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#ifndef FRC971_CONSTANTS_H_
#define FRC971_CONSTANTS_H_
#include <stdint.h>
#include "frc971/control_loops/state_feedback_loop.h"
#include "frc971/shifter_hall_effect.h"
namespace frc971 {
namespace constants {
// Has all of the numbers that change for both robots and makes it easy to
// retrieve the values for the current one.
// This structure contains current values for all of the things that change.
struct Values {
// Drivetrain Values /////
// The ratio from the encoder shaft to the drivetrain wheels.
double drivetrain_encoder_ratio;
// The gear ratios from motor shafts to the drivetrain wheels for high and low
// gear.
double low_gear_ratio;
double high_gear_ratio;
ShifterHallEffect left_drive, right_drive;
bool clutch_transmission;
double turn_width;
::std::function<StateFeedbackLoop<2, 2, 2>()> make_v_drivetrain_loop;
::std::function<StateFeedbackLoop<4, 2, 2>()> make_drivetrain_loop;
double drivetrain_done_distance;
double drivetrain_max_speed;
// Superstructure Values /////
struct ZeroingConstants {
int average_filter_size;
double index_difference;
// Offset between the physical encoder index and the index we want.
double index_offset_at_zero;
};
ZeroingConstants left_arm_zeroing_constants;
ZeroingConstants right_arm_zeroing_constants;
ZeroingConstants left_elevator_zeroing_constants;
ZeroingConstants right_elevator_zeroing_constants;
ZeroingConstants claw_zeroing_constants;
// Defines a range of motion for a subsystem.
struct Range {
double lower_hard_limit;
double upper_hard_limit;
double lower_limit;
double upper_limit;
};
struct Claw {
Range wrist;
};
Claw claw;
struct Fridge {
Range elevator;
Range arm;
};
Fridge fridge;
};
// Creates (once) a Values instance for ::aos::network::GetTeamNumber() and
// returns a reference to it.
const Values &GetValues();
// Creates Values instances for each team number it is called with and returns
// them.
const Values &GetValuesForTeam(uint16_t team_number);
} // namespace constants
} // namespace frc971
#endif // FRC971_CONSTANTS_H_