blob: 13285457443dafac974c0a6910e09ad5ddea970c [file] [log] [blame]
/*----------------------------------------------------------------------------*/
/* Copyright (c) FIRST 2012-2017. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#include "LiveWindow/LiveWindow.h"
#include <algorithm>
#include <sstream>
#include "networktables/NetworkTable.h"
using namespace frc;
/**
* Get an instance of the LiveWindow main class.
*
* This is a singleton to guarantee that there is only a single instance
* regardless of how many times GetInstance is called.
*/
LiveWindow* LiveWindow::GetInstance() {
static LiveWindow instance;
return &instance;
}
/**
* LiveWindow constructor.
*
* Allocate the necessary tables.
*/
LiveWindow::LiveWindow() : m_scheduler(Scheduler::GetInstance()) {
m_liveWindowTable = NetworkTable::GetTable("LiveWindow");
m_statusTable = m_liveWindowTable->GetSubTable("~STATUS~");
}
/**
* Change the enabled status of LiveWindow.
*
* If it changes to enabled, start livewindow running otherwise stop it
*/
void LiveWindow::SetEnabled(bool enabled) {
if (m_enabled == enabled) return;
if (enabled) {
if (m_firstTime) {
InitializeLiveWindowComponents();
m_firstTime = false;
}
m_scheduler->SetEnabled(false);
m_scheduler->RemoveAll();
for (auto& elem : m_components) {
elem.first->StartLiveWindowMode();
}
} else {
for (auto& elem : m_components) {
elem.first->StopLiveWindowMode();
}
m_scheduler->SetEnabled(true);
}
m_enabled = enabled;
m_statusTable->PutBoolean("LW Enabled", m_enabled);
}
/**
* @name AddSensor(subsystem, name, component)
*
* Add a Sensor associated with the subsystem and call it by the given name.
*
* @param subsystem The subsystem this component is part of.
* @param name The name of this component.
* @param component A LiveWindowSendable component that represents a sensor.
*/
//@{
/**
* @brief Use a STL smart pointer to share ownership of component.
*/
void LiveWindow::AddSensor(const std::string& subsystem,
const std::string& name,
std::shared_ptr<LiveWindowSendable> component) {
m_components[component].subsystem = subsystem;
m_components[component].name = name;
m_components[component].isSensor = true;
}
/**
* @brief Pass a reference to LiveWindow and retain ownership of the component.
*/
void LiveWindow::AddSensor(const std::string& subsystem,
const std::string& name,
LiveWindowSendable& component) {
AddSensor(subsystem, name, std::shared_ptr<LiveWindowSendable>(
&component, [](LiveWindowSendable*) {}));
}
/**
* @brief Use a raw pointer to the LiveWindow.
* @deprecated Prefer smart pointers or references.
*/
void LiveWindow::AddSensor(const std::string& subsystem,
const std::string& name,
LiveWindowSendable* component) {
AddSensor(subsystem, name, std::shared_ptr<LiveWindowSendable>(
component, NullDeleter<LiveWindowSendable>()));
}
//@}
/**
* @name AddActuator(subsystem, name, component)
*
* Add an Actuator associated with the subsystem and call it by the given name.
*
* @param subsystem The subsystem this component is part of.
* @param name The name of this component.
* @param component A LiveWindowSendable component that represents a actuator.
*/
//@{
/**
* @brief Use a STL smart pointer to share ownership of component.
*/
void LiveWindow::AddActuator(const std::string& subsystem,
const std::string& name,
std::shared_ptr<LiveWindowSendable> component) {
m_components[component].subsystem = subsystem;
m_components[component].name = name;
m_components[component].isSensor = false;
}
/**
* @brief Pass a reference to LiveWindow and retain ownership of the component.
*/
void LiveWindow::AddActuator(const std::string& subsystem,
const std::string& name,
LiveWindowSendable& component) {
AddActuator(subsystem, name, std::shared_ptr<LiveWindowSendable>(
&component, [](LiveWindowSendable*) {}));
}
/**
* @brief Use a raw pointer to the LiveWindow.
* @deprecated Prefer smart pointers or references.
*/
void LiveWindow::AddActuator(const std::string& subsystem,
const std::string& name,
LiveWindowSendable* component) {
AddActuator(subsystem, name,
std::shared_ptr<LiveWindowSendable>(
component, NullDeleter<LiveWindowSendable>()));
}
//@}
/**
* Meant for internal use in other WPILib classes.
*/
void LiveWindow::AddSensor(std::string type, int channel,
LiveWindowSendable* component) {
std::ostringstream oss;
oss << type << "[" << channel << "]";
AddSensor("Ungrouped", oss.str(), component);
std::shared_ptr<LiveWindowSendable> component_stl(
component, NullDeleter<LiveWindowSendable>());
if (std::find(m_sensors.begin(), m_sensors.end(), component_stl) ==
m_sensors.end())
m_sensors.push_back(component_stl);
}
/**
* Meant for internal use in other WPILib classes.
*/
void LiveWindow::AddActuator(std::string type, int channel,
LiveWindowSendable* component) {
std::ostringstream oss;
oss << type << "[" << channel << "]";
AddActuator("Ungrouped", oss.str(),
std::shared_ptr<LiveWindowSendable>(component,
[](LiveWindowSendable*) {}));
}
/**
* Meant for internal use in other WPILib classes.
*/
void LiveWindow::AddActuator(std::string type, int module, int channel,
LiveWindowSendable* component) {
std::ostringstream oss;
oss << type << "[" << module << "," << channel << "]";
AddActuator("Ungrouped", oss.str(),
std::shared_ptr<LiveWindowSendable>(component,
[](LiveWindowSendable*) {}));
}
/**
* Tell all the sensors to update (send) their values.
*
* Actuators are handled through callbacks on their value changing from the
* SmartDashboard widgets.
*/
void LiveWindow::UpdateValues() {
for (auto& elem : m_sensors) {
elem->UpdateTable();
}
}
/**
* This method is called periodically to cause the sensors to send new values
* to the SmartDashboard.
*/
void LiveWindow::Run() {
if (m_enabled) {
UpdateValues();
}
}
/**
* Initialize all the LiveWindow elements the first time we enter LiveWindow
* mode. By holding off creating the NetworkTable entries, it allows them to be
* redefined before the first time in LiveWindow mode. This allows default
* sensor and actuator values to be created that are replaced with the custom
* names from users calling addActuator and addSensor.
*/
void LiveWindow::InitializeLiveWindowComponents() {
for (auto& elem : m_components) {
std::shared_ptr<LiveWindowSendable> component = elem.first;
LiveWindowComponent c = elem.second;
std::string subsystem = c.subsystem;
std::string name = c.name;
m_liveWindowTable->GetSubTable(subsystem)->PutString("~TYPE~",
"LW Subsystem");
std::shared_ptr<ITable> table(
m_liveWindowTable->GetSubTable(subsystem)->GetSubTable(name));
table->PutString("~TYPE~", component->GetSmartDashboardType());
table->PutString("Name", name);
table->PutString("Subsystem", subsystem);
component->InitTable(table);
if (c.isSensor) {
m_sensors.push_back(component);
}
}
}