| // automatically generated by the FlatBuffers compiler, do not modify |
| |
| /** |
| * Composite components of Monster color. |
| * |
| * @enum {number} |
| */ |
| export namespace MyGame.Example{ |
| export enum Color{ |
| Red= 1, |
| |
| /** |
| * \brief color Green |
| * Green is bit_flag with value (1u << 1) |
| */ |
| Green= 2, |
| |
| /** |
| * \brief color Blue (1u << 3) |
| */ |
| Blue= 8 |
| }}; |
| |
| /** |
| * @enum {number} |
| */ |
| export namespace MyGame.Example{ |
| export enum Any{ |
| NONE= 0, |
| Monster= 1, |
| TestSimpleTableWithEnum= 2, |
| MyGame_Example2_Monster= 3 |
| }}; |
| |
| /** |
| * @enum {number} |
| */ |
| export namespace MyGame.Example{ |
| export enum AnyUniqueAliases{ |
| NONE= 0, |
| M= 1, |
| TS= 2, |
| M2= 3 |
| }}; |
| |
| /** |
| * @enum {number} |
| */ |
| export namespace MyGame.Example{ |
| export enum AnyAmbiguousAliases{ |
| NONE= 0, |
| M1= 1, |
| M2= 2, |
| M3= 3 |
| }}; |
| |
| /** |
| * @constructor |
| */ |
| export namespace MyGame{ |
| export class InParentNamespace { |
| bb: flatbuffers.ByteBuffer|null = null; |
| |
| bb_pos:number = 0; |
| /** |
| * @param number i |
| * @param flatbuffers.ByteBuffer bb |
| * @returns InParentNamespace |
| */ |
| __init(i:number, bb:flatbuffers.ByteBuffer):InParentNamespace { |
| this.bb_pos = i; |
| this.bb = bb; |
| return this; |
| }; |
| |
| /** |
| * @param flatbuffers.ByteBuffer bb |
| * @param InParentNamespace= obj |
| * @returns InParentNamespace |
| */ |
| static getRootAsInParentNamespace(bb:flatbuffers.ByteBuffer, obj?:InParentNamespace):InParentNamespace { |
| return (obj || new InParentNamespace).__init(bb.readInt32(bb.position()) + bb.position(), bb); |
| }; |
| |
| /** |
| * @param flatbuffers.ByteBuffer bb |
| * @param InParentNamespace= obj |
| * @returns InParentNamespace |
| */ |
| static getSizePrefixedRootAsInParentNamespace(bb:flatbuffers.ByteBuffer, obj?:InParentNamespace):InParentNamespace { |
| return (obj || new InParentNamespace).__init(bb.readInt32(bb.position()) + bb.position(), bb); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| */ |
| static startInParentNamespace(builder:flatbuffers.Builder) { |
| builder.startObject(0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @returns flatbuffers.Offset |
| */ |
| static endInParentNamespace(builder:flatbuffers.Builder):flatbuffers.Offset { |
| var offset = builder.endObject(); |
| return offset; |
| }; |
| |
| static createInParentNamespace(builder:flatbuffers.Builder):flatbuffers.Offset { |
| InParentNamespace.startInParentNamespace(builder); |
| return InParentNamespace.endInParentNamespace(builder); |
| } |
| } |
| } |
| /** |
| * @constructor |
| */ |
| export namespace MyGame.Example2{ |
| export class Monster { |
| bb: flatbuffers.ByteBuffer|null = null; |
| |
| bb_pos:number = 0; |
| /** |
| * @param number i |
| * @param flatbuffers.ByteBuffer bb |
| * @returns Monster |
| */ |
| __init(i:number, bb:flatbuffers.ByteBuffer):Monster { |
| this.bb_pos = i; |
| this.bb = bb; |
| return this; |
| }; |
| |
| /** |
| * @param flatbuffers.ByteBuffer bb |
| * @param Monster= obj |
| * @returns Monster |
| */ |
| static getRootAsMonster(bb:flatbuffers.ByteBuffer, obj?:Monster):Monster { |
| return (obj || new Monster).__init(bb.readInt32(bb.position()) + bb.position(), bb); |
| }; |
| |
| /** |
| * @param flatbuffers.ByteBuffer bb |
| * @param Monster= obj |
| * @returns Monster |
| */ |
| static getSizePrefixedRootAsMonster(bb:flatbuffers.ByteBuffer, obj?:Monster):Monster { |
| return (obj || new Monster).__init(bb.readInt32(bb.position()) + bb.position(), bb); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| */ |
| static startMonster(builder:flatbuffers.Builder) { |
| builder.startObject(0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @returns flatbuffers.Offset |
| */ |
| static endMonster(builder:flatbuffers.Builder):flatbuffers.Offset { |
| var offset = builder.endObject(); |
| return offset; |
| }; |
| |
| static createMonster(builder:flatbuffers.Builder):flatbuffers.Offset { |
| Monster.startMonster(builder); |
| return Monster.endMonster(builder); |
| } |
| } |
| } |
| /** |
| * @constructor |
| */ |
| export namespace MyGame.Example{ |
| export class Test { |
| bb: flatbuffers.ByteBuffer|null = null; |
| |
| bb_pos:number = 0; |
| /** |
| * @param number i |
| * @param flatbuffers.ByteBuffer bb |
| * @returns Test |
| */ |
| __init(i:number, bb:flatbuffers.ByteBuffer):Test { |
| this.bb_pos = i; |
| this.bb = bb; |
| return this; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| a():number { |
| return this.bb!.readInt16(this.bb_pos); |
| }; |
| |
| /** |
| * @param number value |
| * @returns boolean |
| */ |
| mutate_a(value:number):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 0); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeInt16(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| b():number { |
| return this.bb!.readInt8(this.bb_pos + 2); |
| }; |
| |
| /** |
| * @param number value |
| * @returns boolean |
| */ |
| mutate_b(value:number):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 2); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeInt8(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number a |
| * @param number b |
| * @returns flatbuffers.Offset |
| */ |
| static createTest(builder:flatbuffers.Builder, a: number, b: number):flatbuffers.Offset { |
| builder.prep(2, 4); |
| builder.pad(1); |
| builder.writeInt8(b); |
| builder.writeInt16(a); |
| return builder.offset(); |
| }; |
| |
| } |
| } |
| /** |
| * @constructor |
| */ |
| export namespace MyGame.Example{ |
| export class TestSimpleTableWithEnum { |
| bb: flatbuffers.ByteBuffer|null = null; |
| |
| bb_pos:number = 0; |
| /** |
| * @param number i |
| * @param flatbuffers.ByteBuffer bb |
| * @returns TestSimpleTableWithEnum |
| */ |
| __init(i:number, bb:flatbuffers.ByteBuffer):TestSimpleTableWithEnum { |
| this.bb_pos = i; |
| this.bb = bb; |
| return this; |
| }; |
| |
| /** |
| * @param flatbuffers.ByteBuffer bb |
| * @param TestSimpleTableWithEnum= obj |
| * @returns TestSimpleTableWithEnum |
| */ |
| static getRootAsTestSimpleTableWithEnum(bb:flatbuffers.ByteBuffer, obj?:TestSimpleTableWithEnum):TestSimpleTableWithEnum { |
| return (obj || new TestSimpleTableWithEnum).__init(bb.readInt32(bb.position()) + bb.position(), bb); |
| }; |
| |
| /** |
| * @param flatbuffers.ByteBuffer bb |
| * @param TestSimpleTableWithEnum= obj |
| * @returns TestSimpleTableWithEnum |
| */ |
| static getSizePrefixedRootAsTestSimpleTableWithEnum(bb:flatbuffers.ByteBuffer, obj?:TestSimpleTableWithEnum):TestSimpleTableWithEnum { |
| return (obj || new TestSimpleTableWithEnum).__init(bb.readInt32(bb.position()) + bb.position(), bb); |
| }; |
| |
| /** |
| * @returns MyGame.Example.Color |
| */ |
| color():MyGame.Example.Color { |
| var offset = this.bb!.__offset(this.bb_pos, 4); |
| return offset ? /** */ (this.bb!.readUint8(this.bb_pos + offset)) : MyGame.Example.Color.Green; |
| }; |
| |
| /** |
| * @param MyGame.Example.Color value |
| * @returns boolean |
| */ |
| mutate_color(value:MyGame.Example.Color):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 4); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeUint8(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| */ |
| static startTestSimpleTableWithEnum(builder:flatbuffers.Builder) { |
| builder.startObject(1); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param MyGame.Example.Color color |
| */ |
| static addColor(builder:flatbuffers.Builder, color:MyGame.Example.Color) { |
| builder.addFieldInt8(0, color, MyGame.Example.Color.Green); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @returns flatbuffers.Offset |
| */ |
| static endTestSimpleTableWithEnum(builder:flatbuffers.Builder):flatbuffers.Offset { |
| var offset = builder.endObject(); |
| return offset; |
| }; |
| |
| static createTestSimpleTableWithEnum(builder:flatbuffers.Builder, color:MyGame.Example.Color):flatbuffers.Offset { |
| TestSimpleTableWithEnum.startTestSimpleTableWithEnum(builder); |
| TestSimpleTableWithEnum.addColor(builder, color); |
| return TestSimpleTableWithEnum.endTestSimpleTableWithEnum(builder); |
| } |
| } |
| } |
| /** |
| * @constructor |
| */ |
| export namespace MyGame.Example{ |
| export class Vec3 { |
| bb: flatbuffers.ByteBuffer|null = null; |
| |
| bb_pos:number = 0; |
| /** |
| * @param number i |
| * @param flatbuffers.ByteBuffer bb |
| * @returns Vec3 |
| */ |
| __init(i:number, bb:flatbuffers.ByteBuffer):Vec3 { |
| this.bb_pos = i; |
| this.bb = bb; |
| return this; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| x():number { |
| return this.bb!.readFloat32(this.bb_pos); |
| }; |
| |
| /** |
| * @param number value |
| * @returns boolean |
| */ |
| mutate_x(value:number):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 0); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeFloat32(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| y():number { |
| return this.bb!.readFloat32(this.bb_pos + 4); |
| }; |
| |
| /** |
| * @param number value |
| * @returns boolean |
| */ |
| mutate_y(value:number):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 4); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeFloat32(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| z():number { |
| return this.bb!.readFloat32(this.bb_pos + 8); |
| }; |
| |
| /** |
| * @param number value |
| * @returns boolean |
| */ |
| mutate_z(value:number):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 8); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeFloat32(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| test1():number { |
| return this.bb!.readFloat64(this.bb_pos + 16); |
| }; |
| |
| /** |
| * @param number value |
| * @returns boolean |
| */ |
| mutate_test1(value:number):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 16); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeFloat64(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @returns MyGame.Example.Color |
| */ |
| test2():MyGame.Example.Color { |
| return /** */ (this.bb!.readUint8(this.bb_pos + 24)); |
| }; |
| |
| /** |
| * @param MyGame.Example.Color value |
| * @returns boolean |
| */ |
| mutate_test2(value:MyGame.Example.Color):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 24); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeUint8(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @param MyGame.Example.Test= obj |
| * @returns MyGame.Example.Test|null |
| */ |
| test3(obj?:MyGame.Example.Test):MyGame.Example.Test|null { |
| return (obj || new MyGame.Example.Test).__init(this.bb_pos + 26, this.bb!); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number x |
| * @param number y |
| * @param number z |
| * @param number test1 |
| * @param MyGame.Example.Color test2 |
| * @param number test3_a |
| * @param number test3_b |
| * @returns flatbuffers.Offset |
| */ |
| static createVec3(builder:flatbuffers.Builder, x: number, y: number, z: number, test1: number, test2: MyGame.Example.Color, test3_a: number, test3_b: number):flatbuffers.Offset { |
| builder.prep(8, 32); |
| builder.pad(2); |
| builder.prep(2, 4); |
| builder.pad(1); |
| builder.writeInt8(test3_b); |
| builder.writeInt16(test3_a); |
| builder.pad(1); |
| builder.writeInt8(test2); |
| builder.writeFloat64(test1); |
| builder.pad(4); |
| builder.writeFloat32(z); |
| builder.writeFloat32(y); |
| builder.writeFloat32(x); |
| return builder.offset(); |
| }; |
| |
| } |
| } |
| /** |
| * @constructor |
| */ |
| export namespace MyGame.Example{ |
| export class Ability { |
| bb: flatbuffers.ByteBuffer|null = null; |
| |
| bb_pos:number = 0; |
| /** |
| * @param number i |
| * @param flatbuffers.ByteBuffer bb |
| * @returns Ability |
| */ |
| __init(i:number, bb:flatbuffers.ByteBuffer):Ability { |
| this.bb_pos = i; |
| this.bb = bb; |
| return this; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| id():number { |
| return this.bb!.readUint32(this.bb_pos); |
| }; |
| |
| /** |
| * @param number value |
| * @returns boolean |
| */ |
| mutate_id(value:number):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 0); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeUint32(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| distance():number { |
| return this.bb!.readUint32(this.bb_pos + 4); |
| }; |
| |
| /** |
| * @param number value |
| * @returns boolean |
| */ |
| mutate_distance(value:number):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 4); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeUint32(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number id |
| * @param number distance |
| * @returns flatbuffers.Offset |
| */ |
| static createAbility(builder:flatbuffers.Builder, id: number, distance: number):flatbuffers.Offset { |
| builder.prep(4, 8); |
| builder.writeInt32(distance); |
| builder.writeInt32(id); |
| return builder.offset(); |
| }; |
| |
| } |
| } |
| /** |
| * @constructor |
| */ |
| export namespace MyGame.Example{ |
| export class Stat { |
| bb: flatbuffers.ByteBuffer|null = null; |
| |
| bb_pos:number = 0; |
| /** |
| * @param number i |
| * @param flatbuffers.ByteBuffer bb |
| * @returns Stat |
| */ |
| __init(i:number, bb:flatbuffers.ByteBuffer):Stat { |
| this.bb_pos = i; |
| this.bb = bb; |
| return this; |
| }; |
| |
| /** |
| * @param flatbuffers.ByteBuffer bb |
| * @param Stat= obj |
| * @returns Stat |
| */ |
| static getRootAsStat(bb:flatbuffers.ByteBuffer, obj?:Stat):Stat { |
| return (obj || new Stat).__init(bb.readInt32(bb.position()) + bb.position(), bb); |
| }; |
| |
| /** |
| * @param flatbuffers.ByteBuffer bb |
| * @param Stat= obj |
| * @returns Stat |
| */ |
| static getSizePrefixedRootAsStat(bb:flatbuffers.ByteBuffer, obj?:Stat):Stat { |
| return (obj || new Stat).__init(bb.readInt32(bb.position()) + bb.position(), bb); |
| }; |
| |
| /** |
| * @param flatbuffers.Encoding= optionalEncoding |
| * @returns string|Uint8Array|null |
| */ |
| id():string|null |
| id(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null |
| id(optionalEncoding?:any):string|Uint8Array|null { |
| var offset = this.bb!.__offset(this.bb_pos, 4); |
| return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null; |
| }; |
| |
| /** |
| * @returns flatbuffers.Long |
| */ |
| val():flatbuffers.Long { |
| var offset = this.bb!.__offset(this.bb_pos, 6); |
| return offset ? this.bb!.readInt64(this.bb_pos + offset) : this.bb!.createLong(0, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Long value |
| * @returns boolean |
| */ |
| mutate_val(value:flatbuffers.Long):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 6); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeInt64(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| count():number { |
| var offset = this.bb!.__offset(this.bb_pos, 8); |
| return offset ? this.bb!.readUint16(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @param number value |
| * @returns boolean |
| */ |
| mutate_count(value:number):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 8); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeUint16(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| */ |
| static startStat(builder:flatbuffers.Builder) { |
| builder.startObject(3); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset idOffset |
| */ |
| static addId(builder:flatbuffers.Builder, idOffset:flatbuffers.Offset) { |
| builder.addFieldOffset(0, idOffset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Long val |
| */ |
| static addVal(builder:flatbuffers.Builder, val:flatbuffers.Long) { |
| builder.addFieldInt64(1, val, builder.createLong(0, 0)); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number count |
| */ |
| static addCount(builder:flatbuffers.Builder, count:number) { |
| builder.addFieldInt16(2, count, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @returns flatbuffers.Offset |
| */ |
| static endStat(builder:flatbuffers.Builder):flatbuffers.Offset { |
| var offset = builder.endObject(); |
| return offset; |
| }; |
| |
| static createStat(builder:flatbuffers.Builder, idOffset:flatbuffers.Offset, val:flatbuffers.Long, count:number):flatbuffers.Offset { |
| Stat.startStat(builder); |
| Stat.addId(builder, idOffset); |
| Stat.addVal(builder, val); |
| Stat.addCount(builder, count); |
| return Stat.endStat(builder); |
| } |
| } |
| } |
| /** |
| * @constructor |
| */ |
| export namespace MyGame.Example{ |
| export class Referrable { |
| bb: flatbuffers.ByteBuffer|null = null; |
| |
| bb_pos:number = 0; |
| /** |
| * @param number i |
| * @param flatbuffers.ByteBuffer bb |
| * @returns Referrable |
| */ |
| __init(i:number, bb:flatbuffers.ByteBuffer):Referrable { |
| this.bb_pos = i; |
| this.bb = bb; |
| return this; |
| }; |
| |
| /** |
| * @param flatbuffers.ByteBuffer bb |
| * @param Referrable= obj |
| * @returns Referrable |
| */ |
| static getRootAsReferrable(bb:flatbuffers.ByteBuffer, obj?:Referrable):Referrable { |
| return (obj || new Referrable).__init(bb.readInt32(bb.position()) + bb.position(), bb); |
| }; |
| |
| /** |
| * @param flatbuffers.ByteBuffer bb |
| * @param Referrable= obj |
| * @returns Referrable |
| */ |
| static getSizePrefixedRootAsReferrable(bb:flatbuffers.ByteBuffer, obj?:Referrable):Referrable { |
| return (obj || new Referrable).__init(bb.readInt32(bb.position()) + bb.position(), bb); |
| }; |
| |
| /** |
| * @returns flatbuffers.Long |
| */ |
| id():flatbuffers.Long { |
| var offset = this.bb!.__offset(this.bb_pos, 4); |
| return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Long value |
| * @returns boolean |
| */ |
| mutate_id(value:flatbuffers.Long):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 4); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeUint64(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| */ |
| static startReferrable(builder:flatbuffers.Builder) { |
| builder.startObject(1); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Long id |
| */ |
| static addId(builder:flatbuffers.Builder, id:flatbuffers.Long) { |
| builder.addFieldInt64(0, id, builder.createLong(0, 0)); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @returns flatbuffers.Offset |
| */ |
| static endReferrable(builder:flatbuffers.Builder):flatbuffers.Offset { |
| var offset = builder.endObject(); |
| return offset; |
| }; |
| |
| static createReferrable(builder:flatbuffers.Builder, id:flatbuffers.Long):flatbuffers.Offset { |
| Referrable.startReferrable(builder); |
| Referrable.addId(builder, id); |
| return Referrable.endReferrable(builder); |
| } |
| } |
| } |
| /** |
| * an example documentation comment: monster object |
| * |
| * @constructor |
| */ |
| export namespace MyGame.Example{ |
| export class Monster { |
| bb: flatbuffers.ByteBuffer|null = null; |
| |
| bb_pos:number = 0; |
| /** |
| * @param number i |
| * @param flatbuffers.ByteBuffer bb |
| * @returns Monster |
| */ |
| __init(i:number, bb:flatbuffers.ByteBuffer):Monster { |
| this.bb_pos = i; |
| this.bb = bb; |
| return this; |
| }; |
| |
| /** |
| * @param flatbuffers.ByteBuffer bb |
| * @param Monster= obj |
| * @returns Monster |
| */ |
| static getRootAsMonster(bb:flatbuffers.ByteBuffer, obj?:Monster):Monster { |
| return (obj || new Monster).__init(bb.readInt32(bb.position()) + bb.position(), bb); |
| }; |
| |
| /** |
| * @param flatbuffers.ByteBuffer bb |
| * @param Monster= obj |
| * @returns Monster |
| */ |
| static getSizePrefixedRootAsMonster(bb:flatbuffers.ByteBuffer, obj?:Monster):Monster { |
| return (obj || new Monster).__init(bb.readInt32(bb.position()) + bb.position(), bb); |
| }; |
| |
| /** |
| * @param flatbuffers.ByteBuffer bb |
| * @returns boolean |
| */ |
| static bufferHasIdentifier(bb:flatbuffers.ByteBuffer):boolean { |
| return bb.__has_identifier('MONS'); |
| }; |
| |
| /** |
| * @param MyGame.Example.Vec3= obj |
| * @returns MyGame.Example.Vec3|null |
| */ |
| pos(obj?:MyGame.Example.Vec3):MyGame.Example.Vec3|null { |
| var offset = this.bb!.__offset(this.bb_pos, 4); |
| return offset ? (obj || new MyGame.Example.Vec3).__init(this.bb_pos + offset, this.bb!) : null; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| mana():number { |
| var offset = this.bb!.__offset(this.bb_pos, 6); |
| return offset ? this.bb!.readInt16(this.bb_pos + offset) : 150; |
| }; |
| |
| /** |
| * @param number value |
| * @returns boolean |
| */ |
| mutate_mana(value:number):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 6); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeInt16(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| hp():number { |
| var offset = this.bb!.__offset(this.bb_pos, 8); |
| return offset ? this.bb!.readInt16(this.bb_pos + offset) : 100; |
| }; |
| |
| /** |
| * @param number value |
| * @returns boolean |
| */ |
| mutate_hp(value:number):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 8); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeInt16(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @param flatbuffers.Encoding= optionalEncoding |
| * @returns string|Uint8Array|null |
| */ |
| name():string|null |
| name(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null |
| name(optionalEncoding?:any):string|Uint8Array|null { |
| var offset = this.bb!.__offset(this.bb_pos, 10); |
| return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null; |
| }; |
| |
| /** |
| * @param number index |
| * @returns number |
| */ |
| inventory(index: number):number|null { |
| var offset = this.bb!.__offset(this.bb_pos, 14); |
| return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| inventoryLength():number { |
| var offset = this.bb!.__offset(this.bb_pos, 14); |
| return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @returns Uint8Array |
| */ |
| inventoryArray():Uint8Array|null { |
| var offset = this.bb!.__offset(this.bb_pos, 14); |
| return offset ? new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null; |
| }; |
| |
| /** |
| * @returns MyGame.Example.Color |
| */ |
| color():MyGame.Example.Color { |
| var offset = this.bb!.__offset(this.bb_pos, 16); |
| return offset ? /** */ (this.bb!.readUint8(this.bb_pos + offset)) : MyGame.Example.Color.Blue; |
| }; |
| |
| /** |
| * @param MyGame.Example.Color value |
| * @returns boolean |
| */ |
| mutate_color(value:MyGame.Example.Color):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 16); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeUint8(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @returns MyGame.Example.Any |
| */ |
| testType():MyGame.Example.Any { |
| var offset = this.bb!.__offset(this.bb_pos, 18); |
| return offset ? /** */ (this.bb!.readUint8(this.bb_pos + offset)) : MyGame.Example.Any.NONE; |
| }; |
| |
| /** |
| * @param MyGame.Example.Any value |
| * @returns boolean |
| */ |
| mutate_test_type(value:MyGame.Example.Any):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 18); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeUint8(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @param flatbuffers.Table obj |
| * @returns ?flatbuffers.Table |
| */ |
| test<T extends flatbuffers.Table>(obj:T):T|null { |
| var offset = this.bb!.__offset(this.bb_pos, 20); |
| return offset ? this.bb!.__union(obj, this.bb_pos + offset) : null; |
| }; |
| |
| /** |
| * @param number index |
| * @param MyGame.Example.Test= obj |
| * @returns MyGame.Example.Test |
| */ |
| test4(index: number, obj?:MyGame.Example.Test):MyGame.Example.Test|null { |
| var offset = this.bb!.__offset(this.bb_pos, 22); |
| return offset ? (obj || new MyGame.Example.Test).__init(this.bb!.__vector(this.bb_pos + offset) + index * 4, this.bb!) : null; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| test4Length():number { |
| var offset = this.bb!.__offset(this.bb_pos, 22); |
| return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @param number index |
| * @param flatbuffers.Encoding= optionalEncoding |
| * @returns string|Uint8Array |
| */ |
| testarrayofstring(index: number):string |
| testarrayofstring(index: number,optionalEncoding:flatbuffers.Encoding):string|Uint8Array |
| testarrayofstring(index: number,optionalEncoding?:any):string|Uint8Array|null { |
| var offset = this.bb!.__offset(this.bb_pos, 24); |
| return offset ? this.bb!.__string(this.bb!.__vector(this.bb_pos + offset) + index * 4, optionalEncoding) : null; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| testarrayofstringLength():number { |
| var offset = this.bb!.__offset(this.bb_pos, 24); |
| return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * an example documentation comment: this will end up in the generated code |
| * multiline too |
| * |
| * @param number index |
| * @param MyGame.Example.Monster= obj |
| * @returns MyGame.Example.Monster |
| */ |
| testarrayoftables(index: number, obj?:MyGame.Example.Monster):MyGame.Example.Monster|null { |
| var offset = this.bb!.__offset(this.bb_pos, 26); |
| return offset ? (obj || new MyGame.Example.Monster).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) + index * 4), this.bb!) : null; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| testarrayoftablesLength():number { |
| var offset = this.bb!.__offset(this.bb_pos, 26); |
| return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @param MyGame.Example.Monster= obj |
| * @returns MyGame.Example.Monster|null |
| */ |
| enemy(obj?:MyGame.Example.Monster):MyGame.Example.Monster|null { |
| var offset = this.bb!.__offset(this.bb_pos, 28); |
| return offset ? (obj || new MyGame.Example.Monster).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null; |
| }; |
| |
| /** |
| * @param number index |
| * @returns number |
| */ |
| testnestedflatbuffer(index: number):number|null { |
| var offset = this.bb!.__offset(this.bb_pos, 30); |
| return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| testnestedflatbufferLength():number { |
| var offset = this.bb!.__offset(this.bb_pos, 30); |
| return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @returns Uint8Array |
| */ |
| testnestedflatbufferArray():Uint8Array|null { |
| var offset = this.bb!.__offset(this.bb_pos, 30); |
| return offset ? new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null; |
| }; |
| |
| /** |
| * @param MyGame.Example.Stat= obj |
| * @returns MyGame.Example.Stat|null |
| */ |
| testempty(obj?:MyGame.Example.Stat):MyGame.Example.Stat|null { |
| var offset = this.bb!.__offset(this.bb_pos, 32); |
| return offset ? (obj || new MyGame.Example.Stat).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null; |
| }; |
| |
| /** |
| * @returns boolean |
| */ |
| testbool():boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 34); |
| return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false; |
| }; |
| |
| /** |
| * @param boolean value |
| * @returns boolean |
| */ |
| mutate_testbool(value:boolean):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 34); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeInt8(this.bb_pos + offset, +value); |
| return true; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| testhashs32Fnv1():number { |
| var offset = this.bb!.__offset(this.bb_pos, 36); |
| return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @param number value |
| * @returns boolean |
| */ |
| mutate_testhashs32_fnv1(value:number):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 36); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeInt32(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| testhashu32Fnv1():number { |
| var offset = this.bb!.__offset(this.bb_pos, 38); |
| return offset ? this.bb!.readUint32(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @param number value |
| * @returns boolean |
| */ |
| mutate_testhashu32_fnv1(value:number):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 38); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeUint32(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @returns flatbuffers.Long |
| */ |
| testhashs64Fnv1():flatbuffers.Long { |
| var offset = this.bb!.__offset(this.bb_pos, 40); |
| return offset ? this.bb!.readInt64(this.bb_pos + offset) : this.bb!.createLong(0, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Long value |
| * @returns boolean |
| */ |
| mutate_testhashs64_fnv1(value:flatbuffers.Long):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 40); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeInt64(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @returns flatbuffers.Long |
| */ |
| testhashu64Fnv1():flatbuffers.Long { |
| var offset = this.bb!.__offset(this.bb_pos, 42); |
| return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Long value |
| * @returns boolean |
| */ |
| mutate_testhashu64_fnv1(value:flatbuffers.Long):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 42); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeUint64(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| testhashs32Fnv1a():number { |
| var offset = this.bb!.__offset(this.bb_pos, 44); |
| return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @param number value |
| * @returns boolean |
| */ |
| mutate_testhashs32_fnv1a(value:number):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 44); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeInt32(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| testhashu32Fnv1a():number { |
| var offset = this.bb!.__offset(this.bb_pos, 46); |
| return offset ? this.bb!.readUint32(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @param number value |
| * @returns boolean |
| */ |
| mutate_testhashu32_fnv1a(value:number):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 46); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeUint32(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @returns flatbuffers.Long |
| */ |
| testhashs64Fnv1a():flatbuffers.Long { |
| var offset = this.bb!.__offset(this.bb_pos, 48); |
| return offset ? this.bb!.readInt64(this.bb_pos + offset) : this.bb!.createLong(0, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Long value |
| * @returns boolean |
| */ |
| mutate_testhashs64_fnv1a(value:flatbuffers.Long):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 48); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeInt64(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @returns flatbuffers.Long |
| */ |
| testhashu64Fnv1a():flatbuffers.Long { |
| var offset = this.bb!.__offset(this.bb_pos, 50); |
| return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Long value |
| * @returns boolean |
| */ |
| mutate_testhashu64_fnv1a(value:flatbuffers.Long):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 50); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeUint64(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @param number index |
| * @returns boolean |
| */ |
| testarrayofbools(index: number):boolean|null { |
| var offset = this.bb!.__offset(this.bb_pos, 52); |
| return offset ? !!this.bb!.readInt8(this.bb!.__vector(this.bb_pos + offset) + index) : false; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| testarrayofboolsLength():number { |
| var offset = this.bb!.__offset(this.bb_pos, 52); |
| return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @returns Int8Array |
| */ |
| testarrayofboolsArray():Int8Array|null { |
| var offset = this.bb!.__offset(this.bb_pos, 52); |
| return offset ? new Int8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| testf():number { |
| var offset = this.bb!.__offset(this.bb_pos, 54); |
| return offset ? this.bb!.readFloat32(this.bb_pos + offset) : 3.14159; |
| }; |
| |
| /** |
| * @param number value |
| * @returns boolean |
| */ |
| mutate_testf(value:number):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 54); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeFloat32(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| testf2():number { |
| var offset = this.bb!.__offset(this.bb_pos, 56); |
| return offset ? this.bb!.readFloat32(this.bb_pos + offset) : 3.0; |
| }; |
| |
| /** |
| * @param number value |
| * @returns boolean |
| */ |
| mutate_testf2(value:number):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 56); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeFloat32(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| testf3():number { |
| var offset = this.bb!.__offset(this.bb_pos, 58); |
| return offset ? this.bb!.readFloat32(this.bb_pos + offset) : 0.0; |
| }; |
| |
| /** |
| * @param number value |
| * @returns boolean |
| */ |
| mutate_testf3(value:number):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 58); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeFloat32(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @param number index |
| * @param flatbuffers.Encoding= optionalEncoding |
| * @returns string|Uint8Array |
| */ |
| testarrayofstring2(index: number):string |
| testarrayofstring2(index: number,optionalEncoding:flatbuffers.Encoding):string|Uint8Array |
| testarrayofstring2(index: number,optionalEncoding?:any):string|Uint8Array|null { |
| var offset = this.bb!.__offset(this.bb_pos, 60); |
| return offset ? this.bb!.__string(this.bb!.__vector(this.bb_pos + offset) + index * 4, optionalEncoding) : null; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| testarrayofstring2Length():number { |
| var offset = this.bb!.__offset(this.bb_pos, 60); |
| return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @param number index |
| * @param MyGame.Example.Ability= obj |
| * @returns MyGame.Example.Ability |
| */ |
| testarrayofsortedstruct(index: number, obj?:MyGame.Example.Ability):MyGame.Example.Ability|null { |
| var offset = this.bb!.__offset(this.bb_pos, 62); |
| return offset ? (obj || new MyGame.Example.Ability).__init(this.bb!.__vector(this.bb_pos + offset) + index * 8, this.bb!) : null; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| testarrayofsortedstructLength():number { |
| var offset = this.bb!.__offset(this.bb_pos, 62); |
| return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @param number index |
| * @returns number |
| */ |
| flex(index: number):number|null { |
| var offset = this.bb!.__offset(this.bb_pos, 64); |
| return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| flexLength():number { |
| var offset = this.bb!.__offset(this.bb_pos, 64); |
| return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @returns Uint8Array |
| */ |
| flexArray():Uint8Array|null { |
| var offset = this.bb!.__offset(this.bb_pos, 64); |
| return offset ? new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null; |
| }; |
| |
| /** |
| * @param number index |
| * @param MyGame.Example.Test= obj |
| * @returns MyGame.Example.Test |
| */ |
| test5(index: number, obj?:MyGame.Example.Test):MyGame.Example.Test|null { |
| var offset = this.bb!.__offset(this.bb_pos, 66); |
| return offset ? (obj || new MyGame.Example.Test).__init(this.bb!.__vector(this.bb_pos + offset) + index * 4, this.bb!) : null; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| test5Length():number { |
| var offset = this.bb!.__offset(this.bb_pos, 66); |
| return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @param number index |
| * @returns flatbuffers.Long |
| */ |
| vectorOfLongs(index: number):flatbuffers.Long|null { |
| var offset = this.bb!.__offset(this.bb_pos, 68); |
| return offset ? this.bb!.readInt64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : this.bb!.createLong(0, 0); |
| }; |
| |
| /** |
| * @returns number |
| */ |
| vectorOfLongsLength():number { |
| var offset = this.bb!.__offset(this.bb_pos, 68); |
| return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @param number index |
| * @returns number |
| */ |
| vectorOfDoubles(index: number):number|null { |
| var offset = this.bb!.__offset(this.bb_pos, 70); |
| return offset ? this.bb!.readFloat64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : 0; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| vectorOfDoublesLength():number { |
| var offset = this.bb!.__offset(this.bb_pos, 70); |
| return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @returns Float64Array |
| */ |
| vectorOfDoublesArray():Float64Array|null { |
| var offset = this.bb!.__offset(this.bb_pos, 70); |
| return offset ? new Float64Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null; |
| }; |
| |
| /** |
| * @param MyGame.InParentNamespace= obj |
| * @returns MyGame.InParentNamespace|null |
| */ |
| parentNamespaceTest(obj?:MyGame.InParentNamespace):MyGame.InParentNamespace|null { |
| var offset = this.bb!.__offset(this.bb_pos, 72); |
| return offset ? (obj || new MyGame.InParentNamespace).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null; |
| }; |
| |
| /** |
| * @param number index |
| * @param MyGame.Example.Referrable= obj |
| * @returns MyGame.Example.Referrable |
| */ |
| vectorOfReferrables(index: number, obj?:MyGame.Example.Referrable):MyGame.Example.Referrable|null { |
| var offset = this.bb!.__offset(this.bb_pos, 74); |
| return offset ? (obj || new MyGame.Example.Referrable).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) + index * 4), this.bb!) : null; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| vectorOfReferrablesLength():number { |
| var offset = this.bb!.__offset(this.bb_pos, 74); |
| return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @returns flatbuffers.Long |
| */ |
| singleWeakReference():flatbuffers.Long { |
| var offset = this.bb!.__offset(this.bb_pos, 76); |
| return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Long value |
| * @returns boolean |
| */ |
| mutate_single_weak_reference(value:flatbuffers.Long):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 76); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeUint64(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @param number index |
| * @returns flatbuffers.Long |
| */ |
| vectorOfWeakReferences(index: number):flatbuffers.Long|null { |
| var offset = this.bb!.__offset(this.bb_pos, 78); |
| return offset ? this.bb!.readUint64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : this.bb!.createLong(0, 0); |
| }; |
| |
| /** |
| * @returns number |
| */ |
| vectorOfWeakReferencesLength():number { |
| var offset = this.bb!.__offset(this.bb_pos, 78); |
| return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @param number index |
| * @param MyGame.Example.Referrable= obj |
| * @returns MyGame.Example.Referrable |
| */ |
| vectorOfStrongReferrables(index: number, obj?:MyGame.Example.Referrable):MyGame.Example.Referrable|null { |
| var offset = this.bb!.__offset(this.bb_pos, 80); |
| return offset ? (obj || new MyGame.Example.Referrable).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) + index * 4), this.bb!) : null; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| vectorOfStrongReferrablesLength():number { |
| var offset = this.bb!.__offset(this.bb_pos, 80); |
| return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @returns flatbuffers.Long |
| */ |
| coOwningReference():flatbuffers.Long { |
| var offset = this.bb!.__offset(this.bb_pos, 82); |
| return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Long value |
| * @returns boolean |
| */ |
| mutate_co_owning_reference(value:flatbuffers.Long):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 82); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeUint64(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @param number index |
| * @returns flatbuffers.Long |
| */ |
| vectorOfCoOwningReferences(index: number):flatbuffers.Long|null { |
| var offset = this.bb!.__offset(this.bb_pos, 84); |
| return offset ? this.bb!.readUint64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : this.bb!.createLong(0, 0); |
| }; |
| |
| /** |
| * @returns number |
| */ |
| vectorOfCoOwningReferencesLength():number { |
| var offset = this.bb!.__offset(this.bb_pos, 84); |
| return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @returns flatbuffers.Long |
| */ |
| nonOwningReference():flatbuffers.Long { |
| var offset = this.bb!.__offset(this.bb_pos, 86); |
| return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Long value |
| * @returns boolean |
| */ |
| mutate_non_owning_reference(value:flatbuffers.Long):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 86); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeUint64(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @param number index |
| * @returns flatbuffers.Long |
| */ |
| vectorOfNonOwningReferences(index: number):flatbuffers.Long|null { |
| var offset = this.bb!.__offset(this.bb_pos, 88); |
| return offset ? this.bb!.readUint64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : this.bb!.createLong(0, 0); |
| }; |
| |
| /** |
| * @returns number |
| */ |
| vectorOfNonOwningReferencesLength():number { |
| var offset = this.bb!.__offset(this.bb_pos, 88); |
| return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @returns MyGame.Example.AnyUniqueAliases |
| */ |
| anyUniqueType():MyGame.Example.AnyUniqueAliases { |
| var offset = this.bb!.__offset(this.bb_pos, 90); |
| return offset ? /** */ (this.bb!.readUint8(this.bb_pos + offset)) : MyGame.Example.AnyUniqueAliases.NONE; |
| }; |
| |
| /** |
| * @param MyGame.Example.AnyUniqueAliases value |
| * @returns boolean |
| */ |
| mutate_any_unique_type(value:MyGame.Example.AnyUniqueAliases):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 90); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeUint8(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @param flatbuffers.Table obj |
| * @returns ?flatbuffers.Table |
| */ |
| anyUnique<T extends flatbuffers.Table>(obj:T):T|null { |
| var offset = this.bb!.__offset(this.bb_pos, 92); |
| return offset ? this.bb!.__union(obj, this.bb_pos + offset) : null; |
| }; |
| |
| /** |
| * @returns MyGame.Example.AnyAmbiguousAliases |
| */ |
| anyAmbiguousType():MyGame.Example.AnyAmbiguousAliases { |
| var offset = this.bb!.__offset(this.bb_pos, 94); |
| return offset ? /** */ (this.bb!.readUint8(this.bb_pos + offset)) : MyGame.Example.AnyAmbiguousAliases.NONE; |
| }; |
| |
| /** |
| * @param MyGame.Example.AnyAmbiguousAliases value |
| * @returns boolean |
| */ |
| mutate_any_ambiguous_type(value:MyGame.Example.AnyAmbiguousAliases):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 94); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeUint8(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @param flatbuffers.Table obj |
| * @returns ?flatbuffers.Table |
| */ |
| anyAmbiguous<T extends flatbuffers.Table>(obj:T):T|null { |
| var offset = this.bb!.__offset(this.bb_pos, 96); |
| return offset ? this.bb!.__union(obj, this.bb_pos + offset) : null; |
| }; |
| |
| /** |
| * @param number index |
| * @returns MyGame.Example.Color |
| */ |
| vectorOfEnums(index: number):MyGame.Example.Color|null { |
| var offset = this.bb!.__offset(this.bb_pos, 98); |
| return offset ? /** */ (this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index)) : /** */ (0); |
| }; |
| |
| /** |
| * @returns number |
| */ |
| vectorOfEnumsLength():number { |
| var offset = this.bb!.__offset(this.bb_pos, 98); |
| return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @returns Uint8Array |
| */ |
| vectorOfEnumsArray():Uint8Array|null { |
| var offset = this.bb!.__offset(this.bb_pos, 98); |
| return offset ? new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null; |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| */ |
| static startMonster(builder:flatbuffers.Builder) { |
| builder.startObject(48); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset posOffset |
| */ |
| static addPos(builder:flatbuffers.Builder, posOffset:flatbuffers.Offset) { |
| builder.addFieldStruct(0, posOffset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number mana |
| */ |
| static addMana(builder:flatbuffers.Builder, mana:number) { |
| builder.addFieldInt16(1, mana, 150); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number hp |
| */ |
| static addHp(builder:flatbuffers.Builder, hp:number) { |
| builder.addFieldInt16(2, hp, 100); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset nameOffset |
| */ |
| static addName(builder:flatbuffers.Builder, nameOffset:flatbuffers.Offset) { |
| builder.addFieldOffset(3, nameOffset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset inventoryOffset |
| */ |
| static addInventory(builder:flatbuffers.Builder, inventoryOffset:flatbuffers.Offset) { |
| builder.addFieldOffset(5, inventoryOffset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param Array.<number> data |
| * @returns flatbuffers.Offset |
| */ |
| static createInventoryVector(builder:flatbuffers.Builder, data:number[] | Uint8Array):flatbuffers.Offset { |
| builder.startVector(1, data.length, 1); |
| for (var i = data.length - 1; i >= 0; i--) { |
| builder.addInt8(data[i]); |
| } |
| return builder.endVector(); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number numElems |
| */ |
| static startInventoryVector(builder:flatbuffers.Builder, numElems:number) { |
| builder.startVector(1, numElems, 1); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param MyGame.Example.Color color |
| */ |
| static addColor(builder:flatbuffers.Builder, color:MyGame.Example.Color) { |
| builder.addFieldInt8(6, color, MyGame.Example.Color.Blue); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param MyGame.Example.Any testType |
| */ |
| static addTestType(builder:flatbuffers.Builder, testType:MyGame.Example.Any) { |
| builder.addFieldInt8(7, testType, MyGame.Example.Any.NONE); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset testOffset |
| */ |
| static addTest(builder:flatbuffers.Builder, testOffset:flatbuffers.Offset) { |
| builder.addFieldOffset(8, testOffset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset test4Offset |
| */ |
| static addTest4(builder:flatbuffers.Builder, test4Offset:flatbuffers.Offset) { |
| builder.addFieldOffset(9, test4Offset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number numElems |
| */ |
| static startTest4Vector(builder:flatbuffers.Builder, numElems:number) { |
| builder.startVector(4, numElems, 2); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset testarrayofstringOffset |
| */ |
| static addTestarrayofstring(builder:flatbuffers.Builder, testarrayofstringOffset:flatbuffers.Offset) { |
| builder.addFieldOffset(10, testarrayofstringOffset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param Array.<flatbuffers.Offset> data |
| * @returns flatbuffers.Offset |
| */ |
| static createTestarrayofstringVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset { |
| builder.startVector(4, data.length, 4); |
| for (var i = data.length - 1; i >= 0; i--) { |
| builder.addOffset(data[i]); |
| } |
| return builder.endVector(); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number numElems |
| */ |
| static startTestarrayofstringVector(builder:flatbuffers.Builder, numElems:number) { |
| builder.startVector(4, numElems, 4); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset testarrayoftablesOffset |
| */ |
| static addTestarrayoftables(builder:flatbuffers.Builder, testarrayoftablesOffset:flatbuffers.Offset) { |
| builder.addFieldOffset(11, testarrayoftablesOffset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param Array.<flatbuffers.Offset> data |
| * @returns flatbuffers.Offset |
| */ |
| static createTestarrayoftablesVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset { |
| builder.startVector(4, data.length, 4); |
| for (var i = data.length - 1; i >= 0; i--) { |
| builder.addOffset(data[i]); |
| } |
| return builder.endVector(); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number numElems |
| */ |
| static startTestarrayoftablesVector(builder:flatbuffers.Builder, numElems:number) { |
| builder.startVector(4, numElems, 4); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset enemyOffset |
| */ |
| static addEnemy(builder:flatbuffers.Builder, enemyOffset:flatbuffers.Offset) { |
| builder.addFieldOffset(12, enemyOffset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset testnestedflatbufferOffset |
| */ |
| static addTestnestedflatbuffer(builder:flatbuffers.Builder, testnestedflatbufferOffset:flatbuffers.Offset) { |
| builder.addFieldOffset(13, testnestedflatbufferOffset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param Array.<number> data |
| * @returns flatbuffers.Offset |
| */ |
| static createTestnestedflatbufferVector(builder:flatbuffers.Builder, data:number[] | Uint8Array):flatbuffers.Offset { |
| builder.startVector(1, data.length, 1); |
| for (var i = data.length - 1; i >= 0; i--) { |
| builder.addInt8(data[i]); |
| } |
| return builder.endVector(); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number numElems |
| */ |
| static startTestnestedflatbufferVector(builder:flatbuffers.Builder, numElems:number) { |
| builder.startVector(1, numElems, 1); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset testemptyOffset |
| */ |
| static addTestempty(builder:flatbuffers.Builder, testemptyOffset:flatbuffers.Offset) { |
| builder.addFieldOffset(14, testemptyOffset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param boolean testbool |
| */ |
| static addTestbool(builder:flatbuffers.Builder, testbool:boolean) { |
| builder.addFieldInt8(15, +testbool, +false); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number testhashs32Fnv1 |
| */ |
| static addTesthashs32Fnv1(builder:flatbuffers.Builder, testhashs32Fnv1:number) { |
| builder.addFieldInt32(16, testhashs32Fnv1, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number testhashu32Fnv1 |
| */ |
| static addTesthashu32Fnv1(builder:flatbuffers.Builder, testhashu32Fnv1:number) { |
| builder.addFieldInt32(17, testhashu32Fnv1, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Long testhashs64Fnv1 |
| */ |
| static addTesthashs64Fnv1(builder:flatbuffers.Builder, testhashs64Fnv1:flatbuffers.Long) { |
| builder.addFieldInt64(18, testhashs64Fnv1, builder.createLong(0, 0)); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Long testhashu64Fnv1 |
| */ |
| static addTesthashu64Fnv1(builder:flatbuffers.Builder, testhashu64Fnv1:flatbuffers.Long) { |
| builder.addFieldInt64(19, testhashu64Fnv1, builder.createLong(0, 0)); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number testhashs32Fnv1a |
| */ |
| static addTesthashs32Fnv1a(builder:flatbuffers.Builder, testhashs32Fnv1a:number) { |
| builder.addFieldInt32(20, testhashs32Fnv1a, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number testhashu32Fnv1a |
| */ |
| static addTesthashu32Fnv1a(builder:flatbuffers.Builder, testhashu32Fnv1a:number) { |
| builder.addFieldInt32(21, testhashu32Fnv1a, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Long testhashs64Fnv1a |
| */ |
| static addTesthashs64Fnv1a(builder:flatbuffers.Builder, testhashs64Fnv1a:flatbuffers.Long) { |
| builder.addFieldInt64(22, testhashs64Fnv1a, builder.createLong(0, 0)); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Long testhashu64Fnv1a |
| */ |
| static addTesthashu64Fnv1a(builder:flatbuffers.Builder, testhashu64Fnv1a:flatbuffers.Long) { |
| builder.addFieldInt64(23, testhashu64Fnv1a, builder.createLong(0, 0)); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset testarrayofboolsOffset |
| */ |
| static addTestarrayofbools(builder:flatbuffers.Builder, testarrayofboolsOffset:flatbuffers.Offset) { |
| builder.addFieldOffset(24, testarrayofboolsOffset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param Array.<boolean> data |
| * @returns flatbuffers.Offset |
| */ |
| static createTestarrayofboolsVector(builder:flatbuffers.Builder, data:boolean[]):flatbuffers.Offset { |
| builder.startVector(1, data.length, 1); |
| for (var i = data.length - 1; i >= 0; i--) { |
| builder.addInt8(+data[i]); |
| } |
| return builder.endVector(); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number numElems |
| */ |
| static startTestarrayofboolsVector(builder:flatbuffers.Builder, numElems:number) { |
| builder.startVector(1, numElems, 1); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number testf |
| */ |
| static addTestf(builder:flatbuffers.Builder, testf:number) { |
| builder.addFieldFloat32(25, testf, 3.14159); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number testf2 |
| */ |
| static addTestf2(builder:flatbuffers.Builder, testf2:number) { |
| builder.addFieldFloat32(26, testf2, 3.0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number testf3 |
| */ |
| static addTestf3(builder:flatbuffers.Builder, testf3:number) { |
| builder.addFieldFloat32(27, testf3, 0.0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset testarrayofstring2Offset |
| */ |
| static addTestarrayofstring2(builder:flatbuffers.Builder, testarrayofstring2Offset:flatbuffers.Offset) { |
| builder.addFieldOffset(28, testarrayofstring2Offset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param Array.<flatbuffers.Offset> data |
| * @returns flatbuffers.Offset |
| */ |
| static createTestarrayofstring2Vector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset { |
| builder.startVector(4, data.length, 4); |
| for (var i = data.length - 1; i >= 0; i--) { |
| builder.addOffset(data[i]); |
| } |
| return builder.endVector(); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number numElems |
| */ |
| static startTestarrayofstring2Vector(builder:flatbuffers.Builder, numElems:number) { |
| builder.startVector(4, numElems, 4); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset testarrayofsortedstructOffset |
| */ |
| static addTestarrayofsortedstruct(builder:flatbuffers.Builder, testarrayofsortedstructOffset:flatbuffers.Offset) { |
| builder.addFieldOffset(29, testarrayofsortedstructOffset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number numElems |
| */ |
| static startTestarrayofsortedstructVector(builder:flatbuffers.Builder, numElems:number) { |
| builder.startVector(8, numElems, 4); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset flexOffset |
| */ |
| static addFlex(builder:flatbuffers.Builder, flexOffset:flatbuffers.Offset) { |
| builder.addFieldOffset(30, flexOffset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param Array.<number> data |
| * @returns flatbuffers.Offset |
| */ |
| static createFlexVector(builder:flatbuffers.Builder, data:number[] | Uint8Array):flatbuffers.Offset { |
| builder.startVector(1, data.length, 1); |
| for (var i = data.length - 1; i >= 0; i--) { |
| builder.addInt8(data[i]); |
| } |
| return builder.endVector(); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number numElems |
| */ |
| static startFlexVector(builder:flatbuffers.Builder, numElems:number) { |
| builder.startVector(1, numElems, 1); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset test5Offset |
| */ |
| static addTest5(builder:flatbuffers.Builder, test5Offset:flatbuffers.Offset) { |
| builder.addFieldOffset(31, test5Offset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number numElems |
| */ |
| static startTest5Vector(builder:flatbuffers.Builder, numElems:number) { |
| builder.startVector(4, numElems, 2); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset vectorOfLongsOffset |
| */ |
| static addVectorOfLongs(builder:flatbuffers.Builder, vectorOfLongsOffset:flatbuffers.Offset) { |
| builder.addFieldOffset(32, vectorOfLongsOffset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param Array.<flatbuffers.Long> data |
| * @returns flatbuffers.Offset |
| */ |
| static createVectorOfLongsVector(builder:flatbuffers.Builder, data:flatbuffers.Long[]):flatbuffers.Offset { |
| builder.startVector(8, data.length, 8); |
| for (var i = data.length - 1; i >= 0; i--) { |
| builder.addInt64(data[i]); |
| } |
| return builder.endVector(); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number numElems |
| */ |
| static startVectorOfLongsVector(builder:flatbuffers.Builder, numElems:number) { |
| builder.startVector(8, numElems, 8); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset vectorOfDoublesOffset |
| */ |
| static addVectorOfDoubles(builder:flatbuffers.Builder, vectorOfDoublesOffset:flatbuffers.Offset) { |
| builder.addFieldOffset(33, vectorOfDoublesOffset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param Array.<number> data |
| * @returns flatbuffers.Offset |
| */ |
| static createVectorOfDoublesVector(builder:flatbuffers.Builder, data:number[] | Uint8Array):flatbuffers.Offset { |
| builder.startVector(8, data.length, 8); |
| for (var i = data.length - 1; i >= 0; i--) { |
| builder.addFloat64(data[i]); |
| } |
| return builder.endVector(); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number numElems |
| */ |
| static startVectorOfDoublesVector(builder:flatbuffers.Builder, numElems:number) { |
| builder.startVector(8, numElems, 8); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset parentNamespaceTestOffset |
| */ |
| static addParentNamespaceTest(builder:flatbuffers.Builder, parentNamespaceTestOffset:flatbuffers.Offset) { |
| builder.addFieldOffset(34, parentNamespaceTestOffset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset vectorOfReferrablesOffset |
| */ |
| static addVectorOfReferrables(builder:flatbuffers.Builder, vectorOfReferrablesOffset:flatbuffers.Offset) { |
| builder.addFieldOffset(35, vectorOfReferrablesOffset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param Array.<flatbuffers.Offset> data |
| * @returns flatbuffers.Offset |
| */ |
| static createVectorOfReferrablesVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset { |
| builder.startVector(4, data.length, 4); |
| for (var i = data.length - 1; i >= 0; i--) { |
| builder.addOffset(data[i]); |
| } |
| return builder.endVector(); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number numElems |
| */ |
| static startVectorOfReferrablesVector(builder:flatbuffers.Builder, numElems:number) { |
| builder.startVector(4, numElems, 4); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Long singleWeakReference |
| */ |
| static addSingleWeakReference(builder:flatbuffers.Builder, singleWeakReference:flatbuffers.Long) { |
| builder.addFieldInt64(36, singleWeakReference, builder.createLong(0, 0)); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset vectorOfWeakReferencesOffset |
| */ |
| static addVectorOfWeakReferences(builder:flatbuffers.Builder, vectorOfWeakReferencesOffset:flatbuffers.Offset) { |
| builder.addFieldOffset(37, vectorOfWeakReferencesOffset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param Array.<flatbuffers.Long> data |
| * @returns flatbuffers.Offset |
| */ |
| static createVectorOfWeakReferencesVector(builder:flatbuffers.Builder, data:flatbuffers.Long[]):flatbuffers.Offset { |
| builder.startVector(8, data.length, 8); |
| for (var i = data.length - 1; i >= 0; i--) { |
| builder.addInt64(data[i]); |
| } |
| return builder.endVector(); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number numElems |
| */ |
| static startVectorOfWeakReferencesVector(builder:flatbuffers.Builder, numElems:number) { |
| builder.startVector(8, numElems, 8); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset vectorOfStrongReferrablesOffset |
| */ |
| static addVectorOfStrongReferrables(builder:flatbuffers.Builder, vectorOfStrongReferrablesOffset:flatbuffers.Offset) { |
| builder.addFieldOffset(38, vectorOfStrongReferrablesOffset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param Array.<flatbuffers.Offset> data |
| * @returns flatbuffers.Offset |
| */ |
| static createVectorOfStrongReferrablesVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset { |
| builder.startVector(4, data.length, 4); |
| for (var i = data.length - 1; i >= 0; i--) { |
| builder.addOffset(data[i]); |
| } |
| return builder.endVector(); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number numElems |
| */ |
| static startVectorOfStrongReferrablesVector(builder:flatbuffers.Builder, numElems:number) { |
| builder.startVector(4, numElems, 4); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Long coOwningReference |
| */ |
| static addCoOwningReference(builder:flatbuffers.Builder, coOwningReference:flatbuffers.Long) { |
| builder.addFieldInt64(39, coOwningReference, builder.createLong(0, 0)); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset vectorOfCoOwningReferencesOffset |
| */ |
| static addVectorOfCoOwningReferences(builder:flatbuffers.Builder, vectorOfCoOwningReferencesOffset:flatbuffers.Offset) { |
| builder.addFieldOffset(40, vectorOfCoOwningReferencesOffset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param Array.<flatbuffers.Long> data |
| * @returns flatbuffers.Offset |
| */ |
| static createVectorOfCoOwningReferencesVector(builder:flatbuffers.Builder, data:flatbuffers.Long[]):flatbuffers.Offset { |
| builder.startVector(8, data.length, 8); |
| for (var i = data.length - 1; i >= 0; i--) { |
| builder.addInt64(data[i]); |
| } |
| return builder.endVector(); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number numElems |
| */ |
| static startVectorOfCoOwningReferencesVector(builder:flatbuffers.Builder, numElems:number) { |
| builder.startVector(8, numElems, 8); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Long nonOwningReference |
| */ |
| static addNonOwningReference(builder:flatbuffers.Builder, nonOwningReference:flatbuffers.Long) { |
| builder.addFieldInt64(41, nonOwningReference, builder.createLong(0, 0)); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset vectorOfNonOwningReferencesOffset |
| */ |
| static addVectorOfNonOwningReferences(builder:flatbuffers.Builder, vectorOfNonOwningReferencesOffset:flatbuffers.Offset) { |
| builder.addFieldOffset(42, vectorOfNonOwningReferencesOffset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param Array.<flatbuffers.Long> data |
| * @returns flatbuffers.Offset |
| */ |
| static createVectorOfNonOwningReferencesVector(builder:flatbuffers.Builder, data:flatbuffers.Long[]):flatbuffers.Offset { |
| builder.startVector(8, data.length, 8); |
| for (var i = data.length - 1; i >= 0; i--) { |
| builder.addInt64(data[i]); |
| } |
| return builder.endVector(); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number numElems |
| */ |
| static startVectorOfNonOwningReferencesVector(builder:flatbuffers.Builder, numElems:number) { |
| builder.startVector(8, numElems, 8); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param MyGame.Example.AnyUniqueAliases anyUniqueType |
| */ |
| static addAnyUniqueType(builder:flatbuffers.Builder, anyUniqueType:MyGame.Example.AnyUniqueAliases) { |
| builder.addFieldInt8(43, anyUniqueType, MyGame.Example.AnyUniqueAliases.NONE); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset anyUniqueOffset |
| */ |
| static addAnyUnique(builder:flatbuffers.Builder, anyUniqueOffset:flatbuffers.Offset) { |
| builder.addFieldOffset(44, anyUniqueOffset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param MyGame.Example.AnyAmbiguousAliases anyAmbiguousType |
| */ |
| static addAnyAmbiguousType(builder:flatbuffers.Builder, anyAmbiguousType:MyGame.Example.AnyAmbiguousAliases) { |
| builder.addFieldInt8(45, anyAmbiguousType, MyGame.Example.AnyAmbiguousAliases.NONE); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset anyAmbiguousOffset |
| */ |
| static addAnyAmbiguous(builder:flatbuffers.Builder, anyAmbiguousOffset:flatbuffers.Offset) { |
| builder.addFieldOffset(46, anyAmbiguousOffset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset vectorOfEnumsOffset |
| */ |
| static addVectorOfEnums(builder:flatbuffers.Builder, vectorOfEnumsOffset:flatbuffers.Offset) { |
| builder.addFieldOffset(47, vectorOfEnumsOffset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param Array.<MyGame.Example.Color> data |
| * @returns flatbuffers.Offset |
| */ |
| static createVectorOfEnumsVector(builder:flatbuffers.Builder, data:MyGame.Example.Color[]):flatbuffers.Offset { |
| builder.startVector(1, data.length, 1); |
| for (var i = data.length - 1; i >= 0; i--) { |
| builder.addInt8(data[i]); |
| } |
| return builder.endVector(); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number numElems |
| */ |
| static startVectorOfEnumsVector(builder:flatbuffers.Builder, numElems:number) { |
| builder.startVector(1, numElems, 1); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @returns flatbuffers.Offset |
| */ |
| static endMonster(builder:flatbuffers.Builder):flatbuffers.Offset { |
| var offset = builder.endObject(); |
| builder.requiredField(offset, 10); // name |
| return offset; |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset offset |
| */ |
| static finishMonsterBuffer(builder:flatbuffers.Builder, offset:flatbuffers.Offset) { |
| builder.finish(offset, 'MONS'); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset offset |
| */ |
| static finishSizePrefixedMonsterBuffer(builder:flatbuffers.Builder, offset:flatbuffers.Offset) { |
| builder.finish(offset, 'MONS', true); |
| }; |
| |
| static createMonster(builder:flatbuffers.Builder, posOffset:flatbuffers.Offset, mana:number, hp:number, nameOffset:flatbuffers.Offset, inventoryOffset:flatbuffers.Offset, color:MyGame.Example.Color, testType:MyGame.Example.Any, testOffset:flatbuffers.Offset, test4Offset:flatbuffers.Offset, testarrayofstringOffset:flatbuffers.Offset, testarrayoftablesOffset:flatbuffers.Offset, enemyOffset:flatbuffers.Offset, testnestedflatbufferOffset:flatbuffers.Offset, testemptyOffset:flatbuffers.Offset, testbool:boolean, testhashs32Fnv1:number, testhashu32Fnv1:number, testhashs64Fnv1:flatbuffers.Long, testhashu64Fnv1:flatbuffers.Long, testhashs32Fnv1a:number, testhashu32Fnv1a:number, testhashs64Fnv1a:flatbuffers.Long, testhashu64Fnv1a:flatbuffers.Long, testarrayofboolsOffset:flatbuffers.Offset, testf:number, testf2:number, testf3:number, testarrayofstring2Offset:flatbuffers.Offset, testarrayofsortedstructOffset:flatbuffers.Offset, flexOffset:flatbuffers.Offset, test5Offset:flatbuffers.Offset, vectorOfLongsOffset:flatbuffers.Offset, vectorOfDoublesOffset:flatbuffers.Offset, parentNamespaceTestOffset:flatbuffers.Offset, vectorOfReferrablesOffset:flatbuffers.Offset, singleWeakReference:flatbuffers.Long, vectorOfWeakReferencesOffset:flatbuffers.Offset, vectorOfStrongReferrablesOffset:flatbuffers.Offset, coOwningReference:flatbuffers.Long, vectorOfCoOwningReferencesOffset:flatbuffers.Offset, nonOwningReference:flatbuffers.Long, vectorOfNonOwningReferencesOffset:flatbuffers.Offset, anyUniqueType:MyGame.Example.AnyUniqueAliases, anyUniqueOffset:flatbuffers.Offset, anyAmbiguousType:MyGame.Example.AnyAmbiguousAliases, anyAmbiguousOffset:flatbuffers.Offset, vectorOfEnumsOffset:flatbuffers.Offset):flatbuffers.Offset { |
| Monster.startMonster(builder); |
| Monster.addPos(builder, posOffset); |
| Monster.addMana(builder, mana); |
| Monster.addHp(builder, hp); |
| Monster.addName(builder, nameOffset); |
| Monster.addInventory(builder, inventoryOffset); |
| Monster.addColor(builder, color); |
| Monster.addTestType(builder, testType); |
| Monster.addTest(builder, testOffset); |
| Monster.addTest4(builder, test4Offset); |
| Monster.addTestarrayofstring(builder, testarrayofstringOffset); |
| Monster.addTestarrayoftables(builder, testarrayoftablesOffset); |
| Monster.addEnemy(builder, enemyOffset); |
| Monster.addTestnestedflatbuffer(builder, testnestedflatbufferOffset); |
| Monster.addTestempty(builder, testemptyOffset); |
| Monster.addTestbool(builder, testbool); |
| Monster.addTesthashs32Fnv1(builder, testhashs32Fnv1); |
| Monster.addTesthashu32Fnv1(builder, testhashu32Fnv1); |
| Monster.addTesthashs64Fnv1(builder, testhashs64Fnv1); |
| Monster.addTesthashu64Fnv1(builder, testhashu64Fnv1); |
| Monster.addTesthashs32Fnv1a(builder, testhashs32Fnv1a); |
| Monster.addTesthashu32Fnv1a(builder, testhashu32Fnv1a); |
| Monster.addTesthashs64Fnv1a(builder, testhashs64Fnv1a); |
| Monster.addTesthashu64Fnv1a(builder, testhashu64Fnv1a); |
| Monster.addTestarrayofbools(builder, testarrayofboolsOffset); |
| Monster.addTestf(builder, testf); |
| Monster.addTestf2(builder, testf2); |
| Monster.addTestf3(builder, testf3); |
| Monster.addTestarrayofstring2(builder, testarrayofstring2Offset); |
| Monster.addTestarrayofsortedstruct(builder, testarrayofsortedstructOffset); |
| Monster.addFlex(builder, flexOffset); |
| Monster.addTest5(builder, test5Offset); |
| Monster.addVectorOfLongs(builder, vectorOfLongsOffset); |
| Monster.addVectorOfDoubles(builder, vectorOfDoublesOffset); |
| Monster.addParentNamespaceTest(builder, parentNamespaceTestOffset); |
| Monster.addVectorOfReferrables(builder, vectorOfReferrablesOffset); |
| Monster.addSingleWeakReference(builder, singleWeakReference); |
| Monster.addVectorOfWeakReferences(builder, vectorOfWeakReferencesOffset); |
| Monster.addVectorOfStrongReferrables(builder, vectorOfStrongReferrablesOffset); |
| Monster.addCoOwningReference(builder, coOwningReference); |
| Monster.addVectorOfCoOwningReferences(builder, vectorOfCoOwningReferencesOffset); |
| Monster.addNonOwningReference(builder, nonOwningReference); |
| Monster.addVectorOfNonOwningReferences(builder, vectorOfNonOwningReferencesOffset); |
| Monster.addAnyUniqueType(builder, anyUniqueType); |
| Monster.addAnyUnique(builder, anyUniqueOffset); |
| Monster.addAnyAmbiguousType(builder, anyAmbiguousType); |
| Monster.addAnyAmbiguous(builder, anyAmbiguousOffset); |
| Monster.addVectorOfEnums(builder, vectorOfEnumsOffset); |
| return Monster.endMonster(builder); |
| } |
| } |
| } |
| /** |
| * @constructor |
| */ |
| export namespace MyGame.Example{ |
| export class TypeAliases { |
| bb: flatbuffers.ByteBuffer|null = null; |
| |
| bb_pos:number = 0; |
| /** |
| * @param number i |
| * @param flatbuffers.ByteBuffer bb |
| * @returns TypeAliases |
| */ |
| __init(i:number, bb:flatbuffers.ByteBuffer):TypeAliases { |
| this.bb_pos = i; |
| this.bb = bb; |
| return this; |
| }; |
| |
| /** |
| * @param flatbuffers.ByteBuffer bb |
| * @param TypeAliases= obj |
| * @returns TypeAliases |
| */ |
| static getRootAsTypeAliases(bb:flatbuffers.ByteBuffer, obj?:TypeAliases):TypeAliases { |
| return (obj || new TypeAliases).__init(bb.readInt32(bb.position()) + bb.position(), bb); |
| }; |
| |
| /** |
| * @param flatbuffers.ByteBuffer bb |
| * @param TypeAliases= obj |
| * @returns TypeAliases |
| */ |
| static getSizePrefixedRootAsTypeAliases(bb:flatbuffers.ByteBuffer, obj?:TypeAliases):TypeAliases { |
| return (obj || new TypeAliases).__init(bb.readInt32(bb.position()) + bb.position(), bb); |
| }; |
| |
| /** |
| * @returns number |
| */ |
| i8():number { |
| var offset = this.bb!.__offset(this.bb_pos, 4); |
| return offset ? this.bb!.readInt8(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @param number value |
| * @returns boolean |
| */ |
| mutate_i8(value:number):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 4); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeInt8(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| u8():number { |
| var offset = this.bb!.__offset(this.bb_pos, 6); |
| return offset ? this.bb!.readUint8(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @param number value |
| * @returns boolean |
| */ |
| mutate_u8(value:number):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 6); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeUint8(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| i16():number { |
| var offset = this.bb!.__offset(this.bb_pos, 8); |
| return offset ? this.bb!.readInt16(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @param number value |
| * @returns boolean |
| */ |
| mutate_i16(value:number):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 8); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeInt16(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| u16():number { |
| var offset = this.bb!.__offset(this.bb_pos, 10); |
| return offset ? this.bb!.readUint16(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @param number value |
| * @returns boolean |
| */ |
| mutate_u16(value:number):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 10); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeUint16(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| i32():number { |
| var offset = this.bb!.__offset(this.bb_pos, 12); |
| return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @param number value |
| * @returns boolean |
| */ |
| mutate_i32(value:number):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 12); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeInt32(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| u32():number { |
| var offset = this.bb!.__offset(this.bb_pos, 14); |
| return offset ? this.bb!.readUint32(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @param number value |
| * @returns boolean |
| */ |
| mutate_u32(value:number):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 14); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeUint32(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @returns flatbuffers.Long |
| */ |
| i64():flatbuffers.Long { |
| var offset = this.bb!.__offset(this.bb_pos, 16); |
| return offset ? this.bb!.readInt64(this.bb_pos + offset) : this.bb!.createLong(0, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Long value |
| * @returns boolean |
| */ |
| mutate_i64(value:flatbuffers.Long):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 16); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeInt64(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @returns flatbuffers.Long |
| */ |
| u64():flatbuffers.Long { |
| var offset = this.bb!.__offset(this.bb_pos, 18); |
| return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Long value |
| * @returns boolean |
| */ |
| mutate_u64(value:flatbuffers.Long):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 18); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeUint64(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| f32():number { |
| var offset = this.bb!.__offset(this.bb_pos, 20); |
| return offset ? this.bb!.readFloat32(this.bb_pos + offset) : 0.0; |
| }; |
| |
| /** |
| * @param number value |
| * @returns boolean |
| */ |
| mutate_f32(value:number):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 20); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeFloat32(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| f64():number { |
| var offset = this.bb!.__offset(this.bb_pos, 22); |
| return offset ? this.bb!.readFloat64(this.bb_pos + offset) : 0.0; |
| }; |
| |
| /** |
| * @param number value |
| * @returns boolean |
| */ |
| mutate_f64(value:number):boolean { |
| var offset = this.bb!.__offset(this.bb_pos, 22); |
| |
| if (offset === 0) { |
| return false; |
| } |
| |
| this.bb!.writeFloat64(this.bb_pos + offset, value); |
| return true; |
| }; |
| |
| /** |
| * @param number index |
| * @returns number |
| */ |
| v8(index: number):number|null { |
| var offset = this.bb!.__offset(this.bb_pos, 24); |
| return offset ? this.bb!.readInt8(this.bb!.__vector(this.bb_pos + offset) + index) : 0; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| v8Length():number { |
| var offset = this.bb!.__offset(this.bb_pos, 24); |
| return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @returns Int8Array |
| */ |
| v8Array():Int8Array|null { |
| var offset = this.bb!.__offset(this.bb_pos, 24); |
| return offset ? new Int8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null; |
| }; |
| |
| /** |
| * @param number index |
| * @returns number |
| */ |
| vf64(index: number):number|null { |
| var offset = this.bb!.__offset(this.bb_pos, 26); |
| return offset ? this.bb!.readFloat64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : 0; |
| }; |
| |
| /** |
| * @returns number |
| */ |
| vf64Length():number { |
| var offset = this.bb!.__offset(this.bb_pos, 26); |
| return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0; |
| }; |
| |
| /** |
| * @returns Float64Array |
| */ |
| vf64Array():Float64Array|null { |
| var offset = this.bb!.__offset(this.bb_pos, 26); |
| return offset ? new Float64Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null; |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| */ |
| static startTypeAliases(builder:flatbuffers.Builder) { |
| builder.startObject(12); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number i8 |
| */ |
| static addI8(builder:flatbuffers.Builder, i8:number) { |
| builder.addFieldInt8(0, i8, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number u8 |
| */ |
| static addU8(builder:flatbuffers.Builder, u8:number) { |
| builder.addFieldInt8(1, u8, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number i16 |
| */ |
| static addI16(builder:flatbuffers.Builder, i16:number) { |
| builder.addFieldInt16(2, i16, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number u16 |
| */ |
| static addU16(builder:flatbuffers.Builder, u16:number) { |
| builder.addFieldInt16(3, u16, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number i32 |
| */ |
| static addI32(builder:flatbuffers.Builder, i32:number) { |
| builder.addFieldInt32(4, i32, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number u32 |
| */ |
| static addU32(builder:flatbuffers.Builder, u32:number) { |
| builder.addFieldInt32(5, u32, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Long i64 |
| */ |
| static addI64(builder:flatbuffers.Builder, i64:flatbuffers.Long) { |
| builder.addFieldInt64(6, i64, builder.createLong(0, 0)); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Long u64 |
| */ |
| static addU64(builder:flatbuffers.Builder, u64:flatbuffers.Long) { |
| builder.addFieldInt64(7, u64, builder.createLong(0, 0)); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number f32 |
| */ |
| static addF32(builder:flatbuffers.Builder, f32:number) { |
| builder.addFieldFloat32(8, f32, 0.0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number f64 |
| */ |
| static addF64(builder:flatbuffers.Builder, f64:number) { |
| builder.addFieldFloat64(9, f64, 0.0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset v8Offset |
| */ |
| static addV8(builder:flatbuffers.Builder, v8Offset:flatbuffers.Offset) { |
| builder.addFieldOffset(10, v8Offset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param Array.<number> data |
| * @returns flatbuffers.Offset |
| */ |
| static createV8Vector(builder:flatbuffers.Builder, data:number[] | Uint8Array):flatbuffers.Offset { |
| builder.startVector(1, data.length, 1); |
| for (var i = data.length - 1; i >= 0; i--) { |
| builder.addInt8(data[i]); |
| } |
| return builder.endVector(); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number numElems |
| */ |
| static startV8Vector(builder:flatbuffers.Builder, numElems:number) { |
| builder.startVector(1, numElems, 1); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param flatbuffers.Offset vf64Offset |
| */ |
| static addVf64(builder:flatbuffers.Builder, vf64Offset:flatbuffers.Offset) { |
| builder.addFieldOffset(11, vf64Offset, 0); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param Array.<number> data |
| * @returns flatbuffers.Offset |
| */ |
| static createVf64Vector(builder:flatbuffers.Builder, data:number[] | Uint8Array):flatbuffers.Offset { |
| builder.startVector(8, data.length, 8); |
| for (var i = data.length - 1; i >= 0; i--) { |
| builder.addFloat64(data[i]); |
| } |
| return builder.endVector(); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @param number numElems |
| */ |
| static startVf64Vector(builder:flatbuffers.Builder, numElems:number) { |
| builder.startVector(8, numElems, 8); |
| }; |
| |
| /** |
| * @param flatbuffers.Builder builder |
| * @returns flatbuffers.Offset |
| */ |
| static endTypeAliases(builder:flatbuffers.Builder):flatbuffers.Offset { |
| var offset = builder.endObject(); |
| return offset; |
| }; |
| |
| static createTypeAliases(builder:flatbuffers.Builder, i8:number, u8:number, i16:number, u16:number, i32:number, u32:number, i64:flatbuffers.Long, u64:flatbuffers.Long, f32:number, f64:number, v8Offset:flatbuffers.Offset, vf64Offset:flatbuffers.Offset):flatbuffers.Offset { |
| TypeAliases.startTypeAliases(builder); |
| TypeAliases.addI8(builder, i8); |
| TypeAliases.addU8(builder, u8); |
| TypeAliases.addI16(builder, i16); |
| TypeAliases.addU16(builder, u16); |
| TypeAliases.addI32(builder, i32); |
| TypeAliases.addU32(builder, u32); |
| TypeAliases.addI64(builder, i64); |
| TypeAliases.addU64(builder, u64); |
| TypeAliases.addF32(builder, f32); |
| TypeAliases.addF64(builder, f64); |
| TypeAliases.addV8(builder, v8Offset); |
| TypeAliases.addVf64(builder, vf64Offset); |
| return TypeAliases.endTypeAliases(builder); |
| } |
| } |
| } |