| #include <unistd.h> |
| |
| #include <memory> |
| |
| #include "gtest/gtest.h" |
| #include "aos/common/queue.h" |
| #include "aos/common/queue_testutils.h" |
| #include "frc971/control_loops/index_motor.q.h" |
| #include "frc971/control_loops/index.h" |
| #include "frc971/control_loops/index_motor_plant.h" |
| #include "frc971/control_loops/transfer_motor_plant.h" |
| #include "frc971/constants.h" |
| |
| |
| using ::aos::time::Time; |
| |
| namespace frc971 { |
| namespace control_loops { |
| namespace testing { |
| |
| // TODO(aschuh): Figure out these constants. |
| const double kTransferStartPosition = 0.0; |
| const double kIndexStartPosition = 0.5; |
| const double kIndexStopPosition = 2.5; |
| const double kGrabberStopPosition = 2.625; |
| const double kGrabberMovementVelocity = 0.4; |
| |
| // Start and stop position of the bottom disc detect sensor in meters. |
| const double kBottomDiscDetectStart = -0.08; |
| const double kBottomDiscDetectStop = 0.200025; |
| |
| const double kTopDiscDetectStart = 18.0; |
| const double kTopDiscDetectStop = 19.0; |
| |
| // Disc radius in meters. |
| const double kDiscRadius = 11.875 * 0.0254 / 2; |
| // Roller radius in meters. |
| const double kRollerRadius = 2.0 * 0.0254 / 2; |
| |
| class Frisbee { |
| public: |
| // Creates a frisbee starting at the specified position in the frisbee path, |
| // and with the transfer and index rollers at the specified positions. |
| Frisbee(double transfer_roller_position, |
| double index_roller_position, |
| double position = 0.0) |
| : transfer_roller_position_(transfer_roller_position), |
| index_roller_position_(index_roller_position), |
| clamped_(false), |
| position_(position) { |
| } |
| |
| // Returns true if the frisbee is controlled by the transfer roller. |
| bool IsTouchingTransfer() const { |
| return (position_ >= kTransferStartPosition && |
| position_ <= kIndexStartPosition); |
| } |
| |
| // Returns true if the frisbee is controlled by the indexing roller. |
| bool IsTouchingIndex() const { |
| return (position_ >= kIndexStartPosition && |
| position_ <= kIndexStopPosition); |
| } |
| |
| // Returns true if the frisbee is in a position such that the grabber will |
| // pull it into the loader. |
| bool IsTouchingGrabber() const { |
| return (position_ >= kIndexStopPosition && |
| position_ <= kGrabberStopPosition); |
| } |
| |
| // Returns true if the disc is triggering the bottom disc detect sensor. |
| bool bottom_disc_detect() const { |
| return (position_ >= kBottomDiscDetectStart && |
| position_ <= kBottomDiscDetectStop); |
| } |
| |
| // Returns true if the disc is triggering the top disc detect sensor. |
| bool top_disc_detect() const { |
| return (position_ >= kTopDiscDetectStart && |
| position_ <= kTopDiscDetectStop); |
| } |
| |
| // Converts the angle of the indexer to the distance traveled by the center of |
| // the disc. |
| double ConvertIndexToDiscPosition(const double angle) const { |
| return (angle * (kDiscRadius + kRollerRadius) / |
| (1 + (kDiscRadius * 2 + kRollerRadius) / kRollerRadius)); |
| } |
| |
| // Converts the angle of the transfer to the distance traveled by the center |
| // of the disc. |
| double ConvertTransferToDiscPosition(const double angle) const { |
| return ConvertIndexToDiscPosition(angle); |
| } |
| |
| // Updates the position of the frisbee in the frisbee path. |
| void UpdatePosition(double transfer_roller_position, |
| double index_roller_position, |
| bool clamped) { |
| // TODO(aschuh): Assert that you can't slide the frisbee through the |
| // clamp. |
| if (IsTouchingTransfer()) { |
| position_ += ConvertTransferToDiscPosition(transfer_roller_position - |
| transfer_roller_position_); |
| } else if (IsTouchingIndex()) { |
| position_ += ConvertIndexToDiscPosition(index_roller_position - |
| index_roller_position_); |
| } else if (IsTouchingGrabber()) { |
| if (clamped) { |
| position_ = ::std::min(position_ + kGrabberMovementVelocity / 100.0, |
| kGrabberStopPosition); |
| } |
| } else { |
| // TODO(aschuh): Deal with lifting. |
| // TODO(aschuh): Deal with shooting. |
| // We must wait long enough for the disc to leave the loader before |
| // lowering. |
| } |
| transfer_roller_position_ = transfer_roller_position; |
| index_roller_position_ = index_roller_position; |
| clamped_ = clamped; |
| printf("Disc is at %f\n", position_); |
| } |
| |
| double position() const { |
| return position_; |
| } |
| |
| private: |
| double transfer_roller_position_; |
| double index_roller_position_; |
| bool clamped_; |
| double position_; |
| }; |
| |
| |
| // Class which simulates the index and sends out queue messages containing the |
| // position. |
| class IndexMotorSimulation { |
| public: |
| // Constructs a motor simulation. initial_position is the inital angle of the |
| // index, which will be treated as 0 by the encoder. |
| IndexMotorSimulation() |
| : index_plant_(new StateFeedbackPlant<2, 1, 1>(MakeIndexPlant())), |
| transfer_plant_(new StateFeedbackPlant<2, 1, 1>(MakeTransferPlant())), |
| my_index_loop_(".frc971.control_loops.index", |
| 0x1a7b7094, ".frc971.control_loops.index.goal", |
| ".frc971.control_loops.index.position", |
| ".frc971.control_loops.index.output", |
| ".frc971.control_loops.index.status") { |
| } |
| |
| // Starts a disc at the start of the index. |
| void InsertDisc() { |
| frisbees.push_back(Frisbee(transfer_roller_position(), |
| index_roller_position())); |
| } |
| |
| // Returns true if the bottom disc sensor is triggered. |
| bool BottomDiscDetect() const { |
| bool bottom_disc_detect = false; |
| for (const Frisbee &frisbee : frisbees) { |
| bottom_disc_detect |= frisbee.bottom_disc_detect(); |
| } |
| return bottom_disc_detect; |
| } |
| |
| // Returns true if the top disc sensor is triggered. |
| bool TopDiscDetect() const { |
| bool top_disc_detect = false; |
| for (const Frisbee &frisbee : frisbees) { |
| top_disc_detect |= frisbee.top_disc_detect(); |
| } |
| return top_disc_detect; |
| } |
| |
| void UpdateDiscs(bool clamped) { |
| for (Frisbee &frisbee : frisbees) { |
| // TODO(aschuh): Simulate clamping |
| frisbee.UpdatePosition(transfer_roller_position(), |
| index_roller_position(), |
| clamped); |
| } |
| } |
| |
| // Sends out the position queue messages. |
| void SendPositionMessage() { |
| ::aos::ScopedMessagePtr<control_loops::IndexLoop::Position> position = |
| my_index_loop_.position.MakeMessage(); |
| position->index_position = index_roller_position(); |
| position->bottom_disc_detect = BottomDiscDetect(); |
| position->top_disc_detect = TopDiscDetect(); |
| printf("bdd: %x tdd: %x\n", position->bottom_disc_detect, |
| position->top_disc_detect); |
| position.Send(); |
| } |
| |
| // Simulates the index moving for one timestep. |
| void Simulate() { |
| EXPECT_TRUE(my_index_loop_.output.FetchLatest()); |
| |
| index_plant_->U << my_index_loop_.output->index_voltage; |
| index_plant_->Update(); |
| |
| transfer_plant_->U << my_index_loop_.output->transfer_voltage; |
| transfer_plant_->Update(); |
| printf("tv: %f iv: %f tp : %f ip: %f\n", |
| my_index_loop_.output->transfer_voltage, |
| my_index_loop_.output->index_voltage, |
| transfer_roller_position(), index_roller_position()); |
| |
| UpdateDiscs(my_index_loop_.output->disc_clamped); |
| } |
| |
| ::std::unique_ptr<StateFeedbackPlant<2, 1, 1>> index_plant_; |
| ::std::unique_ptr<StateFeedbackPlant<2, 1, 1>> transfer_plant_; |
| |
| // Returns the absolute angle of the index. |
| double index_roller_position() const { |
| return index_plant_->Y(0, 0); |
| } |
| |
| // Returns the absolute angle of the index. |
| double transfer_roller_position() const { |
| return transfer_plant_->Y(0, 0); |
| } |
| |
| ::std::vector<Frisbee> frisbees; |
| |
| private: |
| IndexLoop my_index_loop_; |
| }; |
| |
| |
| class IndexTest : public ::testing::Test { |
| protected: |
| IndexTest() : my_index_loop_(".frc971.control_loops.index", |
| 0x1a7b7094, ".frc971.control_loops.index.goal", |
| ".frc971.control_loops.index.position", |
| ".frc971.control_loops.index.output", |
| ".frc971.control_loops.index.status"), |
| index_motor_(&my_index_loop_), |
| index_motor_plant_(), |
| loop_count_(0) { |
| // Flush the robot state queue so we can use clean shared memory for this |
| // test. |
| ::aos::robot_state.Clear(); |
| SendDSPacket(true); |
| Time::EnableMockTime(Time(0, 0)); |
| } |
| |
| virtual ~IndexTest() { |
| ::aos::robot_state.Clear(); |
| Time::DisableMockTime(); |
| } |
| |
| // Sends a DS packet with the enable bit set to enabled. |
| void SendDSPacket(bool enabled) { |
| ::aos::robot_state.MakeWithBuilder().enabled(enabled) |
| .autonomous(false) |
| .team_id(971).Send(); |
| ::aos::robot_state.FetchLatest(); |
| } |
| |
| // Updates the current mock time. |
| void UpdateTime() { |
| loop_count_ += 1; |
| Time::SetMockTime(Time::InMS(10 * loop_count_)); |
| } |
| |
| ::aos::common::testing::GlobalCoreInstance my_core; |
| |
| // Create a new instance of the test queue so that it invalidates the queue |
| // that it points to. Otherwise, we will have a pointer to shared memory that |
| // is no longer valid. |
| IndexLoop my_index_loop_; |
| |
| // Create a loop and simulation plant. |
| IndexMotor index_motor_; |
| IndexMotorSimulation index_motor_plant_; |
| |
| int loop_count_; |
| }; |
| |
| // Tests that the index grabs 1 disc and places it at the correct position. |
| TEST_F(IndexTest, GrabSingleDisc) { |
| my_index_loop_.goal.MakeWithBuilder().goal_state(2).Send(); |
| for (int i = 0; i < 250; ++i) { |
| index_motor_plant_.SendPositionMessage(); |
| index_motor_.Iterate(); |
| if (i == 100) { |
| EXPECT_EQ(0, index_motor_plant_.index_roller_position()); |
| index_motor_plant_.InsertDisc(); |
| } |
| index_motor_plant_.Simulate(); |
| SendDSPacket(true); |
| UpdateTime(); |
| } |
| |
| EXPECT_TRUE(my_index_loop_.status.FetchLatest()); |
| EXPECT_EQ(my_index_loop_.status->hopper_disc_count, 1); |
| EXPECT_EQ(static_cast<size_t>(1), index_motor_plant_.frisbees.size()); |
| EXPECT_NEAR( |
| kIndexStartPosition + IndexMotor::ConvertDiscAngleToDiscPosition(M_PI), |
| index_motor_plant_.frisbees[0].position(), 0.01); |
| } |
| |
| // Test that pulling in a second disc works correctly. |
| // Test that HOLD still finishes the disc correctly. |
| // Test that pulling a disc down works correctly and ready_to_intake waits. |
| |
| } // namespace testing |
| } // namespace control_loops |
| } // namespace frc971 |