| #include <stdio.h> |
| #include <string.h> |
| #include <unistd.h> |
| #include <math.h> |
| |
| #include "aos/linux_code/init.h" |
| #include "aos/input/joystick_input.h" |
| #include "aos/common/input/driver_station_data.h" |
| #include "aos/common/logging/logging.h" |
| #include "aos/common/util/log_interval.h" |
| #include "aos/common/time.h" |
| #include "aos/common/actions/actions.h" |
| |
| #include "frc971/control_loops/drivetrain/drivetrain.q.h" |
| #include "y2016/control_loops/shooter/shooter.q.h" |
| #include "y2016/control_loops/superstructure/superstructure.q.h" |
| #include "y2016/queues/ball_detector.q.h" |
| |
| #include "y2016/constants.h" |
| #include "frc971/queues/gyro.q.h" |
| #include "frc971/autonomous/auto.q.h" |
| |
| using ::frc971::control_loops::drivetrain_queue; |
| using ::y2016::control_loops::shooter::shooter_queue; |
| using ::y2016::control_loops::superstructure_queue; |
| |
| using ::aos::input::driver_station::ButtonLocation; |
| using ::aos::input::driver_station::ControlBit; |
| using ::aos::input::driver_station::JoystickAxis; |
| using ::aos::input::driver_station::POVLocation; |
| |
| namespace y2016 { |
| namespace input { |
| namespace joysticks { |
| |
| const JoystickAxis kSteeringWheel(1, 1), kDriveThrottle(2, 2); |
| const ButtonLocation kShiftHigh(2, 3), kShiftHigh2(2, 2), kShiftLow(2, 1); |
| const ButtonLocation kQuickTurn(1, 5); |
| |
| const ButtonLocation kTurn1(1, 7); |
| const ButtonLocation kTurn2(1, 11); |
| |
| // Buttons on the lexan driver station to get things running on bring-up day. |
| const ButtonLocation kIntakeDown(3, 11); |
| const POVLocation kFrontLong(3, 180); |
| const POVLocation kBackLong(3, 0); |
| const ButtonLocation kTest3(3, 7); |
| const ButtonLocation kIntakeIn(3, 12); |
| const ButtonLocation kTest5(3, 8); |
| const ButtonLocation kFire(3, 3); |
| const ButtonLocation kTest7(3, 5); |
| const ButtonLocation kIntakeOut(3, 9); |
| |
| class Reader : public ::aos::input::JoystickInput { |
| public: |
| Reader() |
| : is_high_gear_(false), |
| intake_goal_(0.0), |
| shoulder_goal_(M_PI / 2.0), |
| wrist_goal_(0.0) {} |
| |
| void RunIteration(const ::aos::input::driver_station::Data &data) override { |
| bool last_auto_running = auto_running_; |
| auto_running_ = data.GetControlBit(ControlBit::kAutonomous) && |
| data.GetControlBit(ControlBit::kEnabled); |
| if (auto_running_ != last_auto_running) { |
| if (auto_running_) { |
| StartAuto(); |
| } else { |
| StopAuto(); |
| } |
| } |
| |
| if (!data.GetControlBit(ControlBit::kAutonomous)) { |
| HandleDrivetrain(data); |
| HandleTeleop(data); |
| } |
| } |
| |
| void HandleDrivetrain(const ::aos::input::driver_station::Data &data) { |
| bool is_control_loop_driving = false; |
| static double left_goal = 0.0; |
| static double right_goal = 0.0; |
| |
| const double wheel = -data.GetAxis(kSteeringWheel); |
| const double throttle = -data.GetAxis(kDriveThrottle); |
| |
| if (data.PosEdge(kTurn1) || data.PosEdge(kTurn2)) { |
| drivetrain_queue.status.FetchLatest(); |
| if (drivetrain_queue.status.get()) { |
| const double delta = data.PosEdge(kTurn2) ? 0.1 : -0.1; |
| left_goal = drivetrain_queue.status->estimated_left_position + delta; |
| right_goal = drivetrain_queue.status->estimated_right_position - delta; |
| } |
| } |
| if (data.IsPressed(kTurn1) || data.IsPressed(kTurn2)) { |
| is_control_loop_driving = true; |
| } |
| if (!drivetrain_queue.goal.MakeWithBuilder() |
| .steering(wheel) |
| .throttle(throttle) |
| .highgear(is_high_gear_) |
| .quickturn(data.IsPressed(kQuickTurn)) |
| .control_loop_driving(is_control_loop_driving) |
| .left_goal(left_goal + wheel * 0.5 + throttle * 0.3) |
| .right_goal(right_goal - wheel * 0.5 + throttle * 0.3) |
| .left_velocity_goal(0) |
| .right_velocity_goal(0) |
| .Send()) { |
| LOG(WARNING, "sending stick values failed\n"); |
| } |
| |
| if (data.PosEdge(kShiftLow)) { |
| is_high_gear_ = false; |
| } |
| |
| if (data.PosEdge(kShiftHigh) || data.PosEdge(kShiftHigh2)) { |
| is_high_gear_ = true; |
| } |
| } |
| |
| void HandleTeleop(const ::aos::input::driver_station::Data &data) { |
| if (!data.GetControlBit(ControlBit::kEnabled)) { |
| action_queue_.CancelAllActions(); |
| LOG(DEBUG, "Canceling\n"); |
| } |
| |
| if (data.PosEdge(ControlBit::kEnabled)) { |
| // If we got enabled, wait for everything to zero. |
| LOG(INFO, "Waiting for zero.\n"); |
| waiting_for_zero_ = true; |
| is_high_gear_ = true; |
| } |
| |
| superstructure_queue.status.FetchLatest(); |
| if (!superstructure_queue.status.get()) { |
| LOG(ERROR, "Got no superstructure status packet.\n"); |
| } |
| |
| if (superstructure_queue.status.get() && |
| superstructure_queue.status->zeroed) { |
| if (waiting_for_zero_) { |
| LOG(INFO, "Zeroed! Starting teleop mode.\n"); |
| waiting_for_zero_ = false; |
| } |
| } else { |
| waiting_for_zero_ = true; |
| } |
| |
| if (data.IsPressed(kIntakeDown)) { |
| intake_goal_ = 0.1; |
| } else { |
| intake_goal_ = 1.6; |
| } |
| |
| if (data.IsPressed(kFrontLong)) { |
| // Forwards shot |
| shoulder_goal_ = M_PI / 2.0 - 0.2; |
| wrist_goal_ = M_PI + 0.42; |
| shooter_velocity_ = 640.0; |
| } else if (data.IsPressed(kBackLong)) { |
| // Backwards shot |
| shoulder_goal_ = M_PI / 2.0 - 0.2; |
| wrist_goal_ = -0.59; |
| shooter_velocity_ = 640.0; |
| } else { |
| wrist_goal_ = 0.0; |
| shoulder_goal_ = -0.010; |
| shooter_velocity_ = 0.0; |
| } |
| |
| if (data.IsPressed(kTest3)) { |
| wrist_goal_ = 0.0; |
| } |
| |
| bool ball_detected = false; |
| ::y2016::sensors::ball_detector.FetchLatest(); |
| if (::y2016::sensors::ball_detector.get()) { |
| ball_detected = ::y2016::sensors::ball_detector->voltage > 2.5; |
| } |
| if (data.PosEdge(kIntakeIn)) { |
| saw_ball_when_started_intaking_ = ball_detected; |
| } |
| |
| is_intaking_ = data.IsPressed(kIntakeIn) && |
| (!ball_detected || saw_ball_when_started_intaking_); |
| |
| if (data.IsPressed(kFire) && shooter_velocity_ != 0.0) { |
| fire_ = true; |
| } else { |
| fire_ = false; |
| } |
| |
| if (data.PosEdge(kTest7)) { |
| } |
| |
| is_outtaking_ = data.IsPressed(kIntakeOut); |
| |
| if (!waiting_for_zero_) { |
| if (!action_queue_.Running()) { |
| auto new_superstructure_goal = superstructure_queue.goal.MakeMessage(); |
| new_superstructure_goal->angle_intake = intake_goal_; |
| new_superstructure_goal->angle_shoulder = shoulder_goal_; |
| new_superstructure_goal->angle_wrist = wrist_goal_; |
| |
| new_superstructure_goal->max_angular_velocity_intake = 7.0; |
| new_superstructure_goal->max_angular_velocity_shoulder = 4.0; |
| new_superstructure_goal->max_angular_velocity_wrist = 10.0; |
| new_superstructure_goal->max_angular_acceleration_intake = 40.0; |
| new_superstructure_goal->max_angular_acceleration_shoulder = 10.0; |
| new_superstructure_goal->max_angular_acceleration_wrist = 25.0; |
| |
| // Granny mode |
| /* |
| new_superstructure_goal->max_angular_velocity_intake = 0.2; |
| new_superstructure_goal->max_angular_velocity_shoulder = 0.2; |
| new_superstructure_goal->max_angular_velocity_wrist = 0.2; |
| new_superstructure_goal->max_angular_acceleration_intake = 1.0; |
| new_superstructure_goal->max_angular_acceleration_shoulder = 1.0; |
| new_superstructure_goal->max_angular_acceleration_wrist = 1.0; |
| */ |
| if (is_intaking_) { |
| new_superstructure_goal->voltage_top_rollers = 12.0; |
| new_superstructure_goal->voltage_bottom_rollers = 12.0; |
| } else if (is_outtaking_) { |
| new_superstructure_goal->voltage_top_rollers = -12.0; |
| new_superstructure_goal->voltage_bottom_rollers = -7.0; |
| } else { |
| new_superstructure_goal->voltage_top_rollers = 0.0; |
| new_superstructure_goal->voltage_bottom_rollers = 0.0; |
| } |
| |
| if (!new_superstructure_goal.Send()) { |
| LOG(ERROR, "Sending superstructure goal failed.\n"); |
| } else { |
| LOG(DEBUG, "sending goals: intake: %f, shoulder: %f, wrist: %f\n", |
| intake_goal_, shoulder_goal_, wrist_goal_); |
| } |
| |
| if (!shooter_queue.goal.MakeWithBuilder() |
| .angular_velocity(shooter_velocity_) |
| .clamp_open(is_intaking_ || is_outtaking_) |
| .push_to_shooter(fire_) |
| .Send()) { |
| LOG(ERROR, "Sending shooter goal failed.\n"); |
| } |
| } |
| } |
| |
| was_running_ = action_queue_.Running(); |
| } |
| |
| private: |
| void StartAuto() { |
| LOG(INFO, "Starting auto mode\n"); |
| ::frc971::autonomous::autonomous.MakeWithBuilder().run_auto(true).Send(); |
| } |
| |
| void StopAuto() { |
| LOG(INFO, "Stopping auto mode\n"); |
| ::frc971::autonomous::autonomous.MakeWithBuilder().run_auto(false).Send(); |
| } |
| |
| bool is_high_gear_; |
| // Whatever these are set to are our default goals to send out after zeroing. |
| double intake_goal_; |
| double shoulder_goal_; |
| double wrist_goal_; |
| double shooter_velocity_ = 0.0; |
| |
| bool was_running_ = false; |
| bool auto_running_ = false; |
| |
| // If we're waiting for the subsystems to zero. |
| bool waiting_for_zero_ = true; |
| |
| // If true, the ball was present when the intaking button was pressed. |
| bool saw_ball_when_started_intaking_ = false; |
| |
| bool is_intaking_ = false; |
| bool is_outtaking_ = false; |
| bool fire_ = false; |
| |
| ::aos::common::actions::ActionQueue action_queue_; |
| |
| ::aos::util::SimpleLogInterval no_drivetrain_status_ = |
| ::aos::util::SimpleLogInterval(::aos::time::Time::InSeconds(0.2), WARNING, |
| "no drivetrain status"); |
| }; |
| |
| } // namespace joysticks |
| } // namespace input |
| } // namespace y2016 |
| |
| int main() { |
| ::aos::Init(-1); |
| ::y2016::input::joysticks::Reader reader; |
| reader.Run(); |
| ::aos::Cleanup(); |
| } |