blob: 269089b641b63a1b9367b8a75f34a6e05363ea7b [file] [log] [blame]
#include "y2016/control_loops/superstructure/superstructure_controls.h"
#include "aos/logging/logging.h"
#include "y2016/control_loops/superstructure/integral_intake_plant.h"
#include "y2016/control_loops/superstructure/integral_arm_plant.h"
#include "y2016/constants.h"
namespace y2016 {
namespace control_loops {
namespace superstructure {
using ::frc971::PotAndIndexPosition;
namespace {
double UseUnlessZero(double target_value, double default_value) {
if (target_value != 0.0) {
return target_value;
} else {
return default_value;
}
}
enum ArmIndices { kShoulderIndex = 0, kWristIndex = 1 };
} // namespace
// Intake
Intake::Intake()
: ::frc971::control_loops::SingleDOFProfiledSubsystem<>(
::std::unique_ptr<
::frc971::control_loops::SimpleCappedStateFeedbackLoop<3, 1, 1>>(
new ::frc971::control_loops::SimpleCappedStateFeedbackLoop<
3, 1, 1>(::y2016::control_loops::superstructure::
MakeIntegralIntakeLoop())),
constants::GetValues().intake.zeroing,
constants::Values::kIntakeRange, 10.0, 10.0) {}
Arm::Arm()
: ProfiledSubsystem(
::std::unique_ptr<ArmControlLoop>(new ArmControlLoop(
::y2016::control_loops::superstructure::MakeIntegralArmLoop())),
{{::frc971::zeroing::PotAndIndexPulseZeroingEstimator(
constants::GetValues().shoulder.zeroing),
::frc971::zeroing::PotAndIndexPulseZeroingEstimator(
constants::GetValues().wrist.zeroing)}}),
shoulder_profile_(::aos::controls::kLoopFrequency),
wrist_profile_(::aos::controls::kLoopFrequency) {
Y_.setZero();
offset_.setZero();
AdjustProfile(0.0, 0.0, 0.0, 0.0);
}
void Arm::UpdateWristOffset(double offset) {
const double doffset = offset - offset_(1, 0);
AOS_LOG(INFO, "Adjusting Wrist offset from %f to %f\n", offset_(1, 0),
offset);
loop_->mutable_X_hat()(2, 0) += doffset;
Y_(1, 0) += doffset;
loop_->mutable_R(2, 0) += doffset;
loop_->mutable_next_R(2, 0) += doffset;
unprofiled_goal_(2, 0) += doffset;
wrist_profile_.MoveGoal(doffset);
offset_(1, 0) = offset;
CapGoal("R", &loop_->mutable_R());
CapGoal("unprofiled R", &loop_->mutable_next_R());
}
void Arm::UpdateShoulderOffset(double offset) {
const double doffset = offset - offset_(0, 0);
AOS_LOG(INFO, "Adjusting Shoulder offset from %f to %f\n", offset_(0, 0),
offset);
loop_->mutable_X_hat()(0, 0) += doffset;
loop_->mutable_X_hat()(2, 0) += doffset;
Y_(0, 0) += doffset;
loop_->mutable_R(0, 0) += doffset;
loop_->mutable_R(2, 0) += doffset;
loop_->mutable_next_R(0, 0) += doffset;
loop_->mutable_next_R(2, 0) += doffset;
unprofiled_goal_(0, 0) += doffset;
unprofiled_goal_(2, 0) += doffset;
shoulder_profile_.MoveGoal(doffset);
wrist_profile_.MoveGoal(doffset);
offset_(0, 0) = offset;
CapGoal("R", &loop_->mutable_R());
CapGoal("unprofiled R", &loop_->mutable_next_R());
}
// TODO(austin): Handle zeroing errors.
void Arm::Correct(const PotAndIndexPosition *position_shoulder,
const PotAndIndexPosition *position_wrist) {
estimators_[kShoulderIndex].UpdateEstimate(*position_shoulder);
estimators_[kWristIndex].UpdateEstimate(*position_wrist);
// Handle zeroing errors
if (estimators_[kShoulderIndex].error()) {
AOS_LOG(ERROR, "zeroing error with shoulder_estimator\n");
return;
}
if (estimators_[kWristIndex].error()) {
AOS_LOG(ERROR, "zeroing error with wrist_estimator\n");
return;
}
if (!initialized_) {
if (estimators_[kShoulderIndex].offset_ready() &&
estimators_[kWristIndex].offset_ready()) {
UpdateShoulderOffset(estimators_[kShoulderIndex].offset());
UpdateWristOffset(estimators_[kWristIndex].offset());
initialized_ = true;
}
}
if (!zeroed(kShoulderIndex) && estimators_[kShoulderIndex].zeroed()) {
UpdateShoulderOffset(estimators_[kShoulderIndex].offset());
set_zeroed(kShoulderIndex, true);
}
if (!zeroed(kWristIndex) && estimators_[kWristIndex].zeroed()) {
UpdateWristOffset(estimators_[kWristIndex].offset());
set_zeroed(kWristIndex, true);
}
{
Y_ << position_shoulder->encoder(), position_wrist->encoder();
Y_ += offset_;
loop_->Correct(Y_);
}
}
void Arm::CapGoal(const char *name, Eigen::Matrix<double, 6, 1> *goal) {
// Limit the goals to min/max allowable angles.
if ((*goal)(0, 0) > constants::Values::kShoulderRange.upper) {
AOS_LOG(WARNING, "Shoulder goal %s above limit, %f > %f\n", name,
(*goal)(0, 0), constants::Values::kShoulderRange.upper);
(*goal)(0, 0) = constants::Values::kShoulderRange.upper;
}
if ((*goal)(0, 0) < constants::Values::kShoulderRange.lower) {
AOS_LOG(WARNING, "Shoulder goal %s below limit, %f < %f\n", name,
(*goal)(0, 0), constants::Values::kShoulderRange.lower);
(*goal)(0, 0) = constants::Values::kShoulderRange.lower;
}
const double wrist_goal_angle_ungrounded = (*goal)(2, 0) - (*goal)(0, 0);
if (wrist_goal_angle_ungrounded > constants::Values::kWristRange.upper) {
AOS_LOG(WARNING, "Wrist goal %s above limit, %f > %f\n", name,
wrist_goal_angle_ungrounded, constants::Values::kWristRange.upper);
(*goal)(2, 0) = constants::Values::kWristRange.upper + (*goal)(0, 0);
}
if (wrist_goal_angle_ungrounded < constants::Values::kWristRange.lower) {
AOS_LOG(WARNING, "Wrist goal %s below limit, %f < %f\n", name,
wrist_goal_angle_ungrounded, constants::Values::kWristRange.lower);
(*goal)(2, 0) = constants::Values::kWristRange.lower + (*goal)(0, 0);
}
}
void Arm::ForceGoal(double goal_shoulder, double goal_wrist) {
set_unprofiled_goal(goal_shoulder, goal_wrist);
loop_->mutable_R() = unprofiled_goal_;
loop_->mutable_next_R() = loop_->R();
shoulder_profile_.MoveCurrentState(loop_->R().block<2, 1>(0, 0));
wrist_profile_.MoveCurrentState(loop_->R().block<2, 1>(2, 0));
}
void Arm::set_unprofiled_goal(double unprofiled_goal_shoulder,
double unprofiled_goal_wrist) {
unprofiled_goal_ << unprofiled_goal_shoulder, 0.0, unprofiled_goal_wrist, 0.0,
0.0, 0.0;
CapGoal("unprofiled R", &unprofiled_goal_);
}
void Arm::AdjustProfile(double max_angular_velocity_shoulder,
double max_angular_acceleration_shoulder,
double max_angular_velocity_wrist,
double max_angular_acceleration_wrist) {
shoulder_profile_.set_maximum_velocity(
UseUnlessZero(max_angular_velocity_shoulder, 10.0));
shoulder_profile_.set_maximum_acceleration(
UseUnlessZero(max_angular_acceleration_shoulder, 10.0));
wrist_profile_.set_maximum_velocity(
UseUnlessZero(max_angular_velocity_wrist, 10.0));
wrist_profile_.set_maximum_acceleration(
UseUnlessZero(max_angular_acceleration_wrist, 10.0));
}
bool Arm::CheckHardLimits() {
if (shoulder_angle() > constants::Values::kShoulderRange.upper_hard ||
shoulder_angle() < constants::Values::kShoulderRange.lower_hard) {
AOS_LOG(ERROR, "Shoulder at %f out of bounds [%f, %f], ESTOPing\n",
shoulder_angle(), constants::Values::kShoulderRange.lower_hard,
constants::Values::kShoulderRange.upper_hard);
return true;
}
if (wrist_angle() - shoulder_angle() >
constants::Values::kWristRange.upper_hard ||
wrist_angle() - shoulder_angle() <
constants::Values::kWristRange.lower_hard) {
AOS_LOG(ERROR, "Wrist at %f out of bounds [%f, %f], ESTOPing\n",
wrist_angle() - shoulder_angle(),
constants::Values::kWristRange.lower_hard,
constants::Values::kWristRange.upper_hard);
return true;
}
return false;
}
void Arm::Update(bool disable) {
// TODO(austin): Reset the state vectors and internal state here.
if (should_reset_) {
should_reset_ = false;
}
if (!disable) {
// Compute next goal.
loop_->mutable_next_R().block<2, 1>(0, 0) = shoulder_profile_.Update(
unprofiled_goal_(0, 0), unprofiled_goal_(1, 0));
loop_->mutable_next_R().block<2, 1>(2, 0) =
wrist_profile_.Update(unprofiled_goal_(2, 0), unprofiled_goal_(3, 0));
loop_->mutable_next_R().block<2, 1>(4, 0) =
unprofiled_goal_.block<2, 1>(4, 0);
CapGoal("next R", &loop_->mutable_next_R());
}
// Move loop
loop_->Update(disable);
// Shoulder saturated
if (!disable && loop_->U(0, 0) != loop_->U_uncapped(0, 0)) {
AOS_LOG(DEBUG, "Moving shoulder state. U: %f, %f\n", loop_->U(0, 0),
loop_->U_uncapped(0, 0));
shoulder_profile_.MoveCurrentState(loop_->R().block<2, 1>(0, 0));
}
// Wrist saturated
if (!disable && loop_->U(1, 0) != loop_->U_uncapped(1, 0)) {
AOS_LOG(DEBUG, "Moving shooter state. U: %f, %f\n", loop_->U(1, 0),
loop_->U_uncapped(1, 0));
wrist_profile_.MoveCurrentState(loop_->R().block<2, 1>(2, 0));
}
}
} // namespace superstructure
} // namespace control_loops
} // namespace y2016