Prefix LOG and CHECK with AOS_
This prepares us for introducing glog more widely and transitioning
things over where they make sense.
Change-Id: Ic6c208882407bc2153fe875ffc736d66f5c8ade5
diff --git a/aos/input/action_joystick_input.cc b/aos/input/action_joystick_input.cc
index 4c3fef1..509f4c5 100644
--- a/aos/input/action_joystick_input.cc
+++ b/aos/input/action_joystick_input.cc
@@ -31,7 +31,7 @@
}
if (!data.GetControlBit(ControlBit::kEnabled)) {
action_queue_.CancelAllActions();
- LOG(DEBUG, "Canceling\n");
+ AOS_LOG(DEBUG, "Canceling\n");
}
drivetrain_input_reader_->HandleDrivetrain(data);
HandleTeleop(data);
@@ -48,14 +48,14 @@
}
void ActionJoystickInput::StartAuto() {
- LOG(INFO, "Starting auto mode\n");
+ AOS_LOG(INFO, "Starting auto mode\n");
action_queue_.EnqueueAction(
autonomous_action_factory_.Make(GetAutonomousMode()));
auto_action_running_ = true;
}
void ActionJoystickInput::StopAuto() {
- LOG(INFO, "Stopping auto mode\n");
+ AOS_LOG(INFO, "Stopping auto mode\n");
action_queue_.CancelAllActions();
auto_action_running_ = false;
AutoEnded();