Remove the final users of robot_state and joystick_state
This means we can remove them from the .q file.
Change-Id: Iefded3cf4537b2635341f3248c5f50af1534a241
diff --git a/aos/logging/replay.h b/aos/logging/replay.h
index ffb3b7d..679b760 100644
--- a/aos/logging/replay.h
+++ b/aos/logging/replay.h
@@ -6,11 +6,12 @@
#include <functional>
#include <memory>
+#include "aos/events/event-loop.h"
+#include "aos/ipc_lib/queue.h"
#include "aos/logging/binary_log_file.h"
-#include "aos/queue.h"
#include "aos/logging/logging.h"
#include "aos/macros.h"
-#include "aos/ipc_lib/queue.h"
+#include "aos/queue.h"
#include "aos/queue_types.h"
namespace aos {
@@ -68,10 +69,10 @@
template <class T>
void AddDirectQueueSender(const ::std::string &process_name,
const ::std::string &log_message,
- const ::aos::Queue<T> &queue) {
+ const ::std::string &name) {
AddHandler(process_name, log_message,
::std::function<void(const T &)>(
- QueueDumpStructHandler<T>(queue.name())));
+ QueueDumpStructHandler<T>(name.c_str())));
}
private: