| -- automatically generated by the FlatBuffers compiler, do not modify |
| |
| -- namespace: Sample |
| |
| local flatbuffers = require('flatbuffers') |
| |
| local Weapon = {} -- the module |
| local Weapon_mt = {} -- the class metatable |
| |
| function Weapon.New() |
| local o = {} |
| setmetatable(o, {__index = Weapon_mt}) |
| return o |
| end |
| function Weapon.GetRootAsWeapon(buf, offset) |
| local n = flatbuffers.N.UOffsetT:Unpack(buf, offset) |
| local o = Weapon.New() |
| o:Init(buf, n + offset) |
| return o |
| end |
| function Weapon_mt:Init(buf, pos) |
| self.view = flatbuffers.view.New(buf, pos) |
| end |
| function Weapon_mt:Name() |
| local o = self.view:Offset(4) |
| if o ~= 0 then |
| return self.view:String(o + self.view.pos) |
| end |
| end |
| function Weapon_mt:Damage() |
| local o = self.view:Offset(6) |
| if o ~= 0 then |
| return self.view:Get(flatbuffers.N.Int16, o + self.view.pos) |
| end |
| return 0 |
| end |
| function Weapon.Start(builder) builder:StartObject(2) end |
| function Weapon.AddName(builder, name) builder:PrependUOffsetTRelativeSlot(0, name, 0) end |
| function Weapon.AddDamage(builder, damage) builder:PrependInt16Slot(1, damage, 0) end |
| function Weapon.End(builder) return builder:EndObject() end |
| |
| return Weapon -- return the module |