Squashed 'third_party/flatbuffers/' content from commit acc9990ab

Change-Id: I48550d40d78fea996ebe74e9723a5d1f910de491
git-subtree-dir: third_party/flatbuffers
git-subtree-split: acc9990abd2206491480291b0f85f925110102ea
diff --git a/tests/MyGame/Example/Ability.cs b/tests/MyGame/Example/Ability.cs
new file mode 100644
index 0000000..8315985
--- /dev/null
+++ b/tests/MyGame/Example/Ability.cs
@@ -0,0 +1,32 @@
+// <auto-generated>
+//  automatically generated by the FlatBuffers compiler, do not modify
+// </auto-generated>
+
+namespace MyGame.Example
+{
+
+using global::System;
+using global::FlatBuffers;
+
+public struct Ability : IFlatbufferObject
+{
+  private Struct __p;
+  public ByteBuffer ByteBuffer { get { return __p.bb; } }
+  public void __init(int _i, ByteBuffer _bb) { __p = new Struct(_i, _bb); }
+  public Ability __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
+
+  public uint Id { get { return __p.bb.GetUint(__p.bb_pos + 0); } }
+  public void MutateId(uint id) { __p.bb.PutUint(__p.bb_pos + 0, id); }
+  public uint Distance { get { return __p.bb.GetUint(__p.bb_pos + 4); } }
+  public void MutateDistance(uint distance) { __p.bb.PutUint(__p.bb_pos + 4, distance); }
+
+  public static Offset<MyGame.Example.Ability> CreateAbility(FlatBufferBuilder builder, uint Id, uint Distance) {
+    builder.Prep(4, 8);
+    builder.PutUint(Distance);
+    builder.PutUint(Id);
+    return new Offset<MyGame.Example.Ability>(builder.Offset);
+  }
+};
+
+
+}