blob: 8658388bce8888825a9ac97c7297ca1d8177056d [file] [log] [blame]
/*----------------------------------------------------------------------------*/
/* Copyright (c) FIRST 2016-2017. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#include "HAL/cpp/priority_mutex.h" // NOLINT(build/include_order)
#include <atomic>
#include <condition_variable>
#include <thread>
#include "TestBench.h"
#include "gtest/gtest.h"
namespace wpilib {
namespace testing {
using std::chrono::system_clock;
// Threading primitive used to notify many threads that a condition is now true.
// The condition can not be cleared.
class Notification {
public:
// Efficiently waits until the Notification has been notified once.
void Wait() {
std::unique_lock<priority_mutex> lock(m_mutex);
while (!m_set) {
m_condition.wait(lock);
}
}
// Sets the condition to true, and wakes all waiting threads.
void Notify() {
std::lock_guard<priority_mutex> lock(m_mutex);
m_set = true;
m_condition.notify_all();
}
private:
// priority_mutex used for the notification and to protect the bit.
priority_mutex m_mutex;
// Condition for threads to sleep on.
std::condition_variable_any m_condition;
// Bool which is true when the notification has been notified.
bool m_set = false;
};
void SetProcessorAffinity(int32_t core_id) {
cpu_set_t cpuset;
CPU_ZERO(&cpuset);
CPU_SET(core_id, &cpuset);
pthread_t current_thread = pthread_self();
ASSERT_EQ(pthread_setaffinity_np(current_thread, sizeof(cpu_set_t), &cpuset),
0);
}
void SetThreadRealtimePriorityOrDie(int32_t priority) {
struct sched_param param;
// Set realtime priority for this thread
param.sched_priority = priority + sched_get_priority_min(SCHED_RR);
ASSERT_EQ(pthread_setschedparam(pthread_self(), SCHED_RR, &param), 0)
<< ": Failed to set scheduler priority.";
}
// This thread holds the mutex and spins until signaled to release it and stop.
template <typename MutexType>
class LowPriorityThread {
public:
explicit LowPriorityThread(MutexType* mutex)
: m_mutex(mutex), m_hold_mutex(1), m_success(0) {}
void operator()() {
SetProcessorAffinity(0);
SetThreadRealtimePriorityOrDie(20);
m_mutex->lock();
m_started.Notify();
while (m_hold_mutex.test_and_set()) {
}
m_mutex->unlock();
m_success.store(1);
}
void WaitForStartup() { m_started.Wait(); }
void release_mutex() { m_hold_mutex.clear(); }
bool success() { return m_success.load(); }
private:
// priority_mutex to grab and release.
MutexType* m_mutex;
Notification m_started;
// Atomic type used to signal when the thread should unlock the mutex.
// Using a mutex to protect something could cause other issues, and a delay
// between setting and reading isn't a problem as long as the set is atomic.
std::atomic_flag m_hold_mutex;
std::atomic<int> m_success;
};
// This thread spins forever until signaled to stop.
class BusyWaitingThread {
public:
BusyWaitingThread() : m_run(1), m_success(0) {}
void operator()() {
SetProcessorAffinity(0);
SetThreadRealtimePriorityOrDie(21);
system_clock::time_point start_time = system_clock::now();
m_started.Notify();
while (m_run.test_and_set()) {
// Have the busy waiting thread time out after a while. If it times out,
// the test failed.
if (system_clock::now() - start_time > std::chrono::milliseconds(50)) {
return;
}
}
m_success.store(1);
}
void quit() { m_run.clear(); }
void WaitForStartup() { m_started.Wait(); }
bool success() { return m_success.load(); }
private:
// Use an atomic type to signal if the thread should be running or not. A
// mutex could affect the scheduler, which isn't worth it. A delay between
// setting and reading the new value is fine.
std::atomic_flag m_run;
Notification m_started;
std::atomic<int> m_success;
};
// This thread starts up, grabs the mutex, and then exits.
template <typename MutexType>
class HighPriorityThread {
public:
explicit HighPriorityThread(MutexType* mutex) : m_mutex(mutex) {}
void operator()() {
SetProcessorAffinity(0);
SetThreadRealtimePriorityOrDie(22);
m_started.Notify();
m_mutex->lock();
m_success.store(1);
}
void WaitForStartup() { m_started.Wait(); }
bool success() { return m_success.load(); }
private:
Notification m_started;
MutexType* m_mutex;
std::atomic<int> m_success{0};
};
// Class to test a MutexType to see if it solves the priority inheritance
// problem.
//
// To run the test, we need 3 threads, and then 1 thread to kick the test off.
// The threads must all run on the same core, otherwise they wouldn't starve
// eachother. The threads and their roles are as follows:
//
// Low priority thread:
// Holds a lock that the high priority thread needs, and releases it upon
// request.
// Medium priority thread:
// Hogs the processor so that the low priority thread will never run if it's
// priority doesn't get bumped.
// High priority thread:
// Starts up and then goes to grab the lock that the low priority thread has.
//
// Control thread:
// Sets the deadlock up so that it will happen 100% of the time by making sure
// that each thread in order gets to the point that it needs to be at to cause
// the deadlock.
template <typename MutexType>
class InversionTestRunner {
public:
void operator()() {
// This thread must run at the highest priority or it can't coordinate the
// inversion. This means that it can't busy wait or everything could
// starve.
SetThreadRealtimePriorityOrDie(23);
MutexType m;
// Start the lowest priority thread and wait until it holds the lock.
LowPriorityThread<MutexType> low(&m);
std::thread low_thread(std::ref(low));
low.WaitForStartup();
// Start the busy waiting thread and let it get to the loop.
BusyWaitingThread busy;
std::thread busy_thread(std::ref(busy));
busy.WaitForStartup();
// Start the high priority thread and let it become blocked on the lock.
HighPriorityThread<MutexType> high(&m);
std::thread high_thread(std::ref(high));
high.WaitForStartup();
// Startup and locking the mutex in the high priority thread aren't atomic,
// but pretty close. Wait a bit to let it happen.
std::this_thread::sleep_for(std::chrono::milliseconds(10));
// Release the mutex in the low priority thread. If done right, everything
// should finish now.
low.release_mutex();
// Wait for everything to finish and compute success.
high_thread.join();
busy.quit();
busy_thread.join();
low_thread.join();
m_success = low.success() && busy.success() && high.success();
}
bool success() { return m_success; }
private:
bool m_success = false;
};
// TODO: Fix roborio permissions to run as root.
// Priority inversion test.
TEST(MutexTest, DISABLED_PriorityInversionTest) {
InversionTestRunner<priority_mutex> runner;
std::thread runner_thread(std::ref(runner));
runner_thread.join();
EXPECT_TRUE(runner.success());
}
// Verify that the non-priority inversion mutex doesn't pass the test.
TEST(MutexTest, DISABLED_StdMutexPriorityInversionTest) {
InversionTestRunner<std::mutex> runner;
std::thread runner_thread(std::ref(runner));
runner_thread.join();
EXPECT_FALSE(runner.success());
}
// Smoke test to make sure that mutexes lock and unlock.
TEST(MutexTest, TryLock) {
priority_mutex m;
m.lock();
EXPECT_FALSE(m.try_lock());
m.unlock();
EXPECT_TRUE(m.try_lock());
}
// Priority inversion test.
TEST(MutexTest, DISABLED_ReentrantPriorityInversionTest) {
InversionTestRunner<priority_recursive_mutex> runner;
std::thread runner_thread(std::ref(runner));
runner_thread.join();
EXPECT_TRUE(runner.success());
}
// Smoke test to make sure that mutexes lock and unlock.
TEST(MutexTest, ReentrantTryLock) {
priority_recursive_mutex m;
m.lock();
EXPECT_TRUE(m.try_lock());
m.unlock();
EXPECT_TRUE(m.try_lock());
}
} // namespace testing
} // namespace wpilib