| #ifndef AOS_EVENTS_LOGGING_LOG_WRITER_H_ |
| #define AOS_EVENTS_LOGGING_LOG_WRITER_H_ |
| |
| #include <chrono> |
| #include <string_view> |
| #include <vector> |
| |
| #include "aos/events/event_loop.h" |
| #include "aos/events/logging/log_namer.h" |
| #include "aos/events/logging/logfile_utils.h" |
| #include "aos/events/logging/logger_generated.h" |
| #include "aos/events/simulated_event_loop.h" |
| #include "aos/network/message_bridge_server_generated.h" |
| #include "aos/network/remote_message_generated.h" |
| #include "aos/time/time.h" |
| #include "aos/uuid.h" |
| #include "flatbuffers/flatbuffers.h" |
| |
| namespace aos { |
| namespace logger { |
| |
| // Logs all channels available in the event loop to disk every 100 ms. |
| // Start by logging one message per channel to capture any state and |
| // configuration that is sent rately on a channel and would affect execution. |
| class Logger { |
| public: |
| // Constructs a logger. |
| // event_loop: The event loop used to read the messages. |
| // configuration: When provided, this is the configuration to log, and the |
| // configuration to use for the channel list to log. If not provided, |
| // this becomes the configuration from the event loop. |
| // should_log: When provided, a filter for channels to log. If not provided, |
| // all available channels are logged. |
| Logger(EventLoop *event_loop) |
| : Logger(event_loop, event_loop->configuration()) {} |
| Logger(EventLoop *event_loop, const Configuration *configuration) |
| : Logger(event_loop, configuration, |
| [](const Channel *) { return true; }) {} |
| Logger(EventLoop *event_loop, const Configuration *configuration, |
| std::function<bool(const Channel *)> should_log); |
| ~Logger(); |
| |
| // Overrides the name in the log file header. |
| void set_name(std::string_view name) { name_ = name; } |
| |
| // Sets the callback to run after each period of data is logged. Defaults to |
| // doing nothing. |
| // |
| // This callback may safely do things like call Rotate(). |
| void set_on_logged_period(std::function<void()> on_logged_period) { |
| on_logged_period_ = std::move(on_logged_period); |
| } |
| |
| void set_separate_config(bool separate_config) { |
| separate_config_ = separate_config; |
| } |
| |
| // Sets the period between polling the data. Defaults to 100ms. |
| // |
| // Changing this while a set of files is being written may result in |
| // unreadable files. |
| void set_polling_period(std::chrono::nanoseconds polling_period) { |
| polling_period_ = polling_period; |
| } |
| std::chrono::nanoseconds polling_period() const { return polling_period_; } |
| |
| std::optional<UUID> log_start_uuid() const { return log_start_uuid_; } |
| UUID logger_instance_uuid() const { return logger_instance_uuid_; } |
| |
| // The maximum time for a single fetch which returned a message, or 0 if none |
| // of those have happened. |
| std::chrono::nanoseconds max_message_fetch_time() const { |
| return max_message_fetch_time_; |
| } |
| // The channel for that longest fetch which returned a message, or -1 if none |
| // of those have happened. |
| int max_message_fetch_time_channel() const { |
| return max_message_fetch_time_channel_; |
| } |
| // The size of the message returned by that longest fetch, or -1 if none of |
| // those have happened. |
| int max_message_fetch_time_size() const { |
| return max_message_fetch_time_size_; |
| } |
| // The total time spent fetching messages. |
| std::chrono::nanoseconds total_message_fetch_time() const { |
| return total_message_fetch_time_; |
| } |
| // The total number of fetch calls which returned messages. |
| int total_message_fetch_count() const { return total_message_fetch_count_; } |
| // The total number of bytes fetched. |
| int64_t total_message_fetch_bytes() const { |
| return total_message_fetch_bytes_; |
| } |
| |
| // The total time spent in fetches which did not return a message. |
| std::chrono::nanoseconds total_nop_fetch_time() const { |
| return total_nop_fetch_time_; |
| } |
| // The total number of fetches which did not return a message. |
| int total_nop_fetch_count() const { return total_nop_fetch_count_; } |
| |
| // The maximum time for a single copy, or 0 if none of those have happened. |
| std::chrono::nanoseconds max_copy_time() const { return max_copy_time_; } |
| // The channel for that longest copy, or -1 if none of those have happened. |
| int max_copy_time_channel() const { return max_copy_time_channel_; } |
| // The size of the message for that longest copy, or -1 if none of those have |
| // happened. |
| int max_copy_time_size() const { return max_copy_time_size_; } |
| // The total time spent copying messages. |
| std::chrono::nanoseconds total_copy_time() const { return total_copy_time_; } |
| // The total number of messages copied. |
| int total_copy_count() const { return total_copy_count_; } |
| // The total number of bytes copied. |
| int64_t total_copy_bytes() const { return total_copy_bytes_; } |
| |
| void ResetStatisics(); |
| |
| // Rotates the log file(s), triggering new part files to be written for each |
| // log file. |
| void Rotate(); |
| |
| // Starts logging to files with the given naming scheme. |
| // |
| // log_start_uuid may be used to tie this log event to other log events across |
| // multiple nodes. The default (empty string) indicates there isn't one |
| // available. |
| void StartLogging(std::unique_ptr<LogNamer> log_namer, |
| std::optional<UUID> log_start_uuid = std::nullopt); |
| |
| // Moves the current log location to the new name. Returns true if a change |
| // was made, false otherwise. |
| // Only renaming the folder is supported, not the file base name. |
| bool RenameLogBase(std::string new_base_name); |
| |
| // Stops logging. Ensures any messages through end_time make it into the log. |
| // |
| // If you want to stop ASAP, pass min_time to avoid reading any more messages. |
| // |
| // Returns the LogNamer in case the caller wants to do anything else with it |
| // before destroying it. |
| std::unique_ptr<LogNamer> StopLogging( |
| aos::monotonic_clock::time_point end_time); |
| |
| // Returns whether a log is currently being written. |
| bool is_started() const { return static_cast<bool>(log_namer_); } |
| |
| // Shortcut to call StartLogging with a LocalLogNamer when event processing |
| // starts. |
| void StartLoggingLocalNamerOnRun(std::string base_name) { |
| event_loop_->OnRun([this, base_name]() { |
| StartLogging( |
| std::make_unique<LocalLogNamer>(base_name, event_loop_->node())); |
| }); |
| } |
| |
| // Shortcut to call StartLogging with a MultiNodeLogNamer when event |
| // processing starts. |
| void StartLoggingOnRun(std::string base_name) { |
| event_loop_->OnRun([this, base_name]() { |
| StartLogging(std::make_unique<MultiNodeLogNamer>( |
| base_name, event_loop_->configuration(), event_loop_->node())); |
| }); |
| } |
| |
| private: |
| // Structure to track both a fetcher, and if the data fetched has been |
| // written. We may want to delay writing data to disk so that we don't let |
| // data get too far out of order when written to disk so we can avoid making |
| // it too hard to sort when reading. |
| struct FetcherStruct { |
| std::unique_ptr<RawFetcher> fetcher; |
| bool written = false; |
| |
| // Channel index to log to. |
| int channel_index = -1; |
| const Channel *channel = nullptr; |
| const Node *timestamp_node = nullptr; |
| |
| LogType log_type = LogType::kLogMessage; |
| |
| // We fill out the metadata at construction, but the actual writers have to |
| // be updated each time we start logging. To avoid duplicating the complex |
| // logic determining whether each writer should be initialized, we just |
| // stash the answer in separate member variables. |
| bool wants_writer = false; |
| DetachedBufferWriter *writer = nullptr; |
| bool wants_timestamp_writer = false; |
| DetachedBufferWriter *timestamp_writer = nullptr; |
| bool wants_contents_writer = false; |
| DetachedBufferWriter *contents_writer = nullptr; |
| |
| // Node which this data is from, or -1 if it is unknown. |
| int data_node_index = -1; |
| // Node that this timestamp is for, or -1 if it is known. |
| int timestamp_node_index = -1; |
| // Node that the contents this contents_writer will log are from. |
| int contents_node_index = -1; |
| }; |
| |
| // Vector mapping from the channel index from the event loop to the logged |
| // channel index. |
| std::vector<int> event_loop_to_logged_channel_index_; |
| |
| struct NodeState { |
| aos::monotonic_clock::time_point monotonic_start_time = |
| aos::monotonic_clock::min_time; |
| aos::realtime_clock::time_point realtime_start_time = |
| aos::realtime_clock::min_time; |
| |
| bool has_source_node_boot_uuid = false; |
| |
| // This is an initial UUID that is a valid UUID4 and is pretty obvious that |
| // it isn't valid. |
| UUID source_node_boot_uuid = UUID::Zero(); |
| |
| aos::SizePrefixedFlatbufferDetachedBuffer<LogFileHeader> log_file_header = |
| aos::SizePrefixedFlatbufferDetachedBuffer<LogFileHeader>::Empty(); |
| |
| // True if a header has been written to the start of a log file. |
| bool header_written = false; |
| // True if the current written header represents the contents which will |
| // follow. This is cleared when boot_uuid is known to not match anymore. |
| bool header_valid = false; |
| |
| // Sets the source_node_boot_uuid, properly updating everything. Returns |
| // true if it changed, false otherwise. |
| bool SetBootUUID(const UUID &new_source_node_boot_uuid) { |
| if (has_source_node_boot_uuid && |
| source_node_boot_uuid == new_source_node_boot_uuid) { |
| return false; |
| } |
| source_node_boot_uuid = new_source_node_boot_uuid; |
| header_valid = false; |
| has_source_node_boot_uuid = true; |
| |
| flatbuffers::String *source_node_boot_uuid_string = |
| log_file_header.mutable_message()->mutable_source_node_boot_uuid(); |
| CHECK_EQ(UUID::kStringSize, source_node_boot_uuid_string->size()); |
| source_node_boot_uuid.CopyTo(source_node_boot_uuid_string->data()); |
| |
| return true; |
| } |
| }; |
| |
| void WriteHeader(); |
| |
| aos::SizePrefixedFlatbufferDetachedBuffer<LogFileHeader> MakeHeader( |
| const Node *node, std::string_view config_sha256); |
| |
| // Writes the header for the provided node if enough information is valid. |
| void MaybeWriteHeader(int node_index); |
| // Overload for when we already know node as well. |
| void MaybeWriteHeader(int node_index, const Node *node); |
| |
| bool MaybeUpdateTimestamp( |
| const Node *node, int node_index, |
| aos::monotonic_clock::time_point monotonic_start_time, |
| aos::realtime_clock::time_point realtime_start_time); |
| |
| void DoLogData(const monotonic_clock::time_point end_time, |
| bool run_on_logged); |
| |
| void WriteMissingTimestamps(); |
| |
| // Fetches from each channel until all the data is logged. This is dangerous |
| // because it lets you log for more than 1 period. All calls need to verify |
| // that t isn't greater than 1 period in the future. |
| void LogUntil(monotonic_clock::time_point t); |
| |
| void RecordFetchResult(aos::monotonic_clock::time_point start, |
| aos::monotonic_clock::time_point end, bool got_new, |
| FetcherStruct *fetcher); |
| |
| void RecordCreateMessageTime(aos::monotonic_clock::time_point start, |
| aos::monotonic_clock::time_point end, |
| FetcherStruct *fetcher); |
| |
| // Sets the start time for a specific node. |
| void SetStartTime( |
| size_t node_index, aos::monotonic_clock::time_point monotonic_start_time, |
| aos::realtime_clock::time_point realtime_start_time, |
| aos::monotonic_clock::time_point logger_monotonic_start_time, |
| aos::realtime_clock::time_point logger_realtime_start_time); |
| |
| EventLoop *const event_loop_; |
| // The configuration to place at the top of the log file. |
| const Configuration *const configuration_; |
| |
| UUID log_event_uuid_ = UUID::Zero(); |
| const UUID logger_instance_uuid_ = UUID::Random(); |
| std::unique_ptr<LogNamer> log_namer_; |
| // Empty indicates there isn't one. |
| std::optional<UUID> log_start_uuid_; |
| |
| // Name to save in the log file. Defaults to hostname. |
| std::string name_; |
| |
| std::function<void()> on_logged_period_ = []() {}; |
| |
| std::chrono::nanoseconds max_message_fetch_time_ = |
| std::chrono::nanoseconds::zero(); |
| int max_message_fetch_time_channel_ = -1; |
| int max_message_fetch_time_size_ = -1; |
| std::chrono::nanoseconds total_message_fetch_time_ = |
| std::chrono::nanoseconds::zero(); |
| int total_message_fetch_count_ = 0; |
| int64_t total_message_fetch_bytes_ = 0; |
| |
| std::chrono::nanoseconds total_nop_fetch_time_ = |
| std::chrono::nanoseconds::zero(); |
| int total_nop_fetch_count_ = 0; |
| |
| std::chrono::nanoseconds max_copy_time_ = std::chrono::nanoseconds::zero(); |
| int max_copy_time_channel_ = -1; |
| int max_copy_time_size_ = -1; |
| std::chrono::nanoseconds total_copy_time_ = std::chrono::nanoseconds::zero(); |
| int total_copy_count_ = 0; |
| int64_t total_copy_bytes_ = 0; |
| |
| std::vector<FetcherStruct> fetchers_; |
| TimerHandler *timer_handler_; |
| |
| // Period to poll the channels. |
| std::chrono::nanoseconds polling_period_ = std::chrono::milliseconds(100); |
| |
| // Last time that data was written for all channels to disk. |
| monotonic_clock::time_point last_synchronized_time_; |
| |
| // Max size that the header has consumed. This much extra data will be |
| // reserved in the builder to avoid reallocating. |
| size_t max_header_size_ = 0; |
| |
| // If true, write the message header into a separate file. |
| bool separate_config_ = true; |
| |
| // Fetcher for all the statistics from all the nodes. |
| aos::Fetcher<message_bridge::ServerStatistics> server_statistics_fetcher_; |
| |
| std::vector<NodeState> node_state_; |
| }; |
| |
| } // namespace logger |
| } // namespace aos |
| |
| #endif // AOS_EVENTS_LOGGING_LOG_WRITER_H_ |