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namespace y2014.control_loops.claw;
// All angles here are 0 vertical, positive "up" (aka backwards).
table Goal {
// The angle of the bottom claw.
bottom_angle:double;
// How much higher the top claw is.
separation_angle:double;
// top claw intake roller
intake:double;
// bottom claw tusk centering
centering:double;
}
root_type Goal;