| # automatically generated by the FlatBuffers compiler, do not modify |
| |
| # namespace: MyGame |
| |
| import flatbuffers |
| |
| class InParentNamespace(object): |
| __slots__ = ['_tab'] |
| |
| @classmethod |
| def GetRootAsInParentNamespace(cls, buf, offset): |
| n = flatbuffers.encode.Get(flatbuffers.packer.uoffset, buf, offset) |
| x = InParentNamespace() |
| x.Init(buf, n + offset) |
| return x |
| |
| @classmethod |
| def InParentNamespaceBufferHasIdentifier(cls, buf, offset, size_prefixed=False): |
| return flatbuffers.util.BufferHasIdentifier(buf, offset, b"\x4D\x4F\x4E\x53", size_prefixed=size_prefixed) |
| |
| # InParentNamespace |
| def Init(self, buf, pos): |
| self._tab = flatbuffers.table.Table(buf, pos) |
| |
| def InParentNamespaceStart(builder): builder.StartObject(0) |
| def InParentNamespaceEnd(builder): return builder.EndObject() |