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#ifndef Y2017_CONTROL_LOOPS_SUPERSTRUCTURE_SUPERSTRUCTURE_H_
#define Y2017_CONTROL_LOOPS_SUPERSTRUCTURE_SUPERSTRUCTURE_H_
#include <memory>
#include "aos/common/controls/control_loop.h"
#include "frc971/control_loops/state_feedback_loop.h"
#include "y2017/control_loops/superstructure/hood/hood.h"
#include "y2017/control_loops/superstructure/indexer/indexer.h"
#include "y2017/control_loops/superstructure/intake/intake.h"
#include "y2017/control_loops/superstructure/shooter/shooter.h"
#include "y2017/control_loops/superstructure/superstructure.q.h"
#include "y2017/control_loops/superstructure/turret/turret.h"
namespace y2017 {
namespace control_loops {
namespace superstructure {
class Superstructure
: public ::aos::controls::ControlLoop<control_loops::SuperstructureQueue> {
public:
explicit Superstructure(
control_loops::SuperstructureQueue *my_superstructure =
&control_loops::superstructure_queue);
const hood::Hood &hood() const { return hood_; }
const turret::Turret &turret() const { return turret_; }
const intake::Intake &intake() const { return intake_; }
const shooter::Shooter &shooter() const { return shooter_; }
const indexer::Indexer &indexer() const { return indexer_; }
protected:
virtual void RunIteration(
const control_loops::SuperstructureQueue::Goal *unsafe_goal,
const control_loops::SuperstructureQueue::Position *position,
control_loops::SuperstructureQueue::Output *output,
control_loops::SuperstructureQueue::Status *status) override;
private:
hood::Hood hood_;
turret::Turret turret_;
intake::Intake intake_;
shooter::Shooter shooter_;
indexer::Indexer indexer_;
DISALLOW_COPY_AND_ASSIGN(Superstructure);
};
} // namespace superstructure
} // namespace control_loops
} // namespace y2017
#endif // Y2017_CONTROL_LOOPS_SUPERSTRUCTURE_SUPERSTRUCTURE_H_