| #include "aos/input/drivetrain_input.h" |
| |
| #include <math.h> |
| #include <stdio.h> |
| #include <string.h> |
| #include <cmath> |
| |
| #include "aos/common/commonmath.h" |
| #include "aos/common/input/driver_station_data.h" |
| #include "aos/common/logging/logging.h" |
| #include "frc971/control_loops/drivetrain/drivetrain.q.h" |
| |
| using ::frc971::control_loops::drivetrain_queue; |
| using ::aos::input::driver_station::ButtonLocation; |
| using ::aos::input::driver_station::ControlBit; |
| using ::aos::input::driver_station::JoystickAxis; |
| using ::aos::input::driver_station::POVLocation; |
| |
| namespace aos { |
| namespace input { |
| |
| const ButtonLocation kShiftHigh(2, 3), kShiftHigh2(2, 2), kShiftLow(2, 1); |
| |
| void DrivetrainInputReader::HandleDrivetrain( |
| const ::aos::input::driver_station::Data &data) { |
| bool is_control_loop_driving = false; |
| |
| const auto wheel_and_throttle = GetWheelAndThrottle(data); |
| const double wheel = wheel_and_throttle.wheel; |
| const double throttle = wheel_and_throttle.throttle; |
| const bool high_gear = wheel_and_throttle.high_gear; |
| |
| drivetrain_queue.status.FetchLatest(); |
| if (drivetrain_queue.status.get()) { |
| robot_velocity_ = drivetrain_queue.status->robot_speed; |
| } |
| |
| if (data.PosEdge(turn1_) || data.PosEdge(turn2_)) { |
| if (drivetrain_queue.status.get()) { |
| left_goal_ = drivetrain_queue.status->estimated_left_position; |
| right_goal_ = drivetrain_queue.status->estimated_right_position; |
| } |
| } |
| const double current_left_goal = |
| left_goal_ - wheel * wheel_multiplier_ + throttle * 0.3; |
| const double current_right_goal = |
| right_goal_ + wheel * wheel_multiplier_ + throttle * 0.3; |
| if (data.IsPressed(turn1_) || data.IsPressed(turn2_)) { |
| is_control_loop_driving = true; |
| } |
| auto new_drivetrain_goal = drivetrain_queue.goal.MakeMessage(); |
| new_drivetrain_goal->steering = wheel; |
| new_drivetrain_goal->throttle = throttle; |
| new_drivetrain_goal->highgear = high_gear; |
| new_drivetrain_goal->quickturn = data.IsPressed(quick_turn_); |
| new_drivetrain_goal->control_loop_driving = is_control_loop_driving; |
| new_drivetrain_goal->left_goal = current_left_goal; |
| new_drivetrain_goal->right_goal = current_right_goal; |
| new_drivetrain_goal->left_velocity_goal = 0; |
| new_drivetrain_goal->right_velocity_goal = 0; |
| |
| new_drivetrain_goal->linear.max_velocity = 3.0; |
| new_drivetrain_goal->linear.max_acceleration = 20.0; |
| |
| if (!new_drivetrain_goal.Send()) { |
| LOG(WARNING, "sending stick values failed\n"); |
| } |
| } |
| |
| DrivetrainInputReader::WheelAndThrottle |
| SteeringWheelDrivetrainInputReader::GetWheelAndThrottle( |
| const ::aos::input::driver_station::Data &data) { |
| const double wheel = -data.GetAxis(steering_wheel_); |
| const double throttle = -data.GetAxis(drive_throttle_); |
| |
| if (!data.GetControlBit(ControlBit::kEnabled)) { |
| high_gear_ = default_high_gear_; |
| } |
| |
| if (data.PosEdge(kShiftLow)) { |
| high_gear_ = false; |
| } |
| |
| if (data.PosEdge(kShiftHigh) || data.PosEdge(kShiftHigh2)) { |
| high_gear_ = true; |
| } |
| |
| return DrivetrainInputReader::WheelAndThrottle{wheel, throttle, high_gear_}; |
| } |
| |
| DrivetrainInputReader::WheelAndThrottle |
| PistolDrivetrainInputReader::GetWheelAndThrottle( |
| const ::aos::input::driver_station::Data &data) { |
| const double unscaled_wheel = data.GetAxis(steering_wheel_); |
| double wheel; |
| if (unscaled_wheel < 0.0) { |
| wheel = unscaled_wheel / 0.484375; |
| } else { |
| wheel = unscaled_wheel / 0.385827; |
| } |
| |
| const double unscaled_throttle = -data.GetAxis(drive_throttle_); |
| double unmodified_throttle; |
| if (unscaled_throttle < 0.0) { |
| unmodified_throttle = unscaled_throttle / 0.086614; |
| } else { |
| unmodified_throttle = unscaled_throttle / 0.265625; |
| } |
| unmodified_throttle = aos::Deadband(unmodified_throttle, 0.1, 1.0); |
| |
| // Apply a sin function that's scaled to make it feel better. |
| constexpr double throttle_range = M_PI_2 * 0.5; |
| |
| double throttle = ::std::sin(throttle_range * unmodified_throttle) / |
| ::std::sin(throttle_range); |
| throttle = ::std::sin(throttle_range * throttle) / ::std::sin(throttle_range); |
| throttle = 2.0 * unmodified_throttle - throttle; |
| return DrivetrainInputReader::WheelAndThrottle{wheel, throttle, true}; |
| } |
| |
| DrivetrainInputReader::WheelAndThrottle |
| XboxDrivetrainInputReader::GetWheelAndThrottle( |
| const ::aos::input::driver_station::Data &data) { |
| // xbox |
| constexpr double kWheelDeadband = 0.05; |
| constexpr double kThrottleDeadband = 0.05; |
| const double wheel = |
| aos::Deadband(-data.GetAxis(steering_wheel_), kWheelDeadband, 1.0); |
| |
| const double unmodified_throttle = |
| aos::Deadband(-data.GetAxis(drive_throttle_), kThrottleDeadband, 1.0); |
| |
| // Apply a sin function that's scaled to make it feel better. |
| constexpr double throttle_range = M_PI_2 * 0.9; |
| |
| double throttle = ::std::sin(throttle_range * unmodified_throttle) / |
| ::std::sin(throttle_range); |
| throttle = ::std::sin(throttle_range * throttle) / ::std::sin(throttle_range); |
| throttle = 2.0 * unmodified_throttle - throttle; |
| return DrivetrainInputReader::WheelAndThrottle{wheel, throttle, true}; |
| } |
| |
| std::unique_ptr<SteeringWheelDrivetrainInputReader> |
| SteeringWheelDrivetrainInputReader::Make(bool default_high_gear) { |
| const JoystickAxis kSteeringWheel(1, 1), kDriveThrottle(2, 2); |
| const ButtonLocation kQuickTurn(1, 5); |
| const ButtonLocation kTurn1(1, 7); |
| const ButtonLocation kTurn2(1, 11); |
| std::unique_ptr<SteeringWheelDrivetrainInputReader> result( |
| new SteeringWheelDrivetrainInputReader(kSteeringWheel, kDriveThrottle, |
| kQuickTurn, kTurn1, kTurn2)); |
| result.get()->set_default_high_gear(default_high_gear); |
| |
| return result; |
| } |
| |
| std::unique_ptr<PistolDrivetrainInputReader> |
| PistolDrivetrainInputReader::Make() { |
| // Pistol Grip controller |
| const JoystickAxis kSteeringWheel(1, 2), kDriveThrottle(1, 1); |
| const ButtonLocation kQuickTurn(1, 7); |
| const ButtonLocation kTurn1(1, 8); |
| |
| // Nop |
| const ButtonLocation kTurn2(1, 9); |
| std::unique_ptr<PistolDrivetrainInputReader> result( |
| new PistolDrivetrainInputReader(kSteeringWheel, kDriveThrottle, |
| kQuickTurn, kTurn1, kTurn2)); |
| result->set_wheel_multiplier(0.2); |
| return result; |
| } |
| |
| std::unique_ptr<XboxDrivetrainInputReader> XboxDrivetrainInputReader::Make() { |
| // xbox |
| const JoystickAxis kSteeringWheel(1, 5), kDriveThrottle(1, 2); |
| const ButtonLocation kQuickTurn(1, 5); |
| |
| // Nop |
| const ButtonLocation kTurn1(1, 1); |
| const ButtonLocation kTurn2(1, 2); |
| |
| std::unique_ptr<XboxDrivetrainInputReader> result( |
| new XboxDrivetrainInputReader(kSteeringWheel, kDriveThrottle, kQuickTurn, |
| kTurn1, kTurn2)); |
| return result; |
| } |
| ::std::unique_ptr<DrivetrainInputReader> DrivetrainInputReader::Make( |
| InputType type, |
| const ::frc971::control_loops::drivetrain::DrivetrainConfig &dt_config) { |
| std::unique_ptr<DrivetrainInputReader> drivetrain_input_reader; |
| |
| using InputType = DrivetrainInputReader::InputType; |
| |
| switch (type) { |
| case InputType::kSteeringWheel: |
| drivetrain_input_reader = |
| SteeringWheelDrivetrainInputReader::Make(dt_config.default_high_gear); |
| break; |
| case InputType::kPistol: |
| drivetrain_input_reader = PistolDrivetrainInputReader::Make(); |
| break; |
| case InputType::kXbox: |
| drivetrain_input_reader = XboxDrivetrainInputReader::Make(); |
| break; |
| } |
| return drivetrain_input_reader; |
| } |
| |
| } // namespace input |
| } // namespace aos |