blob: 6296fab046a0854dcad150ca15aa6d85a8dee857 [file] [log] [blame]
// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#include "glass/Window.h"
#include <imgui_internal.h>
#include <wpi/StringExtras.h>
#include "glass/Context.h"
#include "glass/Storage.h"
using namespace glass;
Window::Window(Storage& storage, std::string_view id,
Visibility defaultVisibility)
: m_id{id},
m_name{storage.GetString("name")},
m_defaultName{id},
m_visible{storage.GetBool("visible", defaultVisibility != kHide)},
m_enabled{storage.GetBool("enabled", defaultVisibility != kDisabled)},
m_defaultVisible{storage.GetValue("visible").boolDefault},
m_defaultEnabled{storage.GetValue("enabled").boolDefault} {}
void Window::SetVisibility(Visibility visibility) {
m_visible = visibility != kHide;
m_enabled = visibility != kDisabled;
}
void Window::SetDefaultVisibility(Visibility visibility) {
m_defaultVisible = visibility != kHide;
m_defaultEnabled = visibility != kDisabled;
}
void Window::Display() {
if (!m_view) {
return;
}
if (!m_visible || !m_enabled) {
PushID(m_id);
m_view->Hidden();
PopID();
return;
}
if (m_posCond != 0) {
ImGui::SetNextWindowPos(m_pos, m_posCond);
}
if (m_sizeCond != 0) {
ImGui::SetNextWindowSize(m_size, m_sizeCond);
}
if (m_setPadding) {
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, m_padding);
}
char label[128];
std::snprintf(label, sizeof(label), "%s###%s",
m_name.empty() ? m_defaultName.c_str() : m_name.c_str(),
m_id.c_str());
if (Begin(label, &m_visible, m_flags)) {
if (m_renamePopupEnabled) {
PopupEditName(nullptr, &m_name);
}
m_view->Display();
} else {
m_view->Hidden();
}
End();
if (m_setPadding) {
ImGui::PopStyleVar();
}
}
bool Window::DisplayMenuItem(const char* label) {
bool wasVisible = m_visible;
ImGui::MenuItem(
label ? label : (m_name.empty() ? m_id.c_str() : m_name.c_str()), nullptr,
&m_visible, m_enabled);
return !wasVisible && m_visible;
}
void Window::ScaleDefault(float scale) {
if ((m_posCond & ImGuiCond_FirstUseEver) != 0) {
m_pos.x *= scale;
m_pos.y *= scale;
}
if ((m_sizeCond & ImGuiCond_FirstUseEver) != 0) {
m_size.x *= scale;
m_size.y *= scale;
}
}