namespace MyGame.Example; | |
enum TestEnum : byte { A, B, C } | |
struct NestedStruct{ | |
a:[int:2]; | |
b:TestEnum; | |
c:[TestEnum:2]; | |
} | |
struct ArrayStruct{ | |
a:float; | |
b:[int:0xF]; | |
c:byte; | |
d:[NestedStruct:2]; | |
} | |
table ArrayTable{ | |
a:ArrayStruct; | |
} | |
root_type ArrayTable; | |
file_identifier "ARRT"; | |
file_extension "mon"; |