| #include <stdio.h> |
| #include <string.h> |
| #include <unistd.h> |
| #include <math.h> |
| |
| #include "aos/atom_code/init.h" |
| #include "aos/atom_code/input/joystick_input.h" |
| #include "aos/common/logging/logging.h" |
| |
| #include "bot3/control_loops/drivetrain/drivetrain.q.h" |
| #include "bot3/control_loops/shooter/shooter_motor.q.h" |
| #include "bot3/autonomous/auto.q.h" |
| #include "frc971/queues/GyroAngle.q.h" |
| #include "frc971/queues/Piston.q.h" |
| #include "frc971/queues/CameraTarget.q.h" |
| |
| using ::bot3::control_loops::drivetrain; |
| using ::bot3::control_loops::shooter; |
| using ::frc971::control_loops::shifters; |
| using ::frc971::sensors::gyro; |
| // using ::frc971::vision::target_angle; |
| |
| using ::aos::input::driver_station::ButtonLocation; |
| using ::aos::input::driver_station::JoystickAxis; |
| using ::aos::input::driver_station::ControlBit; |
| |
| namespace bot3 { |
| namespace input { |
| namespace joysticks { |
| |
| const ButtonLocation kDriveControlLoopEnable1(1, 7), |
| kDriveControlLoopEnable2(1, 11); |
| const JoystickAxis kSteeringWheel(1, 1), kDriveThrottle(2, 2); |
| const ButtonLocation kShiftHigh(2, 1), kShiftLow(2, 3); |
| const ButtonLocation kQuickTurn(1, 5); |
| |
| const ButtonLocation kPush(3, 9); |
| |
| const ButtonLocation kFire(3, 3); |
| const ButtonLocation kIntake(3, 4); |
| |
| class Reader : public ::aos::input::JoystickInput { |
| bool last_push_; |
| bool shooting_; |
| public: |
| static const bool kWristAlwaysDown = false; |
| |
| Reader() : shooting_(false) { |
| printf("\nRunning Bot3 JoystickReader!\n"); |
| shifters.MakeWithBuilder().set(true).Send(); |
| } |
| |
| virtual void RunIteration(const ::aos::input::driver_station::Data &data) { |
| static bool is_high_gear = false; |
| |
| if (data.GetControlBit(ControlBit::kAutonomous)) { |
| if (data.PosEdge(ControlBit::kEnabled)){ |
| LOG(INFO, "Starting auto mode\n"); |
| ::bot3::autonomous::autonomous.MakeWithBuilder() |
| .run_auto(true).Send(); |
| } else if (data.NegEdge(ControlBit::kEnabled)) { |
| LOG(INFO, "Stopping auto mode\n"); |
| ::bot3::autonomous::autonomous.MakeWithBuilder() |
| .run_auto(false).Send(); |
| } else { |
| LOG(DEBUG, "Running auto\n"); |
| } |
| } else { // teleop |
| bool is_control_loop_driving = false; |
| double left_goal = 0.0; |
| double right_goal = 0.0; |
| const double wheel = data.GetAxis(kSteeringWheel); |
| const double throttle = -data.GetAxis(kDriveThrottle); |
| const bool quickturn = data.IsPressed(kQuickTurn); |
| LOG(DEBUG, "wheel %f throttle %f quickturn %d\n", wheel, throttle, quickturn); |
| //const double kThrottleGain = 1.0 / 2.5; |
| if (!shooting_) { |
| if (!drivetrain.goal.MakeWithBuilder() |
| .steering(wheel) |
| .throttle(throttle) |
| .highgear(is_high_gear).quickturn(quickturn) |
| .control_loop_driving(is_control_loop_driving) |
| .left_goal(left_goal).right_goal(right_goal).Send()) { |
| LOG(WARNING, "sending stick values failed\n"); |
| } |
| } |
| |
| if (data.PosEdge(kShiftHigh)) { |
| is_high_gear = false; |
| } |
| if (data.PosEdge(kShiftLow)) { |
| is_high_gear = true; |
| } |
| |
| // 3, 4, 9, 9 fires, 3 pickups |
| |
| shooter.status.FetchLatest(); |
| bool push = false; |
| double velocity = 0.0; |
| double intake = 0.0; |
| if (data.IsPressed(kPush) && shooter.status->ready) { |
| push = true; |
| } |
| if (data.IsPressed(kFire)) { |
| velocity = 500; |
| } |
| else if (data.IsPressed(ButtonLocation(3, 1))) { |
| velocity = 100; |
| } |
| else if (data.IsPressed(ButtonLocation(3, 2))) { |
| velocity = 250; |
| } |
| else if (data.IsPressed(ButtonLocation(3, 5))) { |
| velocity = 300; |
| } |
| else if (data.IsPressed(ButtonLocation(3, 7))) { |
| velocity = 350; |
| } |
| else if (data.IsPressed(ButtonLocation(3, 8))) { |
| velocity = 400; |
| } |
| else if (data.IsPressed(ButtonLocation(3, 10))) { |
| velocity = 450; |
| } |
| if (data.IsPressed(kIntake)) { |
| intake = 0.8; |
| } |
| if (abs(throttle) < 0.2 && !quickturn) { |
| shooting_ = true; |
| shooter.goal.MakeWithBuilder().intake(intake).velocity(velocity).push(push).Send(); |
| } else { |
| shooting_ = false; |
| } |
| if (!velocity) { |
| shooting_ = false; |
| } |
| } |
| } |
| }; |
| |
| } // namespace joysticks |
| } // namespace input |
| } // namespace bot3 |
| |
| int main() { |
| ::aos::Init(); |
| ::bot3::input::joysticks::Reader reader; |
| reader.Run(); |
| ::aos::Cleanup(); |
| } |