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/*----------------------------------------------------------------------------*/
/* Copyright (c) FIRST 2015. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#ifndef NT_STORAGE_H_
#define NT_STORAGE_H_
#include <atomic>
#include <cstddef>
#include <fstream>
#include <functional>
#include <iosfwd>
#include <memory>
#include <mutex>
#include <vector>
#include "llvm/DenseMap.h"
#include "llvm/StringMap.h"
#include "atomic_static.h"
#include "Message.h"
#include "Notifier.h"
#include "ntcore_cpp.h"
#include "RpcServer.h"
#include "SequenceNumber.h"
namespace nt {
class NetworkConnection;
class StorageTest;
class Storage {
friend class StorageTest;
public:
static Storage& GetInstance() {
ATOMIC_STATIC(Storage, instance);
return instance;
}
~Storage();
// Accessors required by Dispatcher. A function pointer is used for
// generation of outgoing messages to break a dependency loop between
// Storage and Dispatcher; in operation this is always set to
// Dispatcher::QueueOutgoing.
typedef std::function<void(std::shared_ptr<Message> msg,
NetworkConnection* only,
NetworkConnection* except)> QueueOutgoingFunc;
void SetOutgoing(QueueOutgoingFunc queue_outgoing, bool server);
void ClearOutgoing();
// Required for wire protocol 2.0 to get the entry type of an entry when
// receiving entry updates (because the length/type is not provided in the
// message itself). Not used in wire protocol 3.0.
NT_Type GetEntryType(unsigned int id) const;
void ProcessIncoming(std::shared_ptr<Message> msg, NetworkConnection* conn,
std::weak_ptr<NetworkConnection> conn_weak);
void GetInitialAssignments(NetworkConnection& conn,
std::vector<std::shared_ptr<Message>>* msgs);
void ApplyInitialAssignments(NetworkConnection& conn,
llvm::ArrayRef<std::shared_ptr<Message>> msgs,
bool new_server,
std::vector<std::shared_ptr<Message>>* out_msgs);
// User functions. These are the actual implementations of the corresponding
// user API functions in ntcore_cpp.
std::shared_ptr<Value> GetEntryValue(StringRef name) const;
bool SetEntryValue(StringRef name, std::shared_ptr<Value> value);
void SetEntryTypeValue(StringRef name, std::shared_ptr<Value> value);
void SetEntryFlags(StringRef name, unsigned int flags);
unsigned int GetEntryFlags(StringRef name) const;
void DeleteEntry(StringRef name);
void DeleteAllEntries();
std::vector<EntryInfo> GetEntryInfo(StringRef prefix, unsigned int types);
void NotifyEntries(StringRef prefix,
EntryListenerCallback only = nullptr) const;
// Filename-based save/load functions. Used both by periodic saves and
// accessible directly via the user API.
const char* SavePersistent(StringRef filename, bool periodic) const;
const char* LoadPersistent(
StringRef filename,
std::function<void(std::size_t line, const char* msg)> warn);
// Stream-based save/load functions (exposed for testing purposes). These
// implement the guts of the filename-based functions.
void SavePersistent(std::ostream& os, bool periodic) const;
bool LoadPersistent(
std::istream& is,
std::function<void(std::size_t line, const char* msg)> warn);
// RPC configuration needs to come through here as RPC definitions are
// actually special Storage value types.
void CreateRpc(StringRef name, StringRef def, RpcCallback callback);
void CreatePolledRpc(StringRef name, StringRef def);
unsigned int CallRpc(StringRef name, StringRef params);
bool GetRpcResult(bool blocking, unsigned int call_uid, std::string* result);
private:
Storage();
Storage(Notifier& notifier, RpcServer& rpcserver);
Storage(const Storage&) = delete;
Storage& operator=(const Storage&) = delete;
// Data for each table entry.
struct Entry {
Entry(llvm::StringRef name_)
: name(name_), flags(0), id(0xffff), rpc_call_uid(0) {}
bool IsPersistent() const { return (flags & NT_PERSISTENT) != 0; }
// We redundantly store the name so that it's available when accessing the
// raw Entry* via the ID map.
std::string name;
// The current value and flags.
std::shared_ptr<Value> value;
unsigned int flags;
// Unique ID for this entry as used in network messages. The value is
// assigned by the server, so on the client this is 0xffff until an
// entry assignment is received back from the server.
unsigned int id;
// Sequence number for update resolution.
SequenceNumber seq_num;
// RPC callback function. Null if either not an RPC or if the RPC is
// polled.
RpcCallback rpc_callback;
// Last UID used when calling this RPC (primarily for client use). This
// is incremented for each call.
unsigned int rpc_call_uid;
};
typedef llvm::StringMap<std::unique_ptr<Entry>> EntriesMap;
typedef std::vector<Entry*> IdMap;
typedef llvm::DenseMap<std::pair<unsigned int, unsigned int>, std::string>
RpcResultMap;
mutable std::mutex m_mutex;
EntriesMap m_entries;
IdMap m_idmap;
RpcResultMap m_rpc_results;
// If any persistent values have changed
mutable bool m_persistent_dirty = false;
// condition variable and termination flag for blocking on a RPC result
std::atomic_bool m_terminating;
std::condition_variable m_rpc_results_cond;
// configured by dispatcher at startup
QueueOutgoingFunc m_queue_outgoing;
bool m_server = true;
// references to singletons (we don't grab them directly for testing purposes)
Notifier& m_notifier;
RpcServer& m_rpc_server;
bool GetPersistentEntries(
bool periodic,
std::vector<std::pair<std::string, std::shared_ptr<Value>>>* entries)
const;
ATOMIC_STATIC_DECL(Storage)
};
} // namespace nt
#endif // NT_STORAGE_H_