| // Copyright (c) FIRST and other WPILib contributors. |
| // Open Source Software; you can modify and/or share it under the terms of |
| // the WPILib BSD license file in the root directory of this project. |
| |
| #include "frc/StateSpaceUtil.h" |
| |
| namespace frc { |
| |
| Eigen::Vector3d PoseTo3dVector(const Pose2d& pose) { |
| return Eigen::Vector3d{pose.Translation().X().value(), |
| pose.Translation().Y().value(), |
| pose.Rotation().Radians().value()}; |
| } |
| |
| Eigen::Vector4d PoseTo4dVector(const Pose2d& pose) { |
| return Eigen::Vector4d{pose.Translation().X().value(), |
| pose.Translation().Y().value(), pose.Rotation().Cos(), |
| pose.Rotation().Sin()}; |
| } |
| |
| template bool IsStabilizable<1, 1>(const Matrixd<1, 1>& A, |
| const Matrixd<1, 1>& B); |
| template bool IsStabilizable<2, 1>(const Matrixd<2, 2>& A, |
| const Matrixd<2, 1>& B); |
| template bool IsStabilizable<Eigen::Dynamic, Eigen::Dynamic>( |
| const Eigen::MatrixXd& A, const Eigen::MatrixXd& B); |
| |
| Eigen::Vector3d PoseToVector(const Pose2d& pose) { |
| return Eigen::Vector3d{pose.X().value(), pose.Y().value(), |
| pose.Rotation().Radians().value()}; |
| } |
| |
| } // namespace frc |