blob: 849f4a56b2b8114b5669a5fc1c566ffb82137112 [file] [log] [blame]
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <math.h>
#include "aos/actions/actions.h"
#include "aos/events/shm-event-loop.h"
#include "aos/init.h"
#include "aos/input/driver_station_data.h"
#include "aos/input/joystick_input.h"
#include "aos/logging/logging.h"
#include "aos/time/time.h"
#include "frc971/control_loops/drivetrain/drivetrain.q.h"
#include "y2012/control_loops/accessories/accessories.q.h"
using ::frc971::control_loops::drivetrain_queue;
using ::y2012::control_loops::accessories_queue;
using ::aos::input::driver_station::ButtonLocation;
using ::aos::input::driver_station::JoystickAxis;
using ::aos::input::driver_station::ControlBit;
#define OLD_DS 0
namespace y2012 {
namespace input {
namespace joysticks {
const JoystickAxis kSteeringWheel(1, 1), kDriveThrottle(2, 2);
const ButtonLocation kShiftHigh(2, 3), kShiftLow(2, 1);
const ButtonLocation kQuickTurn(1, 5);
const ButtonLocation kCatch(3, 10);
#if OLD_DS
const ButtonLocation kFire(3, 11);
const ButtonLocation kUnload(1, 4);
const ButtonLocation kReload(1, 2);
const ButtonLocation kRollersOut(3, 12);
const ButtonLocation kRollersIn(3, 7);
const ButtonLocation kTuck(3, 9);
const ButtonLocation kIntakePosition(3, 8);
const ButtonLocation kIntakeOpenPosition(3, 10);
const ButtonLocation kVerticalTuck(3, 1);
const JoystickAxis kFlipRobot(3, 3);
const ButtonLocation kLongShot(3, 5);
const ButtonLocation kCloseShot(3, 2);
const ButtonLocation kFenderShot(3, 3);
const ButtonLocation kTrussShot(2, 11);
const ButtonLocation kHumanPlayerShot(3, 2);
#else
const ButtonLocation kFire(3, 9);
const ButtonLocation kUnload(1, 4);
const ButtonLocation kReload(1, 2);
const ButtonLocation kRollersOut(3, 8);
const ButtonLocation kRollersIn(3, 3);
const ButtonLocation kTuck(3, 4);
const ButtonLocation kIntakePosition(3, 5);
const ButtonLocation kIntakeOpenPosition(3, 11);
const ButtonLocation kVerticalTuck(2, 6);
const JoystickAxis kFlipRobot(3, 3);
const ButtonLocation kLongShot(3, 7);
const ButtonLocation kCloseShot(3, 6);
const ButtonLocation kFenderShot(3, 2);
const ButtonLocation kTrussShot(2, 11);
const ButtonLocation kHumanPlayerShot(3, 1);
#endif
const ButtonLocation kUserLeft(2, 7);
const ButtonLocation kUserRight(2, 10);
const JoystickAxis kAdjustClawGoal(3, 2);
const JoystickAxis kAdjustClawSeparation(3, 1);
class Reader : public ::aos::input::JoystickInput {
public:
Reader(::aos::EventLoop *event_loop)
: ::aos::input::JoystickInput(event_loop), is_high_gear_(false) {}
void RunIteration(const ::aos::input::driver_station::Data &data) override {
if (!data.GetControlBit(ControlBit::kAutonomous)) {
HandleDrivetrain(data);
HandleTeleop(data);
}
}
void HandleDrivetrain(const ::aos::input::driver_station::Data &data) {
const double wheel = -data.GetAxis(kSteeringWheel);
const double throttle = -data.GetAxis(kDriveThrottle);
if (data.PosEdge(kShiftLow)) {
is_high_gear_ = false;
}
if (data.PosEdge(kShiftHigh)) {
is_high_gear_ = true;
}
if (!drivetrain_queue.goal.MakeWithBuilder()
.wheel(wheel)
.throttle(throttle)
.highgear(is_high_gear_)
.quickturn(data.IsPressed(kQuickTurn))
.Send()) {
LOG(WARNING, "sending stick values failed\n");
}
}
void HandleTeleop(const ::aos::input::driver_station::Data &data) {
if (!data.GetControlBit(ControlBit::kEnabled)) {
action_queue_.CancelAllActions();
LOG(DEBUG, "Canceling\n");
}
{
auto accessories_message = accessories_queue.goal.MakeMessage();
accessories_message->solenoids[0] = data.IsPressed(kLongShot);
accessories_message->solenoids[1] = data.IsPressed(kCloseShot);
accessories_message->solenoids[2] = data.IsPressed(kFenderShot);
accessories_message->sticks[0] = data.GetAxis(kAdjustClawGoal);
accessories_message->sticks[1] = data.GetAxis(kAdjustClawSeparation);
if (!accessories_message.Send()) {
LOG(WARNING, "sending accessories goal failed\n");
}
}
action_queue_.Tick();
}
private:
bool is_high_gear_;
::aos::common::actions::ActionQueue action_queue_;
};
} // namespace joysticks
} // namespace input
} // namespace y2012
int main() {
::aos::Init(-1);
::aos::ShmEventLoop event_loop;
::y2012::input::joysticks::Reader reader(&event_loop);
reader.Run();
::aos::Cleanup();
}