| // <auto-generated> |
| // automatically generated by the FlatBuffers compiler, do not modify |
| // </auto-generated> |
| |
| using global::System; |
| using global::FlatBuffers; |
| |
| public struct Movie : IFlatbufferObject |
| { |
| private Table __p; |
| public ByteBuffer ByteBuffer { get { return __p.bb; } } |
| public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_1_11_1(); } |
| public static Movie GetRootAsMovie(ByteBuffer _bb) { return GetRootAsMovie(_bb, new Movie()); } |
| public static Movie GetRootAsMovie(ByteBuffer _bb, Movie obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); } |
| public static bool MovieBufferHasIdentifier(ByteBuffer _bb) { return Table.__has_identifier(_bb, "MOVI"); } |
| public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); } |
| public Movie __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } |
| |
| public Character MainCharacterType { get { int o = __p.__offset(4); return o != 0 ? (Character)__p.bb.Get(o + __p.bb_pos) : Character.NONE; } } |
| public bool MutateMainCharacterType(Character main_character_type) { int o = __p.__offset(4); if (o != 0) { __p.bb.Put(o + __p.bb_pos, (byte)main_character_type); return true; } else { return false; } } |
| public TTable? MainCharacter<TTable>() where TTable : struct, IFlatbufferObject { int o = __p.__offset(6); return o != 0 ? (TTable?)__p.__union<TTable>(o) : null; } |
| public Character CharactersType(int j) { int o = __p.__offset(8); return o != 0 ? (Character)__p.bb.Get(__p.__vector(o) + j * 1) : (Character)0; } |
| public int CharactersTypeLength { get { int o = __p.__offset(8); return o != 0 ? __p.__vector_len(o) : 0; } } |
| #if ENABLE_SPAN_T |
| public Span<byte> GetCharactersTypeBytes() { return __p.__vector_as_span(8); } |
| #else |
| public ArraySegment<byte>? GetCharactersTypeBytes() { return __p.__vector_as_arraysegment(8); } |
| #endif |
| public Character[] GetCharactersTypeArray() { return __p.__vector_as_array<Character>(8); } |
| public bool MutateCharactersType(int j, Character characters_type) { int o = __p.__offset(8); if (o != 0) { __p.bb.Put(__p.__vector(o) + j * 1, (byte)characters_type); return true; } else { return false; } } |
| public TTable? Characters<TTable>(int j) where TTable : struct, IFlatbufferObject { int o = __p.__offset(10); return o != 0 ? (TTable?)__p.__union<TTable>(__p.__vector(o) + j * 4 - __p.bb_pos) : null; } |
| public int CharactersLength { get { int o = __p.__offset(10); return o != 0 ? __p.__vector_len(o) : 0; } } |
| |
| public static Offset<Movie> CreateMovie(FlatBufferBuilder builder, |
| Character main_character_type = Character.NONE, |
| int main_characterOffset = 0, |
| VectorOffset characters_typeOffset = default(VectorOffset), |
| VectorOffset charactersOffset = default(VectorOffset)) { |
| builder.StartTable(4); |
| Movie.AddCharacters(builder, charactersOffset); |
| Movie.AddCharactersType(builder, characters_typeOffset); |
| Movie.AddMainCharacter(builder, main_characterOffset); |
| Movie.AddMainCharacterType(builder, main_character_type); |
| return Movie.EndMovie(builder); |
| } |
| |
| public static void StartMovie(FlatBufferBuilder builder) { builder.StartTable(4); } |
| public static void AddMainCharacterType(FlatBufferBuilder builder, Character mainCharacterType) { builder.AddByte(0, (byte)mainCharacterType, 0); } |
| public static void AddMainCharacter(FlatBufferBuilder builder, int mainCharacterOffset) { builder.AddOffset(1, mainCharacterOffset, 0); } |
| public static void AddCharactersType(FlatBufferBuilder builder, VectorOffset charactersTypeOffset) { builder.AddOffset(2, charactersTypeOffset.Value, 0); } |
| public static VectorOffset CreateCharactersTypeVector(FlatBufferBuilder builder, Character[] data) { builder.StartVector(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte((byte)data[i]); return builder.EndVector(); } |
| public static VectorOffset CreateCharactersTypeVectorBlock(FlatBufferBuilder builder, Character[] data) { builder.StartVector(1, data.Length, 1); builder.Add(data); return builder.EndVector(); } |
| public static void StartCharactersTypeVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems, 1); } |
| public static void AddCharacters(FlatBufferBuilder builder, VectorOffset charactersOffset) { builder.AddOffset(3, charactersOffset.Value, 0); } |
| public static VectorOffset CreateCharactersVector(FlatBufferBuilder builder, int[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i]); return builder.EndVector(); } |
| public static VectorOffset CreateCharactersVectorBlock(FlatBufferBuilder builder, int[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); } |
| public static void StartCharactersVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); } |
| public static Offset<Movie> EndMovie(FlatBufferBuilder builder) { |
| int o = builder.EndTable(); |
| return new Offset<Movie>(o); |
| } |
| public static void FinishMovieBuffer(FlatBufferBuilder builder, Offset<Movie> offset) { builder.Finish(offset.Value, "MOVI"); } |
| public static void FinishSizePrefixedMovieBuffer(FlatBufferBuilder builder, Offset<Movie> offset) { builder.FinishSizePrefixed(offset.Value, "MOVI"); } |
| }; |
| |