| { |
| /* Targets have positive Z axis pointing into the board, positive X to the right |
| when looking at the board, and positive Y is down when looking at the board. |
| This means that you will get an identity rotation from the camera to target |
| frame when the target is upright, flat, and centered in the camera's view.*/ |
| "target_poses": [ |
| { |
| "id": 1, |
| "position": { |
| "x": 7.244, |
| "y": -2.938, |
| "z": 0.463 |
| }, |
| "orientation": { |
| "w": -0.5, |
| "x": 0.5, |
| "y": -0.5, |
| "z": 0.5 |
| } |
| }, |
| { |
| "id": 2, |
| "position": { |
| "x": 7.244, |
| "y": -1.262, |
| "z": 0.463 |
| }, |
| "orientation": { |
| "w": -0.5, |
| "x": 0.5, |
| "y": -0.5, |
| "z": 0.5 |
| } |
| }, |
| { |
| "id": 3, |
| "position": { |
| "x": 7.244, |
| "y": 0.414, |
| "z": 0.463 |
| }, |
| "orientation": { |
| "w": -0.5, |
| "x": 0.5, |
| "y": -0.5, |
| "z": 0.5 |
| } |
| }, |
| { |
| "id": 4, |
| "position": { |
| "x": 7.909, |
| "y": 2.740, |
| "z": 0.695 |
| }, |
| "orientation": { |
| "w": -0.5, |
| "x": 0.5, |
| "y": -0.5, |
| "z": 0.5 |
| } |
| }, |
| { |
| "id": 5, |
| "position": { |
| "x": -7.908, |
| "y": 2.740, |
| "z": 0.695 |
| }, |
| "orientation": { |
| "w": 0.5, |
| "x": -0.5, |
| "y": -0.5, |
| "z": 0.5 |
| } |
| }, |
| { |
| "id": 6, |
| "position": { |
| "x": -7.243, |
| "y": 0.414, |
| "z": 0.463 |
| }, |
| "orientation": { |
| "w": 0.5, |
| "x": -0.5, |
| "y": -0.5, |
| "z": 0.5 |
| } |
| }, |
| { |
| "id": 7, |
| "position": { |
| "x": -7.243, |
| "y": -1.262, |
| "z": 0.463 |
| }, |
| "orientation": { |
| "w": 0.5, |
| "x": -0.5, |
| "y": -0.5, |
| "z": 0.5 |
| } |
| }, |
| { |
| "id": 8, |
| "position": { |
| "x": -7.243, |
| "y": -2.938, |
| "z": 0.463 |
| }, |
| "orientation": { |
| "w": 0.5, |
| "x": -0.5, |
| "y": -0.5, |
| "z": 0.5 |
| } |
| } |
| ] |
| } |