blob: b9737fd7238267111e19a951347ca078cdeb6658 [file] [log] [blame]
#include "y2016/control_loops/shooter/shooter.h"
#include "aos/events/shm-event-loop.h"
#include "aos/init.h"
int main() {
::aos::InitNRT(true);
::aos::ShmEventLoop event_loop;
::y2016::control_loops::shooter::Shooter shooter(&event_loop);
event_loop.Run();
::aos::Cleanup();
return 0;
}