blob: 75d9149f08cf2288b4d710754872ce8a335e092f [file] [log] [blame]
#include "aos/input/driver_station_data.h"
namespace aos {
namespace input {
namespace driver_station {
Data::Data() : current_values_(), old_values_() {}
void Data::Update(const JoystickState &new_values) {
old_values_ = current_values_;
current_values_ = new_values;
}
namespace {
bool GetButton(const ButtonLocation location,
const JoystickState &values) {
return values.joysticks[location.joystick() - 1].buttons &
(1 << (location.number() - 1));
}
bool DoGetPOV(const POVLocation location, const JoystickState &values) {
return values.joysticks[location.joystick() - 1].pov == location.number();
}
bool GetControlBitValue(const ControlBit bit,
const JoystickState &values) {
switch (bit) {
case ControlBit::kTestMode:
return values.test_mode;
case ControlBit::kFmsAttached:
return values.fms_attached;
case ControlBit::kAutonomous:
return values.autonomous;
case ControlBit::kEnabled:
return values.enabled;
default:
__builtin_unreachable();
}
}
} // namespace
bool Data::IsPressed(const ButtonLocation location) const {
return GetButton(location, current_values_);
}
bool Data::PosEdge(const ButtonLocation location) const {
return !GetButton(location, old_values_) &&
GetButton(location, current_values_);
}
bool Data::NegEdge(const ButtonLocation location) const {
return GetButton(location, old_values_) &&
!GetButton(location, current_values_);
}
bool Data::IsPressed(const POVLocation location) const {
return DoGetPOV(location, current_values_);
}
bool Data::PosEdge(const POVLocation location) const {
return !DoGetPOV(location, old_values_) &&
DoGetPOV(location, current_values_);
}
bool Data::NegEdge(const POVLocation location) const {
return DoGetPOV(location, old_values_) &&
!DoGetPOV(location, current_values_);
}
int32_t Data::GetPOV(int joystick) const {
return current_values_.joysticks[joystick - 1].pov;
}
int32_t Data::GetOldPOV(int joystick) const {
return old_values_.joysticks[joystick - 1].pov;
}
bool Data::GetControlBit(const ControlBit bit) const {
return GetControlBitValue(bit, current_values_);
}
bool Data::PosEdge(const ControlBit bit) const {
return !GetControlBitValue(bit, old_values_) &&
GetControlBitValue(bit, current_values_);
}
bool Data::NegEdge(const ControlBit bit) const {
return GetControlBitValue(bit, old_values_) &&
!GetControlBitValue(bit, current_values_);
}
float Data::GetAxis(JoystickAxis axis) const {
return current_values_.joysticks[axis.joystick() - 1].axis[axis.number() - 1];
}
} // namespace driver_station
} // namespace input
} // namespace aos