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#ifndef FRC971_VISION_VISUALIZE_ROBOT_H_
#define FRC971_VISION_VISUALIZE_ROBOT_H_
#include <opencv2/core.hpp>
#include <opencv2/highgui.hpp>
#include <opencv2/imgproc.hpp>
#include "Eigen/Dense"
#include "Eigen/Geometry"
namespace frc971 {
namespace vision {
// Helper class to visualize the coordinate frames associated with
// the robot Based on a virtual camera viewpoint, and camera model,
// this class can be used to draw 3D coordinate frames in a virtual
// camera view.
//
// Mostly useful just for doing all the projection calculations
// Leverages Eigen for transforms and opencv for drawing axes
class VisualizeRobot {
public:
// Set image on which to draw
void SetImage(cv::Mat image) { image_ = image; }
// Set the viewpoint of the camera relative to a global origin
void SetViewpoint(Eigen::Affine3d view_origin) {
H_world_viewpoint_ = view_origin;
}
// Set camera parameters (for projection into a virtual view)
void SetCameraParameters(cv::Mat camera_intrinsics) {
camera_mat_ = camera_intrinsics.clone();
}
// Set distortion coefficients (defaults to 0)
void SetDistortionCoefficients(cv::Mat dist_coeffs) {
dist_coeffs_ = dist_coeffs.clone();
}
// Sets up a default camera view 10 m above the origin, pointing down
// Uses image_width and focal_length to define a default camera projection
// matrix
void SetDefaultViewpoint(int image_width = 1000,
double focal_length = 1000.0);
// Helper function to project a point in 3D to the virtual image coordinates
cv::Point ProjectPoint(Eigen::Vector3d point3d);
// Draw a line connecting two 3D points
void DrawLine(Eigen::Vector3d start, Eigen::Vector3d end);
// Draw coordinate frame for a target frame relative to the world frame
// Axes are drawn (x,y,z) -> (red, green, blue)
void DrawFrameAxes(Eigen::Affine3d H_world_target, std::string label = "",
double axis_scale = 0.25);
// TODO<Jim>: Also implement DrawBoardOutline? Maybe one function w/
// parameters?
void DrawRobotOutline(Eigen::Affine3d H_world_robot, std::string label = "");
Eigen::Affine3d H_world_viewpoint_; // Where to view the world from
cv::Mat image_; // Image to draw on
cv::Mat camera_mat_; // Virtual camera intrinsics (defines fov, center)
cv::Mat dist_coeffs_; // Distortion coefficients, if desired (only used in
// DrawFrameAxes
};
} // namespace vision
} // namespace frc971
#endif // FRC971_VISION_VISUALIZE_ROBOT_H_