| // Copyright (c) FIRST and other WPILib contributors. |
| // Open Source Software; you can modify and/or share it under the terms of |
| // the WPILib BSD license file in the root directory of this project. |
| |
| #include "wpigui.h" |
| |
| #include <stdint.h> |
| |
| #include <algorithm> |
| #include <chrono> |
| #include <cstdio> |
| #include <cstring> |
| #include <thread> |
| |
| #include <GLFW/glfw3.h> |
| #include <IconsFontAwesome6.h> |
| #include <imgui.h> |
| #include <imgui_FontAwesomeSolid.h> |
| #include <imgui_ProggyDotted.h> |
| #include <imgui_impl_glfw.h> |
| #include <imgui_internal.h> |
| #include <implot.h> |
| #include <stb_image.h> |
| |
| #include "wpigui_internal.h" |
| |
| using namespace wpi::gui; |
| |
| namespace wpi { |
| |
| Context* gui::gContext; |
| |
| static void ErrorCallback(int error, const char* description) { |
| std::fprintf(stderr, "GLFW Error %d: %s\n", error, description); |
| } |
| |
| static void WindowSizeCallback(GLFWwindow* window, int width, int height) { |
| if (!gContext->maximized) { |
| gContext->width = width; |
| gContext->height = height; |
| } |
| if (!gContext->isPlatformRendering) { |
| PlatformRenderFrame(); |
| } |
| } |
| |
| static void FramebufferSizeCallback(GLFWwindow* window, int width, int height) { |
| PlatformFramebufferSizeChanged(width, height); |
| } |
| |
| static void WindowMaximizeCallback(GLFWwindow* window, int maximized) { |
| gContext->maximized = maximized; |
| } |
| |
| static void WindowPosCallback(GLFWwindow* window, int xpos, int ypos) { |
| if (!gContext->maximized) { |
| gContext->xPos = xpos; |
| gContext->yPos = ypos; |
| } |
| } |
| |
| static void* IniReadOpen(ImGuiContext* ctx, ImGuiSettingsHandler* handler, |
| const char* name) { |
| if (std::strcmp(name, "GLOBAL") != 0) { |
| return nullptr; |
| } |
| return static_cast<SavedSettings*>(gContext); |
| } |
| |
| static void IniReadLine(ImGuiContext* ctx, ImGuiSettingsHandler* handler, |
| void* entry, const char* lineStr) { |
| auto impl = static_cast<SavedSettings*>(entry); |
| const char* value = std::strchr(lineStr, '='); |
| if (!value) { |
| return; |
| } |
| ++value; |
| int num = std::atoi(value); |
| if (std::strncmp(lineStr, "width=", 6) == 0) { |
| impl->width = num; |
| impl->loadedWidthHeight = true; |
| } else if (std::strncmp(lineStr, "height=", 7) == 0) { |
| impl->height = num; |
| impl->loadedWidthHeight = true; |
| } else if (std::strncmp(lineStr, "maximized=", 10) == 0) { |
| impl->maximized = num; |
| } else if (std::strncmp(lineStr, "xpos=", 5) == 0) { |
| impl->xPos = num; |
| } else if (std::strncmp(lineStr, "ypos=", 5) == 0) { |
| impl->yPos = num; |
| } else if (std::strncmp(lineStr, "userScale=", 10) == 0) { |
| impl->userScale = num; |
| } else if (std::strncmp(lineStr, "style=", 6) == 0) { |
| impl->style = num; |
| } else if (std::strncmp(lineStr, "fps=", 4) == 0) { |
| impl->fps = num; |
| } |
| } |
| |
| static void IniWriteAll(ImGuiContext* ctx, ImGuiSettingsHandler* handler, |
| ImGuiTextBuffer* out_buf) { |
| if (!gContext) { |
| return; |
| } |
| out_buf->appendf( |
| "[MainWindow][GLOBAL]\nwidth=%d\nheight=%d\nmaximized=%d\n" |
| "xpos=%d\nypos=%d\nuserScale=%d\nstyle=%d\nfps=%d\n\n", |
| gContext->width, gContext->height, gContext->maximized ? 1 : 0, |
| gContext->xPos, gContext->yPos, gContext->userScale, gContext->style, |
| gContext->fps); |
| } |
| |
| void gui::CreateContext() { |
| gContext = new Context; |
| AddFont("ProggyDotted", [](ImGuiIO& io, float size, const ImFontConfig* cfg) { |
| auto font = ImGui::AddFontProggyDotted(io, size, cfg); |
| static const ImWchar icons_ranges[] = {ICON_MIN_FA, ICON_MAX_16_FA, 0}; |
| ImFontConfig icons_cfg; |
| icons_cfg.MergeMode = true; |
| icons_cfg.PixelSnapH = true; |
| ImGui::AddFontFontAwesomeSolid(io, size, &icons_cfg, icons_ranges); |
| return font; |
| }); |
| PlatformCreateContext(); |
| } |
| |
| void gui::DestroyContext() { |
| PlatformDestroyContext(); |
| delete gContext; |
| gContext = nullptr; |
| } |
| |
| static void UpdateFontScale() { |
| // Scale based on OS window content scaling |
| float windowScale = 1.0; |
| #ifndef __APPLE__ |
| glfwGetWindowContentScale(gContext->window, &windowScale, nullptr); |
| #endif |
| // map to closest font size: 0 = 0.5x, 1 = 0.75x, 2 = 1.0x, 3 = 1.25x, |
| // 4 = 1.5x, 5 = 1.75x, 6 = 2x |
| int fontScale = |
| gContext->userScale + static_cast<int>((windowScale - 1.0) * 4); |
| if (fontScale < 0) { |
| fontScale = 0; |
| } |
| if (gContext->fontScale != fontScale) { |
| gContext->reloadFonts = true; |
| gContext->fontScale = fontScale; |
| } |
| } |
| |
| // the range is based on 13px being the "nominal" 100% size and going from |
| // ~0.5x (7px) to ~2.0x (25px) |
| static void ReloadFonts() { |
| auto& io = ImGui::GetIO(); |
| io.Fonts->Clear(); |
| gContext->fonts.clear(); |
| float size = 7.0f + gContext->fontScale * 3.0f; |
| bool first = true; |
| for (auto&& makeFont : gContext->makeFonts) { |
| if (makeFont.second) { |
| ImFontConfig cfg; |
| std::snprintf(cfg.Name, sizeof(cfg.Name), "%s", makeFont.first); |
| ImFont* font = makeFont.second(io, size, &cfg); |
| if (first) { |
| ImGui::GetIO().FontDefault = font; |
| first = false; |
| } |
| gContext->fonts.emplace_back(font); |
| } |
| } |
| } |
| |
| bool gui::Initialize(const char* title, int width, int height, |
| ImGuiConfigFlags configFlags) { |
| gContext->title = title; |
| gContext->width = width; |
| gContext->height = height; |
| gContext->defaultWidth = width; |
| gContext->defaultHeight = height; |
| |
| // Setup window |
| glfwSetErrorCallback(ErrorCallback); |
| glfwInitHint(GLFW_JOYSTICK_HAT_BUTTONS, GLFW_FALSE); |
| glfwInitHint(GLFW_COCOA_CHDIR_RESOURCES, GLFW_FALSE); |
| PlatformGlfwInitHints(); |
| if (!glfwInit()) { |
| return false; |
| } |
| |
| PlatformGlfwWindowHints(); |
| |
| // Setup Dear ImGui context |
| IMGUI_CHECKVERSION(); |
| ImGui::CreateContext(); |
| ImPlot::CreateContext(); |
| ImGuiIO& io = ImGui::GetIO(); |
| io.ConfigFlags |= configFlags; |
| |
| // Hook ini handler to save settings |
| ImGuiSettingsHandler iniHandler; |
| iniHandler.TypeName = "MainWindow"; |
| iniHandler.TypeHash = ImHashStr(iniHandler.TypeName); |
| iniHandler.ReadOpenFn = IniReadOpen; |
| iniHandler.ReadLineFn = IniReadLine; |
| iniHandler.WriteAllFn = IniWriteAll; |
| ImGui::GetCurrentContext()->SettingsHandlers.push_back(iniHandler); |
| |
| if (gContext->loadSettings) { |
| gContext->loadSettings(); |
| io.IniFilename = nullptr; |
| } else { |
| io.IniFilename = gContext->iniPath.c_str(); |
| } |
| |
| for (auto&& initialize : gContext->initializers) { |
| if (initialize) { |
| initialize(); |
| } |
| } |
| |
| // Load INI file |
| if (gContext->loadIniSettings) { |
| gContext->loadIniSettings(); |
| } else if (io.IniFilename) { |
| ImGui::LoadIniSettingsFromDisk(io.IniFilename); |
| } |
| |
| // Set initial window settings |
| if (gContext->width == 0 || gContext->height == 0) { |
| gContext->width = gContext->defaultWidth; |
| gContext->height = gContext->defaultHeight; |
| gContext->loadedWidthHeight = false; |
| } |
| |
| float windowScale = 1.0; |
| if (!gContext->loadedWidthHeight) { |
| glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE); |
| // get the primary monitor work area to see if we have a reasonable initial |
| // window size; if not, maximize, and default scaling to smaller |
| if (GLFWmonitor* primary = glfwGetPrimaryMonitor()) { |
| int monWidth, monHeight; |
| glfwGetMonitorWorkarea(primary, nullptr, nullptr, &monWidth, &monHeight); |
| if (monWidth < gContext->width || monHeight < gContext->height) { |
| glfwWindowHint(GLFW_MAXIMIZED, GLFW_TRUE); |
| windowScale = (std::min)(monWidth * 1.0 / gContext->width, |
| monHeight * 1.0 / gContext->height); |
| } |
| } |
| } |
| if (gContext->xPos != -1 && gContext->yPos != -1) { |
| glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); |
| } |
| |
| // Create window with graphics context |
| gContext->window = |
| glfwCreateWindow(gContext->width, gContext->height, |
| gContext->title.c_str(), nullptr, nullptr); |
| if (!gContext->window) { |
| return false; |
| } |
| |
| if (!gContext->loadedWidthHeight) { |
| #ifndef __APPLE__ |
| if (windowScale == 1.0) { |
| glfwGetWindowContentScale(gContext->window, &windowScale, nullptr); |
| } |
| #endif |
| // force user scale if window scale is smaller |
| if (windowScale <= 0.5) { |
| gContext->userScale = 0; |
| } else if (windowScale <= 0.75) { |
| gContext->userScale = 1; |
| } |
| if (windowScale != 1.0) { |
| for (auto&& func : gContext->windowScalers) { |
| func(windowScale); |
| } |
| } |
| } |
| |
| // Update window settings |
| if (gContext->xPos != -1 && gContext->yPos != -1) { |
| // check to make sure the position isn't off-screen |
| bool found = false; |
| int monCount; |
| GLFWmonitor** monitors = glfwGetMonitors(&monCount); |
| for (int i = 0; i < monCount; ++i) { |
| int monXPos, monYPos, monWidth, monHeight; |
| glfwGetMonitorWorkarea(monitors[i], &monXPos, &monYPos, &monWidth, |
| &monHeight); |
| if (gContext->xPos >= monXPos && gContext->xPos < (monXPos + monWidth) && |
| gContext->yPos >= monYPos && gContext->yPos < (monYPos + monHeight)) { |
| found = true; |
| break; |
| } |
| } |
| if (found) { |
| glfwSetWindowPos(gContext->window, gContext->xPos, gContext->yPos); |
| } |
| glfwShowWindow(gContext->window); |
| } |
| |
| if (gContext->maximized) { |
| glfwMaximizeWindow(gContext->window); |
| } |
| |
| // Set window callbacks |
| glfwGetWindowSize(gContext->window, &gContext->width, &gContext->height); |
| glfwSetWindowSizeCallback(gContext->window, WindowSizeCallback); |
| glfwSetFramebufferSizeCallback(gContext->window, FramebufferSizeCallback); |
| glfwSetWindowMaximizeCallback(gContext->window, WindowMaximizeCallback); |
| glfwSetWindowPosCallback(gContext->window, WindowPosCallback); |
| |
| // Set icons |
| if (!gContext->icons.empty()) { |
| glfwSetWindowIcon(gContext->window, gContext->icons.size(), |
| gContext->icons.data()); |
| for (auto&& icon : gContext->icons) { |
| stbi_image_free(icon.pixels); |
| } |
| gContext->icons.clear(); |
| } |
| |
| // Setup Dear ImGui style |
| SetStyle(static_cast<Style>(gContext->style)); |
| |
| // Load Fonts |
| UpdateFontScale(); |
| ReloadFonts(); |
| gContext->reloadFonts = false; // init renderer will do this |
| |
| if (!PlatformInitRenderer()) { |
| return false; |
| } |
| |
| return true; |
| } |
| |
| void gui::Main() { |
| // Main loop |
| while (!glfwWindowShouldClose(gContext->window) && !gContext->exit) { |
| double startTime = glfwGetTime(); |
| |
| // Poll and handle events (inputs, window resize, etc.) |
| glfwPollEvents(); |
| gContext->isPlatformRendering = true; |
| UpdateFontScale(); |
| if (gContext->reloadFonts) { |
| ReloadFonts(); |
| // PlatformRenderFrame() will clear reloadFonts flag |
| } |
| PlatformRenderFrame(); |
| gContext->isPlatformRendering = false; |
| |
| auto& io = ImGui::GetIO(); |
| |
| // custom saving |
| if (gContext->saveSettings) { |
| if (io.WantSaveIniSettings) { |
| gContext->saveSettings(false); |
| io.WantSaveIniSettings = false; // reset flag |
| } |
| } |
| |
| // if FPS limiting, sleep until next frame time |
| if (gContext->fps != 0) { |
| double sleepTime = (1.0 / gContext->fps) - (glfwGetTime() - startTime); |
| if (sleepTime > 1e-6) { |
| std::this_thread::sleep_for( |
| std::chrono::microseconds(static_cast<int64_t>(sleepTime * 1e6))); |
| } |
| } |
| } |
| |
| // Save (if custom save) |
| if (gContext->saveSettings) { |
| gContext->saveSettings(true); |
| } |
| |
| // Cleanup |
| PlatformShutdown(); |
| ImGui_ImplGlfw_Shutdown(); |
| ImPlot::DestroyContext(); |
| ImGui::DestroyContext(); |
| |
| // Delete the save file if requested. |
| if (!gContext->saveSettings && gContext->resetOnExit) { |
| std::remove(gContext->iniPath.c_str()); |
| } |
| |
| glfwDestroyWindow(gContext->window); |
| glfwTerminate(); |
| } |
| |
| void gui::CommonRenderFrame() { |
| ImGui_ImplGlfw_NewFrame(); |
| |
| // Start the Dear ImGui frame |
| ImGui::NewFrame(); |
| |
| for (size_t i = 0; i < gContext->earlyExecutors.size(); ++i) { |
| auto& execute = gContext->earlyExecutors[i]; |
| if (execute) { |
| execute(); |
| } |
| } |
| |
| for (size_t i = 0; i < gContext->lateExecutors.size(); ++i) { |
| auto& execute = gContext->lateExecutors[i]; |
| if (execute) { |
| execute(); |
| } |
| } |
| |
| // Rendering |
| ImGui::Render(); |
| } |
| |
| void gui::Exit() { |
| if (!gContext) { |
| return; |
| } |
| gContext->exit = true; |
| } |
| |
| void gui::AddInit(std::function<void()> initialize) { |
| if (initialize) { |
| gContext->initializers.emplace_back(std::move(initialize)); |
| } |
| } |
| |
| void gui::AddWindowScaler(std::function<void(float scale)> windowScaler) { |
| if (windowScaler) { |
| gContext->windowScalers.emplace_back(std::move(windowScaler)); |
| } |
| } |
| |
| void gui::AddEarlyExecute(std::function<void()> execute) { |
| if (execute) { |
| gContext->earlyExecutors.emplace_back(std::move(execute)); |
| } |
| } |
| |
| void gui::AddLateExecute(std::function<void()> execute) { |
| if (execute) { |
| gContext->lateExecutors.emplace_back(std::move(execute)); |
| } |
| } |
| |
| void gui::ConfigureCustomSaveSettings(std::function<void()> load, |
| std::function<void()> loadIni, |
| std::function<void(bool)> save) { |
| gContext->loadSettings = load; |
| gContext->loadIniSettings = loadIni; |
| gContext->saveSettings = save; |
| } |
| |
| GLFWwindow* gui::GetSystemWindow() { |
| return gContext->window; |
| } |
| |
| bool gui::AddIcon(const unsigned char* data, int len) { |
| // Load from memory |
| GLFWimage image; |
| image.pixels = |
| stbi_load_from_memory(data, len, &image.width, &image.height, nullptr, 4); |
| if (!data) { |
| return false; |
| } |
| gContext->icons.emplace_back(std::move(image)); |
| return true; |
| } |
| |
| int gui::AddFont( |
| const char* name, |
| std::function<ImFont*(ImGuiIO& io, float size, const ImFontConfig* cfg)> |
| makeFont) { |
| if (makeFont) { |
| gContext->makeFonts.emplace_back(name, std::move(makeFont)); |
| } |
| return gContext->makeFonts.size() - 1; |
| } |
| |
| void gui::SetStyle(Style style) { |
| gContext->style = static_cast<int>(style); |
| switch (style) { |
| case kStyleClassic: |
| ImGui::StyleColorsClassic(); |
| break; |
| case kStyleDark: |
| ImGui::StyleColorsDark(); |
| break; |
| case kStyleLight: |
| ImGui::StyleColorsLight(); |
| break; |
| } |
| } |
| |
| void gui::SetFPS(int fps) { |
| gContext->fps = fps; |
| } |
| |
| void gui::SetClearColor(ImVec4 color) { |
| gContext->clearColor = color; |
| } |
| |
| std::string gui::GetPlatformSaveFileDir() { |
| #if defined(_MSC_VER) |
| const char* env = std::getenv("APPDATA"); |
| if (env) { |
| return env + std::string("/"); |
| } |
| #elif defined(__APPLE__) |
| const char* env = std::getenv("HOME"); |
| if (env) { |
| return env + std::string("/Library/Preferences/"); |
| } |
| #else |
| const char* xdg = std::getenv("XDG_CONFIG_HOME"); |
| const char* env = std::getenv("HOME"); |
| if (xdg) { |
| return xdg + std::string("/"); |
| } else if (env) { |
| return env + std::string("/.config/"); |
| } |
| #endif |
| return ""; |
| } |
| |
| void gui::ConfigurePlatformSaveFile(const std::string& name) { |
| gContext->iniPath = GetPlatformSaveFileDir() + name; |
| } |
| |
| void gui::EmitViewMenu() { |
| if (ImGui::BeginMenu("View")) { |
| if (ImGui::BeginMenu("Style")) { |
| bool selected; |
| selected = gContext->style == kStyleClassic; |
| if (ImGui::MenuItem("Classic", nullptr, &selected, true)) { |
| SetStyle(kStyleClassic); |
| } |
| selected = gContext->style == kStyleDark; |
| if (ImGui::MenuItem("Dark", nullptr, &selected, true)) { |
| SetStyle(kStyleDark); |
| } |
| selected = gContext->style == kStyleLight; |
| if (ImGui::MenuItem("Light", nullptr, &selected, true)) { |
| SetStyle(kStyleLight); |
| } |
| ImGui::EndMenu(); |
| } |
| |
| if (ImGui::BeginMenu("Zoom")) { |
| for (int i = 0; i < kFontScaledLevels && (25 * (i + 2)) <= 200; ++i) { |
| char label[20]; |
| std::snprintf(label, sizeof(label), "%d%%", 25 * (i + 2)); |
| bool selected = gContext->userScale == i; |
| if (ImGui::MenuItem(label, nullptr, &selected)) { |
| gContext->userScale = i; |
| } |
| } |
| ImGui::EndMenu(); |
| } |
| |
| if (ImGui::BeginMenu("Frame Rate")) { |
| bool selected; |
| selected = gContext->fps == 0; |
| if (ImGui::MenuItem("vsync", nullptr, &selected)) { |
| gContext->fps = 0; |
| } |
| selected = gContext->fps == 30; |
| if (ImGui::MenuItem("30 fps", nullptr, &selected)) { |
| gContext->fps = 30; |
| } |
| selected = gContext->fps == 60; |
| if (ImGui::MenuItem("60 fps", nullptr, &selected)) { |
| gContext->fps = 60; |
| } |
| selected = gContext->fps == 120; |
| if (ImGui::MenuItem("120 fps", nullptr, &selected)) { |
| gContext->fps = 120; |
| } |
| ImGui::EndMenu(); |
| } |
| |
| if (!gContext->saveSettings) { |
| ImGui::MenuItem("Reset UI on Exit?", nullptr, &gContext->resetOnExit); |
| } |
| ImGui::EndMenu(); |
| } |
| } |
| |
| bool gui::UpdateTextureFromImage(ImTextureID* texture, int width, int height, |
| const unsigned char* data, int len) { |
| // Load from memory |
| int width2 = 0; |
| int height2 = 0; |
| unsigned char* imgData = |
| stbi_load_from_memory(data, len, &width2, &height2, nullptr, 4); |
| if (!data) { |
| return false; |
| } |
| |
| if (width2 == width && height2 == height) { |
| UpdateTexture(texture, kPixelRGBA, width2, height2, imgData); |
| } else { |
| *texture = CreateTexture(kPixelRGBA, width2, height2, imgData); |
| } |
| |
| stbi_image_free(imgData); |
| |
| return true; |
| } |
| |
| bool gui::CreateTextureFromFile(const char* filename, ImTextureID* out_texture, |
| int* out_width, int* out_height) { |
| // Load from file |
| int width = 0; |
| int height = 0; |
| unsigned char* data = stbi_load(filename, &width, &height, nullptr, 4); |
| if (!data) { |
| return false; |
| } |
| |
| *out_texture = CreateTexture(kPixelRGBA, width, height, data); |
| if (out_width) { |
| *out_width = width; |
| } |
| if (out_height) { |
| *out_height = height; |
| } |
| |
| stbi_image_free(data); |
| |
| return true; |
| } |
| |
| bool gui::CreateTextureFromImage(const unsigned char* data, int len, |
| ImTextureID* out_texture, int* out_width, |
| int* out_height) { |
| // Load from memory |
| int width = 0; |
| int height = 0; |
| unsigned char* imgData = |
| stbi_load_from_memory(data, len, &width, &height, nullptr, 4); |
| if (!imgData) { |
| return false; |
| } |
| |
| *out_texture = CreateTexture(kPixelRGBA, width, height, imgData); |
| if (out_width) { |
| *out_width = width; |
| } |
| if (out_height) { |
| *out_height = height; |
| } |
| |
| stbi_image_free(imgData); |
| |
| return true; |
| } |
| |
| void gui::MaxFit(ImVec2* min, ImVec2* max, float width, float height) { |
| float destWidth = max->x - min->x; |
| float destHeight = max->y - min->y; |
| if (width == 0 || height == 0) { |
| return; |
| } |
| if (destWidth * height > destHeight * width) { |
| float outputWidth = width * destHeight / height; |
| min->x += (destWidth - outputWidth) / 2; |
| max->x -= (destWidth - outputWidth) / 2; |
| } else { |
| float outputHeight = height * destWidth / width; |
| min->y += (destHeight - outputHeight) / 2; |
| max->y -= (destHeight - outputHeight) / 2; |
| } |
| } |
| |
| } // namespace wpi |