Comran Morshed | 25f81a0 | 2016-01-23 13:40:10 +0000 | [diff] [blame] | 1 | #include "y2016/control_loops/superstructure/superstructure.h" |
Austin Schuh | 10c2d11 | 2016-02-14 13:42:28 -0800 | [diff] [blame] | 2 | #include "y2016/control_loops/superstructure/superstructure_controls.h" |
Comran Morshed | 25f81a0 | 2016-01-23 13:40:10 +0000 | [diff] [blame] | 3 | |
| 4 | #include "aos/common/controls/control_loops.q.h" |
| 5 | #include "aos/common/logging/logging.h" |
| 6 | |
Austin Schuh | 2fc10fa | 2016-02-08 00:44:34 -0800 | [diff] [blame] | 7 | #include "y2016/control_loops/superstructure/integral_intake_plant.h" |
| 8 | #include "y2016/control_loops/superstructure/integral_arm_plant.h" |
| 9 | |
| 10 | #include "y2016/constants.h" |
| 11 | |
Comran Morshed | 25f81a0 | 2016-01-23 13:40:10 +0000 | [diff] [blame] | 12 | namespace y2016 { |
| 13 | namespace control_loops { |
Austin Schuh | 2fc10fa | 2016-02-08 00:44:34 -0800 | [diff] [blame] | 14 | namespace superstructure { |
Comran Morshed | 25f81a0 | 2016-01-23 13:40:10 +0000 | [diff] [blame] | 15 | |
Austin Schuh | 2fc10fa | 2016-02-08 00:44:34 -0800 | [diff] [blame] | 16 | namespace { |
| 17 | constexpr double kZeroingVoltage = 4.0; |
Austin Schuh | 2fc10fa | 2016-02-08 00:44:34 -0800 | [diff] [blame] | 18 | } // namespace |
| 19 | |
Austin Schuh | 2fc10fa | 2016-02-08 00:44:34 -0800 | [diff] [blame] | 20 | Superstructure::Superstructure( |
| 21 | control_loops::SuperstructureQueue *superstructure_queue) |
| 22 | : aos::controls::ControlLoop<control_loops::SuperstructureQueue>( |
| 23 | superstructure_queue) {} |
| 24 | |
| 25 | void Superstructure::UpdateZeroingState() { |
| 26 | // TODO(austin): Explicit state transitions instead of this. |
| 27 | // TODO(adam): Change this once we have zeroing written. |
| 28 | if (!arm_.initialized() || !intake_.initialized()) { |
| 29 | state_ = INITIALIZING; |
| 30 | } else if (!intake_.zeroed()) { |
| 31 | state_ = ZEROING_INTAKE; |
| 32 | } else if (!arm_.zeroed()) { |
| 33 | state_ = ZEROING_ARM; |
| 34 | } else { |
| 35 | state_ = RUNNING; |
| 36 | } |
| 37 | } |
| 38 | |
| 39 | void Superstructure::RunIteration( |
| 40 | const control_loops::SuperstructureQueue::Goal *unsafe_goal, |
| 41 | const control_loops::SuperstructureQueue::Position *position, |
| 42 | control_loops::SuperstructureQueue::Output *output, |
| 43 | control_loops::SuperstructureQueue::Status *status) { |
| 44 | if (WasReset()) { |
| 45 | LOG(ERROR, "WPILib reset, restarting\n"); |
| 46 | arm_.Reset(); |
| 47 | intake_.Reset(); |
| 48 | state_ = UNINITIALIZED; |
| 49 | } |
| 50 | |
| 51 | // Bool to track if we should turn the motors on or not. |
| 52 | bool disable = output == nullptr; |
| 53 | |
| 54 | arm_.Correct(position->shoulder, position->wrist); |
| 55 | intake_.Correct(position->intake); |
| 56 | |
| 57 | // Zeroing will work as follows: |
| 58 | // Start with the intake. Move it towards the center. Once zeroed, move it |
| 59 | // back to the bottom. Rotate the shoulder towards the center. Once zeroed, |
| 60 | // move it up enough to rotate the wrist towards the center. |
| 61 | |
| 62 | // We'll then need code to do sanity checking on values. |
| 63 | |
| 64 | switch (state_) { |
| 65 | case UNINITIALIZED: |
| 66 | LOG(DEBUG, "Uninitialized\n"); |
| 67 | state_ = INITIALIZING; |
| 68 | disable = true; |
| 69 | break; |
| 70 | |
| 71 | case INITIALIZING: |
| 72 | LOG(DEBUG, "Waiting for accurate initial position.\n"); |
| 73 | disable = true; |
| 74 | // Update state_ to accurately represent the state of the zeroing |
| 75 | // estimators. |
| 76 | UpdateZeroingState(); |
| 77 | if (state_ != INITIALIZING) { |
| 78 | // Set the goals to where we are now. |
| 79 | intake_.ForceGoal(intake_.angle()); |
| 80 | arm_.ForceGoal(arm_.shoulder_angle(), arm_.wrist_angle()); |
| 81 | } |
| 82 | break; |
| 83 | |
| 84 | case ZEROING_INTAKE: |
| 85 | case ZEROING_ARM: |
| 86 | // TODO(adam): Add your magic here. |
| 87 | state_ = RUNNING; |
| 88 | break; |
| 89 | |
| 90 | case RUNNING: |
| 91 | if (unsafe_goal) { |
| 92 | arm_.AdjustProfile(unsafe_goal->max_angular_velocity_shoulder, |
| 93 | unsafe_goal->max_angular_acceleration_shoulder, |
| 94 | unsafe_goal->max_angular_velocity_wrist, |
| 95 | unsafe_goal->max_angular_acceleration_wrist); |
| 96 | intake_.AdjustProfile(unsafe_goal->max_angular_velocity_wrist, |
| 97 | unsafe_goal->max_angular_acceleration_intake); |
| 98 | |
| 99 | arm_.set_unprofiled_goal(unsafe_goal->angle_shoulder, |
| 100 | unsafe_goal->angle_wrist); |
| 101 | intake_.set_unprofiled_goal(unsafe_goal->angle_intake); |
| 102 | } |
| 103 | |
| 104 | // Update state_ to accurately represent the state of the zeroing |
| 105 | // estimators. |
| 106 | |
| 107 | if (state_ != RUNNING && state_ != ESTOP) { |
| 108 | state_ = UNINITIALIZED; |
| 109 | } |
| 110 | break; |
| 111 | |
| 112 | case ESTOP: |
| 113 | LOG(ERROR, "Estop\n"); |
| 114 | disable = true; |
| 115 | break; |
| 116 | } |
| 117 | |
| 118 | // ESTOP if we hit any of the limits. It is safe(ish) to hit the limits while |
| 119 | // zeroing since we use such low power. |
| 120 | if (state_ == RUNNING) { |
| 121 | // ESTOP if we hit the hard limits. |
| 122 | if ((arm_.CheckHardLimits() || intake_.CheckHardLimits()) && output) { |
| 123 | state_ = ESTOP; |
| 124 | } |
| 125 | } |
| 126 | |
| 127 | // Set the voltage limits. |
| 128 | const double max_voltage = state_ == RUNNING ? 12.0 : kZeroingVoltage; |
| 129 | arm_.set_max_voltage(max_voltage, max_voltage); |
| 130 | intake_.set_max_voltage(max_voltage); |
| 131 | |
| 132 | // Calculate the loops for a cycle. |
| 133 | arm_.Update(disable); |
| 134 | intake_.Update(disable); |
| 135 | |
| 136 | // Write out all the voltages. |
| 137 | if (output) { |
| 138 | output->voltage_intake = intake_.intake_voltage(); |
| 139 | output->voltage_shoulder = arm_.shoulder_voltage(); |
| 140 | output->voltage_wrist = arm_.wrist_voltage(); |
| 141 | } |
| 142 | |
| 143 | // Save debug/internal state. |
| 144 | // TODO(austin): Save the voltage errors. |
| 145 | status->zeroed = state_ == RUNNING; |
| 146 | |
| 147 | status->shoulder.angle = arm_.X_hat(0, 0); |
| 148 | status->shoulder.angular_velocity = arm_.X_hat(1, 0); |
| 149 | status->shoulder.goal_angle = arm_.goal(0, 0); |
| 150 | status->shoulder.goal_angular_velocity = arm_.goal(1, 0); |
Austin Schuh | 39fd610 | 2016-02-13 22:59:48 -0800 | [diff] [blame] | 151 | status->shoulder.unprofiled_goal_angle = arm_.unprofiled_goal(0, 0); |
| 152 | status->shoulder.unprofiled_goal_angular_velocity = |
| 153 | arm_.unprofiled_goal(1, 0); |
Austin Schuh | 2fc10fa | 2016-02-08 00:44:34 -0800 | [diff] [blame] | 154 | status->shoulder.estimator_state = arm_.ShoulderEstimatorState(); |
| 155 | |
| 156 | status->wrist.angle = arm_.X_hat(2, 0); |
| 157 | status->wrist.angular_velocity = arm_.X_hat(3, 0); |
| 158 | status->wrist.goal_angle = arm_.goal(2, 0); |
| 159 | status->wrist.goal_angular_velocity = arm_.goal(3, 0); |
Austin Schuh | 39fd610 | 2016-02-13 22:59:48 -0800 | [diff] [blame] | 160 | status->wrist.unprofiled_goal_angle = arm_.unprofiled_goal(2, 0); |
| 161 | status->wrist.unprofiled_goal_angular_velocity = arm_.unprofiled_goal(3, 0); |
Austin Schuh | 2fc10fa | 2016-02-08 00:44:34 -0800 | [diff] [blame] | 162 | status->wrist.estimator_state = arm_.WristEstimatorState(); |
| 163 | |
| 164 | status->intake.angle = intake_.X_hat(0, 0); |
| 165 | status->intake.angular_velocity = intake_.X_hat(1, 0); |
| 166 | status->intake.goal_angle = intake_.goal(0, 0); |
| 167 | status->intake.goal_angular_velocity = intake_.goal(1, 0); |
Austin Schuh | 39fd610 | 2016-02-13 22:59:48 -0800 | [diff] [blame] | 168 | status->intake.unprofiled_goal_angle = intake_.unprofiled_goal(0, 0); |
| 169 | status->intake.unprofiled_goal_angular_velocity = |
| 170 | intake_.unprofiled_goal(1, 0); |
Austin Schuh | 2fc10fa | 2016-02-08 00:44:34 -0800 | [diff] [blame] | 171 | status->intake.estimator_state = intake_.IntakeEstimatorState(); |
| 172 | |
| 173 | status->estopped = (state_ == ESTOP); |
| 174 | |
| 175 | status->state = state_; |
| 176 | |
| 177 | last_state_ = state_; |
| 178 | } |
| 179 | |
| 180 | } // namespace superstructure |
Comran Morshed | 25f81a0 | 2016-01-23 13:40:10 +0000 | [diff] [blame] | 181 | } // namespace control_loops |
| 182 | } // namespace y2016 |