Tune backpower timeouts and torques for queueing balls

Combined with the sensor position change, this queues up the balls
quite nicely.  The shots come out really cleanly.

Change-Id: I68c6176240869836312187f3bfaa2b38fde3121b
Signed-off-by: Austin Schuh <austin.linux@gmail.com>
diff --git a/y2020/constants.h b/y2020/constants.h
index 30fb553..8585514 100644
--- a/y2020/constants.h
+++ b/y2020/constants.h
@@ -103,8 +103,8 @@
   static constexpr double kIntakeRollerSupplyCurrentLimit() { return 30.0; }
   static constexpr double kIntakeRollerStatorCurrentLimit() { return 40.0; }
 
-  static constexpr double kFeederSupplyCurrentLimit() { return 30.0; }
-  static constexpr double kFeederStatorCurrentLimit() { return 40.0; }
+  static constexpr double kFeederSupplyCurrentLimit() { return 40.0; }
+  static constexpr double kFeederStatorCurrentLimit() { return 50.0; }
 
   // Turret
   static constexpr double kTurretEncoderCountsPerRevolution() { return 4096.0; }