blob: 67abe37180c2b1558f1abee24473a376334d02be [file] [log] [blame]
/*----------------------------------------------------------------------------*/
/* Copyright (c) FIRST 2008-2017. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#include "Notifier.h"
#include "HAL/HAL.h"
#include "Timer.h"
#include "Utility.h"
#include "WPIErrors.h"
using namespace frc;
priority_mutex Notifier::m_destructorMutex;
/**
* Create a Notifier for timer event notification.
*
* @param handler The handler is called at the notification time which is set
* using StartSingle or StartPeriodic.
*/
Notifier::Notifier(TimerEventHandler handler) {
if (handler == nullptr)
wpi_setWPIErrorWithContext(NullParameter, "handler must not be nullptr");
m_handler = handler;
int32_t status = 0;
m_notifier = HAL_InitializeNotifier(&Notifier::Notify, this, &status);
wpi_setErrorWithContext(status, HAL_GetErrorMessage(status));
}
/**
* Free the resources for a timer event.
*/
Notifier::~Notifier() {
int32_t status = 0;
// atomically set handle to 0, then clean
HAL_NotifierHandle handle = m_notifier.exchange(0);
HAL_CleanNotifier(handle, &status);
wpi_setErrorWithContext(status, HAL_GetErrorMessage(status));
/* Acquire the mutex; this makes certain that the handler is not being
* executed by the interrupt manager.
*/
std::lock_guard<priority_mutex> lockStatic(Notifier::m_destructorMutex);
std::lock_guard<priority_mutex> lock(m_processMutex);
}
/**
* Update the HAL alarm time.
*/
void Notifier::UpdateAlarm() {
int32_t status = 0;
// Return if we are being destructed, or were not created successfully
if (m_notifier == 0) return;
HAL_UpdateNotifierAlarm(
m_notifier, static_cast<uint64_t>(m_expirationTime * 1e6), &status);
wpi_setErrorWithContext(status, HAL_GetErrorMessage(status));
}
/**
* Notify is called by the HAL layer. We simply need to pass it through to
* the user handler.
*/
void Notifier::Notify(uint64_t currentTimeInt, HAL_NotifierHandle handle) {
Notifier* notifier;
{
// Lock static mutex to grab the notifier param
std::lock_guard<priority_mutex> lock(Notifier::m_destructorMutex);
int32_t status = 0;
auto notifierPointer = HAL_GetNotifierParam(handle, &status);
if (notifierPointer == nullptr) return;
notifier = static_cast<Notifier*>(notifierPointer);
notifier->m_processMutex.lock();
}
if (notifier->m_periodic) {
notifier->m_expirationTime += notifier->m_period;
notifier->UpdateAlarm();
}
auto handler = notifier->m_handler;
if (handler) handler();
notifier->m_processMutex.unlock();
}
/**
* Register for single event notification.
*
* A timer event is queued for a single event after the specified delay.
*
* @param delay Seconds to wait before the handler is called.
*/
void Notifier::StartSingle(double delay) {
std::lock_guard<priority_mutex> sync(m_processMutex);
m_periodic = false;
m_period = delay;
m_expirationTime = GetClock() + m_period;
UpdateAlarm();
}
/**
* Register for periodic event notification.
*
* A timer event is queued for periodic event notification. Each time the
* interrupt occurs, the event will be immediately requeued for the same time
* interval.
*
* @param period Period in seconds to call the handler starting one period
* after the call to this method.
*/
void Notifier::StartPeriodic(double period) {
std::lock_guard<priority_mutex> sync(m_processMutex);
m_periodic = true;
m_period = period;
m_expirationTime = GetClock() + m_period;
UpdateAlarm();
}
/**
* Stop timer events from occuring.
*
* Stop any repeating timer events from occuring. This will also remove any
* single notification events from the queue.
*
* If a timer-based call to the registered handler is in progress, this function
* will block until the handler call is complete.
*/
void Notifier::Stop() {
int32_t status = 0;
HAL_StopNotifierAlarm(m_notifier, &status);
wpi_setErrorWithContext(status, HAL_GetErrorMessage(status));
// Wait for a currently executing handler to complete before returning from
// Stop()
std::lock_guard<priority_mutex> lockStatic(Notifier::m_destructorMutex);
std::lock_guard<priority_mutex> lock(m_processMutex);
}