blob: 5d79e68dfcfb33971538e7ddae0ed740bd88bb1b [file] [log] [blame]
// Copyright (c) 2013-2017, Matt Godbolt
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#include "seasocks/PrintfLogger.h"
#include "seasocks/Server.h"
#include "seasocks/StringUtil.h"
#include "seasocks/WebSocket.h"
#include <cstring>
#include <iostream>
#include <memory>
#include <set>
#include <sstream>
#include <string>
/* Simple server that echo any text or binary WebSocket messages back. */
using namespace seasocks;
class EchoHandler : public WebSocket::Handler {
public:
virtual void onConnect(WebSocket* /*connection*/) override {
}
virtual void onData(WebSocket* connection, const uint8_t* data, size_t length) override {
connection->send(data, length); // binary
}
virtual void onData(WebSocket* connection, const char* data) override {
connection->send(data); // text
}
virtual void onDisconnect(WebSocket* /*connection*/) override {
}
};
int main(int /*argc*/, const char* /*argv*/[]) {
auto logger = std::make_shared<PrintfLogger>(Logger::Level::Debug);
Server server(logger);
auto handler = std::make_shared<EchoHandler>();
server.addWebSocketHandler("/", handler);
server.serve("/dev/null", 8000);
return 0;
}