| // automatically generated by the FlatBuffers compiler, do not modify |
| |
| |
| #ifndef FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_ |
| #define FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_ |
| |
| #include "flatbuffers/flatbuffers.h" |
| #include "flatbuffers/flexbuffers.h" |
| |
| namespace MyGame { |
| |
| struct InParentNamespace; |
| struct InParentNamespaceT; |
| |
| namespace Example2 { |
| |
| struct Monster; |
| struct MonsterT; |
| |
| } // namespace Example2 |
| |
| namespace Example { |
| |
| struct Test; |
| |
| struct TestSimpleTableWithEnum; |
| struct TestSimpleTableWithEnumT; |
| |
| struct Vec3; |
| |
| struct Ability; |
| |
| struct Stat; |
| struct StatT; |
| |
| struct Referrable; |
| struct ReferrableT; |
| |
| struct Monster; |
| struct MonsterT; |
| |
| struct TypeAliases; |
| struct TypeAliasesT; |
| |
| } // namespace Example |
| |
| bool operator==(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs); |
| bool operator!=(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs); |
| namespace Example2 { |
| |
| bool operator==(const MonsterT &lhs, const MonsterT &rhs); |
| bool operator!=(const MonsterT &lhs, const MonsterT &rhs); |
| } // namespace Example2 |
| |
| namespace Example { |
| |
| bool operator==(const Test &lhs, const Test &rhs); |
| bool operator!=(const Test &lhs, const Test &rhs); |
| bool operator==(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs); |
| bool operator!=(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs); |
| bool operator==(const Vec3 &lhs, const Vec3 &rhs); |
| bool operator!=(const Vec3 &lhs, const Vec3 &rhs); |
| bool operator==(const Ability &lhs, const Ability &rhs); |
| bool operator!=(const Ability &lhs, const Ability &rhs); |
| bool operator==(const StatT &lhs, const StatT &rhs); |
| bool operator!=(const StatT &lhs, const StatT &rhs); |
| bool operator==(const ReferrableT &lhs, const ReferrableT &rhs); |
| bool operator!=(const ReferrableT &lhs, const ReferrableT &rhs); |
| bool operator==(const MonsterT &lhs, const MonsterT &rhs); |
| bool operator!=(const MonsterT &lhs, const MonsterT &rhs); |
| bool operator==(const TypeAliasesT &lhs, const TypeAliasesT &rhs); |
| bool operator!=(const TypeAliasesT &lhs, const TypeAliasesT &rhs); |
| |
| } // namespace Example |
| |
| inline const flatbuffers::TypeTable *InParentNamespaceTypeTable(); |
| |
| namespace Example2 { |
| |
| inline const flatbuffers::TypeTable *MonsterTypeTable(); |
| |
| } // namespace Example2 |
| |
| namespace Example { |
| |
| inline const flatbuffers::TypeTable *TestTypeTable(); |
| |
| inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable(); |
| |
| inline const flatbuffers::TypeTable *Vec3TypeTable(); |
| |
| inline const flatbuffers::TypeTable *AbilityTypeTable(); |
| |
| inline const flatbuffers::TypeTable *StatTypeTable(); |
| |
| inline const flatbuffers::TypeTable *ReferrableTypeTable(); |
| |
| inline const flatbuffers::TypeTable *MonsterTypeTable(); |
| |
| inline const flatbuffers::TypeTable *TypeAliasesTypeTable(); |
| |
| /// Composite components of Monster color. |
| enum Color { |
| Color_Red = 1, |
| /// \brief color Green |
| /// Green is bit_flag with value (1u << 1) |
| Color_Green = 2, |
| /// \brief color Blue (1u << 3) |
| Color_Blue = 8, |
| Color_NONE = 0, |
| Color_ANY = 11 |
| }; |
| |
| inline const Color (&EnumValuesColor())[3] { |
| static const Color values[] = { |
| Color_Red, |
| Color_Green, |
| Color_Blue |
| }; |
| return values; |
| } |
| |
| inline const char * const *EnumNamesColor() { |
| static const char * const names[9] = { |
| "Red", |
| "Green", |
| "", |
| "", |
| "", |
| "", |
| "", |
| "Blue", |
| nullptr |
| }; |
| return names; |
| } |
| |
| inline const char *EnumNameColor(Color e) { |
| if (e < Color_Red || e > Color_Blue) return ""; |
| const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Color_Red); |
| return EnumNamesColor()[index]; |
| } |
| |
| enum Any { |
| Any_NONE = 0, |
| Any_Monster = 1, |
| Any_TestSimpleTableWithEnum = 2, |
| Any_MyGame_Example2_Monster = 3, |
| Any_MIN = Any_NONE, |
| Any_MAX = Any_MyGame_Example2_Monster |
| }; |
| |
| inline const Any (&EnumValuesAny())[4] { |
| static const Any values[] = { |
| Any_NONE, |
| Any_Monster, |
| Any_TestSimpleTableWithEnum, |
| Any_MyGame_Example2_Monster |
| }; |
| return values; |
| } |
| |
| inline const char * const *EnumNamesAny() { |
| static const char * const names[5] = { |
| "NONE", |
| "Monster", |
| "TestSimpleTableWithEnum", |
| "MyGame_Example2_Monster", |
| nullptr |
| }; |
| return names; |
| } |
| |
| inline const char *EnumNameAny(Any e) { |
| if (e < Any_NONE || e > Any_MyGame_Example2_Monster) return ""; |
| const size_t index = static_cast<size_t>(e); |
| return EnumNamesAny()[index]; |
| } |
| |
| template<typename T> struct AnyTraits { |
| static const Any enum_value = Any_NONE; |
| }; |
| |
| template<> struct AnyTraits<MyGame::Example::Monster> { |
| static const Any enum_value = Any_Monster; |
| }; |
| |
| template<> struct AnyTraits<MyGame::Example::TestSimpleTableWithEnum> { |
| static const Any enum_value = Any_TestSimpleTableWithEnum; |
| }; |
| |
| template<> struct AnyTraits<MyGame::Example2::Monster> { |
| static const Any enum_value = Any_MyGame_Example2_Monster; |
| }; |
| |
| struct AnyUnion { |
| Any type; |
| void *value; |
| |
| AnyUnion() : type(Any_NONE), value(nullptr) {} |
| AnyUnion(AnyUnion&& u) FLATBUFFERS_NOEXCEPT : |
| type(Any_NONE), value(nullptr) |
| { std::swap(type, u.type); std::swap(value, u.value); } |
| AnyUnion(const AnyUnion &) FLATBUFFERS_NOEXCEPT; |
| AnyUnion &operator=(const AnyUnion &u) FLATBUFFERS_NOEXCEPT |
| { AnyUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; } |
| AnyUnion &operator=(AnyUnion &&u) FLATBUFFERS_NOEXCEPT |
| { std::swap(type, u.type); std::swap(value, u.value); return *this; } |
| ~AnyUnion() { Reset(); } |
| |
| void Reset(); |
| |
| #ifndef FLATBUFFERS_CPP98_STL |
| template <typename T> |
| void Set(T&& val) { |
| using RT = typename std::remove_reference<T>::type; |
| Reset(); |
| type = AnyTraits<typename RT::TableType>::enum_value; |
| if (type != Any_NONE) { |
| value = new RT(std::forward<T>(val)); |
| } |
| } |
| #endif // FLATBUFFERS_CPP98_STL |
| |
| static void *UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver); |
| flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const; |
| |
| MyGame::Example::MonsterT *AsMonster() { |
| return type == Any_Monster ? |
| reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr; |
| } |
| const MyGame::Example::MonsterT *AsMonster() const { |
| return type == Any_Monster ? |
| reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr; |
| } |
| MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() { |
| return type == Any_TestSimpleTableWithEnum ? |
| reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr; |
| } |
| const MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() const { |
| return type == Any_TestSimpleTableWithEnum ? |
| reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr; |
| } |
| MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() { |
| return type == Any_MyGame_Example2_Monster ? |
| reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr; |
| } |
| const MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() const { |
| return type == Any_MyGame_Example2_Monster ? |
| reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr; |
| } |
| }; |
| |
| |
| inline bool operator==(const AnyUnion &lhs, const AnyUnion &rhs) { |
| if (lhs.type != rhs.type) return false; |
| switch (lhs.type) { |
| case Any_NONE: { |
| return true; |
| } |
| case Any_Monster: { |
| return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) == |
| *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value)); |
| } |
| case Any_TestSimpleTableWithEnum: { |
| return *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(lhs.value)) == |
| *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(rhs.value)); |
| } |
| case Any_MyGame_Example2_Monster: { |
| return *(reinterpret_cast<const MyGame::Example2::MonsterT *>(lhs.value)) == |
| *(reinterpret_cast<const MyGame::Example2::MonsterT *>(rhs.value)); |
| } |
| default: { |
| return false; |
| } |
| } |
| } |
| |
| inline bool operator!=(const AnyUnion &lhs, const AnyUnion &rhs) { |
| return !(lhs == rhs); |
| } |
| |
| bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type); |
| bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types); |
| |
| enum AnyUniqueAliases { |
| AnyUniqueAliases_NONE = 0, |
| AnyUniqueAliases_M = 1, |
| AnyUniqueAliases_TS = 2, |
| AnyUniqueAliases_M2 = 3, |
| AnyUniqueAliases_MIN = AnyUniqueAliases_NONE, |
| AnyUniqueAliases_MAX = AnyUniqueAliases_M2 |
| }; |
| |
| inline const AnyUniqueAliases (&EnumValuesAnyUniqueAliases())[4] { |
| static const AnyUniqueAliases values[] = { |
| AnyUniqueAliases_NONE, |
| AnyUniqueAliases_M, |
| AnyUniqueAliases_TS, |
| AnyUniqueAliases_M2 |
| }; |
| return values; |
| } |
| |
| inline const char * const *EnumNamesAnyUniqueAliases() { |
| static const char * const names[5] = { |
| "NONE", |
| "M", |
| "TS", |
| "M2", |
| nullptr |
| }; |
| return names; |
| } |
| |
| inline const char *EnumNameAnyUniqueAliases(AnyUniqueAliases e) { |
| if (e < AnyUniqueAliases_NONE || e > AnyUniqueAliases_M2) return ""; |
| const size_t index = static_cast<size_t>(e); |
| return EnumNamesAnyUniqueAliases()[index]; |
| } |
| |
| template<typename T> struct AnyUniqueAliasesTraits { |
| static const AnyUniqueAliases enum_value = AnyUniqueAliases_NONE; |
| }; |
| |
| template<> struct AnyUniqueAliasesTraits<MyGame::Example::Monster> { |
| static const AnyUniqueAliases enum_value = AnyUniqueAliases_M; |
| }; |
| |
| template<> struct AnyUniqueAliasesTraits<MyGame::Example::TestSimpleTableWithEnum> { |
| static const AnyUniqueAliases enum_value = AnyUniqueAliases_TS; |
| }; |
| |
| template<> struct AnyUniqueAliasesTraits<MyGame::Example2::Monster> { |
| static const AnyUniqueAliases enum_value = AnyUniqueAliases_M2; |
| }; |
| |
| struct AnyUniqueAliasesUnion { |
| AnyUniqueAliases type; |
| void *value; |
| |
| AnyUniqueAliasesUnion() : type(AnyUniqueAliases_NONE), value(nullptr) {} |
| AnyUniqueAliasesUnion(AnyUniqueAliasesUnion&& u) FLATBUFFERS_NOEXCEPT : |
| type(AnyUniqueAliases_NONE), value(nullptr) |
| { std::swap(type, u.type); std::swap(value, u.value); } |
| AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &) FLATBUFFERS_NOEXCEPT; |
| AnyUniqueAliasesUnion &operator=(const AnyUniqueAliasesUnion &u) FLATBUFFERS_NOEXCEPT |
| { AnyUniqueAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; } |
| AnyUniqueAliasesUnion &operator=(AnyUniqueAliasesUnion &&u) FLATBUFFERS_NOEXCEPT |
| { std::swap(type, u.type); std::swap(value, u.value); return *this; } |
| ~AnyUniqueAliasesUnion() { Reset(); } |
| |
| void Reset(); |
| |
| #ifndef FLATBUFFERS_CPP98_STL |
| template <typename T> |
| void Set(T&& val) { |
| using RT = typename std::remove_reference<T>::type; |
| Reset(); |
| type = AnyUniqueAliasesTraits<typename RT::TableType>::enum_value; |
| if (type != AnyUniqueAliases_NONE) { |
| value = new RT(std::forward<T>(val)); |
| } |
| } |
| #endif // FLATBUFFERS_CPP98_STL |
| |
| static void *UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t *resolver); |
| flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const; |
| |
| MyGame::Example::MonsterT *AsM() { |
| return type == AnyUniqueAliases_M ? |
| reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr; |
| } |
| const MyGame::Example::MonsterT *AsM() const { |
| return type == AnyUniqueAliases_M ? |
| reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr; |
| } |
| MyGame::Example::TestSimpleTableWithEnumT *AsTS() { |
| return type == AnyUniqueAliases_TS ? |
| reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr; |
| } |
| const MyGame::Example::TestSimpleTableWithEnumT *AsTS() const { |
| return type == AnyUniqueAliases_TS ? |
| reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr; |
| } |
| MyGame::Example2::MonsterT *AsM2() { |
| return type == AnyUniqueAliases_M2 ? |
| reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr; |
| } |
| const MyGame::Example2::MonsterT *AsM2() const { |
| return type == AnyUniqueAliases_M2 ? |
| reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr; |
| } |
| }; |
| |
| |
| inline bool operator==(const AnyUniqueAliasesUnion &lhs, const AnyUniqueAliasesUnion &rhs) { |
| if (lhs.type != rhs.type) return false; |
| switch (lhs.type) { |
| case AnyUniqueAliases_NONE: { |
| return true; |
| } |
| case AnyUniqueAliases_M: { |
| return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) == |
| *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value)); |
| } |
| case AnyUniqueAliases_TS: { |
| return *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(lhs.value)) == |
| *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(rhs.value)); |
| } |
| case AnyUniqueAliases_M2: { |
| return *(reinterpret_cast<const MyGame::Example2::MonsterT *>(lhs.value)) == |
| *(reinterpret_cast<const MyGame::Example2::MonsterT *>(rhs.value)); |
| } |
| default: { |
| return false; |
| } |
| } |
| } |
| |
| inline bool operator!=(const AnyUniqueAliasesUnion &lhs, const AnyUniqueAliasesUnion &rhs) { |
| return !(lhs == rhs); |
| } |
| |
| bool VerifyAnyUniqueAliases(flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type); |
| bool VerifyAnyUniqueAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types); |
| |
| enum AnyAmbiguousAliases { |
| AnyAmbiguousAliases_NONE = 0, |
| AnyAmbiguousAliases_M1 = 1, |
| AnyAmbiguousAliases_M2 = 2, |
| AnyAmbiguousAliases_M3 = 3, |
| AnyAmbiguousAliases_MIN = AnyAmbiguousAliases_NONE, |
| AnyAmbiguousAliases_MAX = AnyAmbiguousAliases_M3 |
| }; |
| |
| inline const AnyAmbiguousAliases (&EnumValuesAnyAmbiguousAliases())[4] { |
| static const AnyAmbiguousAliases values[] = { |
| AnyAmbiguousAliases_NONE, |
| AnyAmbiguousAliases_M1, |
| AnyAmbiguousAliases_M2, |
| AnyAmbiguousAliases_M3 |
| }; |
| return values; |
| } |
| |
| inline const char * const *EnumNamesAnyAmbiguousAliases() { |
| static const char * const names[5] = { |
| "NONE", |
| "M1", |
| "M2", |
| "M3", |
| nullptr |
| }; |
| return names; |
| } |
| |
| inline const char *EnumNameAnyAmbiguousAliases(AnyAmbiguousAliases e) { |
| if (e < AnyAmbiguousAliases_NONE || e > AnyAmbiguousAliases_M3) return ""; |
| const size_t index = static_cast<size_t>(e); |
| return EnumNamesAnyAmbiguousAliases()[index]; |
| } |
| |
| struct AnyAmbiguousAliasesUnion { |
| AnyAmbiguousAliases type; |
| void *value; |
| |
| AnyAmbiguousAliasesUnion() : type(AnyAmbiguousAliases_NONE), value(nullptr) {} |
| AnyAmbiguousAliasesUnion(AnyAmbiguousAliasesUnion&& u) FLATBUFFERS_NOEXCEPT : |
| type(AnyAmbiguousAliases_NONE), value(nullptr) |
| { std::swap(type, u.type); std::swap(value, u.value); } |
| AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &) FLATBUFFERS_NOEXCEPT; |
| AnyAmbiguousAliasesUnion &operator=(const AnyAmbiguousAliasesUnion &u) FLATBUFFERS_NOEXCEPT |
| { AnyAmbiguousAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; } |
| AnyAmbiguousAliasesUnion &operator=(AnyAmbiguousAliasesUnion &&u) FLATBUFFERS_NOEXCEPT |
| { std::swap(type, u.type); std::swap(value, u.value); return *this; } |
| ~AnyAmbiguousAliasesUnion() { Reset(); } |
| |
| void Reset(); |
| |
| static void *UnPack(const void *obj, AnyAmbiguousAliases type, const flatbuffers::resolver_function_t *resolver); |
| flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const; |
| |
| MyGame::Example::MonsterT *AsM1() { |
| return type == AnyAmbiguousAliases_M1 ? |
| reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr; |
| } |
| const MyGame::Example::MonsterT *AsM1() const { |
| return type == AnyAmbiguousAliases_M1 ? |
| reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr; |
| } |
| MyGame::Example::MonsterT *AsM2() { |
| return type == AnyAmbiguousAliases_M2 ? |
| reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr; |
| } |
| const MyGame::Example::MonsterT *AsM2() const { |
| return type == AnyAmbiguousAliases_M2 ? |
| reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr; |
| } |
| MyGame::Example::MonsterT *AsM3() { |
| return type == AnyAmbiguousAliases_M3 ? |
| reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr; |
| } |
| const MyGame::Example::MonsterT *AsM3() const { |
| return type == AnyAmbiguousAliases_M3 ? |
| reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr; |
| } |
| }; |
| |
| |
| inline bool operator==(const AnyAmbiguousAliasesUnion &lhs, const AnyAmbiguousAliasesUnion &rhs) { |
| if (lhs.type != rhs.type) return false; |
| switch (lhs.type) { |
| case AnyAmbiguousAliases_NONE: { |
| return true; |
| } |
| case AnyAmbiguousAliases_M1: { |
| return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) == |
| *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value)); |
| } |
| case AnyAmbiguousAliases_M2: { |
| return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) == |
| *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value)); |
| } |
| case AnyAmbiguousAliases_M3: { |
| return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) == |
| *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value)); |
| } |
| default: { |
| return false; |
| } |
| } |
| } |
| |
| inline bool operator!=(const AnyAmbiguousAliasesUnion &lhs, const AnyAmbiguousAliasesUnion &rhs) { |
| return !(lhs == rhs); |
| } |
| |
| bool VerifyAnyAmbiguousAliases(flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type); |
| bool VerifyAnyAmbiguousAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types); |
| |
| FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(2) Test FLATBUFFERS_FINAL_CLASS { |
| private: |
| int16_t a_; |
| int8_t b_; |
| int8_t padding0__; |
| |
| public: |
| static const flatbuffers::TypeTable *MiniReflectTypeTable() { |
| return TestTypeTable(); |
| } |
| Test() { |
| memset(static_cast<void *>(this), 0, sizeof(Test)); |
| } |
| Test(int16_t _a, int8_t _b) |
| : a_(flatbuffers::EndianScalar(_a)), |
| b_(flatbuffers::EndianScalar(_b)), |
| padding0__(0) { |
| (void)padding0__; |
| } |
| int16_t a() const { |
| return flatbuffers::EndianScalar(a_); |
| } |
| void mutate_a(int16_t _a) { |
| flatbuffers::WriteScalar(&a_, _a); |
| } |
| int8_t b() const { |
| return flatbuffers::EndianScalar(b_); |
| } |
| void mutate_b(int8_t _b) { |
| flatbuffers::WriteScalar(&b_, _b); |
| } |
| }; |
| FLATBUFFERS_STRUCT_END(Test, 4); |
| |
| inline bool operator==(const Test &lhs, const Test &rhs) { |
| return |
| (lhs.a() == rhs.a()) && |
| (lhs.b() == rhs.b()); |
| } |
| |
| inline bool operator!=(const Test &lhs, const Test &rhs) { |
| return !(lhs == rhs); |
| } |
| |
| |
| FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(8) Vec3 FLATBUFFERS_FINAL_CLASS { |
| private: |
| float x_; |
| float y_; |
| float z_; |
| int32_t padding0__; |
| double test1_; |
| uint8_t test2_; |
| int8_t padding1__; |
| MyGame::Example::Test test3_; |
| int16_t padding2__; |
| |
| public: |
| static const flatbuffers::TypeTable *MiniReflectTypeTable() { |
| return Vec3TypeTable(); |
| } |
| Vec3() { |
| memset(static_cast<void *>(this), 0, sizeof(Vec3)); |
| } |
| Vec3(float _x, float _y, float _z, double _test1, MyGame::Example::Color _test2, const MyGame::Example::Test &_test3) |
| : x_(flatbuffers::EndianScalar(_x)), |
| y_(flatbuffers::EndianScalar(_y)), |
| z_(flatbuffers::EndianScalar(_z)), |
| padding0__(0), |
| test1_(flatbuffers::EndianScalar(_test1)), |
| test2_(flatbuffers::EndianScalar(static_cast<uint8_t>(_test2))), |
| padding1__(0), |
| test3_(_test3), |
| padding2__(0) { |
| (void)padding0__; |
| (void)padding1__; |
| (void)padding2__; |
| } |
| float x() const { |
| return flatbuffers::EndianScalar(x_); |
| } |
| void mutate_x(float _x) { |
| flatbuffers::WriteScalar(&x_, _x); |
| } |
| float y() const { |
| return flatbuffers::EndianScalar(y_); |
| } |
| void mutate_y(float _y) { |
| flatbuffers::WriteScalar(&y_, _y); |
| } |
| float z() const { |
| return flatbuffers::EndianScalar(z_); |
| } |
| void mutate_z(float _z) { |
| flatbuffers::WriteScalar(&z_, _z); |
| } |
| double test1() const { |
| return flatbuffers::EndianScalar(test1_); |
| } |
| void mutate_test1(double _test1) { |
| flatbuffers::WriteScalar(&test1_, _test1); |
| } |
| MyGame::Example::Color test2() const { |
| return static_cast<MyGame::Example::Color>(flatbuffers::EndianScalar(test2_)); |
| } |
| void mutate_test2(MyGame::Example::Color _test2) { |
| flatbuffers::WriteScalar(&test2_, static_cast<uint8_t>(_test2)); |
| } |
| const MyGame::Example::Test &test3() const { |
| return test3_; |
| } |
| MyGame::Example::Test &mutable_test3() { |
| return test3_; |
| } |
| }; |
| FLATBUFFERS_STRUCT_END(Vec3, 32); |
| |
| inline bool operator==(const Vec3 &lhs, const Vec3 &rhs) { |
| return |
| (lhs.x() == rhs.x()) && |
| (lhs.y() == rhs.y()) && |
| (lhs.z() == rhs.z()) && |
| (lhs.test1() == rhs.test1()) && |
| (lhs.test2() == rhs.test2()) && |
| (lhs.test3() == rhs.test3()); |
| } |
| |
| inline bool operator!=(const Vec3 &lhs, const Vec3 &rhs) { |
| return !(lhs == rhs); |
| } |
| |
| |
| FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) Ability FLATBUFFERS_FINAL_CLASS { |
| private: |
| uint32_t id_; |
| uint32_t distance_; |
| |
| public: |
| static const flatbuffers::TypeTable *MiniReflectTypeTable() { |
| return AbilityTypeTable(); |
| } |
| Ability() { |
| memset(static_cast<void *>(this), 0, sizeof(Ability)); |
| } |
| Ability(uint32_t _id, uint32_t _distance) |
| : id_(flatbuffers::EndianScalar(_id)), |
| distance_(flatbuffers::EndianScalar(_distance)) { |
| } |
| uint32_t id() const { |
| return flatbuffers::EndianScalar(id_); |
| } |
| void mutate_id(uint32_t _id) { |
| flatbuffers::WriteScalar(&id_, _id); |
| } |
| bool KeyCompareLessThan(const Ability *o) const { |
| return id() < o->id(); |
| } |
| int KeyCompareWithValue(uint32_t val) const { |
| return static_cast<int>(id() > val) - static_cast<int>(id() < val); |
| } |
| uint32_t distance() const { |
| return flatbuffers::EndianScalar(distance_); |
| } |
| void mutate_distance(uint32_t _distance) { |
| flatbuffers::WriteScalar(&distance_, _distance); |
| } |
| }; |
| FLATBUFFERS_STRUCT_END(Ability, 8); |
| |
| inline bool operator==(const Ability &lhs, const Ability &rhs) { |
| return |
| (lhs.id() == rhs.id()) && |
| (lhs.distance() == rhs.distance()); |
| } |
| |
| inline bool operator!=(const Ability &lhs, const Ability &rhs) { |
| return !(lhs == rhs); |
| } |
| |
| |
| } // namespace Example |
| |
| struct InParentNamespaceT : public flatbuffers::NativeTable { |
| typedef InParentNamespace TableType; |
| InParentNamespaceT() { |
| } |
| }; |
| |
| inline bool operator==(const InParentNamespaceT &, const InParentNamespaceT &) { |
| return true; |
| } |
| |
| inline bool operator!=(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs) { |
| return !(lhs == rhs); |
| } |
| |
| |
| struct InParentNamespace FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { |
| typedef InParentNamespaceT NativeTableType; |
| static const flatbuffers::TypeTable *MiniReflectTypeTable() { |
| return InParentNamespaceTypeTable(); |
| } |
| bool Verify(flatbuffers::Verifier &verifier) const { |
| return VerifyTableStart(verifier) && |
| verifier.EndTable(); |
| } |
| InParentNamespaceT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const; |
| void UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const; |
| static flatbuffers::Offset<InParentNamespace> Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); |
| }; |
| |
| struct InParentNamespaceBuilder { |
| flatbuffers::FlatBufferBuilder &fbb_; |
| flatbuffers::uoffset_t start_; |
| explicit InParentNamespaceBuilder(flatbuffers::FlatBufferBuilder &_fbb) |
| : fbb_(_fbb) { |
| start_ = fbb_.StartTable(); |
| } |
| InParentNamespaceBuilder &operator=(const InParentNamespaceBuilder &); |
| flatbuffers::Offset<InParentNamespace> Finish() { |
| const auto end = fbb_.EndTable(start_); |
| auto o = flatbuffers::Offset<InParentNamespace>(end); |
| return o; |
| } |
| }; |
| |
| inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace( |
| flatbuffers::FlatBufferBuilder &_fbb) { |
| InParentNamespaceBuilder builder_(_fbb); |
| return builder_.Finish(); |
| } |
| |
| flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); |
| |
| namespace Example2 { |
| |
| struct MonsterT : public flatbuffers::NativeTable { |
| typedef Monster TableType; |
| MonsterT() { |
| } |
| }; |
| |
| inline bool operator==(const MonsterT &, const MonsterT &) { |
| return true; |
| } |
| |
| inline bool operator!=(const MonsterT &lhs, const MonsterT &rhs) { |
| return !(lhs == rhs); |
| } |
| |
| |
| struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { |
| typedef MonsterT NativeTableType; |
| static const flatbuffers::TypeTable *MiniReflectTypeTable() { |
| return MonsterTypeTable(); |
| } |
| bool Verify(flatbuffers::Verifier &verifier) const { |
| return VerifyTableStart(verifier) && |
| verifier.EndTable(); |
| } |
| MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const; |
| void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const; |
| static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); |
| }; |
| |
| struct MonsterBuilder { |
| flatbuffers::FlatBufferBuilder &fbb_; |
| flatbuffers::uoffset_t start_; |
| explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb) |
| : fbb_(_fbb) { |
| start_ = fbb_.StartTable(); |
| } |
| MonsterBuilder &operator=(const MonsterBuilder &); |
| flatbuffers::Offset<Monster> Finish() { |
| const auto end = fbb_.EndTable(start_); |
| auto o = flatbuffers::Offset<Monster>(end); |
| return o; |
| } |
| }; |
| |
| inline flatbuffers::Offset<Monster> CreateMonster( |
| flatbuffers::FlatBufferBuilder &_fbb) { |
| MonsterBuilder builder_(_fbb); |
| return builder_.Finish(); |
| } |
| |
| flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); |
| |
| } // namespace Example2 |
| |
| namespace Example { |
| |
| struct TestSimpleTableWithEnumT : public flatbuffers::NativeTable { |
| typedef TestSimpleTableWithEnum TableType; |
| MyGame::Example::Color color; |
| TestSimpleTableWithEnumT() |
| : color(MyGame::Example::Color_Green) { |
| } |
| }; |
| |
| inline bool operator==(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs) { |
| return |
| (lhs.color == rhs.color); |
| } |
| |
| inline bool operator!=(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs) { |
| return !(lhs == rhs); |
| } |
| |
| |
| struct TestSimpleTableWithEnum FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { |
| typedef TestSimpleTableWithEnumT NativeTableType; |
| static const flatbuffers::TypeTable *MiniReflectTypeTable() { |
| return TestSimpleTableWithEnumTypeTable(); |
| } |
| enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE { |
| VT_COLOR = 4 |
| }; |
| MyGame::Example::Color color() const { |
| return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 2)); |
| } |
| bool mutate_color(MyGame::Example::Color _color) { |
| return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 2); |
| } |
| bool Verify(flatbuffers::Verifier &verifier) const { |
| return VerifyTableStart(verifier) && |
| VerifyField<uint8_t>(verifier, VT_COLOR) && |
| verifier.EndTable(); |
| } |
| TestSimpleTableWithEnumT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const; |
| void UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const; |
| static flatbuffers::Offset<TestSimpleTableWithEnum> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); |
| }; |
| |
| struct TestSimpleTableWithEnumBuilder { |
| flatbuffers::FlatBufferBuilder &fbb_; |
| flatbuffers::uoffset_t start_; |
| void add_color(MyGame::Example::Color color) { |
| fbb_.AddElement<uint8_t>(TestSimpleTableWithEnum::VT_COLOR, static_cast<uint8_t>(color), 2); |
| } |
| explicit TestSimpleTableWithEnumBuilder(flatbuffers::FlatBufferBuilder &_fbb) |
| : fbb_(_fbb) { |
| start_ = fbb_.StartTable(); |
| } |
| TestSimpleTableWithEnumBuilder &operator=(const TestSimpleTableWithEnumBuilder &); |
| flatbuffers::Offset<TestSimpleTableWithEnum> Finish() { |
| const auto end = fbb_.EndTable(start_); |
| auto o = flatbuffers::Offset<TestSimpleTableWithEnum>(end); |
| return o; |
| } |
| }; |
| |
| inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum( |
| flatbuffers::FlatBufferBuilder &_fbb, |
| MyGame::Example::Color color = MyGame::Example::Color_Green) { |
| TestSimpleTableWithEnumBuilder builder_(_fbb); |
| builder_.add_color(color); |
| return builder_.Finish(); |
| } |
| |
| flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); |
| |
| struct StatT : public flatbuffers::NativeTable { |
| typedef Stat TableType; |
| std::string id; |
| int64_t val; |
| uint16_t count; |
| StatT() |
| : val(0), |
| count(0) { |
| } |
| }; |
| |
| inline bool operator==(const StatT &lhs, const StatT &rhs) { |
| return |
| (lhs.id == rhs.id) && |
| (lhs.val == rhs.val) && |
| (lhs.count == rhs.count); |
| } |
| |
| inline bool operator!=(const StatT &lhs, const StatT &rhs) { |
| return !(lhs == rhs); |
| } |
| |
| |
| struct Stat FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { |
| typedef StatT NativeTableType; |
| static const flatbuffers::TypeTable *MiniReflectTypeTable() { |
| return StatTypeTable(); |
| } |
| enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE { |
| VT_ID = 4, |
| VT_VAL = 6, |
| VT_COUNT = 8 |
| }; |
| const flatbuffers::String *id() const { |
| return GetPointer<const flatbuffers::String *>(VT_ID); |
| } |
| flatbuffers::String *mutable_id() { |
| return GetPointer<flatbuffers::String *>(VT_ID); |
| } |
| int64_t val() const { |
| return GetField<int64_t>(VT_VAL, 0); |
| } |
| bool mutate_val(int64_t _val) { |
| return SetField<int64_t>(VT_VAL, _val, 0); |
| } |
| uint16_t count() const { |
| return GetField<uint16_t>(VT_COUNT, 0); |
| } |
| bool mutate_count(uint16_t _count) { |
| return SetField<uint16_t>(VT_COUNT, _count, 0); |
| } |
| bool Verify(flatbuffers::Verifier &verifier) const { |
| return VerifyTableStart(verifier) && |
| VerifyOffset(verifier, VT_ID) && |
| verifier.VerifyString(id()) && |
| VerifyField<int64_t>(verifier, VT_VAL) && |
| VerifyField<uint16_t>(verifier, VT_COUNT) && |
| verifier.EndTable(); |
| } |
| StatT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const; |
| void UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const; |
| static flatbuffers::Offset<Stat> Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); |
| }; |
| |
| struct StatBuilder { |
| flatbuffers::FlatBufferBuilder &fbb_; |
| flatbuffers::uoffset_t start_; |
| void add_id(flatbuffers::Offset<flatbuffers::String> id) { |
| fbb_.AddOffset(Stat::VT_ID, id); |
| } |
| void add_val(int64_t val) { |
| fbb_.AddElement<int64_t>(Stat::VT_VAL, val, 0); |
| } |
| void add_count(uint16_t count) { |
| fbb_.AddElement<uint16_t>(Stat::VT_COUNT, count, 0); |
| } |
| explicit StatBuilder(flatbuffers::FlatBufferBuilder &_fbb) |
| : fbb_(_fbb) { |
| start_ = fbb_.StartTable(); |
| } |
| StatBuilder &operator=(const StatBuilder &); |
| flatbuffers::Offset<Stat> Finish() { |
| const auto end = fbb_.EndTable(start_); |
| auto o = flatbuffers::Offset<Stat>(end); |
| return o; |
| } |
| }; |
| |
| inline flatbuffers::Offset<Stat> CreateStat( |
| flatbuffers::FlatBufferBuilder &_fbb, |
| flatbuffers::Offset<flatbuffers::String> id = 0, |
| int64_t val = 0, |
| uint16_t count = 0) { |
| StatBuilder builder_(_fbb); |
| builder_.add_val(val); |
| builder_.add_id(id); |
| builder_.add_count(count); |
| return builder_.Finish(); |
| } |
| |
| inline flatbuffers::Offset<Stat> CreateStatDirect( |
| flatbuffers::FlatBufferBuilder &_fbb, |
| const char *id = nullptr, |
| int64_t val = 0, |
| uint16_t count = 0) { |
| auto id__ = id ? _fbb.CreateString(id) : 0; |
| return MyGame::Example::CreateStat( |
| _fbb, |
| id__, |
| val, |
| count); |
| } |
| |
| flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); |
| |
| struct ReferrableT : public flatbuffers::NativeTable { |
| typedef Referrable TableType; |
| uint64_t id; |
| ReferrableT() |
| : id(0) { |
| } |
| }; |
| |
| inline bool operator==(const ReferrableT &lhs, const ReferrableT &rhs) { |
| return |
| (lhs.id == rhs.id); |
| } |
| |
| inline bool operator!=(const ReferrableT &lhs, const ReferrableT &rhs) { |
| return !(lhs == rhs); |
| } |
| |
| |
| struct Referrable FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { |
| typedef ReferrableT NativeTableType; |
| static const flatbuffers::TypeTable *MiniReflectTypeTable() { |
| return ReferrableTypeTable(); |
| } |
| enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE { |
| VT_ID = 4 |
| }; |
| uint64_t id() const { |
| return GetField<uint64_t>(VT_ID, 0); |
| } |
| bool mutate_id(uint64_t _id) { |
| return SetField<uint64_t>(VT_ID, _id, 0); |
| } |
| bool KeyCompareLessThan(const Referrable *o) const { |
| return id() < o->id(); |
| } |
| int KeyCompareWithValue(uint64_t val) const { |
| return static_cast<int>(id() > val) - static_cast<int>(id() < val); |
| } |
| bool Verify(flatbuffers::Verifier &verifier) const { |
| return VerifyTableStart(verifier) && |
| VerifyField<uint64_t>(verifier, VT_ID) && |
| verifier.EndTable(); |
| } |
| ReferrableT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const; |
| void UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const; |
| static flatbuffers::Offset<Referrable> Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); |
| }; |
| |
| struct ReferrableBuilder { |
| flatbuffers::FlatBufferBuilder &fbb_; |
| flatbuffers::uoffset_t start_; |
| void add_id(uint64_t id) { |
| fbb_.AddElement<uint64_t>(Referrable::VT_ID, id, 0); |
| } |
| explicit ReferrableBuilder(flatbuffers::FlatBufferBuilder &_fbb) |
| : fbb_(_fbb) { |
| start_ = fbb_.StartTable(); |
| } |
| ReferrableBuilder &operator=(const ReferrableBuilder &); |
| flatbuffers::Offset<Referrable> Finish() { |
| const auto end = fbb_.EndTable(start_); |
| auto o = flatbuffers::Offset<Referrable>(end); |
| return o; |
| } |
| }; |
| |
| inline flatbuffers::Offset<Referrable> CreateReferrable( |
| flatbuffers::FlatBufferBuilder &_fbb, |
| uint64_t id = 0) { |
| ReferrableBuilder builder_(_fbb); |
| builder_.add_id(id); |
| return builder_.Finish(); |
| } |
| |
| flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); |
| |
| struct MonsterT : public flatbuffers::NativeTable { |
| typedef Monster TableType; |
| flatbuffers::unique_ptr<MyGame::Example::Vec3> pos; |
| int16_t mana; |
| int16_t hp; |
| std::string name; |
| std::vector<uint8_t> inventory; |
| MyGame::Example::Color color; |
| AnyUnion test; |
| std::vector<MyGame::Example::Test> test4; |
| std::vector<std::string> testarrayofstring; |
| std::vector<flatbuffers::unique_ptr<MyGame::Example::MonsterT>> testarrayoftables; |
| flatbuffers::unique_ptr<MyGame::Example::MonsterT> enemy; |
| std::vector<uint8_t> testnestedflatbuffer; |
| flatbuffers::unique_ptr<MyGame::Example::StatT> testempty; |
| bool testbool; |
| int32_t testhashs32_fnv1; |
| uint32_t testhashu32_fnv1; |
| int64_t testhashs64_fnv1; |
| uint64_t testhashu64_fnv1; |
| int32_t testhashs32_fnv1a; |
| Stat *testhashu32_fnv1a; |
| int64_t testhashs64_fnv1a; |
| uint64_t testhashu64_fnv1a; |
| std::vector<bool> testarrayofbools; |
| float testf; |
| float testf2; |
| float testf3; |
| std::vector<std::string> testarrayofstring2; |
| std::vector<MyGame::Example::Ability> testarrayofsortedstruct; |
| std::vector<uint8_t> flex; |
| std::vector<MyGame::Example::Test> test5; |
| std::vector<int64_t> vector_of_longs; |
| std::vector<double> vector_of_doubles; |
| flatbuffers::unique_ptr<MyGame::InParentNamespaceT> parent_namespace_test; |
| std::vector<flatbuffers::unique_ptr<MyGame::Example::ReferrableT>> vector_of_referrables; |
| ReferrableT *single_weak_reference; |
| std::vector<ReferrableT *> vector_of_weak_references; |
| std::vector<flatbuffers::unique_ptr<MyGame::Example::ReferrableT>> vector_of_strong_referrables; |
| ReferrableT *co_owning_reference; |
| std::vector<flatbuffers::unique_ptr<ReferrableT>> vector_of_co_owning_references; |
| ReferrableT *non_owning_reference; |
| std::vector<ReferrableT *> vector_of_non_owning_references; |
| AnyUniqueAliasesUnion any_unique; |
| AnyAmbiguousAliasesUnion any_ambiguous; |
| std::vector<MyGame::Example::Color> vector_of_enums; |
| MonsterT() |
| : mana(150), |
| hp(100), |
| color(MyGame::Example::Color_Blue), |
| testbool(false), |
| testhashs32_fnv1(0), |
| testhashu32_fnv1(0), |
| testhashs64_fnv1(0), |
| testhashu64_fnv1(0), |
| testhashs32_fnv1a(0), |
| testhashu32_fnv1a(nullptr), |
| testhashs64_fnv1a(0), |
| testhashu64_fnv1a(0), |
| testf(3.14159f), |
| testf2(3.0f), |
| testf3(0.0f), |
| single_weak_reference(nullptr), |
| co_owning_reference(nullptr), |
| non_owning_reference(nullptr) { |
| } |
| }; |
| |
| inline bool operator==(const MonsterT &lhs, const MonsterT &rhs) { |
| return |
| (lhs.pos == rhs.pos) && |
| (lhs.mana == rhs.mana) && |
| (lhs.hp == rhs.hp) && |
| (lhs.name == rhs.name) && |
| (lhs.inventory == rhs.inventory) && |
| (lhs.color == rhs.color) && |
| (lhs.test == rhs.test) && |
| (lhs.test4 == rhs.test4) && |
| (lhs.testarrayofstring == rhs.testarrayofstring) && |
| (lhs.testarrayoftables == rhs.testarrayoftables) && |
| (lhs.enemy == rhs.enemy) && |
| (lhs.testnestedflatbuffer == rhs.testnestedflatbuffer) && |
| (lhs.testempty == rhs.testempty) && |
| (lhs.testbool == rhs.testbool) && |
| (lhs.testhashs32_fnv1 == rhs.testhashs32_fnv1) && |
| (lhs.testhashu32_fnv1 == rhs.testhashu32_fnv1) && |
| (lhs.testhashs64_fnv1 == rhs.testhashs64_fnv1) && |
| (lhs.testhashu64_fnv1 == rhs.testhashu64_fnv1) && |
| (lhs.testhashs32_fnv1a == rhs.testhashs32_fnv1a) && |
| (lhs.testhashu32_fnv1a == rhs.testhashu32_fnv1a) && |
| (lhs.testhashs64_fnv1a == rhs.testhashs64_fnv1a) && |
| (lhs.testhashu64_fnv1a == rhs.testhashu64_fnv1a) && |
| (lhs.testarrayofbools == rhs.testarrayofbools) && |
| (lhs.testf == rhs.testf) && |
| (lhs.testf2 == rhs.testf2) && |
| (lhs.testf3 == rhs.testf3) && |
| (lhs.testarrayofstring2 == rhs.testarrayofstring2) && |
| (lhs.testarrayofsortedstruct == rhs.testarrayofsortedstruct) && |
| (lhs.flex == rhs.flex) && |
| (lhs.test5 == rhs.test5) && |
| (lhs.vector_of_longs == rhs.vector_of_longs) && |
| (lhs.vector_of_doubles == rhs.vector_of_doubles) && |
| (lhs.parent_namespace_test == rhs.parent_namespace_test) && |
| (lhs.vector_of_referrables == rhs.vector_of_referrables) && |
| (lhs.single_weak_reference == rhs.single_weak_reference) && |
| (lhs.vector_of_weak_references == rhs.vector_of_weak_references) && |
| (lhs.vector_of_strong_referrables == rhs.vector_of_strong_referrables) && |
| (lhs.co_owning_reference == rhs.co_owning_reference) && |
| (lhs.vector_of_co_owning_references == rhs.vector_of_co_owning_references) && |
| (lhs.non_owning_reference == rhs.non_owning_reference) && |
| (lhs.vector_of_non_owning_references == rhs.vector_of_non_owning_references) && |
| (lhs.any_unique == rhs.any_unique) && |
| (lhs.any_ambiguous == rhs.any_ambiguous) && |
| (lhs.vector_of_enums == rhs.vector_of_enums); |
| } |
| |
| inline bool operator!=(const MonsterT &lhs, const MonsterT &rhs) { |
| return !(lhs == rhs); |
| } |
| |
| |
| /// an example documentation comment: monster object |
| struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { |
| typedef MonsterT NativeTableType; |
| static const flatbuffers::TypeTable *MiniReflectTypeTable() { |
| return MonsterTypeTable(); |
| } |
| enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE { |
| VT_POS = 4, |
| VT_MANA = 6, |
| VT_HP = 8, |
| VT_NAME = 10, |
| VT_INVENTORY = 14, |
| VT_COLOR = 16, |
| VT_TEST_TYPE = 18, |
| VT_TEST = 20, |
| VT_TEST4 = 22, |
| VT_TESTARRAYOFSTRING = 24, |
| VT_TESTARRAYOFTABLES = 26, |
| VT_ENEMY = 28, |
| VT_TESTNESTEDFLATBUFFER = 30, |
| VT_TESTEMPTY = 32, |
| VT_TESTBOOL = 34, |
| VT_TESTHASHS32_FNV1 = 36, |
| VT_TESTHASHU32_FNV1 = 38, |
| VT_TESTHASHS64_FNV1 = 40, |
| VT_TESTHASHU64_FNV1 = 42, |
| VT_TESTHASHS32_FNV1A = 44, |
| VT_TESTHASHU32_FNV1A = 46, |
| VT_TESTHASHS64_FNV1A = 48, |
| VT_TESTHASHU64_FNV1A = 50, |
| VT_TESTARRAYOFBOOLS = 52, |
| VT_TESTF = 54, |
| VT_TESTF2 = 56, |
| VT_TESTF3 = 58, |
| VT_TESTARRAYOFSTRING2 = 60, |
| VT_TESTARRAYOFSORTEDSTRUCT = 62, |
| VT_FLEX = 64, |
| VT_TEST5 = 66, |
| VT_VECTOR_OF_LONGS = 68, |
| VT_VECTOR_OF_DOUBLES = 70, |
| VT_PARENT_NAMESPACE_TEST = 72, |
| VT_VECTOR_OF_REFERRABLES = 74, |
| VT_SINGLE_WEAK_REFERENCE = 76, |
| VT_VECTOR_OF_WEAK_REFERENCES = 78, |
| VT_VECTOR_OF_STRONG_REFERRABLES = 80, |
| VT_CO_OWNING_REFERENCE = 82, |
| VT_VECTOR_OF_CO_OWNING_REFERENCES = 84, |
| VT_NON_OWNING_REFERENCE = 86, |
| VT_VECTOR_OF_NON_OWNING_REFERENCES = 88, |
| VT_ANY_UNIQUE_TYPE = 90, |
| VT_ANY_UNIQUE = 92, |
| VT_ANY_AMBIGUOUS_TYPE = 94, |
| VT_ANY_AMBIGUOUS = 96, |
| VT_VECTOR_OF_ENUMS = 98 |
| }; |
| const MyGame::Example::Vec3 *pos() const { |
| return GetStruct<const MyGame::Example::Vec3 *>(VT_POS); |
| } |
| MyGame::Example::Vec3 *mutable_pos() { |
| return GetStruct<MyGame::Example::Vec3 *>(VT_POS); |
| } |
| int16_t mana() const { |
| return GetField<int16_t>(VT_MANA, 150); |
| } |
| bool mutate_mana(int16_t _mana) { |
| return SetField<int16_t>(VT_MANA, _mana, 150); |
| } |
| int16_t hp() const { |
| return GetField<int16_t>(VT_HP, 100); |
| } |
| bool mutate_hp(int16_t _hp) { |
| return SetField<int16_t>(VT_HP, _hp, 100); |
| } |
| const flatbuffers::String *name() const { |
| return GetPointer<const flatbuffers::String *>(VT_NAME); |
| } |
| flatbuffers::String *mutable_name() { |
| return GetPointer<flatbuffers::String *>(VT_NAME); |
| } |
| bool KeyCompareLessThan(const Monster *o) const { |
| return *name() < *o->name(); |
| } |
| int KeyCompareWithValue(const char *val) const { |
| return strcmp(name()->c_str(), val); |
| } |
| const flatbuffers::Vector<uint8_t> *inventory() const { |
| return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_INVENTORY); |
| } |
| flatbuffers::Vector<uint8_t> *mutable_inventory() { |
| return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_INVENTORY); |
| } |
| MyGame::Example::Color color() const { |
| return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 8)); |
| } |
| bool mutate_color(MyGame::Example::Color _color) { |
| return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 8); |
| } |
| MyGame::Example::Any test_type() const { |
| return static_cast<MyGame::Example::Any>(GetField<uint8_t>(VT_TEST_TYPE, 0)); |
| } |
| bool mutate_test_type(MyGame::Example::Any _test_type) { |
| return SetField<uint8_t>(VT_TEST_TYPE, static_cast<uint8_t>(_test_type), 0); |
| } |
| const void *test() const { |
| return GetPointer<const void *>(VT_TEST); |
| } |
| template<typename T> const T *test_as() const; |
| const MyGame::Example::Monster *test_as_Monster() const { |
| return test_type() == MyGame::Example::Any_Monster ? static_cast<const MyGame::Example::Monster *>(test()) : nullptr; |
| } |
| const MyGame::Example::TestSimpleTableWithEnum *test_as_TestSimpleTableWithEnum() const { |
| return test_type() == MyGame::Example::Any_TestSimpleTableWithEnum ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(test()) : nullptr; |
| } |
| const MyGame::Example2::Monster *test_as_MyGame_Example2_Monster() const { |
| return test_type() == MyGame::Example::Any_MyGame_Example2_Monster ? static_cast<const MyGame::Example2::Monster *>(test()) : nullptr; |
| } |
| void *mutable_test() { |
| return GetPointer<void *>(VT_TEST); |
| } |
| const flatbuffers::Vector<const MyGame::Example::Test *> *test4() const { |
| return GetPointer<const flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4); |
| } |
| flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test4() { |
| return GetPointer<flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4); |
| } |
| const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring() const { |
| return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING); |
| } |
| flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring() { |
| return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING); |
| } |
| /// an example documentation comment: this will end up in the generated code |
| /// multiline too |
| const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables() const { |
| return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES); |
| } |
| flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *mutable_testarrayoftables() { |
| return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES); |
| } |
| const MyGame::Example::Monster *enemy() const { |
| return GetPointer<const MyGame::Example::Monster *>(VT_ENEMY); |
| } |
| MyGame::Example::Monster *mutable_enemy() { |
| return GetPointer<MyGame::Example::Monster *>(VT_ENEMY); |
| } |
| const flatbuffers::Vector<uint8_t> *testnestedflatbuffer() const { |
| return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER); |
| } |
| flatbuffers::Vector<uint8_t> *mutable_testnestedflatbuffer() { |
| return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER); |
| } |
| const MyGame::Example::Monster *testnestedflatbuffer_nested_root() const { |
| return flatbuffers::GetRoot<MyGame::Example::Monster>(testnestedflatbuffer()->Data()); |
| } |
| const MyGame::Example::Stat *testempty() const { |
| return GetPointer<const MyGame::Example::Stat *>(VT_TESTEMPTY); |
| } |
| MyGame::Example::Stat *mutable_testempty() { |
| return GetPointer<MyGame::Example::Stat *>(VT_TESTEMPTY); |
| } |
| bool testbool() const { |
| return GetField<uint8_t>(VT_TESTBOOL, 0) != 0; |
| } |
| bool mutate_testbool(bool _testbool) { |
| return SetField<uint8_t>(VT_TESTBOOL, static_cast<uint8_t>(_testbool), 0); |
| } |
| int32_t testhashs32_fnv1() const { |
| return GetField<int32_t>(VT_TESTHASHS32_FNV1, 0); |
| } |
| bool mutate_testhashs32_fnv1(int32_t _testhashs32_fnv1) { |
| return SetField<int32_t>(VT_TESTHASHS32_FNV1, _testhashs32_fnv1, 0); |
| } |
| uint32_t testhashu32_fnv1() const { |
| return GetField<uint32_t>(VT_TESTHASHU32_FNV1, 0); |
| } |
| bool mutate_testhashu32_fnv1(uint32_t _testhashu32_fnv1) { |
| return SetField<uint32_t>(VT_TESTHASHU32_FNV1, _testhashu32_fnv1, 0); |
| } |
| int64_t testhashs64_fnv1() const { |
| return GetField<int64_t>(VT_TESTHASHS64_FNV1, 0); |
| } |
| bool mutate_testhashs64_fnv1(int64_t _testhashs64_fnv1) { |
| return SetField<int64_t>(VT_TESTHASHS64_FNV1, _testhashs64_fnv1, 0); |
| } |
| uint64_t testhashu64_fnv1() const { |
| return GetField<uint64_t>(VT_TESTHASHU64_FNV1, 0); |
| } |
| bool mutate_testhashu64_fnv1(uint64_t _testhashu64_fnv1) { |
| return SetField<uint64_t>(VT_TESTHASHU64_FNV1, _testhashu64_fnv1, 0); |
| } |
| int32_t testhashs32_fnv1a() const { |
| return GetField<int32_t>(VT_TESTHASHS32_FNV1A, 0); |
| } |
| bool mutate_testhashs32_fnv1a(int32_t _testhashs32_fnv1a) { |
| return SetField<int32_t>(VT_TESTHASHS32_FNV1A, _testhashs32_fnv1a, 0); |
| } |
| uint32_t testhashu32_fnv1a() const { |
| return GetField<uint32_t>(VT_TESTHASHU32_FNV1A, 0); |
| } |
| bool mutate_testhashu32_fnv1a(uint32_t _testhashu32_fnv1a) { |
| return SetField<uint32_t>(VT_TESTHASHU32_FNV1A, _testhashu32_fnv1a, 0); |
| } |
| int64_t testhashs64_fnv1a() const { |
| return GetField<int64_t>(VT_TESTHASHS64_FNV1A, 0); |
| } |
| bool mutate_testhashs64_fnv1a(int64_t _testhashs64_fnv1a) { |
| return SetField<int64_t>(VT_TESTHASHS64_FNV1A, _testhashs64_fnv1a, 0); |
| } |
| uint64_t testhashu64_fnv1a() const { |
| return GetField<uint64_t>(VT_TESTHASHU64_FNV1A, 0); |
| } |
| bool mutate_testhashu64_fnv1a(uint64_t _testhashu64_fnv1a) { |
| return SetField<uint64_t>(VT_TESTHASHU64_FNV1A, _testhashu64_fnv1a, 0); |
| } |
| const flatbuffers::Vector<uint8_t> *testarrayofbools() const { |
| return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS); |
| } |
| flatbuffers::Vector<uint8_t> *mutable_testarrayofbools() { |
| return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS); |
| } |
| float testf() const { |
| return GetField<float>(VT_TESTF, 3.14159f); |
| } |
| bool mutate_testf(float _testf) { |
| return SetField<float>(VT_TESTF, _testf, 3.14159f); |
| } |
| float testf2() const { |
| return GetField<float>(VT_TESTF2, 3.0f); |
| } |
| bool mutate_testf2(float _testf2) { |
| return SetField<float>(VT_TESTF2, _testf2, 3.0f); |
| } |
| float testf3() const { |
| return GetField<float>(VT_TESTF3, 0.0f); |
| } |
| bool mutate_testf3(float _testf3) { |
| return SetField<float>(VT_TESTF3, _testf3, 0.0f); |
| } |
| const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2() const { |
| return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2); |
| } |
| flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring2() { |
| return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2); |
| } |
| const flatbuffers::Vector<const MyGame::Example::Ability *> *testarrayofsortedstruct() const { |
| return GetPointer<const flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT); |
| } |
| flatbuffers::Vector<const MyGame::Example::Ability *> *mutable_testarrayofsortedstruct() { |
| return GetPointer<flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT); |
| } |
| const flatbuffers::Vector<uint8_t> *flex() const { |
| return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_FLEX); |
| } |
| flatbuffers::Vector<uint8_t> *mutable_flex() { |
| return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_FLEX); |
| } |
| flexbuffers::Reference flex_flexbuffer_root() const { |
| return flexbuffers::GetRoot(flex()->Data(), flex()->size()); |
| } |
| const flatbuffers::Vector<const MyGame::Example::Test *> *test5() const { |
| return GetPointer<const flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5); |
| } |
| flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test5() { |
| return GetPointer<flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5); |
| } |
| const flatbuffers::Vector<int64_t> *vector_of_longs() const { |
| return GetPointer<const flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS); |
| } |
| flatbuffers::Vector<int64_t> *mutable_vector_of_longs() { |
| return GetPointer<flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS); |
| } |
| const flatbuffers::Vector<double> *vector_of_doubles() const { |
| return GetPointer<const flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES); |
| } |
| flatbuffers::Vector<double> *mutable_vector_of_doubles() { |
| return GetPointer<flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES); |
| } |
| const MyGame::InParentNamespace *parent_namespace_test() const { |
| return GetPointer<const MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST); |
| } |
| MyGame::InParentNamespace *mutable_parent_namespace_test() { |
| return GetPointer<MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST); |
| } |
| const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables() const { |
| return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES); |
| } |
| flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_referrables() { |
| return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES); |
| } |
| uint64_t single_weak_reference() const { |
| return GetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, 0); |
| } |
| bool mutate_single_weak_reference(uint64_t _single_weak_reference) { |
| return SetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, _single_weak_reference, 0); |
| } |
| const flatbuffers::Vector<uint64_t> *vector_of_weak_references() const { |
| return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES); |
| } |
| flatbuffers::Vector<uint64_t> *mutable_vector_of_weak_references() { |
| return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES); |
| } |
| const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables() const { |
| return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES); |
| } |
| flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_strong_referrables() { |
| return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES); |
| } |
| uint64_t co_owning_reference() const { |
| return GetField<uint64_t>(VT_CO_OWNING_REFERENCE, 0); |
| } |
| bool mutate_co_owning_reference(uint64_t _co_owning_reference) { |
| return SetField<uint64_t>(VT_CO_OWNING_REFERENCE, _co_owning_reference, 0); |
| } |
| const flatbuffers::Vector<uint64_t> *vector_of_co_owning_references() const { |
| return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES); |
| } |
| flatbuffers::Vector<uint64_t> *mutable_vector_of_co_owning_references() { |
| return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES); |
| } |
| uint64_t non_owning_reference() const { |
| return GetField<uint64_t>(VT_NON_OWNING_REFERENCE, 0); |
| } |
| bool mutate_non_owning_reference(uint64_t _non_owning_reference) { |
| return SetField<uint64_t>(VT_NON_OWNING_REFERENCE, _non_owning_reference, 0); |
| } |
| const flatbuffers::Vector<uint64_t> *vector_of_non_owning_references() const { |
| return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES); |
| } |
| flatbuffers::Vector<uint64_t> *mutable_vector_of_non_owning_references() { |
| return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES); |
| } |
| MyGame::Example::AnyUniqueAliases any_unique_type() const { |
| return static_cast<MyGame::Example::AnyUniqueAliases>(GetField<uint8_t>(VT_ANY_UNIQUE_TYPE, 0)); |
| } |
| bool mutate_any_unique_type(MyGame::Example::AnyUniqueAliases _any_unique_type) { |
| return SetField<uint8_t>(VT_ANY_UNIQUE_TYPE, static_cast<uint8_t>(_any_unique_type), 0); |
| } |
| const void *any_unique() const { |
| return GetPointer<const void *>(VT_ANY_UNIQUE); |
| } |
| template<typename T> const T *any_unique_as() const; |
| const MyGame::Example::Monster *any_unique_as_M() const { |
| return any_unique_type() == MyGame::Example::AnyUniqueAliases_M ? static_cast<const MyGame::Example::Monster *>(any_unique()) : nullptr; |
| } |
| const MyGame::Example::TestSimpleTableWithEnum *any_unique_as_TS() const { |
| return any_unique_type() == MyGame::Example::AnyUniqueAliases_TS ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(any_unique()) : nullptr; |
| } |
| const MyGame::Example2::Monster *any_unique_as_M2() const { |
| return any_unique_type() == MyGame::Example::AnyUniqueAliases_M2 ? static_cast<const MyGame::Example2::Monster *>(any_unique()) : nullptr; |
| } |
| void *mutable_any_unique() { |
| return GetPointer<void *>(VT_ANY_UNIQUE); |
| } |
| MyGame::Example::AnyAmbiguousAliases any_ambiguous_type() const { |
| return static_cast<MyGame::Example::AnyAmbiguousAliases>(GetField<uint8_t>(VT_ANY_AMBIGUOUS_TYPE, 0)); |
| } |
| bool mutate_any_ambiguous_type(MyGame::Example::AnyAmbiguousAliases _any_ambiguous_type) { |
| return SetField<uint8_t>(VT_ANY_AMBIGUOUS_TYPE, static_cast<uint8_t>(_any_ambiguous_type), 0); |
| } |
| const void *any_ambiguous() const { |
| return GetPointer<const void *>(VT_ANY_AMBIGUOUS); |
| } |
| const MyGame::Example::Monster *any_ambiguous_as_M1() const { |
| return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M1 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr; |
| } |
| const MyGame::Example::Monster *any_ambiguous_as_M2() const { |
| return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M2 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr; |
| } |
| const MyGame::Example::Monster *any_ambiguous_as_M3() const { |
| return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M3 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr; |
| } |
| void *mutable_any_ambiguous() { |
| return GetPointer<void *>(VT_ANY_AMBIGUOUS); |
| } |
| const flatbuffers::Vector<uint8_t> *vector_of_enums() const { |
| return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_VECTOR_OF_ENUMS); |
| } |
| flatbuffers::Vector<uint8_t> *mutable_vector_of_enums() { |
| return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_VECTOR_OF_ENUMS); |
| } |
| bool Verify(flatbuffers::Verifier &verifier) const { |
| return VerifyTableStart(verifier) && |
| VerifyField<MyGame::Example::Vec3>(verifier, VT_POS) && |
| VerifyField<int16_t>(verifier, VT_MANA) && |
| VerifyField<int16_t>(verifier, VT_HP) && |
| VerifyOffsetRequired(verifier, VT_NAME) && |
| verifier.VerifyString(name()) && |
| VerifyOffset(verifier, VT_INVENTORY) && |
| verifier.VerifyVector(inventory()) && |
| VerifyField<uint8_t>(verifier, VT_COLOR) && |
| VerifyField<uint8_t>(verifier, VT_TEST_TYPE) && |
| VerifyOffset(verifier, VT_TEST) && |
| VerifyAny(verifier, test(), test_type()) && |
| VerifyOffset(verifier, VT_TEST4) && |
| verifier.VerifyVector(test4()) && |
| VerifyOffset(verifier, VT_TESTARRAYOFSTRING) && |
| verifier.VerifyVector(testarrayofstring()) && |
| verifier.VerifyVectorOfStrings(testarrayofstring()) && |
| VerifyOffset(verifier, VT_TESTARRAYOFTABLES) && |
| verifier.VerifyVector(testarrayoftables()) && |
| verifier.VerifyVectorOfTables(testarrayoftables()) && |
| VerifyOffset(verifier, VT_ENEMY) && |
| verifier.VerifyTable(enemy()) && |
| VerifyOffset(verifier, VT_TESTNESTEDFLATBUFFER) && |
| verifier.VerifyVector(testnestedflatbuffer()) && |
| VerifyOffset(verifier, VT_TESTEMPTY) && |
| verifier.VerifyTable(testempty()) && |
| VerifyField<uint8_t>(verifier, VT_TESTBOOL) && |
| VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1) && |
| VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1) && |
| VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1) && |
| VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1) && |
| VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1A) && |
| VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1A) && |
| VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1A) && |
| VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1A) && |
| VerifyOffset(verifier, VT_TESTARRAYOFBOOLS) && |
| verifier.VerifyVector(testarrayofbools()) && |
| VerifyField<float>(verifier, VT_TESTF) && |
| VerifyField<float>(verifier, VT_TESTF2) && |
| VerifyField<float>(verifier, VT_TESTF3) && |
| VerifyOffset(verifier, VT_TESTARRAYOFSTRING2) && |
| verifier.VerifyVector(testarrayofstring2()) && |
| verifier.VerifyVectorOfStrings(testarrayofstring2()) && |
| VerifyOffset(verifier, VT_TESTARRAYOFSORTEDSTRUCT) && |
| verifier.VerifyVector(testarrayofsortedstruct()) && |
| VerifyOffset(verifier, VT_FLEX) && |
| verifier.VerifyVector(flex()) && |
| VerifyOffset(verifier, VT_TEST5) && |
| verifier.VerifyVector(test5()) && |
| VerifyOffset(verifier, VT_VECTOR_OF_LONGS) && |
| verifier.VerifyVector(vector_of_longs()) && |
| VerifyOffset(verifier, VT_VECTOR_OF_DOUBLES) && |
| verifier.VerifyVector(vector_of_doubles()) && |
| VerifyOffset(verifier, VT_PARENT_NAMESPACE_TEST) && |
| verifier.VerifyTable(parent_namespace_test()) && |
| VerifyOffset(verifier, VT_VECTOR_OF_REFERRABLES) && |
| verifier.VerifyVector(vector_of_referrables()) && |
| verifier.VerifyVectorOfTables(vector_of_referrables()) && |
| VerifyField<uint64_t>(verifier, VT_SINGLE_WEAK_REFERENCE) && |
| VerifyOffset(verifier, VT_VECTOR_OF_WEAK_REFERENCES) && |
| verifier.VerifyVector(vector_of_weak_references()) && |
| VerifyOffset(verifier, VT_VECTOR_OF_STRONG_REFERRABLES) && |
| verifier.VerifyVector(vector_of_strong_referrables()) && |
| verifier.VerifyVectorOfTables(vector_of_strong_referrables()) && |
| VerifyField<uint64_t>(verifier, VT_CO_OWNING_REFERENCE) && |
| VerifyOffset(verifier, VT_VECTOR_OF_CO_OWNING_REFERENCES) && |
| verifier.VerifyVector(vector_of_co_owning_references()) && |
| VerifyField<uint64_t>(verifier, VT_NON_OWNING_REFERENCE) && |
| VerifyOffset(verifier, VT_VECTOR_OF_NON_OWNING_REFERENCES) && |
| verifier.VerifyVector(vector_of_non_owning_references()) && |
| VerifyField<uint8_t>(verifier, VT_ANY_UNIQUE_TYPE) && |
| VerifyOffset(verifier, VT_ANY_UNIQUE) && |
| VerifyAnyUniqueAliases(verifier, any_unique(), any_unique_type()) && |
| VerifyField<uint8_t>(verifier, VT_ANY_AMBIGUOUS_TYPE) && |
| VerifyOffset(verifier, VT_ANY_AMBIGUOUS) && |
| VerifyAnyAmbiguousAliases(verifier, any_ambiguous(), any_ambiguous_type()) && |
| VerifyOffset(verifier, VT_VECTOR_OF_ENUMS) && |
| verifier.VerifyVector(vector_of_enums()) && |
| verifier.EndTable(); |
| } |
| MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const; |
| void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const; |
| static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); |
| }; |
| |
| template<> inline const MyGame::Example::Monster *Monster::test_as<MyGame::Example::Monster>() const { |
| return test_as_Monster(); |
| } |
| |
| template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::test_as<MyGame::Example::TestSimpleTableWithEnum>() const { |
| return test_as_TestSimpleTableWithEnum(); |
| } |
| |
| template<> inline const MyGame::Example2::Monster *Monster::test_as<MyGame::Example2::Monster>() const { |
| return test_as_MyGame_Example2_Monster(); |
| } |
| |
| template<> inline const MyGame::Example::Monster *Monster::any_unique_as<MyGame::Example::Monster>() const { |
| return any_unique_as_M(); |
| } |
| |
| template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::any_unique_as<MyGame::Example::TestSimpleTableWithEnum>() const { |
| return any_unique_as_TS(); |
| } |
| |
| template<> inline const MyGame::Example2::Monster *Monster::any_unique_as<MyGame::Example2::Monster>() const { |
| return any_unique_as_M2(); |
| } |
| |
| struct MonsterBuilder { |
| flatbuffers::FlatBufferBuilder &fbb_; |
| flatbuffers::uoffset_t start_; |
| void add_pos(const MyGame::Example::Vec3 *pos) { |
| fbb_.AddStruct(Monster::VT_POS, pos); |
| } |
| void add_mana(int16_t mana) { |
| fbb_.AddElement<int16_t>(Monster::VT_MANA, mana, 150); |
| } |
| void add_hp(int16_t hp) { |
| fbb_.AddElement<int16_t>(Monster::VT_HP, hp, 100); |
| } |
| void add_name(flatbuffers::Offset<flatbuffers::String> name) { |
| fbb_.AddOffset(Monster::VT_NAME, name); |
| } |
| void add_inventory(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory) { |
| fbb_.AddOffset(Monster::VT_INVENTORY, inventory); |
| } |
| void add_color(MyGame::Example::Color color) { |
| fbb_.AddElement<uint8_t>(Monster::VT_COLOR, static_cast<uint8_t>(color), 8); |
| } |
| void add_test_type(MyGame::Example::Any test_type) { |
| fbb_.AddElement<uint8_t>(Monster::VT_TEST_TYPE, static_cast<uint8_t>(test_type), 0); |
| } |
| void add_test(flatbuffers::Offset<void> test) { |
| fbb_.AddOffset(Monster::VT_TEST, test); |
| } |
| void add_test4(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test4) { |
| fbb_.AddOffset(Monster::VT_TEST4, test4); |
| } |
| void add_testarrayofstring(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring) { |
| fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING, testarrayofstring); |
| } |
| void add_testarrayoftables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables) { |
| fbb_.AddOffset(Monster::VT_TESTARRAYOFTABLES, testarrayoftables); |
| } |
| void add_enemy(flatbuffers::Offset<MyGame::Example::Monster> enemy) { |
| fbb_.AddOffset(Monster::VT_ENEMY, enemy); |
| } |
| void add_testnestedflatbuffer(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer) { |
| fbb_.AddOffset(Monster::VT_TESTNESTEDFLATBUFFER, testnestedflatbuffer); |
| } |
| void add_testempty(flatbuffers::Offset<MyGame::Example::Stat> testempty) { |
| fbb_.AddOffset(Monster::VT_TESTEMPTY, testempty); |
| } |
| void add_testbool(bool testbool) { |
| fbb_.AddElement<uint8_t>(Monster::VT_TESTBOOL, static_cast<uint8_t>(testbool), 0); |
| } |
| void add_testhashs32_fnv1(int32_t testhashs32_fnv1) { |
| fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1, testhashs32_fnv1, 0); |
| } |
| void add_testhashu32_fnv1(uint32_t testhashu32_fnv1) { |
| fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1, testhashu32_fnv1, 0); |
| } |
| void add_testhashs64_fnv1(int64_t testhashs64_fnv1) { |
| fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1, testhashs64_fnv1, 0); |
| } |
| void add_testhashu64_fnv1(uint64_t testhashu64_fnv1) { |
| fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1, testhashu64_fnv1, 0); |
| } |
| void add_testhashs32_fnv1a(int32_t testhashs32_fnv1a) { |
| fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1A, testhashs32_fnv1a, 0); |
| } |
| void add_testhashu32_fnv1a(uint32_t testhashu32_fnv1a) { |
| fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1A, testhashu32_fnv1a, 0); |
| } |
| void add_testhashs64_fnv1a(int64_t testhashs64_fnv1a) { |
| fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1A, testhashs64_fnv1a, 0); |
| } |
| void add_testhashu64_fnv1a(uint64_t testhashu64_fnv1a) { |
| fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1A, testhashu64_fnv1a, 0); |
| } |
| void add_testarrayofbools(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools) { |
| fbb_.AddOffset(Monster::VT_TESTARRAYOFBOOLS, testarrayofbools); |
| } |
| void add_testf(float testf) { |
| fbb_.AddElement<float>(Monster::VT_TESTF, testf, 3.14159f); |
| } |
| void add_testf2(float testf2) { |
| fbb_.AddElement<float>(Monster::VT_TESTF2, testf2, 3.0f); |
| } |
| void add_testf3(float testf3) { |
| fbb_.AddElement<float>(Monster::VT_TESTF3, testf3, 0.0f); |
| } |
| void add_testarrayofstring2(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2) { |
| fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING2, testarrayofstring2); |
| } |
| void add_testarrayofsortedstruct(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct) { |
| fbb_.AddOffset(Monster::VT_TESTARRAYOFSORTEDSTRUCT, testarrayofsortedstruct); |
| } |
| void add_flex(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex) { |
| fbb_.AddOffset(Monster::VT_FLEX, flex); |
| } |
| void add_test5(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test5) { |
| fbb_.AddOffset(Monster::VT_TEST5, test5); |
| } |
| void add_vector_of_longs(flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs) { |
| fbb_.AddOffset(Monster::VT_VECTOR_OF_LONGS, vector_of_longs); |
| } |
| void add_vector_of_doubles(flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles) { |
| fbb_.AddOffset(Monster::VT_VECTOR_OF_DOUBLES, vector_of_doubles); |
| } |
| void add_parent_namespace_test(flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test) { |
| fbb_.AddOffset(Monster::VT_PARENT_NAMESPACE_TEST, parent_namespace_test); |
| } |
| void add_vector_of_referrables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables) { |
| fbb_.AddOffset(Monster::VT_VECTOR_OF_REFERRABLES, vector_of_referrables); |
| } |
| void add_single_weak_reference(uint64_t single_weak_reference) { |
| fbb_.AddElement<uint64_t>(Monster::VT_SINGLE_WEAK_REFERENCE, single_weak_reference, 0); |
| } |
| void add_vector_of_weak_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_weak_references) { |
| fbb_.AddOffset(Monster::VT_VECTOR_OF_WEAK_REFERENCES, vector_of_weak_references); |
| } |
| void add_vector_of_strong_referrables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables) { |
| fbb_.AddOffset(Monster::VT_VECTOR_OF_STRONG_REFERRABLES, vector_of_strong_referrables); |
| } |
| void add_co_owning_reference(uint64_t co_owning_reference) { |
| fbb_.AddElement<uint64_t>(Monster::VT_CO_OWNING_REFERENCE, co_owning_reference, 0); |
| } |
| void add_vector_of_co_owning_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_co_owning_references) { |
| fbb_.AddOffset(Monster::VT_VECTOR_OF_CO_OWNING_REFERENCES, vector_of_co_owning_references); |
| } |
| void add_non_owning_reference(uint64_t non_owning_reference) { |
| fbb_.AddElement<uint64_t>(Monster::VT_NON_OWNING_REFERENCE, non_owning_reference, 0); |
| } |
| void add_vector_of_non_owning_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_non_owning_references) { |
| fbb_.AddOffset(Monster::VT_VECTOR_OF_NON_OWNING_REFERENCES, vector_of_non_owning_references); |
| } |
| void add_any_unique_type(MyGame::Example::AnyUniqueAliases any_unique_type) { |
| fbb_.AddElement<uint8_t>(Monster::VT_ANY_UNIQUE_TYPE, static_cast<uint8_t>(any_unique_type), 0); |
| } |
| void add_any_unique(flatbuffers::Offset<void> any_unique) { |
| fbb_.AddOffset(Monster::VT_ANY_UNIQUE, any_unique); |
| } |
| void add_any_ambiguous_type(MyGame::Example::AnyAmbiguousAliases any_ambiguous_type) { |
| fbb_.AddElement<uint8_t>(Monster::VT_ANY_AMBIGUOUS_TYPE, static_cast<uint8_t>(any_ambiguous_type), 0); |
| } |
| void add_any_ambiguous(flatbuffers::Offset<void> any_ambiguous) { |
| fbb_.AddOffset(Monster::VT_ANY_AMBIGUOUS, any_ambiguous); |
| } |
| void add_vector_of_enums(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> vector_of_enums) { |
| fbb_.AddOffset(Monster::VT_VECTOR_OF_ENUMS, vector_of_enums); |
| } |
| explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb) |
| : fbb_(_fbb) { |
| start_ = fbb_.StartTable(); |
| } |
| MonsterBuilder &operator=(const MonsterBuilder &); |
| flatbuffers::Offset<Monster> Finish() { |
| const auto end = fbb_.EndTable(start_); |
| auto o = flatbuffers::Offset<Monster>(end); |
| fbb_.Required(o, Monster::VT_NAME); |
| return o; |
| } |
| }; |
| |
| inline flatbuffers::Offset<Monster> CreateMonster( |
| flatbuffers::FlatBufferBuilder &_fbb, |
| const MyGame::Example::Vec3 *pos = 0, |
| int16_t mana = 150, |
| int16_t hp = 100, |
| flatbuffers::Offset<flatbuffers::String> name = 0, |
| flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory = 0, |
| MyGame::Example::Color color = MyGame::Example::Color_Blue, |
| MyGame::Example::Any test_type = MyGame::Example::Any_NONE, |
| flatbuffers::Offset<void> test = 0, |
| flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test4 = 0, |
| flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring = 0, |
| flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables = 0, |
| flatbuffers::Offset<MyGame::Example::Monster> enemy = 0, |
| flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer = 0, |
| flatbuffers::Offset<MyGame::Example::Stat> testempty = 0, |
| bool testbool = false, |
| int32_t testhashs32_fnv1 = 0, |
| uint32_t testhashu32_fnv1 = 0, |
| int64_t testhashs64_fnv1 = 0, |
| uint64_t testhashu64_fnv1 = 0, |
| int32_t testhashs32_fnv1a = 0, |
| uint32_t testhashu32_fnv1a = 0, |
| int64_t testhashs64_fnv1a = 0, |
| uint64_t testhashu64_fnv1a = 0, |
| flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools = 0, |
| float testf = 3.14159f, |
| float testf2 = 3.0f, |
| float testf3 = 0.0f, |
| flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2 = 0, |
| flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct = 0, |
| flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex = 0, |
| flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test5 = 0, |
| flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs = 0, |
| flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles = 0, |
| flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0, |
| flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables = 0, |
| uint64_t single_weak_reference = 0, |
| flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_weak_references = 0, |
| flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables = 0, |
| uint64_t co_owning_reference = 0, |
| flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_co_owning_references = 0, |
| uint64_t non_owning_reference = 0, |
| flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_non_owning_references = 0, |
| MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases_NONE, |
| flatbuffers::Offset<void> any_unique = 0, |
| MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases_NONE, |
| flatbuffers::Offset<void> any_ambiguous = 0, |
| flatbuffers::Offset<flatbuffers::Vector<uint8_t>> vector_of_enums = 0) { |
| MonsterBuilder builder_(_fbb); |
| builder_.add_non_owning_reference(non_owning_reference); |
| builder_.add_co_owning_reference(co_owning_reference); |
| builder_.add_single_weak_reference(single_weak_reference); |
| builder_.add_testhashu64_fnv1a(testhashu64_fnv1a); |
| builder_.add_testhashs64_fnv1a(testhashs64_fnv1a); |
| builder_.add_testhashu64_fnv1(testhashu64_fnv1); |
| builder_.add_testhashs64_fnv1(testhashs64_fnv1); |
| builder_.add_vector_of_enums(vector_of_enums); |
| builder_.add_any_ambiguous(any_ambiguous); |
| builder_.add_any_unique(any_unique); |
| builder_.add_vector_of_non_owning_references(vector_of_non_owning_references); |
| builder_.add_vector_of_co_owning_references(vector_of_co_owning_references); |
| builder_.add_vector_of_strong_referrables(vector_of_strong_referrables); |
| builder_.add_vector_of_weak_references(vector_of_weak_references); |
| builder_.add_vector_of_referrables(vector_of_referrables); |
| builder_.add_parent_namespace_test(parent_namespace_test); |
| builder_.add_vector_of_doubles(vector_of_doubles); |
| builder_.add_vector_of_longs(vector_of_longs); |
| builder_.add_test5(test5); |
| builder_.add_flex(flex); |
| builder_.add_testarrayofsortedstruct(testarrayofsortedstruct); |
| builder_.add_testarrayofstring2(testarrayofstring2); |
| builder_.add_testf3(testf3); |
| builder_.add_testf2(testf2); |
| builder_.add_testf(testf); |
| builder_.add_testarrayofbools(testarrayofbools); |
| builder_.add_testhashu32_fnv1a(testhashu32_fnv1a); |
| builder_.add_testhashs32_fnv1a(testhashs32_fnv1a); |
| builder_.add_testhashu32_fnv1(testhashu32_fnv1); |
| builder_.add_testhashs32_fnv1(testhashs32_fnv1); |
| builder_.add_testempty(testempty); |
| builder_.add_testnestedflatbuffer(testnestedflatbuffer); |
| builder_.add_enemy(enemy); |
| builder_.add_testarrayoftables(testarrayoftables); |
| builder_.add_testarrayofstring(testarrayofstring); |
| builder_.add_test4(test4); |
| builder_.add_test(test); |
| builder_.add_inventory(inventory); |
| builder_.add_name(name); |
| builder_.add_pos(pos); |
| builder_.add_hp(hp); |
| builder_.add_mana(mana); |
| builder_.add_any_ambiguous_type(any_ambiguous_type); |
| builder_.add_any_unique_type(any_unique_type); |
| builder_.add_testbool(testbool); |
| builder_.add_test_type(test_type); |
| builder_.add_color(color); |
| return builder_.Finish(); |
| } |
| |
| inline flatbuffers::Offset<Monster> CreateMonsterDirect( |
| flatbuffers::FlatBufferBuilder &_fbb, |
| const MyGame::Example::Vec3 *pos = 0, |
| int16_t mana = 150, |
| int16_t hp = 100, |
| const char *name = nullptr, |
| const std::vector<uint8_t> *inventory = nullptr, |
| MyGame::Example::Color color = MyGame::Example::Color_Blue, |
| MyGame::Example::Any test_type = MyGame::Example::Any_NONE, |
| flatbuffers::Offset<void> test = 0, |
| const std::vector<MyGame::Example::Test> *test4 = nullptr, |
| const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring = nullptr, |
| const std::vector<flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables = nullptr, |
| flatbuffers::Offset<MyGame::Example::Monster> enemy = 0, |
| const std::vector<uint8_t> *testnestedflatbuffer = nullptr, |
| flatbuffers::Offset<MyGame::Example::Stat> testempty = 0, |
| bool testbool = false, |
| int32_t testhashs32_fnv1 = 0, |
| uint32_t testhashu32_fnv1 = 0, |
| int64_t testhashs64_fnv1 = 0, |
| uint64_t testhashu64_fnv1 = 0, |
| int32_t testhashs32_fnv1a = 0, |
| uint32_t testhashu32_fnv1a = 0, |
| int64_t testhashs64_fnv1a = 0, |
| uint64_t testhashu64_fnv1a = 0, |
| const std::vector<uint8_t> *testarrayofbools = nullptr, |
| float testf = 3.14159f, |
| float testf2 = 3.0f, |
| float testf3 = 0.0f, |
| const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2 = nullptr, |
| const std::vector<MyGame::Example::Ability> *testarrayofsortedstruct = nullptr, |
| const std::vector<uint8_t> *flex = nullptr, |
| const std::vector<MyGame::Example::Test> *test5 = nullptr, |
| const std::vector<int64_t> *vector_of_longs = nullptr, |
| const std::vector<double> *vector_of_doubles = nullptr, |
| flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0, |
| const std::vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables = nullptr, |
| uint64_t single_weak_reference = 0, |
| const std::vector<uint64_t> *vector_of_weak_references = nullptr, |
| const std::vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables = nullptr, |
| uint64_t co_owning_reference = 0, |
| const std::vector<uint64_t> *vector_of_co_owning_references = nullptr, |
| uint64_t non_owning_reference = 0, |
| const std::vector<uint64_t> *vector_of_non_owning_references = nullptr, |
| MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases_NONE, |
| flatbuffers::Offset<void> any_unique = 0, |
| MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases_NONE, |
| flatbuffers::Offset<void> any_ambiguous = 0, |
| const std::vector<uint8_t> *vector_of_enums = nullptr) { |
| auto name__ = name ? _fbb.CreateString(name) : 0; |
| auto inventory__ = inventory ? _fbb.CreateVector<uint8_t>(*inventory) : 0; |
| auto test4__ = test4 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test4) : 0; |
| auto testarrayofstring__ = testarrayofstring ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring) : 0; |
| auto testarrayoftables__ = testarrayoftables ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Monster>>(*testarrayoftables) : 0; |
| auto testnestedflatbuffer__ = testnestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testnestedflatbuffer) : 0; |
| auto testarrayofbools__ = testarrayofbools ? _fbb.CreateVector<uint8_t>(*testarrayofbools) : 0; |
| auto testarrayofstring2__ = testarrayofstring2 ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring2) : 0; |
| auto testarrayofsortedstruct__ = testarrayofsortedstruct ? _fbb.CreateVectorOfStructs<MyGame::Example::Ability>(*testarrayofsortedstruct) : 0; |
| auto flex__ = flex ? _fbb.CreateVector<uint8_t>(*flex) : 0; |
| auto test5__ = test5 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test5) : 0; |
| auto vector_of_longs__ = vector_of_longs ? _fbb.CreateVector<int64_t>(*vector_of_longs) : 0; |
| auto vector_of_doubles__ = vector_of_doubles ? _fbb.CreateVector<double>(*vector_of_doubles) : 0; |
| auto vector_of_referrables__ = vector_of_referrables ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>>(*vector_of_referrables) : 0; |
| auto vector_of_weak_references__ = vector_of_weak_references ? _fbb.CreateVector<uint64_t>(*vector_of_weak_references) : 0; |
| auto vector_of_strong_referrables__ = vector_of_strong_referrables ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>>(*vector_of_strong_referrables) : 0; |
| auto vector_of_co_owning_references__ = vector_of_co_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_co_owning_references) : 0; |
| auto vector_of_non_owning_references__ = vector_of_non_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_non_owning_references) : 0; |
| auto vector_of_enums__ = vector_of_enums ? _fbb.CreateVector<uint8_t>(*vector_of_enums) : 0; |
| return MyGame::Example::CreateMonster( |
| _fbb, |
| pos, |
| mana, |
| hp, |
| name__, |
| inventory__, |
| color, |
| test_type, |
| test, |
| test4__, |
| testarrayofstring__, |
| testarrayoftables__, |
| enemy, |
| testnestedflatbuffer__, |
| testempty, |
| testbool, |
| testhashs32_fnv1, |
| testhashu32_fnv1, |
| testhashs64_fnv1, |
| testhashu64_fnv1, |
| testhashs32_fnv1a, |
| testhashu32_fnv1a, |
| testhashs64_fnv1a, |
| testhashu64_fnv1a, |
| testarrayofbools__, |
| testf, |
| testf2, |
| testf3, |
| testarrayofstring2__, |
| testarrayofsortedstruct__, |
| flex__, |
| test5__, |
| vector_of_longs__, |
| vector_of_doubles__, |
| parent_namespace_test, |
| vector_of_referrables__, |
| single_weak_reference, |
| vector_of_weak_references__, |
| vector_of_strong_referrables__, |
| co_owning_reference, |
| vector_of_co_owning_references__, |
| non_owning_reference, |
| vector_of_non_owning_references__, |
| any_unique_type, |
| any_unique, |
| any_ambiguous_type, |
| any_ambiguous, |
| vector_of_enums__); |
| } |
| |
| flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); |
| |
| struct TypeAliasesT : public flatbuffers::NativeTable { |
| typedef TypeAliases TableType; |
| int8_t i8; |
| uint8_t u8; |
| int16_t i16; |
| uint16_t u16; |
| int32_t i32; |
| uint32_t u32; |
| int64_t i64; |
| uint64_t u64; |
| float f32; |
| double f64; |
| std::vector<int8_t> v8; |
| std::vector<double> vf64; |
| TypeAliasesT() |
| : i8(0), |
| u8(0), |
| i16(0), |
| u16(0), |
| i32(0), |
| u32(0), |
| i64(0), |
| u64(0), |
| f32(0.0f), |
| f64(0.0) { |
| } |
| }; |
| |
| inline bool operator==(const TypeAliasesT &lhs, const TypeAliasesT &rhs) { |
| return |
| (lhs.i8 == rhs.i8) && |
| (lhs.u8 == rhs.u8) && |
| (lhs.i16 == rhs.i16) && |
| (lhs.u16 == rhs.u16) && |
| (lhs.i32 == rhs.i32) && |
| (lhs.u32 == rhs.u32) && |
| (lhs.i64 == rhs.i64) && |
| (lhs.u64 == rhs.u64) && |
| (lhs.f32 == rhs.f32) && |
| (lhs.f64 == rhs.f64) && |
| (lhs.v8 == rhs.v8) && |
| (lhs.vf64 == rhs.vf64); |
| } |
| |
| inline bool operator!=(const TypeAliasesT &lhs, const TypeAliasesT &rhs) { |
| return !(lhs == rhs); |
| } |
| |
| |
| struct TypeAliases FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { |
| typedef TypeAliasesT NativeTableType; |
| static const flatbuffers::TypeTable *MiniReflectTypeTable() { |
| return TypeAliasesTypeTable(); |
| } |
| enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE { |
| VT_I8 = 4, |
| VT_U8 = 6, |
| VT_I16 = 8, |
| VT_U16 = 10, |
| VT_I32 = 12, |
| VT_U32 = 14, |
| VT_I64 = 16, |
| VT_U64 = 18, |
| VT_F32 = 20, |
| VT_F64 = 22, |
| VT_V8 = 24, |
| VT_VF64 = 26 |
| }; |
| int8_t i8() const { |
| return GetField<int8_t>(VT_I8, 0); |
| } |
| bool mutate_i8(int8_t _i8) { |
| return SetField<int8_t>(VT_I8, _i8, 0); |
| } |
| uint8_t u8() const { |
| return GetField<uint8_t>(VT_U8, 0); |
| } |
| bool mutate_u8(uint8_t _u8) { |
| return SetField<uint8_t>(VT_U8, _u8, 0); |
| } |
| int16_t i16() const { |
| return GetField<int16_t>(VT_I16, 0); |
| } |
| bool mutate_i16(int16_t _i16) { |
| return SetField<int16_t>(VT_I16, _i16, 0); |
| } |
| uint16_t u16() const { |
| return GetField<uint16_t>(VT_U16, 0); |
| } |
| bool mutate_u16(uint16_t _u16) { |
| return SetField<uint16_t>(VT_U16, _u16, 0); |
| } |
| int32_t i32() const { |
| return GetField<int32_t>(VT_I32, 0); |
| } |
| bool mutate_i32(int32_t _i32) { |
| return SetField<int32_t>(VT_I32, _i32, 0); |
| } |
| uint32_t u32() const { |
| return GetField<uint32_t>(VT_U32, 0); |
| } |
| bool mutate_u32(uint32_t _u32) { |
| return SetField<uint32_t>(VT_U32, _u32, 0); |
| } |
| int64_t i64() const { |
| return GetField<int64_t>(VT_I64, 0); |
| } |
| bool mutate_i64(int64_t _i64) { |
| return SetField<int64_t>(VT_I64, _i64, 0); |
| } |
| uint64_t u64() const { |
| return GetField<uint64_t>(VT_U64, 0); |
| } |
| bool mutate_u64(uint64_t _u64) { |
| return SetField<uint64_t>(VT_U64, _u64, 0); |
| } |
| float f32() const { |
| return GetField<float>(VT_F32, 0.0f); |
| } |
| bool mutate_f32(float _f32) { |
| return SetField<float>(VT_F32, _f32, 0.0f); |
| } |
| double f64() const { |
| return GetField<double>(VT_F64, 0.0); |
| } |
| bool mutate_f64(double _f64) { |
| return SetField<double>(VT_F64, _f64, 0.0); |
| } |
| const flatbuffers::Vector<int8_t> *v8() const { |
| return GetPointer<const flatbuffers::Vector<int8_t> *>(VT_V8); |
| } |
| flatbuffers::Vector<int8_t> *mutable_v8() { |
| return GetPointer<flatbuffers::Vector<int8_t> *>(VT_V8); |
| } |
| const flatbuffers::Vector<double> *vf64() const { |
| return GetPointer<const flatbuffers::Vector<double> *>(VT_VF64); |
| } |
| flatbuffers::Vector<double> *mutable_vf64() { |
| return GetPointer<flatbuffers::Vector<double> *>(VT_VF64); |
| } |
| bool Verify(flatbuffers::Verifier &verifier) const { |
| return VerifyTableStart(verifier) && |
| VerifyField<int8_t>(verifier, VT_I8) && |
| VerifyField<uint8_t>(verifier, VT_U8) && |
| VerifyField<int16_t>(verifier, VT_I16) && |
| VerifyField<uint16_t>(verifier, VT_U16) && |
| VerifyField<int32_t>(verifier, VT_I32) && |
| VerifyField<uint32_t>(verifier, VT_U32) && |
| VerifyField<int64_t>(verifier, VT_I64) && |
| VerifyField<uint64_t>(verifier, VT_U64) && |
| VerifyField<float>(verifier, VT_F32) && |
| VerifyField<double>(verifier, VT_F64) && |
| VerifyOffset(verifier, VT_V8) && |
| verifier.VerifyVector(v8()) && |
| VerifyOffset(verifier, VT_VF64) && |
| verifier.VerifyVector(vf64()) && |
| verifier.EndTable(); |
| } |
| TypeAliasesT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const; |
| void UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const; |
| static flatbuffers::Offset<TypeAliases> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); |
| }; |
| |
| struct TypeAliasesBuilder { |
| flatbuffers::FlatBufferBuilder &fbb_; |
| flatbuffers::uoffset_t start_; |
| void add_i8(int8_t i8) { |
| fbb_.AddElement<int8_t>(TypeAliases::VT_I8, i8, 0); |
| } |
| void add_u8(uint8_t u8) { |
| fbb_.AddElement<uint8_t>(TypeAliases::VT_U8, u8, 0); |
| } |
| void add_i16(int16_t i16) { |
| fbb_.AddElement<int16_t>(TypeAliases::VT_I16, i16, 0); |
| } |
| void add_u16(uint16_t u16) { |
| fbb_.AddElement<uint16_t>(TypeAliases::VT_U16, u16, 0); |
| } |
| void add_i32(int32_t i32) { |
| fbb_.AddElement<int32_t>(TypeAliases::VT_I32, i32, 0); |
| } |
| void add_u32(uint32_t u32) { |
| fbb_.AddElement<uint32_t>(TypeAliases::VT_U32, u32, 0); |
| } |
| void add_i64(int64_t i64) { |
| fbb_.AddElement<int64_t>(TypeAliases::VT_I64, i64, 0); |
| } |
| void add_u64(uint64_t u64) { |
| fbb_.AddElement<uint64_t>(TypeAliases::VT_U64, u64, 0); |
| } |
| void add_f32(float f32) { |
| fbb_.AddElement<float>(TypeAliases::VT_F32, f32, 0.0f); |
| } |
| void add_f64(double f64) { |
| fbb_.AddElement<double>(TypeAliases::VT_F64, f64, 0.0); |
| } |
| void add_v8(flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8) { |
| fbb_.AddOffset(TypeAliases::VT_V8, v8); |
| } |
| void add_vf64(flatbuffers::Offset<flatbuffers::Vector<double>> vf64) { |
| fbb_.AddOffset(TypeAliases::VT_VF64, vf64); |
| } |
| explicit TypeAliasesBuilder(flatbuffers::FlatBufferBuilder &_fbb) |
| : fbb_(_fbb) { |
| start_ = fbb_.StartTable(); |
| } |
| TypeAliasesBuilder &operator=(const TypeAliasesBuilder &); |
| flatbuffers::Offset<TypeAliases> Finish() { |
| const auto end = fbb_.EndTable(start_); |
| auto o = flatbuffers::Offset<TypeAliases>(end); |
| return o; |
| } |
| }; |
| |
| inline flatbuffers::Offset<TypeAliases> CreateTypeAliases( |
| flatbuffers::FlatBufferBuilder &_fbb, |
| int8_t i8 = 0, |
| uint8_t u8 = 0, |
| int16_t i16 = 0, |
| uint16_t u16 = 0, |
| int32_t i32 = 0, |
| uint32_t u32 = 0, |
| int64_t i64 = 0, |
| uint64_t u64 = 0, |
| float f32 = 0.0f, |
| double f64 = 0.0, |
| flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8 = 0, |
| flatbuffers::Offset<flatbuffers::Vector<double>> vf64 = 0) { |
| TypeAliasesBuilder builder_(_fbb); |
| builder_.add_f64(f64); |
| builder_.add_u64(u64); |
| builder_.add_i64(i64); |
| builder_.add_vf64(vf64); |
| builder_.add_v8(v8); |
| builder_.add_f32(f32); |
| builder_.add_u32(u32); |
| builder_.add_i32(i32); |
| builder_.add_u16(u16); |
| builder_.add_i16(i16); |
| builder_.add_u8(u8); |
| builder_.add_i8(i8); |
| return builder_.Finish(); |
| } |
| |
| inline flatbuffers::Offset<TypeAliases> CreateTypeAliasesDirect( |
| flatbuffers::FlatBufferBuilder &_fbb, |
| int8_t i8 = 0, |
| uint8_t u8 = 0, |
| int16_t i16 = 0, |
| uint16_t u16 = 0, |
| int32_t i32 = 0, |
| uint32_t u32 = 0, |
| int64_t i64 = 0, |
| uint64_t u64 = 0, |
| float f32 = 0.0f, |
| double f64 = 0.0, |
| const std::vector<int8_t> *v8 = nullptr, |
| const std::vector<double> *vf64 = nullptr) { |
| auto v8__ = v8 ? _fbb.CreateVector<int8_t>(*v8) : 0; |
| auto vf64__ = vf64 ? _fbb.CreateVector<double>(*vf64) : 0; |
| return MyGame::Example::CreateTypeAliases( |
| _fbb, |
| i8, |
| u8, |
| i16, |
| u16, |
| i32, |
| u32, |
| i64, |
| u64, |
| f32, |
| f64, |
| v8__, |
| vf64__); |
| } |
| |
| flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); |
| |
| } // namespace Example |
| |
| inline InParentNamespaceT *InParentNamespace::UnPack(const flatbuffers::resolver_function_t *_resolver) const { |
| auto _o = new InParentNamespaceT(); |
| UnPackTo(_o, _resolver); |
| return _o; |
| } |
| |
| inline void InParentNamespace::UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver) const { |
| (void)_o; |
| (void)_resolver; |
| } |
| |
| inline flatbuffers::Offset<InParentNamespace> InParentNamespace::Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher) { |
| return CreateInParentNamespace(_fbb, _o, _rehasher); |
| } |
| |
| inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher) { |
| (void)_rehasher; |
| (void)_o; |
| struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const InParentNamespaceT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va; |
| return MyGame::CreateInParentNamespace( |
| _fbb); |
| } |
| |
| namespace Example2 { |
| |
| inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const { |
| auto _o = new MonsterT(); |
| UnPackTo(_o, _resolver); |
| return _o; |
| } |
| |
| inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const { |
| (void)_o; |
| (void)_resolver; |
| } |
| |
| inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) { |
| return CreateMonster(_fbb, _o, _rehasher); |
| } |
| |
| inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) { |
| (void)_rehasher; |
| (void)_o; |
| struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va; |
| return MyGame::Example2::CreateMonster( |
| _fbb); |
| } |
| |
| } // namespace Example2 |
| |
| namespace Example { |
| |
| inline TestSimpleTableWithEnumT *TestSimpleTableWithEnum::UnPack(const flatbuffers::resolver_function_t *_resolver) const { |
| auto _o = new TestSimpleTableWithEnumT(); |
| UnPackTo(_o, _resolver); |
| return _o; |
| } |
| |
| inline void TestSimpleTableWithEnum::UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver) const { |
| (void)_o; |
| (void)_resolver; |
| { auto _e = color(); _o->color = _e; }; |
| } |
| |
| inline flatbuffers::Offset<TestSimpleTableWithEnum> TestSimpleTableWithEnum::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher) { |
| return CreateTestSimpleTableWithEnum(_fbb, _o, _rehasher); |
| } |
| |
| inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher) { |
| (void)_rehasher; |
| (void)_o; |
| struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TestSimpleTableWithEnumT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va; |
| auto _color = _o->color; |
| return MyGame::Example::CreateTestSimpleTableWithEnum( |
| _fbb, |
| _color); |
| } |
| |
| inline StatT *Stat::UnPack(const flatbuffers::resolver_function_t *_resolver) const { |
| auto _o = new StatT(); |
| UnPackTo(_o, _resolver); |
| return _o; |
| } |
| |
| inline void Stat::UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver) const { |
| (void)_o; |
| (void)_resolver; |
| { auto _e = id(); if (_e) _o->id = _e->str(); }; |
| { auto _e = val(); _o->val = _e; }; |
| { auto _e = count(); _o->count = _e; }; |
| } |
| |
| inline flatbuffers::Offset<Stat> Stat::Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher) { |
| return CreateStat(_fbb, _o, _rehasher); |
| } |
| |
| inline flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher) { |
| (void)_rehasher; |
| (void)_o; |
| struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const StatT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va; |
| auto _id = _o->id.empty() ? 0 : _fbb.CreateString(_o->id); |
| auto _val = _o->val; |
| auto _count = _o->count; |
| return MyGame::Example::CreateStat( |
| _fbb, |
| _id, |
| _val, |
| _count); |
| } |
| |
| inline ReferrableT *Referrable::UnPack(const flatbuffers::resolver_function_t *_resolver) const { |
| auto _o = new ReferrableT(); |
| UnPackTo(_o, _resolver); |
| return _o; |
| } |
| |
| inline void Referrable::UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver) const { |
| (void)_o; |
| (void)_resolver; |
| { auto _e = id(); _o->id = _e; }; |
| } |
| |
| inline flatbuffers::Offset<Referrable> Referrable::Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher) { |
| return CreateReferrable(_fbb, _o, _rehasher); |
| } |
| |
| inline flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher) { |
| (void)_rehasher; |
| (void)_o; |
| struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const ReferrableT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va; |
| auto _id = _o->id; |
| return MyGame::Example::CreateReferrable( |
| _fbb, |
| _id); |
| } |
| |
| inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const { |
| auto _o = new MonsterT(); |
| UnPackTo(_o, _resolver); |
| return _o; |
| } |
| |
| inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const { |
| (void)_o; |
| (void)_resolver; |
| { auto _e = pos(); if (_e) _o->pos = flatbuffers::unique_ptr<MyGame::Example::Vec3>(new MyGame::Example::Vec3(*_e)); }; |
| { auto _e = mana(); _o->mana = _e; }; |
| { auto _e = hp(); _o->hp = _e; }; |
| { auto _e = name(); if (_e) _o->name = _e->str(); }; |
| { auto _e = inventory(); if (_e) { _o->inventory.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->inventory[_i] = _e->Get(_i); } } }; |
| { auto _e = color(); _o->color = _e; }; |
| { auto _e = test_type(); _o->test.type = _e; }; |
| { auto _e = test(); if (_e) _o->test.value = AnyUnion::UnPack(_e, test_type(), _resolver); }; |
| { auto _e = test4(); if (_e) { _o->test4.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test4[_i] = *_e->Get(_i); } } }; |
| { auto _e = testarrayofstring(); if (_e) { _o->testarrayofstring.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring[_i] = _e->Get(_i)->str(); } } }; |
| { auto _e = testarrayoftables(); if (_e) { _o->testarrayoftables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayoftables[_i] = flatbuffers::unique_ptr<MyGame::Example::MonsterT>(_e->Get(_i)->UnPack(_resolver)); } } }; |
| { auto _e = enemy(); if (_e) _o->enemy = flatbuffers::unique_ptr<MyGame::Example::MonsterT>(_e->UnPack(_resolver)); }; |
| { auto _e = testnestedflatbuffer(); if (_e) { _o->testnestedflatbuffer.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testnestedflatbuffer[_i] = _e->Get(_i); } } }; |
| { auto _e = testempty(); if (_e) _o->testempty = flatbuffers::unique_ptr<MyGame::Example::StatT>(_e->UnPack(_resolver)); }; |
| { auto _e = testbool(); _o->testbool = _e; }; |
| { auto _e = testhashs32_fnv1(); _o->testhashs32_fnv1 = _e; }; |
| { auto _e = testhashu32_fnv1(); _o->testhashu32_fnv1 = _e; }; |
| { auto _e = testhashs64_fnv1(); _o->testhashs64_fnv1 = _e; }; |
| { auto _e = testhashu64_fnv1(); _o->testhashu64_fnv1 = _e; }; |
| { auto _e = testhashs32_fnv1a(); _o->testhashs32_fnv1a = _e; }; |
| { auto _e = testhashu32_fnv1a(); //scalar resolver, naked |
| if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->testhashu32_fnv1a), static_cast<flatbuffers::hash_value_t>(_e)); else _o->testhashu32_fnv1a = nullptr; }; |
| { auto _e = testhashs64_fnv1a(); _o->testhashs64_fnv1a = _e; }; |
| { auto _e = testhashu64_fnv1a(); _o->testhashu64_fnv1a = _e; }; |
| { auto _e = testarrayofbools(); if (_e) { _o->testarrayofbools.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofbools[_i] = _e->Get(_i) != 0; } } }; |
| { auto _e = testf(); _o->testf = _e; }; |
| { auto _e = testf2(); _o->testf2 = _e; }; |
| { auto _e = testf3(); _o->testf3 = _e; }; |
| { auto _e = testarrayofstring2(); if (_e) { _o->testarrayofstring2.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring2[_i] = _e->Get(_i)->str(); } } }; |
| { auto _e = testarrayofsortedstruct(); if (_e) { _o->testarrayofsortedstruct.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofsortedstruct[_i] = *_e->Get(_i); } } }; |
| { auto _e = flex(); if (_e) { _o->flex.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->flex[_i] = _e->Get(_i); } } }; |
| { auto _e = test5(); if (_e) { _o->test5.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test5[_i] = *_e->Get(_i); } } }; |
| { auto _e = vector_of_longs(); if (_e) { _o->vector_of_longs.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_longs[_i] = _e->Get(_i); } } }; |
| { auto _e = vector_of_doubles(); if (_e) { _o->vector_of_doubles.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_doubles[_i] = _e->Get(_i); } } }; |
| { auto _e = parent_namespace_test(); if (_e) _o->parent_namespace_test = flatbuffers::unique_ptr<MyGame::InParentNamespaceT>(_e->UnPack(_resolver)); }; |
| { auto _e = vector_of_referrables(); if (_e) { _o->vector_of_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_referrables[_i] = flatbuffers::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); } } }; |
| { auto _e = single_weak_reference(); //scalar resolver, naked |
| if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->single_weak_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->single_weak_reference = nullptr; }; |
| { auto _e = vector_of_weak_references(); if (_e) { _o->vector_of_weak_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked |
| if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_weak_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_weak_references[_i] = nullptr; } } }; |
| { auto _e = vector_of_strong_referrables(); if (_e) { _o->vector_of_strong_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_strong_referrables[_i] = flatbuffers::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); } } }; |
| { auto _e = co_owning_reference(); //scalar resolver, naked |
| if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->co_owning_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->co_owning_reference = nullptr; }; |
| { auto _e = vector_of_co_owning_references(); if (_e) { _o->vector_of_co_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, default_ptr_type |
| if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_co_owning_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i)));/* else do nothing */; } } }; |
| { auto _e = non_owning_reference(); //scalar resolver, naked |
| if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->non_owning_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->non_owning_reference = nullptr; }; |
| { auto _e = vector_of_non_owning_references(); if (_e) { _o->vector_of_non_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked |
| if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_non_owning_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_non_owning_references[_i] = nullptr; } } }; |
| { auto _e = any_unique_type(); _o->any_unique.type = _e; }; |
| { auto _e = any_unique(); if (_e) _o->any_unique.value = AnyUniqueAliasesUnion::UnPack(_e, any_unique_type(), _resolver); }; |
| { auto _e = any_ambiguous_type(); _o->any_ambiguous.type = _e; }; |
| { auto _e = any_ambiguous(); if (_e) _o->any_ambiguous.value = AnyAmbiguousAliasesUnion::UnPack(_e, any_ambiguous_type(), _resolver); }; |
| { auto _e = vector_of_enums(); if (_e) { _o->vector_of_enums.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_enums[_i] = static_cast<MyGame::Example::Color>(_e->Get(_i)); } } }; |
| } |
| |
| inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) { |
| return CreateMonster(_fbb, _o, _rehasher); |
| } |
| |
| inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) { |
| (void)_rehasher; |
| (void)_o; |
| struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va; |
| auto _pos = _o->pos ? _o->pos.get() : 0; |
| auto _mana = _o->mana; |
| auto _hp = _o->hp; |
| auto _name = _fbb.CreateString(_o->name); |
| auto _inventory = _o->inventory.size() ? _fbb.CreateVector(_o->inventory) : 0; |
| auto _color = _o->color; |
| auto _test_type = _o->test.type; |
| auto _test = _o->test.Pack(_fbb); |
| auto _test4 = _o->test4.size() ? _fbb.CreateVectorOfStructs(_o->test4) : 0; |
| auto _testarrayofstring = _o->testarrayofstring.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring) : 0; |
| auto _testarrayoftables = _o->testarrayoftables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Monster>> (_o->testarrayoftables.size(), [](size_t i, _VectorArgs *__va) { return CreateMonster(*__va->__fbb, __va->__o->testarrayoftables[i].get(), __va->__rehasher); }, &_va ) : 0; |
| auto _enemy = _o->enemy ? CreateMonster(_fbb, _o->enemy.get(), _rehasher) : 0; |
| auto _testnestedflatbuffer = _o->testnestedflatbuffer.size() ? _fbb.CreateVector(_o->testnestedflatbuffer) : 0; |
| auto _testempty = _o->testempty ? CreateStat(_fbb, _o->testempty.get(), _rehasher) : 0; |
| auto _testbool = _o->testbool; |
| auto _testhashs32_fnv1 = _o->testhashs32_fnv1; |
| auto _testhashu32_fnv1 = _o->testhashu32_fnv1; |
| auto _testhashs64_fnv1 = _o->testhashs64_fnv1; |
| auto _testhashu64_fnv1 = _o->testhashu64_fnv1; |
| auto _testhashs32_fnv1a = _o->testhashs32_fnv1a; |
| auto _testhashu32_fnv1a = _rehasher ? static_cast<uint32_t>((*_rehasher)(_o->testhashu32_fnv1a)) : 0; |
| auto _testhashs64_fnv1a = _o->testhashs64_fnv1a; |
| auto _testhashu64_fnv1a = _o->testhashu64_fnv1a; |
| auto _testarrayofbools = _o->testarrayofbools.size() ? _fbb.CreateVector(_o->testarrayofbools) : 0; |
| auto _testf = _o->testf; |
| auto _testf2 = _o->testf2; |
| auto _testf3 = _o->testf3; |
| auto _testarrayofstring2 = _o->testarrayofstring2.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring2) : 0; |
| auto _testarrayofsortedstruct = _o->testarrayofsortedstruct.size() ? _fbb.CreateVectorOfStructs(_o->testarrayofsortedstruct) : 0; |
| auto _flex = _o->flex.size() ? _fbb.CreateVector(_o->flex) : 0; |
| auto _test5 = _o->test5.size() ? _fbb.CreateVectorOfStructs(_o->test5) : 0; |
| auto _vector_of_longs = _o->vector_of_longs.size() ? _fbb.CreateVector(_o->vector_of_longs) : 0; |
| auto _vector_of_doubles = _o->vector_of_doubles.size() ? _fbb.CreateVector(_o->vector_of_doubles) : 0; |
| auto _parent_namespace_test = _o->parent_namespace_test ? CreateInParentNamespace(_fbb, _o->parent_namespace_test.get(), _rehasher) : 0; |
| auto _vector_of_referrables = _o->vector_of_referrables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_referrables[i].get(), __va->__rehasher); }, &_va ) : 0; |
| auto _single_weak_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->single_weak_reference)) : 0; |
| auto _vector_of_weak_references = _o->vector_of_weak_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_weak_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_weak_references[i])) : 0; }, &_va ) : 0; |
| auto _vector_of_strong_referrables = _o->vector_of_strong_referrables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_strong_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_strong_referrables[i].get(), __va->__rehasher); }, &_va ) : 0; |
| auto _co_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->co_owning_reference)) : 0; |
| auto _vector_of_co_owning_references = _o->vector_of_co_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_co_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_co_owning_references[i].get())) : 0; }, &_va ) : 0; |
| auto _non_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->non_owning_reference)) : 0; |
| auto _vector_of_non_owning_references = _o->vector_of_non_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_non_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_non_owning_references[i])) : 0; }, &_va ) : 0; |
| auto _any_unique_type = _o->any_unique.type; |
| auto _any_unique = _o->any_unique.Pack(_fbb); |
| auto _any_ambiguous_type = _o->any_ambiguous.type; |
| auto _any_ambiguous = _o->any_ambiguous.Pack(_fbb); |
| auto _vector_of_enums = _o->vector_of_enums.size() ? _fbb.CreateVectorScalarCast<uint8_t>(flatbuffers::data(_o->vector_of_enums), _o->vector_of_enums.size()) : 0; |
| return MyGame::Example::CreateMonster( |
| _fbb, |
| _pos, |
| _mana, |
| _hp, |
| _name, |
| _inventory, |
| _color, |
| _test_type, |
| _test, |
| _test4, |
| _testarrayofstring, |
| _testarrayoftables, |
| _enemy, |
| _testnestedflatbuffer, |
| _testempty, |
| _testbool, |
| _testhashs32_fnv1, |
| _testhashu32_fnv1, |
| _testhashs64_fnv1, |
| _testhashu64_fnv1, |
| _testhashs32_fnv1a, |
| _testhashu32_fnv1a, |
| _testhashs64_fnv1a, |
| _testhashu64_fnv1a, |
| _testarrayofbools, |
| _testf, |
| _testf2, |
| _testf3, |
| _testarrayofstring2, |
| _testarrayofsortedstruct, |
| _flex, |
| _test5, |
| _vector_of_longs, |
| _vector_of_doubles, |
| _parent_namespace_test, |
| _vector_of_referrables, |
| _single_weak_reference, |
| _vector_of_weak_references, |
| _vector_of_strong_referrables, |
| _co_owning_reference, |
| _vector_of_co_owning_references, |
| _non_owning_reference, |
| _vector_of_non_owning_references, |
| _any_unique_type, |
| _any_unique, |
| _any_ambiguous_type, |
| _any_ambiguous, |
| _vector_of_enums); |
| } |
| |
| inline TypeAliasesT *TypeAliases::UnPack(const flatbuffers::resolver_function_t *_resolver) const { |
| auto _o = new TypeAliasesT(); |
| UnPackTo(_o, _resolver); |
| return _o; |
| } |
| |
| inline void TypeAliases::UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver) const { |
| (void)_o; |
| (void)_resolver; |
| { auto _e = i8(); _o->i8 = _e; }; |
| { auto _e = u8(); _o->u8 = _e; }; |
| { auto _e = i16(); _o->i16 = _e; }; |
| { auto _e = u16(); _o->u16 = _e; }; |
| { auto _e = i32(); _o->i32 = _e; }; |
| { auto _e = u32(); _o->u32 = _e; }; |
| { auto _e = i64(); _o->i64 = _e; }; |
| { auto _e = u64(); _o->u64 = _e; }; |
| { auto _e = f32(); _o->f32 = _e; }; |
| { auto _e = f64(); _o->f64 = _e; }; |
| { auto _e = v8(); if (_e) { _o->v8.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->v8[_i] = _e->Get(_i); } } }; |
| { auto _e = vf64(); if (_e) { _o->vf64.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vf64[_i] = _e->Get(_i); } } }; |
| } |
| |
| inline flatbuffers::Offset<TypeAliases> TypeAliases::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher) { |
| return CreateTypeAliases(_fbb, _o, _rehasher); |
| } |
| |
| inline flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher) { |
| (void)_rehasher; |
| (void)_o; |
| struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TypeAliasesT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va; |
| auto _i8 = _o->i8; |
| auto _u8 = _o->u8; |
| auto _i16 = _o->i16; |
| auto _u16 = _o->u16; |
| auto _i32 = _o->i32; |
| auto _u32 = _o->u32; |
| auto _i64 = _o->i64; |
| auto _u64 = _o->u64; |
| auto _f32 = _o->f32; |
| auto _f64 = _o->f64; |
| auto _v8 = _o->v8.size() ? _fbb.CreateVector(_o->v8) : 0; |
| auto _vf64 = _o->vf64.size() ? _fbb.CreateVector(_o->vf64) : 0; |
| return MyGame::Example::CreateTypeAliases( |
| _fbb, |
| _i8, |
| _u8, |
| _i16, |
| _u16, |
| _i32, |
| _u32, |
| _i64, |
| _u64, |
| _f32, |
| _f64, |
| _v8, |
| _vf64); |
| } |
| |
| inline bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type) { |
| switch (type) { |
| case Any_NONE: { |
| return true; |
| } |
| case Any_Monster: { |
| auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj); |
| return verifier.VerifyTable(ptr); |
| } |
| case Any_TestSimpleTableWithEnum: { |
| auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj); |
| return verifier.VerifyTable(ptr); |
| } |
| case Any_MyGame_Example2_Monster: { |
| auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj); |
| return verifier.VerifyTable(ptr); |
| } |
| default: return false; |
| } |
| } |
| |
| inline bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) { |
| if (!values || !types) return !values && !types; |
| if (values->size() != types->size()) return false; |
| for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) { |
| if (!VerifyAny( |
| verifier, values->Get(i), types->GetEnum<Any>(i))) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| inline void *AnyUnion::UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver) { |
| switch (type) { |
| case Any_Monster: { |
| auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj); |
| return ptr->UnPack(resolver); |
| } |
| case Any_TestSimpleTableWithEnum: { |
| auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj); |
| return ptr->UnPack(resolver); |
| } |
| case Any_MyGame_Example2_Monster: { |
| auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj); |
| return ptr->UnPack(resolver); |
| } |
| default: return nullptr; |
| } |
| } |
| |
| inline flatbuffers::Offset<void> AnyUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const { |
| switch (type) { |
| case Any_Monster: { |
| auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value); |
| return CreateMonster(_fbb, ptr, _rehasher).Union(); |
| } |
| case Any_TestSimpleTableWithEnum: { |
| auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value); |
| return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union(); |
| } |
| case Any_MyGame_Example2_Monster: { |
| auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value); |
| return CreateMonster(_fbb, ptr, _rehasher).Union(); |
| } |
| default: return 0; |
| } |
| } |
| |
| inline AnyUnion::AnyUnion(const AnyUnion &u) FLATBUFFERS_NOEXCEPT : type(u.type), value(nullptr) { |
| switch (type) { |
| case Any_Monster: { |
| FLATBUFFERS_ASSERT(false); // MyGame::Example::MonsterT not copyable. |
| break; |
| } |
| case Any_TestSimpleTableWithEnum: { |
| value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value)); |
| break; |
| } |
| case Any_MyGame_Example2_Monster: { |
| value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value)); |
| break; |
| } |
| default: |
| break; |
| } |
| } |
| |
| inline void AnyUnion::Reset() { |
| switch (type) { |
| case Any_Monster: { |
| auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value); |
| delete ptr; |
| break; |
| } |
| case Any_TestSimpleTableWithEnum: { |
| auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value); |
| delete ptr; |
| break; |
| } |
| case Any_MyGame_Example2_Monster: { |
| auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value); |
| delete ptr; |
| break; |
| } |
| default: break; |
| } |
| value = nullptr; |
| type = Any_NONE; |
| } |
| |
| inline bool VerifyAnyUniqueAliases(flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type) { |
| switch (type) { |
| case AnyUniqueAliases_NONE: { |
| return true; |
| } |
| case AnyUniqueAliases_M: { |
| auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj); |
| return verifier.VerifyTable(ptr); |
| } |
| case AnyUniqueAliases_TS: { |
| auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj); |
| return verifier.VerifyTable(ptr); |
| } |
| case AnyUniqueAliases_M2: { |
| auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj); |
| return verifier.VerifyTable(ptr); |
| } |
| default: return false; |
| } |
| } |
| |
| inline bool VerifyAnyUniqueAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) { |
| if (!values || !types) return !values && !types; |
| if (values->size() != types->size()) return false; |
| for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) { |
| if (!VerifyAnyUniqueAliases( |
| verifier, values->Get(i), types->GetEnum<AnyUniqueAliases>(i))) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| inline void *AnyUniqueAliasesUnion::UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t *resolver) { |
| switch (type) { |
| case AnyUniqueAliases_M: { |
| auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj); |
| return ptr->UnPack(resolver); |
| } |
| case AnyUniqueAliases_TS: { |
| auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj); |
| return ptr->UnPack(resolver); |
| } |
| case AnyUniqueAliases_M2: { |
| auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj); |
| return ptr->UnPack(resolver); |
| } |
| default: return nullptr; |
| } |
| } |
| |
| inline flatbuffers::Offset<void> AnyUniqueAliasesUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const { |
| switch (type) { |
| case AnyUniqueAliases_M: { |
| auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value); |
| return CreateMonster(_fbb, ptr, _rehasher).Union(); |
| } |
| case AnyUniqueAliases_TS: { |
| auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value); |
| return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union(); |
| } |
| case AnyUniqueAliases_M2: { |
| auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value); |
| return CreateMonster(_fbb, ptr, _rehasher).Union(); |
| } |
| default: return 0; |
| } |
| } |
| |
| inline AnyUniqueAliasesUnion::AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &u) FLATBUFFERS_NOEXCEPT : type(u.type), value(nullptr) { |
| switch (type) { |
| case AnyUniqueAliases_M: { |
| FLATBUFFERS_ASSERT(false); // MyGame::Example::MonsterT not copyable. |
| break; |
| } |
| case AnyUniqueAliases_TS: { |
| value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value)); |
| break; |
| } |
| case AnyUniqueAliases_M2: { |
| value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value)); |
| break; |
| } |
| default: |
| break; |
| } |
| } |
| |
| inline void AnyUniqueAliasesUnion::Reset() { |
| switch (type) { |
| case AnyUniqueAliases_M: { |
| auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value); |
| delete ptr; |
| break; |
| } |
| case AnyUniqueAliases_TS: { |
| auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value); |
| delete ptr; |
| break; |
| } |
| case AnyUniqueAliases_M2: { |
| auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value); |
| delete ptr; |
| break; |
| } |
| default: break; |
| } |
| value = nullptr; |
| type = AnyUniqueAliases_NONE; |
| } |
| |
| inline bool VerifyAnyAmbiguousAliases(flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type) { |
| switch (type) { |
| case AnyAmbiguousAliases_NONE: { |
| return true; |
| } |
| case AnyAmbiguousAliases_M1: { |
| auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj); |
| return verifier.VerifyTable(ptr); |
| } |
| case AnyAmbiguousAliases_M2: { |
| auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj); |
| return verifier.VerifyTable(ptr); |
| } |
| case AnyAmbiguousAliases_M3: { |
| auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj); |
| return verifier.VerifyTable(ptr); |
| } |
| default: return false; |
| } |
| } |
| |
| inline bool VerifyAnyAmbiguousAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) { |
| if (!values || !types) return !values && !types; |
| if (values->size() != types->size()) return false; |
| for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) { |
| if (!VerifyAnyAmbiguousAliases( |
| verifier, values->Get(i), types->GetEnum<AnyAmbiguousAliases>(i))) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| inline void *AnyAmbiguousAliasesUnion::UnPack(const void *obj, AnyAmbiguousAliases type, const flatbuffers::resolver_function_t *resolver) { |
| switch (type) { |
| case AnyAmbiguousAliases_M1: { |
| auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj); |
| return ptr->UnPack(resolver); |
| } |
| case AnyAmbiguousAliases_M2: { |
| auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj); |
| return ptr->UnPack(resolver); |
| } |
| case AnyAmbiguousAliases_M3: { |
| auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj); |
| return ptr->UnPack(resolver); |
| } |
| default: return nullptr; |
| } |
| } |
| |
| inline flatbuffers::Offset<void> AnyAmbiguousAliasesUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const { |
| switch (type) { |
| case AnyAmbiguousAliases_M1: { |
| auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value); |
| return CreateMonster(_fbb, ptr, _rehasher).Union(); |
| } |
| case AnyAmbiguousAliases_M2: { |
| auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value); |
| return CreateMonster(_fbb, ptr, _rehasher).Union(); |
| } |
| case AnyAmbiguousAliases_M3: { |
| auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value); |
| return CreateMonster(_fbb, ptr, _rehasher).Union(); |
| } |
| default: return 0; |
| } |
| } |
| |
| inline AnyAmbiguousAliasesUnion::AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &u) FLATBUFFERS_NOEXCEPT : type(u.type), value(nullptr) { |
| switch (type) { |
| case AnyAmbiguousAliases_M1: { |
| FLATBUFFERS_ASSERT(false); // MyGame::Example::MonsterT not copyable. |
| break; |
| } |
| case AnyAmbiguousAliases_M2: { |
| FLATBUFFERS_ASSERT(false); // MyGame::Example::MonsterT not copyable. |
| break; |
| } |
| case AnyAmbiguousAliases_M3: { |
| FLATBUFFERS_ASSERT(false); // MyGame::Example::MonsterT not copyable. |
| break; |
| } |
| default: |
| break; |
| } |
| } |
| |
| inline void AnyAmbiguousAliasesUnion::Reset() { |
| switch (type) { |
| case AnyAmbiguousAliases_M1: { |
| auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value); |
| delete ptr; |
| break; |
| } |
| case AnyAmbiguousAliases_M2: { |
| auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value); |
| delete ptr; |
| break; |
| } |
| case AnyAmbiguousAliases_M3: { |
| auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value); |
| delete ptr; |
| break; |
| } |
| default: break; |
| } |
| value = nullptr; |
| type = AnyAmbiguousAliases_NONE; |
| } |
| |
| inline const flatbuffers::TypeTable *ColorTypeTable() { |
| static const flatbuffers::TypeCode type_codes[] = { |
| { flatbuffers::ET_UCHAR, 0, 0 }, |
| { flatbuffers::ET_UCHAR, 0, 0 }, |
| { flatbuffers::ET_UCHAR, 0, 0 } |
| }; |
| static const flatbuffers::TypeFunction type_refs[] = { |
| MyGame::Example::ColorTypeTable |
| }; |
| static const int64_t values[] = { 1, 2, 8 }; |
| static const char * const names[] = { |
| "Red", |
| "Green", |
| "Blue" |
| }; |
| static const flatbuffers::TypeTable tt = { |
| flatbuffers::ST_ENUM, 3, type_codes, type_refs, values, names |
| }; |
| return &tt; |
| } |
| |
| inline const flatbuffers::TypeTable *AnyTypeTable() { |
| static const flatbuffers::TypeCode type_codes[] = { |
| { flatbuffers::ET_SEQUENCE, 0, -1 }, |
| { flatbuffers::ET_SEQUENCE, 0, 0 }, |
| { flatbuffers::ET_SEQUENCE, 0, 1 }, |
| { flatbuffers::ET_SEQUENCE, 0, 2 } |
| }; |
| static const flatbuffers::TypeFunction type_refs[] = { |
| MyGame::Example::MonsterTypeTable, |
| MyGame::Example::TestSimpleTableWithEnumTypeTable, |
| MyGame::Example2::MonsterTypeTable |
| }; |
| static const char * const names[] = { |
| "NONE", |
| "Monster", |
| "TestSimpleTableWithEnum", |
| "MyGame_Example2_Monster" |
| }; |
| static const flatbuffers::TypeTable tt = { |
| flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, names |
| }; |
| return &tt; |
| } |
| |
| inline const flatbuffers::TypeTable *AnyUniqueAliasesTypeTable() { |
| static const flatbuffers::TypeCode type_codes[] = { |
| { flatbuffers::ET_SEQUENCE, 0, -1 }, |
| { flatbuffers::ET_SEQUENCE, 0, 0 }, |
| { flatbuffers::ET_SEQUENCE, 0, 1 }, |
| { flatbuffers::ET_SEQUENCE, 0, 2 } |
| }; |
| static const flatbuffers::TypeFunction type_refs[] = { |
| MyGame::Example::MonsterTypeTable, |
| MyGame::Example::TestSimpleTableWithEnumTypeTable, |
| MyGame::Example2::MonsterTypeTable |
| }; |
| static const char * const names[] = { |
| "NONE", |
| "M", |
| "TS", |
| "M2" |
| }; |
| static const flatbuffers::TypeTable tt = { |
| flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, names |
| }; |
| return &tt; |
| } |
| |
| inline const flatbuffers::TypeTable *AnyAmbiguousAliasesTypeTable() { |
| static const flatbuffers::TypeCode type_codes[] = { |
| { flatbuffers::ET_SEQUENCE, 0, -1 }, |
| { flatbuffers::ET_SEQUENCE, 0, 0 }, |
| { flatbuffers::ET_SEQUENCE, 0, 0 }, |
| { flatbuffers::ET_SEQUENCE, 0, 0 } |
| }; |
| static const flatbuffers::TypeFunction type_refs[] = { |
| MyGame::Example::MonsterTypeTable |
| }; |
| static const char * const names[] = { |
| "NONE", |
| "M1", |
| "M2", |
| "M3" |
| }; |
| static const flatbuffers::TypeTable tt = { |
| flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, names |
| }; |
| return &tt; |
| } |
| |
| } // namespace Example |
| |
| inline const flatbuffers::TypeTable *InParentNamespaceTypeTable() { |
| static const flatbuffers::TypeTable tt = { |
| flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr |
| }; |
| return &tt; |
| } |
| |
| namespace Example2 { |
| |
| inline const flatbuffers::TypeTable *MonsterTypeTable() { |
| static const flatbuffers::TypeTable tt = { |
| flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr |
| }; |
| return &tt; |
| } |
| |
| } // namespace Example2 |
| |
| namespace Example { |
| |
| inline const flatbuffers::TypeTable *TestTypeTable() { |
| static const flatbuffers::TypeCode type_codes[] = { |
| { flatbuffers::ET_SHORT, 0, -1 }, |
| { flatbuffers::ET_CHAR, 0, -1 } |
| }; |
| static const int64_t values[] = { 0, 2, 4 }; |
| static const char * const names[] = { |
| "a", |
| "b" |
| }; |
| static const flatbuffers::TypeTable tt = { |
| flatbuffers::ST_STRUCT, 2, type_codes, nullptr, values, names |
| }; |
| return &tt; |
| } |
| |
| inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable() { |
| static const flatbuffers::TypeCode type_codes[] = { |
| { flatbuffers::ET_UCHAR, 0, 0 } |
| }; |
| static const flatbuffers::TypeFunction type_refs[] = { |
| MyGame::Example::ColorTypeTable |
| }; |
| static const char * const names[] = { |
| "color" |
| }; |
| static const flatbuffers::TypeTable tt = { |
| flatbuffers::ST_TABLE, 1, type_codes, type_refs, nullptr, names |
| }; |
| return &tt; |
| } |
| |
| inline const flatbuffers::TypeTable *Vec3TypeTable() { |
| static const flatbuffers::TypeCode type_codes[] = { |
| { flatbuffers::ET_FLOAT, 0, -1 }, |
| { flatbuffers::ET_FLOAT, 0, -1 }, |
| { flatbuffers::ET_FLOAT, 0, -1 }, |
| { flatbuffers::ET_DOUBLE, 0, -1 }, |
| { flatbuffers::ET_UCHAR, 0, 0 }, |
| { flatbuffers::ET_SEQUENCE, 0, 1 } |
| }; |
| static const flatbuffers::TypeFunction type_refs[] = { |
| MyGame::Example::ColorTypeTable, |
| MyGame::Example::TestTypeTable |
| }; |
| static const int64_t values[] = { 0, 4, 8, 16, 24, 26, 32 }; |
| static const char * const names[] = { |
| "x", |
| "y", |
| "z", |
| "test1", |
| "test2", |
| "test3" |
| }; |
| static const flatbuffers::TypeTable tt = { |
| flatbuffers::ST_STRUCT, 6, type_codes, type_refs, values, names |
| }; |
| return &tt; |
| } |
| |
| inline const flatbuffers::TypeTable *AbilityTypeTable() { |
| static const flatbuffers::TypeCode type_codes[] = { |
| { flatbuffers::ET_UINT, 0, -1 }, |
| { flatbuffers::ET_UINT, 0, -1 } |
| }; |
| static const int64_t values[] = { 0, 4, 8 }; |
| static const char * const names[] = { |
| "id", |
| "distance" |
| }; |
| static const flatbuffers::TypeTable tt = { |
| flatbuffers::ST_STRUCT, 2, type_codes, nullptr, values, names |
| }; |
| return &tt; |
| } |
| |
| inline const flatbuffers::TypeTable *StatTypeTable() { |
| static const flatbuffers::TypeCode type_codes[] = { |
| { flatbuffers::ET_STRING, 0, -1 }, |
| { flatbuffers::ET_LONG, 0, -1 }, |
| { flatbuffers::ET_USHORT, 0, -1 } |
| }; |
| static const char * const names[] = { |
| "id", |
| "val", |
| "count" |
| }; |
| static const flatbuffers::TypeTable tt = { |
| flatbuffers::ST_TABLE, 3, type_codes, nullptr, nullptr, names |
| }; |
| return &tt; |
| } |
| |
| inline const flatbuffers::TypeTable *ReferrableTypeTable() { |
| static const flatbuffers::TypeCode type_codes[] = { |
| { flatbuffers::ET_ULONG, 0, -1 } |
| }; |
| static const char * const names[] = { |
| "id" |
| }; |
| static const flatbuffers::TypeTable tt = { |
| flatbuffers::ST_TABLE, 1, type_codes, nullptr, nullptr, names |
| }; |
| return &tt; |
| } |
| |
| inline const flatbuffers::TypeTable *MonsterTypeTable() { |
| static const flatbuffers::TypeCode type_codes[] = { |
| { flatbuffers::ET_SEQUENCE, 0, 0 }, |
| { flatbuffers::ET_SHORT, 0, -1 }, |
| { flatbuffers::ET_SHORT, 0, -1 }, |
| { flatbuffers::ET_STRING, 0, -1 }, |
| { flatbuffers::ET_BOOL, 0, -1 }, |
| { flatbuffers::ET_UCHAR, 1, -1 }, |
| { flatbuffers::ET_UCHAR, 0, 1 }, |
| { flatbuffers::ET_UTYPE, 0, 2 }, |
| { flatbuffers::ET_SEQUENCE, 0, 2 }, |
| { flatbuffers::ET_SEQUENCE, 1, 3 }, |
| { flatbuffers::ET_STRING, 1, -1 }, |
| { flatbuffers::ET_SEQUENCE, 1, 4 }, |
| { flatbuffers::ET_SEQUENCE, 0, 4 }, |
| { flatbuffers::ET_UCHAR, 1, -1 }, |
| { flatbuffers::ET_SEQUENCE, 0, 5 }, |
| { flatbuffers::ET_BOOL, 0, -1 }, |
| { flatbuffers::ET_INT, 0, -1 }, |
| { flatbuffers::ET_UINT, 0, -1 }, |
| { flatbuffers::ET_LONG, 0, -1 }, |
| { flatbuffers::ET_ULONG, 0, -1 }, |
| { flatbuffers::ET_INT, 0, -1 }, |
| { flatbuffers::ET_UINT, 0, -1 }, |
| { flatbuffers::ET_LONG, 0, -1 }, |
| { flatbuffers::ET_ULONG, 0, -1 }, |
| { flatbuffers::ET_BOOL, 1, -1 }, |
| { flatbuffers::ET_FLOAT, 0, -1 }, |
| { flatbuffers::ET_FLOAT, 0, -1 }, |
| { flatbuffers::ET_FLOAT, 0, -1 }, |
| { flatbuffers::ET_STRING, 1, -1 }, |
| { flatbuffers::ET_SEQUENCE, 1, 6 }, |
| { flatbuffers::ET_UCHAR, 1, -1 }, |
| { flatbuffers::ET_SEQUENCE, 1, 3 }, |
| { flatbuffers::ET_LONG, 1, -1 }, |
| { flatbuffers::ET_DOUBLE, 1, -1 }, |
| { flatbuffers::ET_SEQUENCE, 0, 7 }, |
| { flatbuffers::ET_SEQUENCE, 1, 8 }, |
| { flatbuffers::ET_ULONG, 0, -1 }, |
| { flatbuffers::ET_ULONG, 1, -1 }, |
| { flatbuffers::ET_SEQUENCE, 1, 8 }, |
| { flatbuffers::ET_ULONG, 0, -1 }, |
| { flatbuffers::ET_ULONG, 1, -1 }, |
| { flatbuffers::ET_ULONG, 0, -1 }, |
| { flatbuffers::ET_ULONG, 1, -1 }, |
| { flatbuffers::ET_UTYPE, 0, 9 }, |
| { flatbuffers::ET_SEQUENCE, 0, 9 }, |
| { flatbuffers::ET_UTYPE, 0, 10 }, |
| { flatbuffers::ET_SEQUENCE, 0, 10 }, |
| { flatbuffers::ET_UCHAR, 1, 1 } |
| }; |
| static const flatbuffers::TypeFunction type_refs[] = { |
| MyGame::Example::Vec3TypeTable, |
| MyGame::Example::ColorTypeTable, |
| MyGame::Example::AnyTypeTable, |
| MyGame::Example::TestTypeTable, |
| MyGame::Example::MonsterTypeTable, |
| MyGame::Example::StatTypeTable, |
| MyGame::Example::AbilityTypeTable, |
| MyGame::InParentNamespaceTypeTable, |
| MyGame::Example::ReferrableTypeTable, |
| MyGame::Example::AnyUniqueAliasesTypeTable, |
| MyGame::Example::AnyAmbiguousAliasesTypeTable |
| }; |
| static const char * const names[] = { |
| "pos", |
| "mana", |
| "hp", |
| "name", |
| "friendly", |
| "inventory", |
| "color", |
| "test_type", |
| "test", |
| "test4", |
| "testarrayofstring", |
| "testarrayoftables", |
| "enemy", |
| "testnestedflatbuffer", |
| "testempty", |
| "testbool", |
| "testhashs32_fnv1", |
| "testhashu32_fnv1", |
| "testhashs64_fnv1", |
| "testhashu64_fnv1", |
| "testhashs32_fnv1a", |
| "testhashu32_fnv1a", |
| "testhashs64_fnv1a", |
| "testhashu64_fnv1a", |
| "testarrayofbools", |
| "testf", |
| "testf2", |
| "testf3", |
| "testarrayofstring2", |
| "testarrayofsortedstruct", |
| "flex", |
| "test5", |
| "vector_of_longs", |
| "vector_of_doubles", |
| "parent_namespace_test", |
| "vector_of_referrables", |
| "single_weak_reference", |
| "vector_of_weak_references", |
| "vector_of_strong_referrables", |
| "co_owning_reference", |
| "vector_of_co_owning_references", |
| "non_owning_reference", |
| "vector_of_non_owning_references", |
| "any_unique_type", |
| "any_unique", |
| "any_ambiguous_type", |
| "any_ambiguous", |
| "vector_of_enums" |
| }; |
| static const flatbuffers::TypeTable tt = { |
| flatbuffers::ST_TABLE, 48, type_codes, type_refs, nullptr, names |
| }; |
| return &tt; |
| } |
| |
| inline const flatbuffers::TypeTable *TypeAliasesTypeTable() { |
| static const flatbuffers::TypeCode type_codes[] = { |
| { flatbuffers::ET_CHAR, 0, -1 }, |
| { flatbuffers::ET_UCHAR, 0, -1 }, |
| { flatbuffers::ET_SHORT, 0, -1 }, |
| { flatbuffers::ET_USHORT, 0, -1 }, |
| { flatbuffers::ET_INT, 0, -1 }, |
| { flatbuffers::ET_UINT, 0, -1 }, |
| { flatbuffers::ET_LONG, 0, -1 }, |
| { flatbuffers::ET_ULONG, 0, -1 }, |
| { flatbuffers::ET_FLOAT, 0, -1 }, |
| { flatbuffers::ET_DOUBLE, 0, -1 }, |
| { flatbuffers::ET_CHAR, 1, -1 }, |
| { flatbuffers::ET_DOUBLE, 1, -1 } |
| }; |
| static const char * const names[] = { |
| "i8", |
| "u8", |
| "i16", |
| "u16", |
| "i32", |
| "u32", |
| "i64", |
| "u64", |
| "f32", |
| "f64", |
| "v8", |
| "vf64" |
| }; |
| static const flatbuffers::TypeTable tt = { |
| flatbuffers::ST_TABLE, 12, type_codes, nullptr, nullptr, names |
| }; |
| return &tt; |
| } |
| |
| inline const MyGame::Example::Monster *GetMonster(const void *buf) { |
| return flatbuffers::GetRoot<MyGame::Example::Monster>(buf); |
| } |
| |
| inline const MyGame::Example::Monster *GetSizePrefixedMonster(const void *buf) { |
| return flatbuffers::GetSizePrefixedRoot<MyGame::Example::Monster>(buf); |
| } |
| |
| inline Monster *GetMutableMonster(void *buf) { |
| return flatbuffers::GetMutableRoot<Monster>(buf); |
| } |
| |
| inline const char *MonsterIdentifier() { |
| return "MONS"; |
| } |
| |
| inline bool MonsterBufferHasIdentifier(const void *buf) { |
| return flatbuffers::BufferHasIdentifier( |
| buf, MonsterIdentifier()); |
| } |
| |
| inline bool VerifyMonsterBuffer( |
| flatbuffers::Verifier &verifier) { |
| return verifier.VerifyBuffer<MyGame::Example::Monster>(MonsterIdentifier()); |
| } |
| |
| inline bool VerifySizePrefixedMonsterBuffer( |
| flatbuffers::Verifier &verifier) { |
| return verifier.VerifySizePrefixedBuffer<MyGame::Example::Monster>(MonsterIdentifier()); |
| } |
| |
| inline const char *MonsterExtension() { |
| return "mon"; |
| } |
| |
| inline void FinishMonsterBuffer( |
| flatbuffers::FlatBufferBuilder &fbb, |
| flatbuffers::Offset<MyGame::Example::Monster> root) { |
| fbb.Finish(root, MonsterIdentifier()); |
| } |
| |
| inline void FinishSizePrefixedMonsterBuffer( |
| flatbuffers::FlatBufferBuilder &fbb, |
| flatbuffers::Offset<MyGame::Example::Monster> root) { |
| fbb.FinishSizePrefixed(root, MonsterIdentifier()); |
| } |
| |
| inline flatbuffers::unique_ptr<MyGame::Example::MonsterT> UnPackMonster( |
| const void *buf, |
| const flatbuffers::resolver_function_t *res = nullptr) { |
| return flatbuffers::unique_ptr<MyGame::Example::MonsterT>(GetMonster(buf)->UnPack(res)); |
| } |
| |
| inline flatbuffers::unique_ptr<MyGame::Example::MonsterT> UnPackSizePrefixedMonster( |
| const void *buf, |
| const flatbuffers::resolver_function_t *res = nullptr) { |
| return flatbuffers::unique_ptr<MyGame::Example::MonsterT>(GetSizePrefixedMonster(buf)->UnPack(res)); |
| } |
| |
| } // namespace Example |
| } // namespace MyGame |
| |
| #endif // FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_ |