Tune backpower timeouts and torques for queueing balls
Combined with the sensor position change, this queues up the balls
quite nicely. The shots come out really cleanly.
Change-Id: I68c6176240869836312187f3bfaa2b38fde3121b
Signed-off-by: Austin Schuh <austin.linux@gmail.com>
diff --git a/y2020/constants.h b/y2020/constants.h
index 30fb553..8585514 100644
--- a/y2020/constants.h
+++ b/y2020/constants.h
@@ -103,8 +103,8 @@
static constexpr double kIntakeRollerSupplyCurrentLimit() { return 30.0; }
static constexpr double kIntakeRollerStatorCurrentLimit() { return 40.0; }
- static constexpr double kFeederSupplyCurrentLimit() { return 30.0; }
- static constexpr double kFeederStatorCurrentLimit() { return 40.0; }
+ static constexpr double kFeederSupplyCurrentLimit() { return 40.0; }
+ static constexpr double kFeederStatorCurrentLimit() { return 50.0; }
// Turret
static constexpr double kTurretEncoderCountsPerRevolution() { return 4096.0; }