blob: 3b7e16e865d30cae96bf29c4318496bcabd1aece [file] [log] [blame]
/*
TCPAcceptor.cpp
TCPAcceptor class definition. TCPAcceptor provides methods to passively
establish TCP/IP connections with clients.
------------------------------------------
Copyright © 2013 [Vic Hargrave - http://vichargrave.com]
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#include "TCPAcceptor.h"
#include <cstdio>
#include <cstring>
#ifdef _WIN32
#include <WinSock2.h>
#pragma comment(lib, "Ws2_32.lib")
#else
#include <arpa/inet.h>
#include <netinet/in.h>
#include <unistd.h>
#include <fcntl.h>
#endif
#include "llvm/SmallString.h"
#include "../Log.h"
#include "SocketError.h"
using namespace tcpsockets;
TCPAcceptor::TCPAcceptor(int port, const char* address)
: m_lsd(0),
m_port(port),
m_address(address),
m_listening(false) {
m_shutdown = false;
#ifdef _WIN32
WSAData wsaData;
WORD wVersionRequested = MAKEWORD(2, 2);
WSAStartup(wVersionRequested, &wsaData);
#endif
}
TCPAcceptor::~TCPAcceptor() {
if (m_lsd > 0) {
shutdown();
#ifdef _WIN32
closesocket(m_lsd);
#else
close(m_lsd);
#endif
}
#ifdef _WIN32
WSACleanup();
#endif
}
int TCPAcceptor::start() {
if (m_listening) return 0;
m_lsd = socket(PF_INET, SOCK_STREAM, 0);
struct sockaddr_in address;
std::memset(&address, 0, sizeof(address));
address.sin_family = PF_INET;
if (m_address.size() > 0) {
#ifdef _WIN32
llvm::SmallString<128> addr_copy(m_address);
addr_copy.push_back('\0');
int size = sizeof(address);
WSAStringToAddress(addr_copy.data(), PF_INET, nullptr, (struct sockaddr*)&address, &size);
#else
inet_pton(PF_INET, m_address.c_str(), &(address.sin_addr));
#endif
} else {
address.sin_addr.s_addr = INADDR_ANY;
}
address.sin_port = htons(m_port);
int optval = 1;
setsockopt(m_lsd, SOL_SOCKET, SO_REUSEADDR, (char*)&optval, sizeof optval);
int result = bind(m_lsd, (struct sockaddr*)&address, sizeof(address));
if (result != 0) {
ERROR("bind() failed: " << SocketStrerror());
return result;
}
result = listen(m_lsd, 5);
if (result != 0) {
ERROR("listen() failed: " << SocketStrerror());
return result;
}
m_listening = true;
return result;
}
void TCPAcceptor::shutdown() {
m_shutdown = true;
#ifdef _WIN32
::shutdown(m_lsd, SD_BOTH);
// this is ugly, but the easiest way to do this
// force wakeup of accept() with a non-blocking connect to ourselves
struct sockaddr_in address;
std::memset(&address, 0, sizeof(address));
address.sin_family = PF_INET;
llvm::SmallString<128> addr_copy;
if (m_address.size() > 0)
addr_copy = m_address;
else
addr_copy = "127.0.0.1";
addr_copy.push_back('\0');
int size = sizeof(address);
if (WSAStringToAddress(addr_copy.data(), PF_INET, nullptr,
(struct sockaddr*)&address, &size) != 0)
return;
address.sin_port = htons(m_port);
fd_set sdset;
struct timeval tv;
int result = -1, valopt, sd = socket(AF_INET, SOCK_STREAM, 0);
// Set socket to non-blocking
u_long mode = 1;
ioctlsocket(sd, FIONBIO, &mode);
// Try to connect
::connect(sd, (struct sockaddr*)&address, sizeof(address));
// Close
::closesocket(sd);
#else
::shutdown(m_lsd, SHUT_RDWR);
int nullfd = ::open("/dev/null", O_RDONLY);
if (nullfd >= 0) {
::dup2(nullfd, m_lsd);
::close(nullfd);
}
#endif
}
std::unique_ptr<NetworkStream> TCPAcceptor::accept() {
if (!m_listening || m_shutdown) return nullptr;
struct sockaddr_in address;
#ifdef _WIN32
int len = sizeof(address);
#else
socklen_t len = sizeof(address);
#endif
std::memset(&address, 0, sizeof(address));
int sd = ::accept(m_lsd, (struct sockaddr*)&address, &len);
if (sd < 0) {
if (!m_shutdown) ERROR("accept() failed: " << SocketStrerror());
return nullptr;
}
if (m_shutdown) {
#ifdef _WIN32
closesocket(sd);
#else
close(sd);
#endif
return nullptr;
}
return std::unique_ptr<NetworkStream>(new TCPStream(sd, &address));
}