| #include <stdio.h> |
| |
| #include <memory> |
| |
| #include "aos/common/control_loop/Timing.h" |
| #include "aos/common/time.h" |
| #include "aos/common/util/trapezoid_profile.h" |
| #include "aos/common/logging/logging.h" |
| #include "aos/common/network/team_number.h" |
| |
| #include "frc971/autonomous/auto.q.h" |
| #include "frc971/constants.h" |
| #include "frc971/control_loops/drivetrain/drivetrain.q.h" |
| #include "frc971/control_loops/shooter/shooter.q.h" |
| #include "frc971/control_loops/claw/claw.q.h" |
| #include "frc971/actions/action_client.h" |
| #include "frc971/actions/shoot_action.h" |
| #include "frc971/actions/drivetrain_action.h" |
| |
| using ::aos::time::Time; |
| |
| namespace frc971 { |
| namespace autonomous { |
| |
| namespace time = ::aos::time; |
| |
| static double left_initial_position, right_initial_position; |
| |
| bool ShouldExitAuto() { |
| ::frc971::autonomous::autonomous.FetchLatest(); |
| bool ans = !::frc971::autonomous::autonomous->run_auto; |
| if (ans) { |
| LOG(INFO, "Time to exit auto mode\n"); |
| } |
| return ans; |
| } |
| |
| void StopDrivetrain() { |
| LOG(INFO, "Stopping the drivetrain\n"); |
| control_loops::drivetrain.goal.MakeWithBuilder() |
| .control_loop_driving(true) |
| .left_goal(left_initial_position) |
| .left_velocity_goal(0) |
| .right_goal(right_initial_position) |
| .right_velocity_goal(0) |
| .quickturn(false) |
| .Send(); |
| } |
| |
| void ResetDrivetrain() { |
| LOG(INFO, "resetting the drivetrain\n"); |
| control_loops::drivetrain.goal.MakeWithBuilder() |
| .control_loop_driving(false) |
| .highgear(false) |
| .steering(0.0) |
| .throttle(0.0) |
| .Send(); |
| } |
| |
| void DriveSpin(double radians) { |
| LOG(INFO, "going to spin %f\n", radians); |
| |
| ::aos::util::TrapezoidProfile profile(::aos::time::Time::InMS(10)); |
| ::Eigen::Matrix<double, 2, 1> driveTrainState; |
| const double goal_velocity = 0.0; |
| const double epsilon = 0.01; |
| // in drivetrain "meters" |
| const double kRobotWidth = 0.4544; |
| |
| profile.set_maximum_acceleration(1.5); |
| profile.set_maximum_velocity(0.8); |
| |
| const double side_offset = kRobotWidth * radians / 2.0; |
| |
| while (true) { |
| ::aos::time::PhasedLoop10MS(5000); // wait until next 10ms tick |
| driveTrainState = profile.Update(side_offset, goal_velocity); |
| |
| if (::std::abs(driveTrainState(0, 0) - side_offset) < epsilon) break; |
| if (ShouldExitAuto()) return; |
| |
| LOG(DEBUG, "Driving left to %f, right to %f\n", |
| left_initial_position - driveTrainState(0, 0), |
| right_initial_position + driveTrainState(0, 0)); |
| control_loops::drivetrain.goal.MakeWithBuilder() |
| .control_loop_driving(true) |
| .highgear(false) |
| .left_goal(left_initial_position - driveTrainState(0, 0)) |
| .right_goal(right_initial_position + driveTrainState(0, 0)) |
| .left_velocity_goal(-driveTrainState(1, 0)) |
| .right_velocity_goal(driveTrainState(1, 0)) |
| .Send(); |
| } |
| left_initial_position -= side_offset; |
| right_initial_position += side_offset; |
| LOG(INFO, "Done moving\n"); |
| } |
| |
| void PositionClawVertically(double intake_power = 0.0, double centering_power = 0.0) { |
| if (!control_loops::claw_queue_group.goal.MakeWithBuilder() |
| .bottom_angle(0.0) |
| .separation_angle(0.0) |
| .intake(intake_power) |
| .centering(centering_power) |
| .Send()) { |
| LOG(WARNING, "sending claw goal failed\n"); |
| } |
| } |
| |
| void PositionClawBackIntake() { |
| if (!control_loops::claw_queue_group.goal.MakeWithBuilder() |
| .bottom_angle(-2.273474) |
| .separation_angle(0.0) |
| .intake(12.0) |
| .centering(12.0) |
| .Send()) { |
| LOG(WARNING, "sending claw goal failed\n"); |
| } |
| } |
| |
| void PositionClawForShot() { |
| // Turn the claw on, keep it straight up until the ball has been grabbed. |
| if (!control_loops::claw_queue_group.goal.MakeWithBuilder() |
| .bottom_angle(0.86) |
| .separation_angle(0.10) |
| .intake(4.0) |
| .centering(1.0) |
| .Send()) { |
| LOG(WARNING, "sending claw goal failed\n"); |
| } |
| } |
| |
| void SetShotPower(double power) { |
| LOG(INFO, "Setting shot power to %f\n", power); |
| if (!control_loops::shooter_queue_group.goal.MakeWithBuilder() |
| .shot_power(power) |
| .shot_requested(false) |
| .unload_requested(false) |
| .load_requested(false) |
| .Send()) { |
| LOG(WARNING, "sending shooter goal failed\n"); |
| } |
| } |
| |
| void WaitUntilDoneOrCanceled(Action *action) { |
| while (true) { |
| // Poll the running bit and auto done bits. |
| ::aos::time::PhasedLoop10MS(5000); |
| if (!action->Running() || ShouldExitAuto()) { |
| return; |
| } |
| } |
| } |
| |
| void Shoot() { |
| // Shoot. |
| auto shoot_action = actions::MakeShootAction(); |
| shoot_action->Start(); |
| WaitUntilDoneOrCanceled(shoot_action.get()); |
| } |
| |
| ::std::unique_ptr<TypedAction< ::frc971::actions::DrivetrainActionQueueGroup>> |
| SetDriveGoal(double distance, double maximum_velocity = 1.7) { |
| LOG(INFO, "Driving to %f\n", distance); |
| auto drivetrain_action = actions::MakeDrivetrainAction(); |
| drivetrain_action->GetGoal()->left_initial_position = left_initial_position; |
| drivetrain_action->GetGoal()->right_initial_position = right_initial_position; |
| drivetrain_action->GetGoal()->y_offset = distance; |
| drivetrain_action->GetGoal()->maximum_velocity = maximum_velocity; |
| drivetrain_action->Start(); |
| // Uncomment to make relative again. |
| left_initial_position += distance; |
| right_initial_position += distance; |
| return ::std::move(drivetrain_action); |
| } |
| |
| void InitializeEncoders() { |
| control_loops::drivetrain.position.FetchLatest(); |
| while (!control_loops::drivetrain.position.get()) { |
| LOG(WARNING, "No previous drivetrain position packet, trying to fetch again\n"); |
| control_loops::drivetrain.position.FetchNextBlocking(); |
| } |
| left_initial_position = |
| control_loops::drivetrain.position->left_encoder; |
| right_initial_position = |
| control_loops::drivetrain.position->right_encoder; |
| |
| } |
| |
| void WaitUntilClawDone() { |
| while (true) { |
| // Poll the running bit and auto done bits. |
| ::aos::time::PhasedLoop10MS(5000); |
| control_loops::claw_queue_group.status.FetchLatest(); |
| control_loops::claw_queue_group.goal.FetchLatest(); |
| if (ShouldExitAuto()) { |
| return; |
| } |
| if (control_loops::claw_queue_group.status.get() == nullptr || |
| control_loops::claw_queue_group.goal.get() == nullptr) { |
| continue; |
| } |
| bool ans = |
| control_loops::claw_queue_group.status->zeroed && |
| (::std::abs(control_loops::claw_queue_group.status->bottom_velocity) < |
| 1.0) && |
| (::std::abs(control_loops::claw_queue_group.status->bottom - |
| control_loops::claw_queue_group.goal->bottom_angle) < |
| 0.10) && |
| (::std::abs(control_loops::claw_queue_group.status->separation - |
| control_loops::claw_queue_group.goal->separation_angle) < |
| 0.4); |
| if (ans) { |
| return; |
| } |
| } |
| } |
| |
| void HandleAuto() { |
| // The front of the robot is 1.854 meters from the wall |
| const double kShootDistance = 3.15; |
| const double kPickupDistance = 0.5; |
| LOG(INFO, "Handling auto mode\n"); |
| ResetDrivetrain(); |
| |
| if (ShouldExitAuto()) return; |
| InitializeEncoders(); |
| |
| // Turn the claw on, keep it straight up until the ball has been grabbed. |
| LOG(INFO, "Claw going up\n"); |
| PositionClawVertically(12.0, 4.0); |
| SetShotPower(115.0); |
| |
| // Wait for the ball to enter the claw. |
| time::SleepFor(time::Time::InSeconds(0.25)); |
| if (ShouldExitAuto()) return; |
| LOG(INFO, "Readying claw for shot\n"); |
| |
| { |
| if (ShouldExitAuto()) return; |
| // Drive to the goal. |
| auto drivetrain_action = SetDriveGoal(-kShootDistance); |
| time::SleepFor(time::Time::InSeconds(0.75)); |
| PositionClawForShot(); |
| LOG(INFO, "Waiting until drivetrain is finished\n"); |
| WaitUntilDoneOrCanceled(drivetrain_action.get()); |
| if (ShouldExitAuto()) return; |
| } |
| LOG(INFO, "Shooting\n"); |
| |
| // Shoot. |
| Shoot(); |
| time::SleepFor(time::Time::InSeconds(0.1)); |
| |
| { |
| if (ShouldExitAuto()) return; |
| // Intake the new ball. |
| LOG(INFO, "Claw ready for intake\n"); |
| PositionClawBackIntake(); |
| auto drivetrain_action = SetDriveGoal(kShootDistance + kPickupDistance); |
| LOG(INFO, "Waiting until drivetrain is finished\n"); |
| WaitUntilDoneOrCanceled(drivetrain_action.get()); |
| if (ShouldExitAuto()) return; |
| LOG(INFO, "Wait for the claw.\n"); |
| WaitUntilClawDone(); |
| if (ShouldExitAuto()) return; |
| } |
| |
| // Drive back. |
| { |
| LOG(INFO, "Driving back\n"); |
| auto drivetrain_action = SetDriveGoal(-(kShootDistance + kPickupDistance)); |
| time::SleepFor(time::Time::InSeconds(0.7)); |
| if (ShouldExitAuto()) return; |
| PositionClawForShot(); |
| LOG(INFO, "Waiting until drivetrain is finished\n"); |
| WaitUntilDoneOrCanceled(drivetrain_action.get()); |
| WaitUntilClawDone(); |
| if (ShouldExitAuto()) return; |
| } |
| |
| LOG(INFO, "Shooting\n"); |
| // Shoot |
| Shoot(); |
| if (ShouldExitAuto()) return; |
| |
| // Get ready to zero when we come back up. |
| PositionClawVertically(0.0, 0.0); |
| } |
| |
| } // namespace autonomous |
| } // namespace frc971 |