Squashed 'third_party/flatbuffers/' content from commit acc9990ab
Change-Id: I48550d40d78fea996ebe74e9723a5d1f910de491
git-subtree-dir: third_party/flatbuffers
git-subtree-split: acc9990abd2206491480291b0f85f925110102ea
diff --git a/tests/MyGame/Example/Stat.cs b/tests/MyGame/Example/Stat.cs
new file mode 100644
index 0000000..bcd1004
--- /dev/null
+++ b/tests/MyGame/Example/Stat.cs
@@ -0,0 +1,55 @@
+// <auto-generated>
+// automatically generated by the FlatBuffers compiler, do not modify
+// </auto-generated>
+
+namespace MyGame.Example
+{
+
+using global::System;
+using global::FlatBuffers;
+
+public struct Stat : IFlatbufferObject
+{
+ private Table __p;
+ public ByteBuffer ByteBuffer { get { return __p.bb; } }
+ public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_1_11_1(); }
+ public static Stat GetRootAsStat(ByteBuffer _bb) { return GetRootAsStat(_bb, new Stat()); }
+ public static Stat GetRootAsStat(ByteBuffer _bb, Stat obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
+ public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
+ public Stat __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
+
+ public string Id { get { int o = __p.__offset(4); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
+#if ENABLE_SPAN_T
+ public Span<byte> GetIdBytes() { return __p.__vector_as_span(4); }
+#else
+ public ArraySegment<byte>? GetIdBytes() { return __p.__vector_as_arraysegment(4); }
+#endif
+ public byte[] GetIdArray() { return __p.__vector_as_array<byte>(4); }
+ public long Val { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
+ public bool MutateVal(long val) { int o = __p.__offset(6); if (o != 0) { __p.bb.PutLong(o + __p.bb_pos, val); return true; } else { return false; } }
+ public ushort Count { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetUshort(o + __p.bb_pos) : (ushort)0; } }
+ public bool MutateCount(ushort count) { int o = __p.__offset(8); if (o != 0) { __p.bb.PutUshort(o + __p.bb_pos, count); return true; } else { return false; } }
+
+ public static Offset<MyGame.Example.Stat> CreateStat(FlatBufferBuilder builder,
+ StringOffset idOffset = default(StringOffset),
+ long val = 0,
+ ushort count = 0) {
+ builder.StartTable(3);
+ Stat.AddVal(builder, val);
+ Stat.AddId(builder, idOffset);
+ Stat.AddCount(builder, count);
+ return Stat.EndStat(builder);
+ }
+
+ public static void StartStat(FlatBufferBuilder builder) { builder.StartTable(3); }
+ public static void AddId(FlatBufferBuilder builder, StringOffset idOffset) { builder.AddOffset(0, idOffset.Value, 0); }
+ public static void AddVal(FlatBufferBuilder builder, long val) { builder.AddLong(1, val, 0); }
+ public static void AddCount(FlatBufferBuilder builder, ushort count) { builder.AddUshort(2, count, 0); }
+ public static Offset<MyGame.Example.Stat> EndStat(FlatBufferBuilder builder) {
+ int o = builder.EndTable();
+ return new Offset<MyGame.Example.Stat>(o);
+ }
+};
+
+
+}