Prefix LOG and CHECK with AOS_

This prepares us for introducing glog more widely and transitioning
things over where they make sense.

Change-Id: Ic6c208882407bc2153fe875ffc736d66f5c8ade5
diff --git a/aos/input/action_joystick_input.cc b/aos/input/action_joystick_input.cc
index 4c3fef1..509f4c5 100644
--- a/aos/input/action_joystick_input.cc
+++ b/aos/input/action_joystick_input.cc
@@ -31,7 +31,7 @@
     }
     if (!data.GetControlBit(ControlBit::kEnabled)) {
       action_queue_.CancelAllActions();
-      LOG(DEBUG, "Canceling\n");
+      AOS_LOG(DEBUG, "Canceling\n");
     }
     drivetrain_input_reader_->HandleDrivetrain(data);
     HandleTeleop(data);
@@ -48,14 +48,14 @@
 }
 
 void ActionJoystickInput::StartAuto() {
-  LOG(INFO, "Starting auto mode\n");
+  AOS_LOG(INFO, "Starting auto mode\n");
   action_queue_.EnqueueAction(
       autonomous_action_factory_.Make(GetAutonomousMode()));
   auto_action_running_ = true;
 }
 
 void ActionJoystickInput::StopAuto() {
-  LOG(INFO, "Stopping auto mode\n");
+  AOS_LOG(INFO, "Stopping auto mode\n");
   action_queue_.CancelAllActions();
   auto_action_running_ = false;
   AutoEnded();