blob: 3f123606cc2daabaa9a201dc6ace10348b5443bc [file] [log] [blame]
/*----------------------------------------------------------------------------*/
/* Copyright (c) FIRST 2008. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in $(WIND_BASE)/WPILib. */
/*----------------------------------------------------------------------------*/
#ifndef SENSORBASE_H_
#define SENSORBASE_H_
#include "ErrorBase.h"
#include <stdio.h>
#include "Base.h"
#include "Synchronized.h"
/**
* Base class for all sensors.
* Stores most recent status information as well as containing utility functions for checking
* channels.
*/
class SensorBase: public ErrorBase {
public:
SensorBase();
static void DeleteSingletons();
static UINT32 GetDefaultAnalogModule() { return 1; }
static UINT32 GetDefaultDigitalModule() { return 1; }
static UINT32 GetDefaultSolenoidModule() { return 1; }
static bool CheckAnalogModule(UINT8 moduleNumber);
static bool CheckDigitalModule(UINT8 moduleNumber);
static bool CheckPWMModule(UINT8 moduleNumber);
static bool CheckRelayModule(UINT8 moduleNumber);
static bool CheckSolenoidModule(UINT8 moduleNumber);
static bool CheckDigitalChannel(UINT32 channel);
static bool CheckRelayChannel(UINT32 channel);
static bool CheckPWMChannel(UINT32 channel);
static bool CheckAnalogChannel(UINT32 channel);
static bool CheckSolenoidChannel(UINT32 channel);
// NOT vxworks system clock ticks (returned by sysClkRateGet() from sysLib).
// TODO: Document what this actually is (has something to do with FPGA times).
// 40kHz clock?
static const UINT32 kSystemClockTicksPerMicrosecond = 40;
static const UINT32 kDigitalChannels = 14;
static const UINT32 kAnalogChannels = 8;
static const UINT32 kAnalogModules = 2;
static const UINT32 kDigitalModules = 2;
static const UINT32 kSolenoidChannels = 8;
static const UINT32 kSolenoidModules = 2;
static const UINT32 kPwmChannels = 10;
static const UINT32 kRelayChannels = 8;
protected:
void AddToSingletonList();
// Subclasses that don't use the singleton list mechanism should make this
// public, but ones that do should keep it protected so that users can not
// delete the singleton instance(s).
virtual ~SensorBase();
private:
DISALLOW_COPY_AND_ASSIGN(SensorBase);
static SensorBase *m_singletonList;
SensorBase *m_nextSingleton;
static ReentrantSemaphore m_singletonListSemaphore;
};
#endif