| // automatically generated by the FlatBuffers compiler, do not modify |
| |
| import * as flatbuffers from 'flatbuffers'; |
| |
| |
| |
| export class Monster { |
| bb: flatbuffers.ByteBuffer|null = null; |
| bb_pos = 0; |
| __init(i:number, bb:flatbuffers.ByteBuffer):Monster { |
| this.bb_pos = i; |
| this.bb = bb; |
| return this; |
| } |
| |
| static getRootAsMonster(bb:flatbuffers.ByteBuffer, obj?:Monster):Monster { |
| return (obj || new Monster()).__init(bb.readInt32(bb.position()) + bb.position(), bb); |
| } |
| |
| static getSizePrefixedRootAsMonster(bb:flatbuffers.ByteBuffer, obj?:Monster):Monster { |
| bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH); |
| return (obj || new Monster()).__init(bb.readInt32(bb.position()) + bb.position(), bb); |
| } |
| |
| static getFullyQualifiedName():string { |
| return 'MyGame.Example2.Monster'; |
| } |
| |
| static startMonster(builder:flatbuffers.Builder) { |
| builder.startObject(0); |
| } |
| |
| static endMonster(builder:flatbuffers.Builder):flatbuffers.Offset { |
| const offset = builder.endObject(); |
| return offset; |
| } |
| |
| static createMonster(builder:flatbuffers.Builder):flatbuffers.Offset { |
| Monster.startMonster(builder); |
| return Monster.endMonster(builder); |
| } |
| |
| serialize():Uint8Array { |
| return this.bb!.bytes(); |
| } |
| |
| static deserialize(buffer: Uint8Array):Monster { |
| return Monster.getRootAsMonster(new flatbuffers.ByteBuffer(buffer)) |
| } |
| |
| unpack(): MonsterT { |
| return new MonsterT(); |
| } |
| |
| |
| unpackTo(_o: MonsterT): void {} |
| } |
| |
| export class MonsterT { |
| constructor(){} |
| |
| |
| pack(builder:flatbuffers.Builder): flatbuffers.Offset { |
| return Monster.createMonster(builder); |
| } |
| } |