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#ifndef AOS_NETWORK_WEB_PROXY_H_
#define AOS_NETWORK_WEB_PROXY_H_
#include <map>
#include <set>
#include "aos/events/shm_event_loop.h"
#include "aos/network/connect_generated.h"
#include "aos/network/web_proxy_generated.h"
#include "aos/seasocks/seasocks_logger.h"
#include "flatbuffers/flatbuffers.h"
#include "seasocks/Server.h"
#include "seasocks/StringUtil.h"
#include "seasocks/WebSocket.h"
#include "api/peer_connection_interface.h"
namespace aos {
namespace web_proxy {
class Connection;
class Subscriber;
// Basic class that handles receiving new websocket connections. Creates a new
// Connection to manage the rest of the negotiation and data passing. When the
// websocket closes, it deletes the Connection.
class WebsocketHandler : public ::seasocks::WebSocket::Handler {
public:
WebsocketHandler(
::seasocks::Server *server,
const std::vector<std::unique_ptr<Subscriber>> &subscribers,
const aos::FlatbufferDetachedBuffer<aos::Configuration> &config);
void onConnect(::seasocks::WebSocket *sock) override;
void onData(::seasocks::WebSocket *sock, const uint8_t *data,
size_t size) override;
void onDisconnect(::seasocks::WebSocket *sock) override;
private:
std::map<::seasocks::WebSocket *, std::unique_ptr<Connection>> connections_;
::seasocks::Server *server_;
const std::vector<std::unique_ptr<Subscriber>> &subscribers_;
const aos::FlatbufferDetachedBuffer<aos::Configuration> &config_;
};
// Seasocks requires that sends happen on the correct thread. This class takes a
// detached buffer to send on a specific websocket connection and sends it when
// seasocks is ready.
class UpdateData : public ::seasocks::Server::Runnable {
public:
UpdateData(::seasocks::WebSocket *websocket,
flatbuffers::DetachedBuffer &&buffer)
: sock_(websocket), buffer_(std::move(buffer)) {}
~UpdateData() override = default;
UpdateData(const UpdateData &) = delete;
UpdateData &operator=(const UpdateData &) = delete;
void run() override { sock_->send(buffer_.data(), buffer_.size()); }
private:
::seasocks::WebSocket *sock_;
const flatbuffers::DetachedBuffer buffer_;
};
// Represents a fetcher and all the Connections that care about it.
// Handles building the message and telling each connection to send it.
// indexed by location of the channel it handles in the config.
class Subscriber {
public:
Subscriber(std::unique_ptr<RawFetcher> fetcher, int channel_index)
: fbb_(1024),
fetcher_(std::move(fetcher)),
channel_index_(channel_index) {}
void RunIteration();
void AddListener(rtc::scoped_refptr<webrtc::DataChannelInterface> channel) {
channels_.insert(channel);
}
void RemoveListener(
rtc::scoped_refptr<webrtc::DataChannelInterface> channel) {
channels_.erase(channel);
}
// Check if the Channel passed matches the channel this fetchs.
bool Compare(const Channel *channel) const;
int index() const { return channel_index_; }
private:
flatbuffers::FlatBufferBuilder fbb_;
std::unique_ptr<RawFetcher> fetcher_;
int channel_index_;
std::set<rtc::scoped_refptr<webrtc::DataChannelInterface>> channels_;
};
// Represents a single connection to a browser for the entire lifetime of the
// connection.
class Connection : public webrtc::PeerConnectionObserver,
public webrtc::CreateSessionDescriptionObserver,
public webrtc::DataChannelObserver {
public:
Connection(::seasocks::WebSocket *sock, ::seasocks::Server *server,
const std::vector<std::unique_ptr<Subscriber>> &subscribers,
const aos::FlatbufferDetachedBuffer<aos::Configuration> &config);
~Connection() {
// DataChannel may call OnStateChange after this is destroyed, so make sure
// it doesn't.
data_channel_->UnregisterObserver();
}
void HandleWebSocketData(const uint8_t *data, size_t size);
void Send(const flatbuffers::DetachedBuffer &buffer) const;
// PeerConnectionObserver implementation
void OnSignalingChange(
webrtc::PeerConnectionInterface::SignalingState) override {}
void OnAddStream(rtc::scoped_refptr<webrtc::MediaStreamInterface>) override {}
void OnRemoveStream(
rtc::scoped_refptr<webrtc::MediaStreamInterface>) override {}
void OnDataChannel(
rtc::scoped_refptr<webrtc::DataChannelInterface> channel) override;
void OnRenegotiationNeeded() override {}
void OnIceConnectionChange(
webrtc::PeerConnectionInterface::IceConnectionState state) override {}
void OnIceGatheringChange(
webrtc::PeerConnectionInterface::IceGatheringState) override {}
void OnIceCandidate(const webrtc::IceCandidateInterface *candidate) override;
void OnIceConnectionReceivingChange(bool) override {}
// CreateSessionDescriptionObserver implementation
void OnSuccess(webrtc::SessionDescriptionInterface *desc) override;
void OnFailure(webrtc::RTCError error) override {}
// CreateSessionDescriptionObserver is a refcounted object
void AddRef() const override {}
// We handle ownership with a unique_ptr so don't worry about actually
// refcounting. We will delete when we are done.
rtc::RefCountReleaseStatus Release() const override {
return rtc::RefCountReleaseStatus::kOtherRefsRemained;
}
// DataChannelObserver implementation
void OnStateChange() override;
void OnMessage(const webrtc::DataBuffer &buffer) override;
void OnBufferedAmountChange(uint64_t sent_data_size) override {}
private:
::seasocks::WebSocket *sock_;
::seasocks::Server *server_;
const std::vector<std::unique_ptr<Subscriber>> &subscribers_;
const aos::FlatbufferDetachedBuffer<aos::Configuration> &config_;
std::map<int, rtc::scoped_refptr<webrtc::DataChannelInterface>> channels_;
rtc::scoped_refptr<webrtc::PeerConnectionInterface> peer_connection_;
rtc::scoped_refptr<webrtc::DataChannelInterface> data_channel_;
};
} // namespace web_proxy
} // namespace aos
#endif // AOS_NETWORK_WEB_PROXY_H_