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/*----------------------------------------------------------------------------*/
/* Copyright (c) FIRST 2008. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in $(WIND_BASE)/WPILib. */
/*----------------------------------------------------------------------------*/
#ifndef JOYSTICK_H_
#define JOYSTICK_H_
#include "GenericHID.h"
#include "ErrorBase.h"
class DriverStation;
/**
* Handle input from standard Joysticks connected to the Driver Station.
* This class handles standard input that comes from the Driver Station. Each time a value is requested
* the most recent value is returned. There is a single class instance for each joystick and the mapping
* of ports to hardware buttons depends on the code in the driver station.
*/
class Joystick : public GenericHID, public ErrorBase
{
public:
static const UINT32 kDefaultXAxis = 1;
static const UINT32 kDefaultYAxis = 2;
static const UINT32 kDefaultZAxis = 3;
static const UINT32 kDefaultTwistAxis = 4;
static const UINT32 kDefaultThrottleAxis = 3;
typedef enum
{
kXAxis, kYAxis, kZAxis, kTwistAxis, kThrottleAxis, kNumAxisTypes
} AxisType;
static const UINT32 kDefaultTriggerButton = 1;
static const UINT32 kDefaultTopButton = 2;
typedef enum
{
kTriggerButton, kTopButton, kNumButtonTypes
} ButtonType;
explicit Joystick(UINT32 port);
Joystick(UINT32 port, UINT32 numAxisTypes, UINT32 numButtonTypes);
virtual ~Joystick();
UINT32 GetAxisChannel(AxisType axis);
void SetAxisChannel(AxisType axis, UINT32 channel);
virtual float GetX(JoystickHand hand = kRightHand);
virtual float GetY(JoystickHand hand = kRightHand);
virtual float GetZ();
virtual float GetTwist();
virtual float GetThrottle();
virtual float GetAxis(AxisType axis);
float GetRawAxis(UINT32 axis);
virtual bool GetTrigger(JoystickHand hand = kRightHand);
virtual bool GetTop(JoystickHand hand = kRightHand);
virtual bool GetBumper(JoystickHand hand = kRightHand);
virtual bool GetButton(ButtonType button);
bool GetRawButton(UINT32 button);
static Joystick* GetStickForPort(UINT32 port);
virtual float GetMagnitude();
virtual float GetDirectionRadians();
virtual float GetDirectionDegrees();
private:
DISALLOW_COPY_AND_ASSIGN(Joystick);
void InitJoystick(UINT32 numAxisTypes, UINT32 numButtonTypes);
DriverStation *m_ds;
UINT32 m_port;
UINT32 *m_axes;
UINT32 *m_buttons;
};
#endif