| /*----------------------------------------------------------------------------*/ |
| /* Copyright (c) FIRST 2015. All Rights Reserved. */ |
| /* Open Source Software - may be modified and shared by FRC teams. The code */ |
| /* must be accompanied by the FIRST BSD license file in the root directory of */ |
| /* the project. */ |
| /*----------------------------------------------------------------------------*/ |
| |
| #ifndef NT_NETWORKCONNECTION_H_ |
| #define NT_NETWORKCONNECTION_H_ |
| |
| #include <atomic> |
| #include <chrono> |
| #include <memory> |
| #include <thread> |
| |
| #include "support/ConcurrentQueue.h" |
| #include "Message.h" |
| #include "ntcore_cpp.h" |
| |
| class NetworkStream; |
| |
| namespace nt { |
| |
| class Notifier; |
| |
| class NetworkConnection { |
| public: |
| enum State { kCreated, kInit, kHandshake, kSynchronized, kActive, kDead }; |
| |
| typedef std::function<bool( |
| NetworkConnection& conn, |
| std::function<std::shared_ptr<Message>()> get_msg, |
| std::function<void(llvm::ArrayRef<std::shared_ptr<Message>>)> send_msgs)> |
| HandshakeFunc; |
| typedef std::function<void(std::shared_ptr<Message> msg, |
| NetworkConnection* conn)> ProcessIncomingFunc; |
| typedef std::vector<std::shared_ptr<Message>> Outgoing; |
| typedef ConcurrentQueue<Outgoing> OutgoingQueue; |
| |
| NetworkConnection(std::unique_ptr<NetworkStream> stream, |
| Notifier& notifier, |
| HandshakeFunc handshake, |
| Message::GetEntryTypeFunc get_entry_type); |
| ~NetworkConnection(); |
| |
| // Set the input processor function. This must be called before Start(). |
| void set_process_incoming(ProcessIncomingFunc func) { |
| m_process_incoming = func; |
| } |
| |
| void Start(); |
| void Stop(); |
| |
| ConnectionInfo info() const; |
| |
| bool active() const { return m_active; } |
| NetworkStream& stream() { return *m_stream; } |
| |
| void QueueOutgoing(std::shared_ptr<Message> msg); |
| void PostOutgoing(bool keep_alive); |
| |
| unsigned int uid() const { return m_uid; } |
| |
| unsigned int proto_rev() const { return m_proto_rev; } |
| void set_proto_rev(unsigned int proto_rev) { m_proto_rev = proto_rev; } |
| |
| State state() const { return static_cast<State>(m_state.load()); } |
| void set_state(State state) { m_state = static_cast<int>(state); } |
| |
| std::string remote_id() const; |
| void set_remote_id(StringRef remote_id); |
| |
| unsigned long long last_update() const { return m_last_update; } |
| |
| NetworkConnection(const NetworkConnection&) = delete; |
| NetworkConnection& operator=(const NetworkConnection&) = delete; |
| |
| private: |
| void ReadThreadMain(); |
| void WriteThreadMain(); |
| |
| static std::atomic_uint s_uid; |
| |
| unsigned int m_uid; |
| std::unique_ptr<NetworkStream> m_stream; |
| Notifier& m_notifier; |
| OutgoingQueue m_outgoing; |
| HandshakeFunc m_handshake; |
| Message::GetEntryTypeFunc m_get_entry_type; |
| ProcessIncomingFunc m_process_incoming; |
| std::thread m_read_thread; |
| std::thread m_write_thread; |
| std::atomic_bool m_active; |
| std::atomic_uint m_proto_rev; |
| std::atomic_int m_state; |
| mutable std::mutex m_remote_id_mutex; |
| std::string m_remote_id; |
| std::atomic_ullong m_last_update; |
| std::chrono::steady_clock::time_point m_last_post; |
| |
| std::mutex m_pending_mutex; |
| Outgoing m_pending_outgoing; |
| std::vector<std::pair<std::size_t, std::size_t>> m_pending_update; |
| |
| // Condition variables for shutdown |
| std::mutex m_shutdown_mutex; |
| std::condition_variable m_read_shutdown_cv; |
| std::condition_variable m_write_shutdown_cv; |
| bool m_read_shutdown = false; |
| bool m_write_shutdown = false; |
| }; |
| |
| } // namespace nt |
| |
| #endif // NT_NETWORKCONNECTION_H_ |