| -- automatically generated by the FlatBuffers compiler, do not modify |
| |
| -- namespace: Example |
| |
| local flatbuffers = require('flatbuffers') |
| |
| -- an example documentation comment: monster object |
| local Monster = {} -- the module |
| local Monster_mt = {} -- the class metatable |
| |
| function Monster.New() |
| local o = {} |
| setmetatable(o, {__index = Monster_mt}) |
| return o |
| end |
| function Monster.GetRootAsMonster(buf, offset) |
| local n = flatbuffers.N.UOffsetT:Unpack(buf, offset) |
| local o = Monster.New() |
| o:Init(buf, n + offset) |
| return o |
| end |
| function Monster_mt:Init(buf, pos) |
| self.view = flatbuffers.view.New(buf, pos) |
| end |
| function Monster_mt:Pos() |
| local o = self.view:Offset(4) |
| if o ~= 0 then |
| local x = o + self.view.pos |
| local obj = require('MyGame.Example.Vec3').New() |
| obj:Init(self.view.bytes, x) |
| return obj |
| end |
| end |
| function Monster_mt:Mana() |
| local o = self.view:Offset(6) |
| if o ~= 0 then |
| return self.view:Get(flatbuffers.N.Int16, o + self.view.pos) |
| end |
| return 150 |
| end |
| function Monster_mt:Hp() |
| local o = self.view:Offset(8) |
| if o ~= 0 then |
| return self.view:Get(flatbuffers.N.Int16, o + self.view.pos) |
| end |
| return 100 |
| end |
| function Monster_mt:Name() |
| local o = self.view:Offset(10) |
| if o ~= 0 then |
| return self.view:String(o + self.view.pos) |
| end |
| end |
| function Monster_mt:Inventory(j) |
| local o = self.view:Offset(14) |
| if o ~= 0 then |
| local a = self.view:Vector(o) |
| return self.view:Get(flatbuffers.N.Uint8, a + ((j-1) * 1)) |
| end |
| return 0 |
| end |
| function Monster_mt:InventoryLength() |
| local o = self.view:Offset(14) |
| if o ~= 0 then |
| return self.view:VectorLen(o) |
| end |
| return 0 |
| end |
| function Monster_mt:Color() |
| local o = self.view:Offset(16) |
| if o ~= 0 then |
| return self.view:Get(flatbuffers.N.Uint8, o + self.view.pos) |
| end |
| return 8 |
| end |
| function Monster_mt:TestType() |
| local o = self.view:Offset(18) |
| if o ~= 0 then |
| return self.view:Get(flatbuffers.N.Uint8, o + self.view.pos) |
| end |
| return 0 |
| end |
| function Monster_mt:Test() |
| local o = self.view:Offset(20) |
| if o ~= 0 then |
| local obj = flatbuffers.view.New(require('flatbuffers.binaryarray').New(0), 0) |
| self.view:Union(obj, o) |
| return obj |
| end |
| end |
| function Monster_mt:Test4(j) |
| local o = self.view:Offset(22) |
| if o ~= 0 then |
| local x = self.view:Vector(o) |
| x = x + ((j-1) * 4) |
| local obj = require('MyGame.Example.Test').New() |
| obj:Init(self.view.bytes, x) |
| return obj |
| end |
| end |
| function Monster_mt:Test4Length() |
| local o = self.view:Offset(22) |
| if o ~= 0 then |
| return self.view:VectorLen(o) |
| end |
| return 0 |
| end |
| function Monster_mt:Testarrayofstring(j) |
| local o = self.view:Offset(24) |
| if o ~= 0 then |
| local a = self.view:Vector(o) |
| return self.view:String(a + ((j-1) * 4)) |
| end |
| return '' |
| end |
| function Monster_mt:TestarrayofstringLength() |
| local o = self.view:Offset(24) |
| if o ~= 0 then |
| return self.view:VectorLen(o) |
| end |
| return 0 |
| end |
| -- an example documentation comment: this will end up in the generated code |
| -- multiline too |
| function Monster_mt:Testarrayoftables(j) |
| local o = self.view:Offset(26) |
| if o ~= 0 then |
| local x = self.view:Vector(o) |
| x = x + ((j-1) * 4) |
| x = self.view:Indirect(x) |
| local obj = require('MyGame.Example.Monster').New() |
| obj:Init(self.view.bytes, x) |
| return obj |
| end |
| end |
| function Monster_mt:TestarrayoftablesLength() |
| local o = self.view:Offset(26) |
| if o ~= 0 then |
| return self.view:VectorLen(o) |
| end |
| return 0 |
| end |
| function Monster_mt:Enemy() |
| local o = self.view:Offset(28) |
| if o ~= 0 then |
| local x = self.view:Indirect(o + self.view.pos) |
| local obj = require('MyGame.Example.Monster').New() |
| obj:Init(self.view.bytes, x) |
| return obj |
| end |
| end |
| function Monster_mt:Testnestedflatbuffer(j) |
| local o = self.view:Offset(30) |
| if o ~= 0 then |
| local a = self.view:Vector(o) |
| return self.view:Get(flatbuffers.N.Uint8, a + ((j-1) * 1)) |
| end |
| return 0 |
| end |
| function Monster_mt:TestnestedflatbufferLength() |
| local o = self.view:Offset(30) |
| if o ~= 0 then |
| return self.view:VectorLen(o) |
| end |
| return 0 |
| end |
| function Monster_mt:Testempty() |
| local o = self.view:Offset(32) |
| if o ~= 0 then |
| local x = self.view:Indirect(o + self.view.pos) |
| local obj = require('MyGame.Example.Stat').New() |
| obj:Init(self.view.bytes, x) |
| return obj |
| end |
| end |
| function Monster_mt:Testbool() |
| local o = self.view:Offset(34) |
| if o ~= 0 then |
| return (self.view:Get(flatbuffers.N.Bool, o + self.view.pos) ~= 0) |
| end |
| return false |
| end |
| function Monster_mt:Testhashs32Fnv1() |
| local o = self.view:Offset(36) |
| if o ~= 0 then |
| return self.view:Get(flatbuffers.N.Int32, o + self.view.pos) |
| end |
| return 0 |
| end |
| function Monster_mt:Testhashu32Fnv1() |
| local o = self.view:Offset(38) |
| if o ~= 0 then |
| return self.view:Get(flatbuffers.N.Uint32, o + self.view.pos) |
| end |
| return 0 |
| end |
| function Monster_mt:Testhashs64Fnv1() |
| local o = self.view:Offset(40) |
| if o ~= 0 then |
| return self.view:Get(flatbuffers.N.Int64, o + self.view.pos) |
| end |
| return 0 |
| end |
| function Monster_mt:Testhashu64Fnv1() |
| local o = self.view:Offset(42) |
| if o ~= 0 then |
| return self.view:Get(flatbuffers.N.Uint64, o + self.view.pos) |
| end |
| return 0 |
| end |
| function Monster_mt:Testhashs32Fnv1a() |
| local o = self.view:Offset(44) |
| if o ~= 0 then |
| return self.view:Get(flatbuffers.N.Int32, o + self.view.pos) |
| end |
| return 0 |
| end |
| function Monster_mt:Testhashu32Fnv1a() |
| local o = self.view:Offset(46) |
| if o ~= 0 then |
| return self.view:Get(flatbuffers.N.Uint32, o + self.view.pos) |
| end |
| return 0 |
| end |
| function Monster_mt:Testhashs64Fnv1a() |
| local o = self.view:Offset(48) |
| if o ~= 0 then |
| return self.view:Get(flatbuffers.N.Int64, o + self.view.pos) |
| end |
| return 0 |
| end |
| function Monster_mt:Testhashu64Fnv1a() |
| local o = self.view:Offset(50) |
| if o ~= 0 then |
| return self.view:Get(flatbuffers.N.Uint64, o + self.view.pos) |
| end |
| return 0 |
| end |
| function Monster_mt:Testarrayofbools(j) |
| local o = self.view:Offset(52) |
| if o ~= 0 then |
| local a = self.view:Vector(o) |
| return self.view:Get(flatbuffers.N.Bool, a + ((j-1) * 1)) |
| end |
| return 0 |
| end |
| function Monster_mt:TestarrayofboolsLength() |
| local o = self.view:Offset(52) |
| if o ~= 0 then |
| return self.view:VectorLen(o) |
| end |
| return 0 |
| end |
| function Monster_mt:Testf() |
| local o = self.view:Offset(54) |
| if o ~= 0 then |
| return self.view:Get(flatbuffers.N.Float32, o + self.view.pos) |
| end |
| return 3.14159 |
| end |
| function Monster_mt:Testf2() |
| local o = self.view:Offset(56) |
| if o ~= 0 then |
| return self.view:Get(flatbuffers.N.Float32, o + self.view.pos) |
| end |
| return 3.0 |
| end |
| function Monster_mt:Testf3() |
| local o = self.view:Offset(58) |
| if o ~= 0 then |
| return self.view:Get(flatbuffers.N.Float32, o + self.view.pos) |
| end |
| return 0.0 |
| end |
| function Monster_mt:Testarrayofstring2(j) |
| local o = self.view:Offset(60) |
| if o ~= 0 then |
| local a = self.view:Vector(o) |
| return self.view:String(a + ((j-1) * 4)) |
| end |
| return '' |
| end |
| function Monster_mt:Testarrayofstring2Length() |
| local o = self.view:Offset(60) |
| if o ~= 0 then |
| return self.view:VectorLen(o) |
| end |
| return 0 |
| end |
| function Monster_mt:Testarrayofsortedstruct(j) |
| local o = self.view:Offset(62) |
| if o ~= 0 then |
| local x = self.view:Vector(o) |
| x = x + ((j-1) * 8) |
| local obj = require('MyGame.Example.Ability').New() |
| obj:Init(self.view.bytes, x) |
| return obj |
| end |
| end |
| function Monster_mt:TestarrayofsortedstructLength() |
| local o = self.view:Offset(62) |
| if o ~= 0 then |
| return self.view:VectorLen(o) |
| end |
| return 0 |
| end |
| function Monster_mt:Flex(j) |
| local o = self.view:Offset(64) |
| if o ~= 0 then |
| local a = self.view:Vector(o) |
| return self.view:Get(flatbuffers.N.Uint8, a + ((j-1) * 1)) |
| end |
| return 0 |
| end |
| function Monster_mt:FlexLength() |
| local o = self.view:Offset(64) |
| if o ~= 0 then |
| return self.view:VectorLen(o) |
| end |
| return 0 |
| end |
| function Monster_mt:Test5(j) |
| local o = self.view:Offset(66) |
| if o ~= 0 then |
| local x = self.view:Vector(o) |
| x = x + ((j-1) * 4) |
| local obj = require('MyGame.Example.Test').New() |
| obj:Init(self.view.bytes, x) |
| return obj |
| end |
| end |
| function Monster_mt:Test5Length() |
| local o = self.view:Offset(66) |
| if o ~= 0 then |
| return self.view:VectorLen(o) |
| end |
| return 0 |
| end |
| function Monster_mt:VectorOfLongs(j) |
| local o = self.view:Offset(68) |
| if o ~= 0 then |
| local a = self.view:Vector(o) |
| return self.view:Get(flatbuffers.N.Int64, a + ((j-1) * 8)) |
| end |
| return 0 |
| end |
| function Monster_mt:VectorOfLongsLength() |
| local o = self.view:Offset(68) |
| if o ~= 0 then |
| return self.view:VectorLen(o) |
| end |
| return 0 |
| end |
| function Monster_mt:VectorOfDoubles(j) |
| local o = self.view:Offset(70) |
| if o ~= 0 then |
| local a = self.view:Vector(o) |
| return self.view:Get(flatbuffers.N.Float64, a + ((j-1) * 8)) |
| end |
| return 0 |
| end |
| function Monster_mt:VectorOfDoublesLength() |
| local o = self.view:Offset(70) |
| if o ~= 0 then |
| return self.view:VectorLen(o) |
| end |
| return 0 |
| end |
| function Monster_mt:ParentNamespaceTest() |
| local o = self.view:Offset(72) |
| if o ~= 0 then |
| local x = self.view:Indirect(o + self.view.pos) |
| local obj = require('MyGame.InParentNamespace').New() |
| obj:Init(self.view.bytes, x) |
| return obj |
| end |
| end |
| function Monster_mt:VectorOfReferrables(j) |
| local o = self.view:Offset(74) |
| if o ~= 0 then |
| local x = self.view:Vector(o) |
| x = x + ((j-1) * 4) |
| x = self.view:Indirect(x) |
| local obj = require('MyGame.Example.Referrable').New() |
| obj:Init(self.view.bytes, x) |
| return obj |
| end |
| end |
| function Monster_mt:VectorOfReferrablesLength() |
| local o = self.view:Offset(74) |
| if o ~= 0 then |
| return self.view:VectorLen(o) |
| end |
| return 0 |
| end |
| function Monster_mt:SingleWeakReference() |
| local o = self.view:Offset(76) |
| if o ~= 0 then |
| return self.view:Get(flatbuffers.N.Uint64, o + self.view.pos) |
| end |
| return 0 |
| end |
| function Monster_mt:VectorOfWeakReferences(j) |
| local o = self.view:Offset(78) |
| if o ~= 0 then |
| local a = self.view:Vector(o) |
| return self.view:Get(flatbuffers.N.Uint64, a + ((j-1) * 8)) |
| end |
| return 0 |
| end |
| function Monster_mt:VectorOfWeakReferencesLength() |
| local o = self.view:Offset(78) |
| if o ~= 0 then |
| return self.view:VectorLen(o) |
| end |
| return 0 |
| end |
| function Monster_mt:VectorOfStrongReferrables(j) |
| local o = self.view:Offset(80) |
| if o ~= 0 then |
| local x = self.view:Vector(o) |
| x = x + ((j-1) * 4) |
| x = self.view:Indirect(x) |
| local obj = require('MyGame.Example.Referrable').New() |
| obj:Init(self.view.bytes, x) |
| return obj |
| end |
| end |
| function Monster_mt:VectorOfStrongReferrablesLength() |
| local o = self.view:Offset(80) |
| if o ~= 0 then |
| return self.view:VectorLen(o) |
| end |
| return 0 |
| end |
| function Monster_mt:CoOwningReference() |
| local o = self.view:Offset(82) |
| if o ~= 0 then |
| return self.view:Get(flatbuffers.N.Uint64, o + self.view.pos) |
| end |
| return 0 |
| end |
| function Monster_mt:VectorOfCoOwningReferences(j) |
| local o = self.view:Offset(84) |
| if o ~= 0 then |
| local a = self.view:Vector(o) |
| return self.view:Get(flatbuffers.N.Uint64, a + ((j-1) * 8)) |
| end |
| return 0 |
| end |
| function Monster_mt:VectorOfCoOwningReferencesLength() |
| local o = self.view:Offset(84) |
| if o ~= 0 then |
| return self.view:VectorLen(o) |
| end |
| return 0 |
| end |
| function Monster_mt:NonOwningReference() |
| local o = self.view:Offset(86) |
| if o ~= 0 then |
| return self.view:Get(flatbuffers.N.Uint64, o + self.view.pos) |
| end |
| return 0 |
| end |
| function Monster_mt:VectorOfNonOwningReferences(j) |
| local o = self.view:Offset(88) |
| if o ~= 0 then |
| local a = self.view:Vector(o) |
| return self.view:Get(flatbuffers.N.Uint64, a + ((j-1) * 8)) |
| end |
| return 0 |
| end |
| function Monster_mt:VectorOfNonOwningReferencesLength() |
| local o = self.view:Offset(88) |
| if o ~= 0 then |
| return self.view:VectorLen(o) |
| end |
| return 0 |
| end |
| function Monster_mt:AnyUniqueType() |
| local o = self.view:Offset(90) |
| if o ~= 0 then |
| return self.view:Get(flatbuffers.N.Uint8, o + self.view.pos) |
| end |
| return 0 |
| end |
| function Monster_mt:AnyUnique() |
| local o = self.view:Offset(92) |
| if o ~= 0 then |
| local obj = flatbuffers.view.New(require('flatbuffers.binaryarray').New(0), 0) |
| self.view:Union(obj, o) |
| return obj |
| end |
| end |
| function Monster_mt:AnyAmbiguousType() |
| local o = self.view:Offset(94) |
| if o ~= 0 then |
| return self.view:Get(flatbuffers.N.Uint8, o + self.view.pos) |
| end |
| return 0 |
| end |
| function Monster_mt:AnyAmbiguous() |
| local o = self.view:Offset(96) |
| if o ~= 0 then |
| local obj = flatbuffers.view.New(require('flatbuffers.binaryarray').New(0), 0) |
| self.view:Union(obj, o) |
| return obj |
| end |
| end |
| function Monster_mt:VectorOfEnums(j) |
| local o = self.view:Offset(98) |
| if o ~= 0 then |
| local a = self.view:Vector(o) |
| return self.view:Get(flatbuffers.N.Uint8, a + ((j-1) * 1)) |
| end |
| return 0 |
| end |
| function Monster_mt:VectorOfEnumsLength() |
| local o = self.view:Offset(98) |
| if o ~= 0 then |
| return self.view:VectorLen(o) |
| end |
| return 0 |
| end |
| function Monster.Start(builder) builder:StartObject(48) end |
| function Monster.AddPos(builder, pos) builder:PrependStructSlot(0, pos, 0) end |
| function Monster.AddMana(builder, mana) builder:PrependInt16Slot(1, mana, 150) end |
| function Monster.AddHp(builder, hp) builder:PrependInt16Slot(2, hp, 100) end |
| function Monster.AddName(builder, name) builder:PrependUOffsetTRelativeSlot(3, name, 0) end |
| function Monster.AddInventory(builder, inventory) builder:PrependUOffsetTRelativeSlot(5, inventory, 0) end |
| function Monster.StartInventoryVector(builder, numElems) return builder:StartVector(1, numElems, 1) end |
| function Monster.AddColor(builder, color) builder:PrependUint8Slot(6, color, 8) end |
| function Monster.AddTestType(builder, testType) builder:PrependUint8Slot(7, testType, 0) end |
| function Monster.AddTest(builder, test) builder:PrependUOffsetTRelativeSlot(8, test, 0) end |
| function Monster.AddTest4(builder, test4) builder:PrependUOffsetTRelativeSlot(9, test4, 0) end |
| function Monster.StartTest4Vector(builder, numElems) return builder:StartVector(4, numElems, 2) end |
| function Monster.AddTestarrayofstring(builder, testarrayofstring) builder:PrependUOffsetTRelativeSlot(10, testarrayofstring, 0) end |
| function Monster.StartTestarrayofstringVector(builder, numElems) return builder:StartVector(4, numElems, 4) end |
| function Monster.AddTestarrayoftables(builder, testarrayoftables) builder:PrependUOffsetTRelativeSlot(11, testarrayoftables, 0) end |
| function Monster.StartTestarrayoftablesVector(builder, numElems) return builder:StartVector(4, numElems, 4) end |
| function Monster.AddEnemy(builder, enemy) builder:PrependUOffsetTRelativeSlot(12, enemy, 0) end |
| function Monster.AddTestnestedflatbuffer(builder, testnestedflatbuffer) builder:PrependUOffsetTRelativeSlot(13, testnestedflatbuffer, 0) end |
| function Monster.StartTestnestedflatbufferVector(builder, numElems) return builder:StartVector(1, numElems, 1) end |
| function Monster.AddTestempty(builder, testempty) builder:PrependUOffsetTRelativeSlot(14, testempty, 0) end |
| function Monster.AddTestbool(builder, testbool) builder:PrependBoolSlot(15, testbool, 0) end |
| function Monster.AddTesthashs32Fnv1(builder, testhashs32Fnv1) builder:PrependInt32Slot(16, testhashs32Fnv1, 0) end |
| function Monster.AddTesthashu32Fnv1(builder, testhashu32Fnv1) builder:PrependUint32Slot(17, testhashu32Fnv1, 0) end |
| function Monster.AddTesthashs64Fnv1(builder, testhashs64Fnv1) builder:PrependInt64Slot(18, testhashs64Fnv1, 0) end |
| function Monster.AddTesthashu64Fnv1(builder, testhashu64Fnv1) builder:PrependUint64Slot(19, testhashu64Fnv1, 0) end |
| function Monster.AddTesthashs32Fnv1a(builder, testhashs32Fnv1a) builder:PrependInt32Slot(20, testhashs32Fnv1a, 0) end |
| function Monster.AddTesthashu32Fnv1a(builder, testhashu32Fnv1a) builder:PrependUint32Slot(21, testhashu32Fnv1a, 0) end |
| function Monster.AddTesthashs64Fnv1a(builder, testhashs64Fnv1a) builder:PrependInt64Slot(22, testhashs64Fnv1a, 0) end |
| function Monster.AddTesthashu64Fnv1a(builder, testhashu64Fnv1a) builder:PrependUint64Slot(23, testhashu64Fnv1a, 0) end |
| function Monster.AddTestarrayofbools(builder, testarrayofbools) builder:PrependUOffsetTRelativeSlot(24, testarrayofbools, 0) end |
| function Monster.StartTestarrayofboolsVector(builder, numElems) return builder:StartVector(1, numElems, 1) end |
| function Monster.AddTestf(builder, testf) builder:PrependFloat32Slot(25, testf, 3.14159) end |
| function Monster.AddTestf2(builder, testf2) builder:PrependFloat32Slot(26, testf2, 3.0) end |
| function Monster.AddTestf3(builder, testf3) builder:PrependFloat32Slot(27, testf3, 0.0) end |
| function Monster.AddTestarrayofstring2(builder, testarrayofstring2) builder:PrependUOffsetTRelativeSlot(28, testarrayofstring2, 0) end |
| function Monster.StartTestarrayofstring2Vector(builder, numElems) return builder:StartVector(4, numElems, 4) end |
| function Monster.AddTestarrayofsortedstruct(builder, testarrayofsortedstruct) builder:PrependUOffsetTRelativeSlot(29, testarrayofsortedstruct, 0) end |
| function Monster.StartTestarrayofsortedstructVector(builder, numElems) return builder:StartVector(8, numElems, 4) end |
| function Monster.AddFlex(builder, flex) builder:PrependUOffsetTRelativeSlot(30, flex, 0) end |
| function Monster.StartFlexVector(builder, numElems) return builder:StartVector(1, numElems, 1) end |
| function Monster.AddTest5(builder, test5) builder:PrependUOffsetTRelativeSlot(31, test5, 0) end |
| function Monster.StartTest5Vector(builder, numElems) return builder:StartVector(4, numElems, 2) end |
| function Monster.AddVectorOfLongs(builder, vectorOfLongs) builder:PrependUOffsetTRelativeSlot(32, vectorOfLongs, 0) end |
| function Monster.StartVectorOfLongsVector(builder, numElems) return builder:StartVector(8, numElems, 8) end |
| function Monster.AddVectorOfDoubles(builder, vectorOfDoubles) builder:PrependUOffsetTRelativeSlot(33, vectorOfDoubles, 0) end |
| function Monster.StartVectorOfDoublesVector(builder, numElems) return builder:StartVector(8, numElems, 8) end |
| function Monster.AddParentNamespaceTest(builder, parentNamespaceTest) builder:PrependUOffsetTRelativeSlot(34, parentNamespaceTest, 0) end |
| function Monster.AddVectorOfReferrables(builder, vectorOfReferrables) builder:PrependUOffsetTRelativeSlot(35, vectorOfReferrables, 0) end |
| function Monster.StartVectorOfReferrablesVector(builder, numElems) return builder:StartVector(4, numElems, 4) end |
| function Monster.AddSingleWeakReference(builder, singleWeakReference) builder:PrependUint64Slot(36, singleWeakReference, 0) end |
| function Monster.AddVectorOfWeakReferences(builder, vectorOfWeakReferences) builder:PrependUOffsetTRelativeSlot(37, vectorOfWeakReferences, 0) end |
| function Monster.StartVectorOfWeakReferencesVector(builder, numElems) return builder:StartVector(8, numElems, 8) end |
| function Monster.AddVectorOfStrongReferrables(builder, vectorOfStrongReferrables) builder:PrependUOffsetTRelativeSlot(38, vectorOfStrongReferrables, 0) end |
| function Monster.StartVectorOfStrongReferrablesVector(builder, numElems) return builder:StartVector(4, numElems, 4) end |
| function Monster.AddCoOwningReference(builder, coOwningReference) builder:PrependUint64Slot(39, coOwningReference, 0) end |
| function Monster.AddVectorOfCoOwningReferences(builder, vectorOfCoOwningReferences) builder:PrependUOffsetTRelativeSlot(40, vectorOfCoOwningReferences, 0) end |
| function Monster.StartVectorOfCoOwningReferencesVector(builder, numElems) return builder:StartVector(8, numElems, 8) end |
| function Monster.AddNonOwningReference(builder, nonOwningReference) builder:PrependUint64Slot(41, nonOwningReference, 0) end |
| function Monster.AddVectorOfNonOwningReferences(builder, vectorOfNonOwningReferences) builder:PrependUOffsetTRelativeSlot(42, vectorOfNonOwningReferences, 0) end |
| function Monster.StartVectorOfNonOwningReferencesVector(builder, numElems) return builder:StartVector(8, numElems, 8) end |
| function Monster.AddAnyUniqueType(builder, anyUniqueType) builder:PrependUint8Slot(43, anyUniqueType, 0) end |
| function Monster.AddAnyUnique(builder, anyUnique) builder:PrependUOffsetTRelativeSlot(44, anyUnique, 0) end |
| function Monster.AddAnyAmbiguousType(builder, anyAmbiguousType) builder:PrependUint8Slot(45, anyAmbiguousType, 0) end |
| function Monster.AddAnyAmbiguous(builder, anyAmbiguous) builder:PrependUOffsetTRelativeSlot(46, anyAmbiguous, 0) end |
| function Monster.AddVectorOfEnums(builder, vectorOfEnums) builder:PrependUOffsetTRelativeSlot(47, vectorOfEnums, 0) end |
| function Monster.StartVectorOfEnumsVector(builder, numElems) return builder:StartVector(1, numElems, 1) end |
| function Monster.End(builder) return builder:EndObject() end |
| |
| return Monster -- return the module |