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#ifndef AOS_COMMON_TIME_H_
#define AOS_COMMON_TIME_H_
#include <stdint.h>
#include <time.h>
#ifndef __VXWORKS__
#include <type_traits>
#include <sys/time.h>
#else
#include <sysLib.h>
#include <sys/times.h>
#endif
#include <ostream>
#include "aos/aos_stdint.h"
#include "aos/common/type_traits.h"
namespace aos {
namespace time {
// A nice structure for representing times.
// 0 <= nsec_ < kNSecInSec should always be true. All functions here will make
// sure that that is true if it was on all inputs (including *this).
//
// The arithmetic and comparison operators are overloaded because they make
// complete sense and are very useful. The default copy and assignment stuff is
// left because it works fine. Multiplication and division of Times by Times are
// not implemented because I can't think of any uses for them and there are
// multiple ways to do it.
struct Time {
public:
static const int32_t kNSecInSec = 1000000000;
static const int32_t kNSecInMSec = 1000000;
static const int32_t kNSecInUSec = 1000;
static const int32_t kMSecInSec = 1000;
static const int32_t kUSecInSec = 1000000;
Time(int32_t sec, int32_t nsec) : sec_(sec), nsec_(nsec) {
Check();
}
#ifndef SWIG
explicit Time(const struct timespec &value)
: sec_(value.tv_sec), nsec_(value.tv_nsec) {
Check();
}
struct timespec ToTimespec() const {
struct timespec ans;
ans.tv_sec = sec_;
ans.tv_nsec = nsec_;
return ans;
}
explicit Time(const struct timeval &value)
: sec_(value.tv_sec), nsec_(value.tv_usec * kNSecInUSec) {
Check();
}
struct timeval ToTimeval() const {
struct timeval ans;
ans.tv_sec = sec_;
ans.tv_usec = nsec_ / kNSecInUSec;
return ans;
}
#endif // SWIG
// CLOCK_MONOTONIC on the fitpc and CLOCK_REALTIME on the cRIO because the
// cRIO doesn't have any others.
// CLOCK_REALTIME is the default realtime clock and CLOCK_MONOTONIC doesn't
// change when somebody changes the wall clock (like the ntp deamon or
// whatever). See clock_gettime(2) for details.
//
// This is the clock that code that just wants to sleep for a certain amount
// of time or measure how long something takes should use.
#ifndef __VXWORKS__
static const clockid_t kDefaultClock = CLOCK_MONOTONIC;
#else
static const clockid_t kDefaultClock = CLOCK_REALTIME;
#endif
// Creates a Time representing the current value of the specified clock or
// dies.
static Time Now(clockid_t clock = kDefaultClock);
// Constructs a Time representing seconds.
static Time InSeconds(double seconds) {
return Time(static_cast<int32_t>(seconds),
(seconds - static_cast<int32_t>(seconds)) * kNSecInSec);
}
// Constructs a time representing microseconds.
static Time InNS(int64_t nseconds) {
return Time(nseconds / static_cast<int64_t>(kNSecInSec),
nseconds % kNSecInSec);
}
// Constructs a time representing microseconds.
static Time InUS(int useconds) {
return Time(useconds / kUSecInSec, (useconds % kUSecInSec) * kNSecInUSec);
}
// Constructs a time representing mseconds.
static Time InMS(int mseconds) {
return Time(mseconds / kMSecInSec, (mseconds % kMSecInSec) * kNSecInMSec);
}
// Checks whether or not this time is within amount nanoseconds of other.
bool IsWithin(const Time &other, int64_t amount) const;
// Returns the time represented all in nanoseconds.
int64_t ToNSec() const {
return static_cast<int64_t>(sec_) * static_cast<int64_t>(kNSecInSec) +
static_cast<int64_t>(nsec_);
}
#ifdef __VXWORKS__
// Returns the time represented all in system clock ticks. The system clock
// rate is retrieved using sysClkRateGet().
int ToTicks() const {
return ToNSec() / static_cast<int64_t>(kNSecInSec / sysClkRateGet());
}
#endif
// Returns the time represented in milliseconds.
int64_t ToMSec() const {
return static_cast<int64_t>(sec_) * static_cast<int64_t>(kMSecInSec) +
(static_cast<int64_t>(nsec_) / static_cast<int64_t>(kNSecInMSec));
}
// Returns the time represented in fractional seconds.
double ToSeconds() const {
return static_cast<double>(sec_) + static_cast<double>(nsec_) / kNSecInSec;
}
#ifndef SWIG
Time &operator+=(const Time &rhs);
Time &operator-=(const Time &rhs);
Time &operator*=(int32_t rhs);
Time &operator/=(int32_t rhs);
Time &operator%=(int32_t rhs);
#endif
const Time operator+(const Time &rhs) const;
const Time operator-(const Time &rhs) const;
const Time operator*(int32_t rhs) const;
const Time operator/(int32_t rhs) const;
const Time operator%(int32_t rhs) const;
bool operator==(const Time &rhs) const;
bool operator!=(const Time &rhs) const;
bool operator<(const Time &rhs) const;
bool operator>(const Time &rhs) const;
bool operator<=(const Time &rhs) const;
bool operator>=(const Time &rhs) const;
#ifndef SWIG
// For gtest etc.
friend std::ostream &operator<<(std::ostream &os, const Time &time);
#endif // SWIG
int32_t sec() const { return sec_; }
void set_sec(int32_t sec) { sec_ = sec; }
int32_t nsec() const { return nsec_; }
void set_nsec(int32_t nsec) {
nsec_ = nsec;
Check();
}
private:
int32_t sec_, nsec_;
// LOG(FATAL)s if nsec_ is >= kNSecInSec.
void Check();
};
// Sleeps for the amount of time represented by time counted by clock.
void SleepFor(const Time &time, clockid_t clock = Time::kDefaultClock);
// Sleeps until clock is at the time represented by time.
void SleepUntil(const Time &time, clockid_t clock = Time::kDefaultClock);
} // namespace time
} // namespace aos
#endif // AOS_COMMON_TIME_H_