| // automatically generated by the FlatBuffers compiler, do not modify |
| |
| package MyGame |
| |
| import java.nio.* |
| import kotlin.math.sign |
| import com.google.flatbuffers.* |
| |
| @Suppress("unused") |
| @ExperimentalUnsignedTypes |
| class MonsterExtra : Table() { |
| |
| fun __init(_i: Int, _bb: ByteBuffer) { |
| __reset(_i, _bb) |
| } |
| fun __assign(_i: Int, _bb: ByteBuffer) : MonsterExtra { |
| __init(_i, _bb) |
| return this |
| } |
| val d0 : Double |
| get() { |
| val o = __offset(4) |
| return if(o != 0) bb.getDouble(o + bb_pos) else Double.NaN |
| } |
| fun mutateD0(d0: Double) : Boolean { |
| val o = __offset(4) |
| return if (o != 0) { |
| bb.putDouble(o + bb_pos, d0) |
| true |
| } else { |
| false |
| } |
| } |
| val d1 : Double |
| get() { |
| val o = __offset(6) |
| return if(o != 0) bb.getDouble(o + bb_pos) else Double.NaN |
| } |
| fun mutateD1(d1: Double) : Boolean { |
| val o = __offset(6) |
| return if (o != 0) { |
| bb.putDouble(o + bb_pos, d1) |
| true |
| } else { |
| false |
| } |
| } |
| val d2 : Double |
| get() { |
| val o = __offset(8) |
| return if(o != 0) bb.getDouble(o + bb_pos) else Double.POSITIVE_INFINITY |
| } |
| fun mutateD2(d2: Double) : Boolean { |
| val o = __offset(8) |
| return if (o != 0) { |
| bb.putDouble(o + bb_pos, d2) |
| true |
| } else { |
| false |
| } |
| } |
| val d3 : Double |
| get() { |
| val o = __offset(10) |
| return if(o != 0) bb.getDouble(o + bb_pos) else Double.NEGATIVE_INFINITY |
| } |
| fun mutateD3(d3: Double) : Boolean { |
| val o = __offset(10) |
| return if (o != 0) { |
| bb.putDouble(o + bb_pos, d3) |
| true |
| } else { |
| false |
| } |
| } |
| val f0 : Float |
| get() { |
| val o = __offset(12) |
| return if(o != 0) bb.getFloat(o + bb_pos) else Float.NaN |
| } |
| fun mutateF0(f0: Float) : Boolean { |
| val o = __offset(12) |
| return if (o != 0) { |
| bb.putFloat(o + bb_pos, f0) |
| true |
| } else { |
| false |
| } |
| } |
| val f1 : Float |
| get() { |
| val o = __offset(14) |
| return if(o != 0) bb.getFloat(o + bb_pos) else Float.NaN |
| } |
| fun mutateF1(f1: Float) : Boolean { |
| val o = __offset(14) |
| return if (o != 0) { |
| bb.putFloat(o + bb_pos, f1) |
| true |
| } else { |
| false |
| } |
| } |
| val f2 : Float |
| get() { |
| val o = __offset(16) |
| return if(o != 0) bb.getFloat(o + bb_pos) else Float.POSITIVE_INFINITY |
| } |
| fun mutateF2(f2: Float) : Boolean { |
| val o = __offset(16) |
| return if (o != 0) { |
| bb.putFloat(o + bb_pos, f2) |
| true |
| } else { |
| false |
| } |
| } |
| val f3 : Float |
| get() { |
| val o = __offset(18) |
| return if(o != 0) bb.getFloat(o + bb_pos) else Float.NEGATIVE_INFINITY |
| } |
| fun mutateF3(f3: Float) : Boolean { |
| val o = __offset(18) |
| return if (o != 0) { |
| bb.putFloat(o + bb_pos, f3) |
| true |
| } else { |
| false |
| } |
| } |
| fun dvec(j: Int) : Double { |
| val o = __offset(20) |
| return if (o != 0) { |
| bb.getDouble(__vector(o) + j * 8) |
| } else { |
| 0.0 |
| } |
| } |
| val dvecLength : Int |
| get() { |
| val o = __offset(20); return if (o != 0) __vector_len(o) else 0 |
| } |
| val dvecAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(20, 8) |
| fun dvecInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 20, 8) |
| fun mutateDvec(j: Int, dvec: Double) : Boolean { |
| val o = __offset(20) |
| return if (o != 0) { |
| bb.putDouble(__vector(o) + j * 8, dvec) |
| true |
| } else { |
| false |
| } |
| } |
| fun fvec(j: Int) : Float { |
| val o = __offset(22) |
| return if (o != 0) { |
| bb.getFloat(__vector(o) + j * 4) |
| } else { |
| 0.0f |
| } |
| } |
| val fvecLength : Int |
| get() { |
| val o = __offset(22); return if (o != 0) __vector_len(o) else 0 |
| } |
| val fvecAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(22, 4) |
| fun fvecInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 22, 4) |
| fun mutateFvec(j: Int, fvec: Float) : Boolean { |
| val o = __offset(22) |
| return if (o != 0) { |
| bb.putFloat(__vector(o) + j * 4, fvec) |
| true |
| } else { |
| false |
| } |
| } |
| companion object { |
| fun validateVersion() = Constants.FLATBUFFERS_1_11_1() |
| fun getRootAsMonsterExtra(_bb: ByteBuffer): MonsterExtra = getRootAsMonsterExtra(_bb, MonsterExtra()) |
| fun getRootAsMonsterExtra(_bb: ByteBuffer, obj: MonsterExtra): MonsterExtra { |
| _bb.order(ByteOrder.LITTLE_ENDIAN) |
| return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb)) |
| } |
| fun MonsterExtraBufferHasIdentifier(_bb: ByteBuffer) : Boolean = __has_identifier(_bb, "MONE") |
| fun createMonsterExtra(builder: FlatBufferBuilder, d0: Double, d1: Double, d2: Double, d3: Double, f0: Float, f1: Float, f2: Float, f3: Float, dvecOffset: Int, fvecOffset: Int) : Int { |
| builder.startTable(10) |
| addD3(builder, d3) |
| addD2(builder, d2) |
| addD1(builder, d1) |
| addD0(builder, d0) |
| addFvec(builder, fvecOffset) |
| addDvec(builder, dvecOffset) |
| addF3(builder, f3) |
| addF2(builder, f2) |
| addF1(builder, f1) |
| addF0(builder, f0) |
| return endMonsterExtra(builder) |
| } |
| fun startMonsterExtra(builder: FlatBufferBuilder) = builder.startTable(10) |
| fun addD0(builder: FlatBufferBuilder, d0: Double) = builder.addDouble(0, d0, Double.NaN) |
| fun addD1(builder: FlatBufferBuilder, d1: Double) = builder.addDouble(1, d1, Double.NaN) |
| fun addD2(builder: FlatBufferBuilder, d2: Double) = builder.addDouble(2, d2, Double.POSITIVE_INFINITY) |
| fun addD3(builder: FlatBufferBuilder, d3: Double) = builder.addDouble(3, d3, Double.NEGATIVE_INFINITY) |
| fun addF0(builder: FlatBufferBuilder, f0: Float) = builder.addFloat(4, f0, Double.NaN) |
| fun addF1(builder: FlatBufferBuilder, f1: Float) = builder.addFloat(5, f1, Double.NaN) |
| fun addF2(builder: FlatBufferBuilder, f2: Float) = builder.addFloat(6, f2, Double.POSITIVE_INFINITY) |
| fun addF3(builder: FlatBufferBuilder, f3: Float) = builder.addFloat(7, f3, Double.NEGATIVE_INFINITY) |
| fun addDvec(builder: FlatBufferBuilder, dvec: Int) = builder.addOffset(8, dvec, 0) |
| fun createDvecVector(builder: FlatBufferBuilder, data: DoubleArray) : Int { |
| builder.startVector(8, data.size, 8) |
| for (i in data.size - 1 downTo 0) { |
| builder.addDouble(data[i]) |
| } |
| return builder.endVector() |
| } |
| fun startDvecVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(8, numElems, 8) |
| fun addFvec(builder: FlatBufferBuilder, fvec: Int) = builder.addOffset(9, fvec, 0) |
| fun createFvecVector(builder: FlatBufferBuilder, data: FloatArray) : Int { |
| builder.startVector(4, data.size, 4) |
| for (i in data.size - 1 downTo 0) { |
| builder.addFloat(data[i]) |
| } |
| return builder.endVector() |
| } |
| fun startFvecVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(4, numElems, 4) |
| fun endMonsterExtra(builder: FlatBufferBuilder) : Int { |
| val o = builder.endTable() |
| return o |
| } |
| fun finishMonsterExtraBuffer(builder: FlatBufferBuilder, offset: Int) = builder.finish(offset, "MONE") |
| fun finishSizePrefixedMonsterExtraBuffer(builder: FlatBufferBuilder, offset: Int) = builder.finishSizePrefixed(offset, "MONE") |
| } |
| } |