| // automatically generated by the FlatBuffers compiler, do not modify |
| |
| package MyGame.Example; |
| |
| import java.nio.*; |
| import java.lang.*; |
| import java.util.*; |
| import com.google.flatbuffers.*; |
| |
| @SuppressWarnings("unused") |
| public final class ArrayStruct extends Struct { |
| public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } |
| public ArrayStruct __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } |
| |
| public float a() { return bb.getFloat(bb_pos + 0); } |
| public void mutateA(float a) { bb.putFloat(bb_pos + 0, a); } |
| public int b(int j) { return bb.getInt(bb_pos + 4 + j * 4); } |
| public void mutateB(int j, int b) { bb.putInt(bb_pos + 4 + j * 4, b); } |
| public byte c() { return bb.get(bb_pos + 64); } |
| public void mutateC(byte c) { bb.put(bb_pos + 64, c); } |
| public MyGame.Example.NestedStruct d(MyGame.Example.NestedStruct obj, int j) { return obj.__assign(bb_pos + 68 + j * 12, bb); } |
| |
| public static int createArrayStruct(FlatBufferBuilder builder, float a, int[] b, byte c, int[][] d_a, byte[] d_b, byte[][] d_c) { |
| builder.prep(4, 92); |
| for (int _idx0 = 2; _idx0 > 0; _idx0--) { |
| builder.prep(4, 12); |
| builder.pad(1); |
| for (int _idx1 = 2; _idx1 > 0; _idx1--) { |
| builder.putByte(d_c[_idx0-1][_idx1-1]); |
| } |
| builder.putByte(d_b[_idx0-1]); |
| for (int _idx1 = 2; _idx1 > 0; _idx1--) { |
| builder.putInt(d_a[_idx0-1][_idx1-1]); |
| } |
| } |
| builder.pad(3); |
| builder.putByte(c); |
| for (int _idx0 = 15; _idx0 > 0; _idx0--) { |
| builder.putInt(b[_idx0-1]); |
| } |
| builder.putFloat(a); |
| return builder.offset(); |
| } |
| } |
| |