blob: 016863006d801d7e12564dbd783c2267e5151652 [file] [log] [blame]
#ifndef Y2022_ACTORS_AUTONOMOUS_ACTOR_H_
#define Y2022_ACTORS_AUTONOMOUS_ACTOR_H_
#include "aos/actions/actions.h"
#include "aos/actions/actor.h"
#include "frc971/autonomous/base_autonomous_actor.h"
#include "frc971/control_loops/control_loops_generated.h"
#include "frc971/control_loops/drivetrain/drivetrain_config.h"
#include "frc971/control_loops/drivetrain/localizer_generated.h"
#include "y2022/actors/auto_splines.h"
#include "y2022/control_loops/superstructure/superstructure_goal_generated.h"
#include "y2022/control_loops/superstructure/superstructure_status_generated.h"
namespace y2022 {
namespace actors {
using control_loops::superstructure::RequestedIntake;
using frc971::control_loops::StaticZeroingSingleDOFProfiledSubsystemGoal;
namespace superstructure = y2022::control_loops::superstructure;
class AutonomousActor : public ::frc971::autonomous::BaseAutonomousActor {
public:
explicit AutonomousActor(::aos::EventLoop *event_loop);
bool RunAction(
const ::frc971::autonomous::AutonomousActionParams *params) override;
private:
void Reset();
void set_intake_front_goal(double intake_front_goal) {
intake_front_goal_ = intake_front_goal;
}
void set_intake_back_goal(double intake_back_goal) {
intake_back_goal_ = intake_back_goal;
}
void set_roller_front_voltage(double roller_front_voltage) {
roller_front_voltage_ = roller_front_voltage;
}
void set_roller_back_voltage(double roller_back_voltage) {
roller_back_voltage_ = roller_back_voltage;
}
void set_transfer_roller_front_voltage(double voltage) {
transfer_roller_front_voltage_ = voltage;
}
void set_transfer_roller_back_voltage(double voltage) {
transfer_roller_back_voltage_ = voltage;
}
void set_requested_intake(std::optional<RequestedIntake> requested_intake) {
requested_intake_ = requested_intake;
}
void set_turret_goal(double turret_goal) { turret_goal_ = turret_goal; }
void set_fire_at_will(bool fire) { fire_ = fire; }
void set_preloaded(bool preloaded) { preloaded_ = preloaded; }
void SendSuperstructureGoal();
void ExtendFrontIntake();
void RetractFrontIntake();
void ExtendBackIntake();
void RetractBackIntake();
void SendStartingPosition(const Eigen::Vector3d &start);
void MaybeSendStartingPosition();
// Tells the superstructure the ball was preloaded and waits until it updates
// the state
[[nodiscard]] bool WaitForPreloaded();
// Waits for the intaked balls to be shot
[[nodiscard]] bool WaitForBallsShot();
void SplineAuto();
void RapidReact();
void Replan();
double intake_front_goal_ = 0.0;
double intake_back_goal_ = 0.0;
double roller_front_voltage_ = 0.0;
double roller_back_voltage_ = 0.0;
double transfer_roller_front_voltage_ = 0.0;
double transfer_roller_back_voltage_ = 0.0;
std::optional<RequestedIntake> requested_intake_ = std::nullopt;
double turret_goal_ = 0.0;
bool fire_ = false;
bool preloaded_ = false;
aos::Sender<frc971::control_loops::drivetrain::LocalizerControl>
localizer_control_sender_;
aos::Sender<y2022::control_loops::superstructure::Goal>
superstructure_goal_sender_;
aos::Fetcher<y2022::control_loops::superstructure::Status>
superstructure_status_fetcher_;
aos::Fetcher<aos::JoystickState> joystick_state_fetcher_;
aos::Fetcher<aos::RobotState> robot_state_fetcher_;
aos::TimerHandler *replan_timer_;
aos::TimerHandler *button_poll_;
std::optional<SplineHandle> test_spline_;
std::optional<std::array<SplineHandle, 3>> rapid_react_splines_;
aos::Alliance alliance_ = aos::Alliance::kInvalid;
AutonomousSplines auto_splines_;
bool user_indicated_safe_to_reset_ = false;
bool sent_starting_position_ = false;
bool is_planned_ = false;
std::optional<Eigen::Vector3d> starting_position_;
};
} // namespace actors
} // namespace y2022
#endif // Y2022_ACTORS_AUTONOMOUS_ACTOR_H_