blob: e86cedc3749c0419e76fa1ed7486b6b8e57d3068 [file] [log] [blame]
#include "aos/controls/replay_control_loop.h"
#include "aos/init.h"
#include "y2014/control_loops/shooter/shooter.q.h"
// Reads one or more log files and sends out all the queue messages (in the
// correct order and at the correct time) to feed a "live" shooter process.
int main(int argc, char **argv) {
if (argc <= 1) {
fprintf(stderr, "Need at least one file to replay!\n");
return EXIT_FAILURE;
}
::aos::InitNRT();
::aos::controls::ControlLoopReplayer<::y2014::control_loops::ShooterQueue>
replayer(&::y2014::control_loops::shooter_queue, "shooter");
for (int i = 1; i < argc; ++i) {
replayer.ProcessFile(argv[i]);
}
::aos::Cleanup();
}