blob: a0315d5c0b958d5d1750a49fd96e3a770e5a68c6 [file] [log] [blame]
/*----------------------------------------------------------------------------*/
/* Copyright (c) FIRST 2011-2017. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include <list>
#include <string>
#include <vector>
#include "Commands/Command.h"
#include "Commands/CommandGroupEntry.h"
namespace frc {
/**
* A {@link CommandGroup} is a list of commands which are executed in sequence.
*
* <p>Commands in a {@link CommandGroup} are added using the {@link
* CommandGroup#AddSequential(Command) AddSequential(...)} method and are
* called sequentially. {@link CommandGroup CommandGroups} are themselves
* {@link Command Commands} and can be given to other
* {@link CommandGroup CommandGroups}.</p>
*
* <p>{@link CommandGroup CommandGroups} will carry all of the requirements of
* their {@link Command subcommands}. Additional requirements can be specified
* by calling {@link CommandGroup#Requires(Subsystem) Requires(...)} normally
* in the constructor.</P>
*
* <p>CommandGroups can also execute commands in parallel, simply by adding them
* using {@link CommandGroup#AddParallel(Command) AddParallel(...)}.</p>
*
* @see Command
* @see Subsystem
*/
class CommandGroup : public Command {
public:
CommandGroup() = default;
explicit CommandGroup(const std::string& name);
virtual ~CommandGroup() = default;
void AddSequential(Command* command);
void AddSequential(Command* command, double timeout);
void AddParallel(Command* command);
void AddParallel(Command* command, double timeout);
bool IsInterruptible() const;
int GetSize() const;
protected:
virtual void Initialize();
virtual void Execute();
virtual bool IsFinished();
virtual void End();
virtual void Interrupted();
virtual void _Initialize();
virtual void _Interrupted();
virtual void _Execute();
virtual void _End();
private:
void CancelConflicts(Command* command);
/** The commands in this group (stored in entries) */
std::vector<CommandGroupEntry> m_commands;
/** The active children in this group (stored in entries) */
std::list<CommandGroupEntry> m_children;
/** The current command, -1 signifies that none have been run */
int m_currentCommandIndex = -1;
};
} // namespace frc