blob: 3ad292d46c3a5e6ec92a97b46f13491cc2599b95 [file] [log] [blame]
#include "y2020/actors/auto_splines.h"
#include "frc971/control_loops/control_loops_generated.h"
namespace y2020 {
namespace actors {
constexpr double kFieldLength = 16.4592;
constexpr double kFieldWidth = 8.2296;
void MaybeFlipSpline(
aos::Sender<frc971::control_loops::drivetrain::SplineGoal>::Builder
*builder,
flatbuffers::Offset<flatbuffers::Vector<float>> spline_y_offset,
bool is_left) {
flatbuffers::Vector<float> *spline_y =
GetMutableTemporaryPointer(*builder->fbb(), spline_y_offset);
if (!is_left) {
for (size_t i = 0; i < spline_y->size(); i++) {
spline_y->Mutate(i, -spline_y->Get(i));
}
}
}
flatbuffers::Offset<frc971::MultiSpline> FixSpline(
aos::Sender<frc971::control_loops::drivetrain::SplineGoal>::Builder
*builder,
flatbuffers::Offset<frc971::MultiSpline> spline_offset,
aos::Alliance alliance) {
frc971::MultiSpline *spline =
GetMutableTemporaryPointer(*builder->fbb(), spline_offset);
flatbuffers::Vector<float> *spline_x = spline->mutable_spline_x();
flatbuffers::Vector<float> *spline_y = spline->mutable_spline_y();
for (size_t ii = 0; ii < spline_x->size(); ++ii) {
spline_x->Mutate(ii, spline_x->Get(ii) - kFieldLength / 2.0);
}
for (size_t ii = 0; ii < spline_y->size(); ++ii) {
spline_y->Mutate(ii, kFieldWidth / 2.0 - spline_y->Get(ii));
}
if (alliance == aos::Alliance::kBlue) {
for (size_t ii = 0; ii < spline_x->size(); ++ii) {
spline_x->Mutate(ii, -spline_x->Get(ii));
}
for (size_t ii = 0; ii < spline_y->size(); ++ii) {
spline_y->Mutate(ii, -spline_y->Get(ii));
}
}
return spline_offset;
}
flatbuffers::Offset<frc971::MultiSpline> AutonomousSplines::BasicSSpline(
aos::Sender<frc971::control_loops::drivetrain::SplineGoal>::Builder
*builder,
aos::Alliance alliance) {
flatbuffers::Offset<frc971::Constraint> longitudinal_constraint_offset;
flatbuffers::Offset<frc971::Constraint> lateral_constraint_offset;
flatbuffers::Offset<frc971::Constraint> voltage_constraint_offset;
{
frc971::Constraint::Builder longitudinal_constraint_builder =
builder->MakeBuilder<frc971::Constraint>();
longitudinal_constraint_builder.add_constraint_type(
frc971::ConstraintType::LONGITUDINAL_ACCELERATION);
longitudinal_constraint_builder.add_value(1.0);
longitudinal_constraint_offset = longitudinal_constraint_builder.Finish();
}
{
frc971::Constraint::Builder lateral_constraint_builder =
builder->MakeBuilder<frc971::Constraint>();
lateral_constraint_builder.add_constraint_type(
frc971::ConstraintType::LATERAL_ACCELERATION);
lateral_constraint_builder.add_value(1.0);
lateral_constraint_offset = lateral_constraint_builder.Finish();
}
{
frc971::Constraint::Builder voltage_constraint_builder =
builder->MakeBuilder<frc971::Constraint>();
voltage_constraint_builder.add_constraint_type(
frc971::ConstraintType::VOLTAGE);
voltage_constraint_builder.add_value(2.0);
voltage_constraint_offset = voltage_constraint_builder.Finish();
}
flatbuffers::Offset<
flatbuffers::Vector<flatbuffers::Offset<frc971::Constraint>>>
constraints_offset =
builder->fbb()->CreateVector<flatbuffers::Offset<frc971::Constraint>>(
{longitudinal_constraint_offset, lateral_constraint_offset,
voltage_constraint_offset});
const float startx = 0.0;
const float starty = 0.0;
std::vector<float> x_pos{0.0f + startx, 0.4f + startx, 0.4f + startx,
0.6f + startx, 0.6f + startx, 1.0f + startx};
std::vector<float> y_pos{starty + 0.0f, starty + 0.0f, starty + 0.05f,
starty + 0.1f, starty + 0.15f, starty + 0.15f};
if (alliance == aos::Alliance::kRed) {
for (size_t ii = 0; ii < x_pos.size(); ++ii) {
x_pos[ii] *= -1;
y_pos[ii] *= -1;
}
}
flatbuffers::Offset<flatbuffers::Vector<float>> spline_x_offset =
builder->fbb()->CreateVector<float>(x_pos);
flatbuffers::Offset<flatbuffers::Vector<float>> spline_y_offset =
builder->fbb()->CreateVector<float>(y_pos);
frc971::MultiSpline::Builder multispline_builder =
builder->MakeBuilder<frc971::MultiSpline>();
multispline_builder.add_spline_count(1);
multispline_builder.add_constraints(constraints_offset);
multispline_builder.add_spline_x(spline_x_offset);
multispline_builder.add_spline_y(spline_y_offset);
return multispline_builder.Finish();
}
flatbuffers::Offset<frc971::MultiSpline> AutonomousSplines::TargetAligned1(
aos::Sender<frc971::control_loops::drivetrain::SplineGoal>::Builder
*builder,
aos::Alliance alliance) {
return FixSpline(builder,
aos::CopyFlatBuffer<frc971::MultiSpline>(target_aligned_1_,
builder->fbb()),
alliance);
}
flatbuffers::Offset<frc971::MultiSpline> AutonomousSplines::TargetAligned2(
aos::Sender<frc971::control_loops::drivetrain::SplineGoal>::Builder
*builder,
aos::Alliance alliance) {
return FixSpline(builder,
aos::CopyFlatBuffer<frc971::MultiSpline>(target_aligned_2_,
builder->fbb()),
alliance);
}
flatbuffers::Offset<frc971::MultiSpline> AutonomousSplines::TargetAligned3(
aos::Sender<frc971::control_loops::drivetrain::SplineGoal>::Builder
*builder,
aos::Alliance alliance) {
return FixSpline(builder,
aos::CopyFlatBuffer<frc971::MultiSpline>(target_aligned_3_,
builder->fbb()),
alliance);
}
flatbuffers::Offset<frc971::MultiSpline> AutonomousSplines::FarSideFender(
aos::Sender<frc971::control_loops::drivetrain::SplineGoal>::Builder
*builder,
aos::Alliance alliance) {
// I drew the spline on the wrong side of the field.
if (alliance == aos::Alliance::kBlue) {
alliance = aos::Alliance::kRed;
} else {
alliance = aos::Alliance::kBlue;
}
return FixSpline(builder,
aos::CopyFlatBuffer<frc971::MultiSpline>(far_side_fender_,
builder->fbb()),
alliance);
}
flatbuffers::Offset<frc971::MultiSpline> AutonomousSplines::StraightLine(
aos::Sender<frc971::control_loops::drivetrain::SplineGoal>::Builder
*builder) {
flatbuffers::Offset<flatbuffers::Vector<float>> spline_x_offset =
builder->fbb()->CreateVector<float>(
{-12.3, -11.9, -11.5, -11.1, -10.6, -10.0});
flatbuffers::Offset<flatbuffers::Vector<float>> spline_y_offset =
builder->fbb()->CreateVector<float>({1.25, 1.25, 1.25, 1.25, 1.25, 1.25});
frc971::MultiSpline::Builder multispline_builder =
builder->MakeBuilder<frc971::MultiSpline>();
multispline_builder.add_spline_count(1);
multispline_builder.add_spline_x(spline_x_offset);
multispline_builder.add_spline_y(spline_y_offset);
return multispline_builder.Finish();
}
} // namespace actors
} // namespace y2020