| #include <stdio.h> |
| #include <string.h> |
| #include <unistd.h> |
| #include <math.h> |
| |
| #include "aos/atom_code/init.h" |
| #include "aos/atom_code/input/joystick_input.h" |
| #include "aos/common/logging/logging.h" |
| |
| #include "bot3/control_loops/drivetrain/drivetrain.q.h" |
| #include "bot3/control_loops/shooter/shooter_motor.q.h" |
| #include "bot3/autonomous/auto.q.h" |
| #include "frc971/queues/GyroAngle.q.h" |
| #include "frc971/queues/Piston.q.h" |
| #include "frc971/queues/CameraTarget.q.h" |
| |
| using ::bot3::control_loops::drivetrain; |
| using ::bot3::control_loops::shooter; |
| using ::frc971::control_loops::shifters; |
| using ::frc971::sensors::gyro; |
| // using ::frc971::vision::target_angle; |
| |
| using ::aos::input::driver_station::ButtonLocation; |
| using ::aos::input::driver_station::JoystickAxis; |
| using ::aos::input::driver_station::ControlBit; |
| |
| namespace bot3 { |
| namespace input { |
| namespace joysticks { |
| |
| const ButtonLocation kDriveControlLoopEnable1(1, 7), |
| kDriveControlLoopEnable2(1, 11); |
| const JoystickAxis kSteeringWheel(1, 1), kDriveThrottle(2, 2); |
| const ButtonLocation kShiftHigh(2, 1), kShiftLow(2, 3); |
| const ButtonLocation kQuickTurn(1, 5); |
| |
| const ButtonLocation kPush(3, 9); |
| |
| const ButtonLocation kFire(3, 3); |
| const ButtonLocation kIntake(3, 4); |
| |
| class Reader : public ::aos::input::JoystickInput { |
| public: |
| static const bool kWristAlwaysDown = false; |
| |
| Reader() { |
| printf("\nRunning Bot3 JoystickReader!\n"); |
| shifters.MakeWithBuilder().set(true).Send(); |
| } |
| |
| virtual void RunIteration(const ::aos::input::driver_station::Data &data) { |
| static bool is_high_gear = false; |
| |
| if (data.GetControlBit(ControlBit::kAutonomous)) { |
| if (data.PosEdge(ControlBit::kEnabled)){ |
| LOG(INFO, "Starting auto mode\n"); |
| ::bot3::autonomous::autonomous.MakeWithBuilder() |
| .run_auto(true).Send(); |
| } else if (data.NegEdge(ControlBit::kEnabled)) { |
| LOG(INFO, "Stopping auto mode\n"); |
| ::bot3::autonomous::autonomous.MakeWithBuilder() |
| .run_auto(false).Send(); |
| } |
| } else { // teleop |
| bool is_control_loop_driving = false; |
| double left_goal = 0.0; |
| double right_goal = 0.0; |
| const double wheel = data.GetAxis(kSteeringWheel); |
| const double throttle = -data.GetAxis(kDriveThrottle); |
| LOG(DEBUG, "wheel %f throttle %f\n", wheel, throttle); |
| //const double kThrottleGain = 1.0 / 2.5; |
| if (data.IsPressed(kDriveControlLoopEnable1) || |
| data.IsPressed(kDriveControlLoopEnable2)) { |
| LOG(INFO, "Control loop driving is currently not supported by this robot.\n"); |
| #if 0 |
| static double distance = 0.0; |
| static double angle = 0.0; |
| static double filtered_goal_distance = 0.0; |
| if (data.PosEdge(kDriveControlLoopEnable1) || |
| data.PosEdge(kDriveControlLoopEnable2)) { |
| if (drivetrain.position.FetchLatest() && gyro.FetchLatest()) { |
| distance = (drivetrain.position->left_encoder + |
| drivetrain.position->right_encoder) / 2.0 |
| - throttle * kThrottleGain / 2.0; |
| angle = gyro->angle; |
| filtered_goal_distance = distance; |
| } |
| } |
| is_control_loop_driving = true; |
| |
| //const double gyro_angle = Gyro.View().angle; |
| const double goal_theta = angle - wheel * 0.27; |
| const double goal_distance = distance + throttle * kThrottleGain; |
| const double robot_width = 22.0 / 100.0 * 2.54; |
| const double kMaxVelocity = 0.6; |
| if (goal_distance > kMaxVelocity * 0.02 + filtered_goal_distance) { |
| filtered_goal_distance += kMaxVelocity * 0.02; |
| } else if (goal_distance < -kMaxVelocity * 0.02 + |
| filtered_goal_distance) { |
| filtered_goal_distance -= kMaxVelocity * 0.02; |
| } else { |
| filtered_goal_distance = goal_distance; |
| } |
| left_goal = filtered_goal_distance - robot_width * goal_theta / 2.0; |
| right_goal = filtered_goal_distance + robot_width * goal_theta / 2.0; |
| is_high_gear = false; |
| |
| LOG(DEBUG, "Left goal %f Right goal %f\n", left_goal, right_goal); |
| #endif |
| } |
| if (!(drivetrain.goal.MakeWithBuilder() |
| .steering(wheel) |
| .throttle(throttle) |
| .highgear(is_high_gear).quickturn(data.IsPressed(kQuickTurn)) |
| .control_loop_driving(is_control_loop_driving) |
| .left_goal(left_goal).right_goal(right_goal).Send())) { |
| LOG(WARNING, "sending stick values failed\n"); |
| } |
| |
| if (data.PosEdge(kShiftHigh)) { |
| is_high_gear = false; |
| } |
| if (data.PosEdge(kShiftLow)) { |
| is_high_gear = true; |
| } |
| |
| // 3, 4, 9, 9 fires, 3 pickups |
| |
| shooter.status.FetchLatest(); |
| bool push = false; |
| double velocity = 0.0; |
| double intake = 0.0; |
| if (data.IsPressed(kPush) && shooter.status->ready) { |
| push = true; |
| } |
| if (data.IsPressed(kFire)) { |
| velocity = 500; |
| } |
| else if (data.IsPressed(ButtonLocation(3, 1))) { |
| velocity = 50; |
| } |
| else if (data.IsPressed(ButtonLocation(3, 2))) { |
| velocity = 250; |
| } |
| else if (data.IsPressed(ButtonLocation(3, 5))) { |
| velocity = 300; |
| } |
| else if (data.IsPressed(ButtonLocation(3, 7))) { |
| velocity = 350; |
| } |
| else if (data.IsPressed(ButtonLocation(3, 8))) { |
| velocity = 400; |
| } |
| else if (data.IsPressed(ButtonLocation(3, 10))) { |
| velocity = 450; |
| } |
| if (data.IsPressed(kIntake)) { |
| intake = 0.8; |
| } |
| shooter.goal.MakeWithBuilder().intake(intake).velocity(velocity).push(push).Send(); |
| #if 0 |
| ::aos::ScopedMessagePtr<frc971::control_loops::ShooterLoop::Goal> shooter_goal = |
| shooter.goal.MakeMessage(); |
| shooter_goal->velocity = 0; |
| if (data.IsPressed(kPitShot1) && data.IsPressed(kPitShot2)) { |
| shooter_goal->velocity = 131; |
| } else if (data.IsPressed(kLongShot)) { |
| #if 0 |
| target_angle.FetchLatest(); |
| if (target_angle.IsNewerThanMS(500)) { |
| shooter_goal->velocity = target_angle->shooter_speed; |
| angle_adjust_goal = target_angle->shooter_angle; |
| // TODO(brians): do the math right here |
| wrist_up_position = 0.70; |
| } else { |
| LOG(WARNING, "camera frame too old\n"); |
| // pretend like no button is pressed |
| } |
| #endif |
| shooter_goal->velocity = 360; |
| } else if (data.IsPressed(kMediumShot)) { |
| #if 0 |
| shooter_goal->velocity = 375; |
| wrist_up_position = 0.70; |
| angle_adjust_goal = 0.564; |
| #endif |
| // middle wheel on the back line (same as auto) |
| shooter_goal->velocity = 395; |
| } else if (data.IsPressed(kShortShot)) { |
| shooter_goal->velocity = 375; |
| } |
| |
| //TODO (daniel) Modify this for hopper and shooter. |
| ::aos::ScopedMessagePtr<frc971::control_loops::IndexLoop::Goal> index_goal = |
| index_loop.goal.MakeMessage(); |
| if (data.IsPressed(kFire)) { |
| // FIRE |
| index_goal->goal_state = 4; |
| } else if (shooter_goal->velocity != 0) { |
| // get ready to shoot |
| index_goal->goal_state = 3; |
| } else if (data.IsPressed(kIntake)) { |
| // intake |
| index_goal->goal_state = 2; |
| } else { |
| // get ready to intake |
| index_goal->goal_state = 1; |
| } |
| index_goal->force_fire = data.IsPressed(kForceFire); |
| |
| const bool index_up = data.IsPressed(kForceIndexUp); |
| const bool index_down = data.IsPressed(kForceIndexDown); |
| index_goal->override_index = index_up || index_down; |
| if (index_up && index_down) { |
| index_goal->index_voltage = 0.0; |
| } else if (index_up) { |
| index_goal->index_voltage = 12.0; |
| } else if (index_down) { |
| index_goal->index_voltage = -12.0; |
| } |
| |
| index_goal.Send(); |
| shooter_goal.Send(); |
| #endif |
| } |
| } |
| }; |
| |
| } // namespace joysticks |
| } // namespace input |
| } // namespace bot3 |
| |
| int main() { |
| ::aos::Init(); |
| ::bot3::input::joysticks::Reader reader; |
| reader.Run(); |
| ::aos::Cleanup(); |
| } |